#include "sound_frame.h"
#include "sound_asset_reader.h"
+
+namespace dcp {
+ class SoundAsset;
+}
+
+extern std::shared_ptr<dcp::SoundAsset> simple_sound (
+ boost::filesystem::path path, std::string suffix, dcp::MXFMetadata mxf_meta, std::string language
+ );
+
+
namespace dcp
{
private:
friend class SoundAssetWriter;
+ friend std::shared_ptr<dcp::SoundAsset> (::simple_sound) (
+ boost::filesystem::path path, std::string suffix, dcp::MXFMetadata mxf_meta, std::string language
+ );
std::string pkl_type (Standard standard) const {
return static_pkl_type (standard);