2 Copyright (C) 2013-2020 Carl Hetherington <cth@carlh.net>
4 This file is part of DCP-o-matic.
6 DCP-o-matic is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 DCP-o-matic is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with DCP-o-matic. If not, see <http://www.gnu.org/licenses/>.
21 #include "atmos_decoder.h"
24 #include "audio_buffers.h"
25 #include "content_audio.h"
26 #include "dcp_content.h"
27 #include "dcpomatic_log.h"
30 #include "raw_image_proxy.h"
33 #include "render_text.h"
35 #include "content_video.h"
36 #include "player_video.h"
37 #include "frame_rate_change.h"
38 #include "audio_processor.h"
40 #include "referenced_reel_asset.h"
41 #include "decoder_factory.h"
43 #include "video_decoder.h"
44 #include "audio_decoder.h"
45 #include "text_content.h"
46 #include "text_decoder.h"
47 #include "ffmpeg_content.h"
48 #include "audio_content.h"
49 #include "dcp_decoder.h"
50 #include "image_decoder.h"
51 #include "compose.hpp"
55 #include <dcp/reel_sound_asset.h>
56 #include <dcp/reel_subtitle_asset.h>
57 #include <dcp/reel_picture_asset.h>
58 #include <dcp/reel_closed_caption_asset.h>
59 #include <boost/foreach.hpp>
76 using boost::shared_ptr;
77 using boost::weak_ptr;
78 using boost::dynamic_pointer_cast;
79 using boost::optional;
80 using boost::scoped_ptr;
81 #if BOOST_VERSION >= 106100
82 using namespace boost::placeholders;
84 using namespace dcpomatic;
86 int const PlayerProperty::VIDEO_CONTAINER_SIZE = 700;
87 int const PlayerProperty::PLAYLIST = 701;
88 int const PlayerProperty::FILM_CONTAINER = 702;
89 int const PlayerProperty::FILM_VIDEO_FRAME_RATE = 703;
90 int const PlayerProperty::DCP_DECODE_REDUCTION = 704;
91 int const PlayerProperty::PLAYBACK_LENGTH = 705;
93 Player::Player (shared_ptr<const Film> film)
96 , _ignore_video (false)
97 , _ignore_audio (false)
98 , _ignore_text (false)
99 , _always_burn_open_subtitles (false)
101 , _tolerant (film->tolerant())
102 , _play_referenced (false)
103 , _audio_merger (_film->audio_frame_rate())
109 Player::Player (shared_ptr<const Film> film, shared_ptr<const Playlist> playlist_)
111 , _playlist (playlist_)
113 , _ignore_video (false)
114 , _ignore_audio (false)
115 , _ignore_text (false)
116 , _always_burn_open_subtitles (false)
118 , _tolerant (film->tolerant())
119 , _play_referenced (false)
120 , _audio_merger (_film->audio_frame_rate())
129 _film_changed_connection = _film->Change.connect (bind (&Player::film_change, this, _1, _2));
130 /* The butler must hear about this first, so since we are proxying this through to the butler we must
133 _playlist_change_connection = playlist()->Change.connect (bind (&Player::playlist_change, this, _1), boost::signals2::at_front);
134 _playlist_content_change_connection = playlist()->ContentChange.connect (bind(&Player::playlist_content_change, this, _1, _3, _4));
135 set_video_container_size (_film->frame_size ());
137 film_change (CHANGE_TYPE_DONE, Film::AUDIO_PROCESSOR);
140 seek (DCPTime (), true);
149 Player::setup_pieces ()
151 boost::mutex::scoped_lock lm (_mutex);
152 setup_pieces_unlocked ();
157 have_video (shared_ptr<const Content> content)
159 return static_cast<bool>(content->video) && content->video->use();
163 have_audio (shared_ptr<const Content> content)
165 return static_cast<bool>(content->audio);
169 Player::setup_pieces_unlocked ()
171 _playback_length = _playlist ? _playlist->length(_film) : _film->length();
173 list<shared_ptr<Piece> > old_pieces = _pieces;
177 _shuffler = new Shuffler();
178 _shuffler->Video.connect(bind(&Player::video, this, _1, _2));
180 BOOST_FOREACH (shared_ptr<Content> i, playlist()->content()) {
182 if (!i->paths_valid ()) {
186 if (_ignore_video && _ignore_audio && i->text.empty()) {
187 /* We're only interested in text and this content has none */
191 shared_ptr<Decoder> old_decoder;
192 /* XXX: needs to check vector of Content and use the old decoders, but
193 * this will all be different as we have to coalesce content before
195 BOOST_FOREACH (shared_ptr<Piece> j, old_pieces) {
196 if (j->content == i) {
197 old_decoder = j->decoder;
