From: Ryan Schmidt Date: Sun, 26 Aug 2018 02:29:46 +0000 (-0500) Subject: Change "Direct Sound" to "DirectSound" X-Git-Url: https://main.carlh.net/gitweb/?p=rtaudio-cdist.git;a=commitdiff_plain;h=e41e3e845d847c7eb9e33af966888f1a09ecef56 Change "Direct Sound" to "DirectSound" --- diff --git a/RtAudio.h b/RtAudio.h index 25c2076..c83caff 100644 --- a/RtAudio.h +++ b/RtAudio.h @@ -116,7 +116,7 @@ static const RtAudioFormat RTAUDIO_FLOAT64 = 0x20; // Normalized between plus/mi Certain audio APIs offer a number of parameters that influence the I/O latency of a stream. By default, RtAudio will attempt to set these parameters internally for robust (glitch-free) performance - (though some APIs, like Windows Direct Sound, make this difficult). + (though some APIs, like Windows DirectSound, make this difficult). By passing the RTAUDIO_MINIMIZE_LATENCY flag to the openStream() function, internal stream settings will be influenced in an attempt to minimize stream latency, though possibly at the expense of stream @@ -288,7 +288,7 @@ class RTAUDIO_DLL_PUBLIC RtAudio MACOSX_CORE, /*!< Macintosh OS-X Core Audio API. */ WINDOWS_WASAPI, /*!< The Microsoft WASAPI API. */ WINDOWS_ASIO, /*!< The Steinberg Audio Stream I/O API. */ - WINDOWS_DS, /*!< The Microsoft Direct Sound API. */ + WINDOWS_DS, /*!< The Microsoft DirectSound API. */ RTAUDIO_DUMMY, /*!< A compilable but non-functional API. */ NUM_APIS /*!< Number of values in this enum. */ }; @@ -348,7 +348,7 @@ class RTAUDIO_DLL_PUBLIC RtAudio Certain audio APIs offer a number of parameters that influence the I/O latency of a stream. By default, RtAudio will attempt to set these parameters internally for robust (glitch-free) performance - (though some APIs, like Windows Direct Sound, make this difficult). + (though some APIs, like Windows DirectSound, make this difficult). By passing the RTAUDIO_MINIMIZE_LATENCY flag to the openStream() function, internal stream settings will be influenced in an attempt to minimize stream latency, though possibly at the expense of stream diff --git a/contrib/go/rtaudio/rtaudio.go b/contrib/go/rtaudio/rtaudio.go index f487b14..49815a3 100644 --- a/contrib/go/rtaudio/rtaudio.go +++ b/contrib/go/rtaudio/rtaudio.go @@ -69,7 +69,7 @@ const ( APIWindowsWASAPI = C.RTAUDIO_API_WINDOWS_WASAPI // APIWindowsASIO uses the Steinberg Audio Stream I/O API. APIWindowsASIO = C.RTAUDIO_API_WINDOWS_ASIO - // APIWindowsDS uses the Microsoft Direct Sound API. + // APIWindowsDS uses the Microsoft DirectSound API. APIWindowsDS = C.RTAUDIO_API_WINDOWS_DS // APIDummy is a compilable but non-functional API. APIDummy = C.RTAUDIO_API_DUMMY diff --git a/doc/doxygen/compiling.txt b/doc/doxygen/compiling.txt index 819ba9c..e5c4a9e 100644 --- a/doc/doxygen/compiling.txt +++ b/doc/doxygen/compiling.txt @@ -61,7 +61,7 @@ In order to compile RtAudio for a specific OS and audio API, it is necessary to Windows - Direct Sound + DirectSound RtApiDs __WINDOWS_DS__ dsound.lib (ver. 5.0 or higher), multithreaded diff --git a/tests/audioprobe.cpp b/tests/audioprobe.cpp index c83d3a5..f2f47d9 100644 --- a/tests/audioprobe.cpp +++ b/tests/audioprobe.cpp @@ -17,7 +17,7 @@ int main() std::map apiMap; apiMap[RtAudio::MACOSX_CORE] = "OS-X Core Audio"; apiMap[RtAudio::WINDOWS_ASIO] = "Windows ASIO"; - apiMap[RtAudio::WINDOWS_DS] = "Windows Direct Sound"; + apiMap[RtAudio::WINDOWS_DS] = "Windows DirectSound"; apiMap[RtAudio::WINDOWS_WASAPI] = "Windows WASAPI"; apiMap[RtAudio::UNIX_JACK] = "Jack Client"; apiMap[RtAudio::LINUX_ALSA] = "Linux ALSA";