/*
- Copyright (C) 2014-2015 Carl Hetherington <cth@carlh.net>
+ Copyright (C) 2014-2021 Carl Hetherington <cth@carlh.net>
This file is part of libdcp.
files in the program, then also delete it here.
*/
+
/** @file src/reel_sound_asset.cc
- * @brief ReelSoundAsset class.
+ * @brief ReelSoundAsset class
*/
+
#include "reel_sound_asset.h"
#include "dcp_assert.h"
#include <libcxml/cxml.h>
#include <libxml++/libxml++.h>
+
using std::string;
-using boost::shared_ptr;
+using std::shared_ptr;
using namespace dcp;
+
ReelSoundAsset::ReelSoundAsset (shared_ptr<SoundAsset> asset, int64_t entry_point)
- : ReelAsset (asset, asset->edit_rate(), asset->intrinsic_duration(), entry_point)
- , ReelMXF (asset->key_id())
+ : ReelAsset (asset->id(), asset->edit_rate(), asset->intrinsic_duration(), entry_point)
+ , ReelEncryptableAsset (asset, asset->key_id())
{
}
+
ReelSoundAsset::ReelSoundAsset (shared_ptr<const cxml::Node> node)
: ReelAsset (node)
- , ReelMXF (node)
+ , ReelEncryptableAsset (node)
{
node->ignore_child ("Language");
node->done ();
}
+
string
ReelSoundAsset::cpl_node_name (Standard) const
{
return "MainSound";
}
+
string
ReelSoundAsset::key_type () const
{
return "MDAK";
}
+
xmlpp::Node *
ReelSoundAsset::write_to_cpl (xmlpp::Node* node, Standard standard) const
{
- xmlpp::Node* asset = ReelAsset::write_to_cpl (node, standard);
+ auto asset = write_to_cpl_asset (node, standard, hash());
+ write_to_cpl_mxf (asset);
+ return asset;
+}
- if (key_id ()) {
- /* Find <Hash> */
- xmlpp::Node* hash = find_child (asset, "Hash");
- asset->add_child_before(hash, "KeyId")->add_child_text("urn:uuid:" + key_id().get());
- }
- return asset;
+bool
+ReelSoundAsset::equals (shared_ptr<const ReelSoundAsset> other, EqualityOptions opt, NoteHandler note) const
+{
+ if (!asset_equals (other, opt, note)) {
+ return false;
+ }
+ if (!mxf_equals (other, opt, note)) {
+ return false;
+ }
+
+ return true;
}