203 shared_ptr<Decoder> decoder = decoder_factory (_film, i, _fast, _tolerant, old_decoder);
204 DCPOMATIC_ASSERT (decoder);
206 FrameRateChange frc (_film, i);
208 if (decoder->video && _ignore_video) {
209 decoder->video->set_ignore (true);
212 if (decoder->audio && _ignore_audio) {
213 decoder->audio->set_ignore (true);
217 BOOST_FOREACH (shared_ptr<TextDecoder> i, decoder->text) {
218 i->set_ignore (true);
222 shared_ptr<DCPDecoder> dcp = dynamic_pointer_cast<DCPDecoder> (decoder);
224 dcp->set_decode_referenced (_play_referenced);
225 if (_play_referenced) {
226 dcp->set_forced_reduction (_dcp_decode_reduction);
230 shared_ptr<Piece> piece (new Piece (i, decoder, frc));
231 _pieces.push_back (piece);
233 if (decoder->video) {
234 if (i->video->frame_type() == VIDEO_FRAME_TYPE_3D_LEFT || i->video->frame_type() == VIDEO_FRAME_TYPE_3D_RIGHT) {
235 /* We need a Shuffler to cope with 3D L/R video data arriving out of sequence */
236 decoder->video->Data.connect (bind (&Shuffler::video, _shuffler, weak_ptr<Piece>(piece), _1));
238 decoder->video->Data.connect (bind (&Player::video, this, weak_ptr<Piece>(piece), _1));
242 if (decoder->audio) {
243 decoder->audio->Data.connect (bind (&Player::audio, this, weak_ptr<Piece> (piece), _1, _2));
246 list<shared_ptr<TextDecoder> >::const_iterator j = decoder->text.begin();
248 while (j != decoder->text.end()) {
249 (*j)->BitmapStart.connect (
250 bind(&Player::bitmap_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
252 (*j)->PlainStart.connect (
253 bind(&Player::plain_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
256 bind(&Player::subtitle_stop, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
262 if (decoder->atmos) {
263 decoder->atmos->Data.connect (bind(&Player::atmos, this, weak_ptr<Piece>(piece), _1));
267 _black = Empty (_film, playlist(), bind(&have_video, _1), _playback_length);
268 _silent = Empty (_film, playlist(), bind(&have_audio, _1), _playback_length);
270 _last_video_time = DCPTime ();
271 _last_video_eyes = EYES_BOTH;
272 _last_audio_time = DCPTime ();
276 Player::playlist_content_change (ChangeType type, int property, bool frequent)
278 if (property == VideoContentProperty::CROP) {
279 if (type == CHANGE_TYPE_DONE) {
280 dcp::Size const vcs = video_container_size();
281 boost::mutex::scoped_lock lm (_mutex);
282 for (list<pair<shared_ptr<PlayerVideo>, DCPTime> >::const_iterator i = _delay.begin(); i != _delay.end(); ++i) {
283 i->first->reset_metadata (_film, vcs);
287 if (type == CHANGE_TYPE_PENDING) {
288 /* The player content is probably about to change, so we can't carry on
289 until that has happened and we've rebuilt our pieces. Stop pass()
290 and seek() from working until then.
293 } else if (type == CHANGE_TYPE_DONE) {
294 /* A change in our content has gone through. Re-build our pieces. */
297 } else if (type == CHANGE_TYPE_CANCELLED) {
302 Change (type, property, frequent);
306 Player::set_video_container_size (dcp::Size s)
308 Change (CHANGE_TYPE_PENDING, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
311 boost::mutex::scoped_lock lm (_mutex);
313 if (s == _video_container_size) {
315 Change (CHANGE_TYPE_CANCELLED, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
319 _video_container_size = s;
321 _black_image.reset (new Image (AV_PIX_FMT_RGB24, _video_container_size, true));
322 _black_image->make_black ();
325 Change (CHANGE_TYPE_DONE, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
329 Player::playlist_change (ChangeType type)
331 if (type == CHANGE_TYPE_DONE) {
334 Change (type, PlayerProperty::PLAYLIST, false);
338 Player::film_change (ChangeType type, Film::Property p)
340 /* Here we should notice Film properties that affect our output, and
341 alert listeners that our output now would be different to how it was
342 last time we were run.
345 if (p == Film::CONTAINER) {
346 Change (type, PlayerProperty::FILM_CONTAINER, false);
347 } else if (p == Film::VIDEO_FRAME_RATE) {
348 /* Pieces contain a FrameRateChange which contains the DCP frame rate,
349 so we need new pieces here.
