// Wait for the last buffer to play before stopping.
Sleep( 1000 * stream_.bufferSize / stream_.sampleRate );
- // stop capture client if applicable
- if ( ( ( WasapiHandle* ) stream_.apiHandle )->captureAudioClient ) {
- HRESULT hr = ( ( WasapiHandle* ) stream_.apiHandle )->captureAudioClient->Stop();
- if ( FAILED( hr ) ) {
- errorText_ = "RtApiWasapi::stopStream: Unable to stop capture stream.";
- error( RtAudioError::DRIVER_ERROR );
- return;
- }
- }
-
- // stop render client if applicable
- if ( ( ( WasapiHandle* ) stream_.apiHandle )->renderAudioClient ) {
- HRESULT hr = ( ( WasapiHandle* ) stream_.apiHandle )->renderAudioClient->Stop();
- if ( FAILED( hr ) ) {
- errorText_ = "RtApiWasapi::stopStream: Unable to stop render stream.";
- error( RtAudioError::DRIVER_ERROR );
- return;
- }
- }
-
// close thread handle
if ( stream_.callbackInfo.thread && !CloseHandle( ( void* ) stream_.callbackInfo.thread ) ) {
errorText_ = "RtApiWasapi::stopStream: Unable to close callback thread.";
Sleep( 1 );
}
- // stop capture client if applicable
- if ( ( ( WasapiHandle* ) stream_.apiHandle )->captureAudioClient ) {
- HRESULT hr = ( ( WasapiHandle* ) stream_.apiHandle )->captureAudioClient->Stop();
- if ( FAILED( hr ) ) {
- errorText_ = "RtApiWasapi::abortStream: Unable to stop capture stream.";
- error( RtAudioError::DRIVER_ERROR );
- return;
- }
- }
-
- // stop render client if applicable
- if ( ( ( WasapiHandle* ) stream_.apiHandle )->renderAudioClient ) {
- HRESULT hr = ( ( WasapiHandle* ) stream_.apiHandle )->renderAudioClient->Stop();
- if ( FAILED( hr ) ) {
- errorText_ = "RtApiWasapi::abortStream: Unable to stop render stream.";
- error( RtAudioError::DRIVER_ERROR );
- return;
- }
- }
-
// close thread handle
if ( stream_.callbackInfo.thread && !CloseHandle( ( void* ) stream_.callbackInfo.thread ) ) {
errorText_ = "RtApiWasapi::abortStream: Unable to close callback thread.";
}
( ( WasapiHandle* ) stream_.apiHandle )->captureClient = captureClient;
+
+ // reset the capture stream
+ hr = captureAudioClient->Reset();
+ if ( FAILED( hr ) ) {
+ errorText = "RtApiWasapi::wasapiThread: Unable to reset capture stream.";
+ goto Exit;
+ }
+
+ // start the capture stream
+ hr = captureAudioClient->Start();
+ if ( FAILED( hr ) ) {
+ errorText = "RtApiWasapi::wasapiThread: Unable to start capture stream.";
+ goto Exit;
+ }
}
unsigned int inBufferSize = 0;
// set captureBuffer size
captureBuffer.setBufferSize( inBufferSize + outBufferSize, formatBytes( stream_.deviceFormat[INPUT] ) );
-
- // reset the capture stream
- hr = captureAudioClient->Reset();
- if ( FAILED( hr ) ) {
- errorText = "RtApiWasapi::wasapiThread: Unable to reset capture stream.";
- goto Exit;
- }
-
- // start the capture stream
- hr = captureAudioClient->Start();
- if ( FAILED( hr ) ) {
- errorText = "RtApiWasapi::wasapiThread: Unable to start capture stream.";
- goto Exit;
- }
}
// start render stream if applicable
( ( WasapiHandle* ) stream_.apiHandle )->renderClient = renderClient;
( ( WasapiHandle* ) stream_.apiHandle )->renderEvent = renderEvent;
+
+ // reset the render stream
+ hr = renderAudioClient->Reset();
+ if ( FAILED( hr ) ) {
+ errorText = "RtApiWasapi::wasapiThread: Unable to reset render stream.";
+ goto Exit;
+ }
+
+ // start the render stream
+ hr = renderAudioClient->Start();
+ if ( FAILED( hr ) ) {
+ errorText = "RtApiWasapi::wasapiThread: Unable to start render stream.";
+ goto Exit;
+ }
}
unsigned int outBufferSize = 0;
// set renderBuffer size
renderBuffer.setBufferSize( inBufferSize + outBufferSize, formatBytes( stream_.deviceFormat[OUTPUT] ) );
-
- // reset the render stream
- hr = renderAudioClient->Reset();
- if ( FAILED( hr ) ) {
- errorText = "RtApiWasapi::wasapiThread: Unable to reset render stream.";
- goto Exit;
- }
-
- // start the render stream
- hr = renderAudioClient->Start();
- if ( FAILED( hr ) ) {
- errorText = "RtApiWasapi::wasapiThread: Unable to start render stream.";
- goto Exit;
- }
}
// malloc buffer memory