void write (boost::filesystem::path path) const override;
void resolve_fonts (std::vector<std::shared_ptr<Asset>> assets);
- void add_font_assets (std::vector<std::shared_ptr<Asset>>& assets);
- void add_font_assets(std::vector<std::shared_ptr<const Asset>>& assets);
void set_font_file (std::string load_id, boost::filesystem::path file);
+ std::vector<std::shared_ptr<Asset>> font_assets();
+ std::vector<std::shared_ptr<const Asset>> font_assets() const;
/** @return the <LoadFont> IDs of fonts for which we have not (yet) found a font asset.
* This could be because resolve_fonts() has not yet been called, or because there is