From 6324b792da5d1e99425185ab92f3de0c6b81c3dd Mon Sep 17 00:00:00 2001 From: Carl Hetherington Date: Sun, 3 Oct 2021 21:46:07 +0200 Subject: [PATCH] Always call ::draw() even when we have no image. Otherwise the screen doesn't get cleared properly when no film is loaded. --- src/wx/gl_video_view.cc | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/wx/gl_video_view.cc b/src/wx/gl_video_view.cc index 5d9f2742f..2f5b27da8 100644 --- a/src/wx/gl_video_view.cc +++ b/src/wx/gl_video_view.cc @@ -695,7 +695,11 @@ GLVideoView::set_image_and_draw () auto pv = player_video().first; if (pv) { set_image (pv); - draw (); + } + + draw (); + + if (pv) { _viewer->image_changed (pv); } } -- 2.30.2