class MonoPictureAssetWriter : public PictureAssetWriter
{
public:
- FrameInfo write (uint8_t const *, int);
- void fake_write (int size);
- bool finalize ();
+ FrameInfo write (uint8_t const *, int) override;
+ void fake_write (int size) override;
+ bool finalize () override;
private:
friend class MonoPictureAsset;