351 if (type == CHANGE_TYPE_DONE) {
354 Change (type, PlayerProperty::FILM_VIDEO_FRAME_RATE, false);
355 } else if (p == Film::AUDIO_PROCESSOR) {
356 if (type == CHANGE_TYPE_DONE && _film->audio_processor ()) {
357 boost::mutex::scoped_lock lm (_mutex);
358 _audio_processor = _film->audio_processor()->clone (_film->audio_frame_rate ());
360 } else if (p == Film::AUDIO_CHANNELS) {
361 if (type == CHANGE_TYPE_DONE) {
362 boost::mutex::scoped_lock lm (_mutex);
363 _audio_merger.clear ();
368 shared_ptr<PlayerVideo>
369 Player::black_player_video_frame (Eyes eyes) const
371 return shared_ptr<PlayerVideo> (
373 shared_ptr<const ImageProxy> (new RawImageProxy (_black_image)),
376 _video_container_size,
377 _video_container_size,
380 PresetColourConversion::all().front().conversion,
382 boost::weak_ptr<Content>(),
383 boost::optional<Frame>(),
390 list<shared_ptr<Font> >
391 Player::get_subtitle_fonts ()
393 boost::mutex::scoped_lock lm (_mutex);
395 list<shared_ptr<Font> > fonts;
396 BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
397 i->add_fonts (fonts);
403 /** Set this player never to produce any video data */
405 Player::set_ignore_video ()
407 boost::mutex::scoped_lock lm (_mutex);
408 _ignore_video = true;
409 setup_pieces_unlocked ();
413 Player::set_ignore_audio ()
415 boost::mutex::scoped_lock lm (_mutex);
416 _ignore_audio = true;
417 setup_pieces_unlocked ();
421 Player::set_ignore_text ()
423 boost::mutex::scoped_lock lm (_mutex);
425 setup_pieces_unlocked ();
428 /** Set the player to always burn open texts into the image regardless of the content settings */
430 Player::set_always_burn_open_subtitles ()
432 boost::mutex::scoped_lock lm (_mutex);
433 _always_burn_open_subtitles = true;
436 /** Sets up the player to be faster, possibly at the expense of quality */
440 boost::mutex::scoped_lock lm (_mutex);
442 setup_pieces_unlocked ();
446 Player::set_play_referenced ()
448 boost::mutex::scoped_lock lm (_mutex);
449 _play_referenced = true;
450 setup_pieces_unlocked ();
454 maybe_add_asset (list<ReferencedReelAsset>& a, shared_ptr<dcp::ReelAsset> r, Frame reel_trim_start, Frame reel_trim_end, DCPTime from, int const ffr)
456 DCPOMATIC_ASSERT (r);
457 r->set_entry_point (r->entry_point().get_value_or(0) + reel_trim_start);
458 r->set_duration (r->actual_duration() - reel_trim_start - reel_trim_end);
459 if (r->actual_duration() > 0) {
461 ReferencedReelAsset(r, DCPTimePeriod(from, from + DCPTime::from_frames(r->actual_duration(), ffr)))
466 list<ReferencedReelAsset>
467 Player::get_reel_assets ()
469 /* Does not require a lock on _mutex as it's only called from DCPEncoder */
471 list<ReferencedReelAsset> a;
473 BOOST_FOREACH (shared_ptr<Content> i, playlist()->content()) {
474 shared_ptr<DCPContent> j = dynamic_pointer_cast<DCPContent> (i);
479 scoped_ptr<DCPDecoder> decoder;
481 decoder.reset (new DCPDecoder (_film, j, false, false, shared_ptr<DCPDecoder>()));
486 DCPOMATIC_ASSERT (j->video_frame_rate ());
487 double const cfr = j->video_frame_rate().get();
488 Frame const trim_start = j->trim_start().frames_round (cfr);
489 Frame const trim_end = j->trim_end().frames_round (cfr);
490 int const ffr = _film->video_frame_rate ();
492 /* position in the asset from the start */
493 int64_t offset_from_start = 0;
494 /* position in the asset from the end */
495 int64_t offset_from_end = 0;
496 BOOST_FOREACH (shared_ptr<dcp::Reel> k, decoder->reels()) {
497 /* Assume that main picture duration is the length of the reel */
498 offset_from_end += k->main_picture()->actual_duration();
501 BOOST_FOREACH (shared_ptr<dcp::Reel> k, decoder->reels()) {
503 /* Assume that main picture duration is the length of the reel */
504 int64_t const reel_duration = k->main_picture()->actual_duration();
506 /* See doc/design/trim_reels.svg */
507 Frame const reel_trim_start = min(reel_duration, max(int64_t(0), trim_start - offset_from_start));
508 Frame const reel_trim_end = min(reel_duration, max(int64_t(0), reel_duration - (offset_from_end - trim_end)));
510 DCPTime const from = i->position() + DCPTime::from_frames (offset_from_start, _film->video_frame_rate());
511 if (j->reference_video ()) {
512 maybe_add_asset (a, k->main_picture(), reel_trim_start, reel_trim_end, from, ffr);
515 if (j->reference_audio ()) {
516 maybe_add_asset (a, k->main_sound(), reel_trim_start, reel_trim_end, from, ffr);
519 if (j->reference_text (TEXT_OPEN_SUBTITLE)) {
520 maybe_add_asset (a, k->main_subtitle(), reel_trim_start, reel_trim_end, from, ffr);
523 if (j->reference_text (TEXT_CLOSED_CAPTION)) {
524 BOOST_FOREACH (shared_ptr<dcp::ReelClosedCaptionAsset> l, k->closed_captions()) {
525 maybe_add_asset (a, l, reel_trim_start, reel_trim_end, from, ffr);
529 offset_from_start += reel_duration;
530 offset_from_end -= reel_duration;
540 boost::mutex::scoped_lock lm (_mutex);
543 /* We can't pass in this state */
544 LOG_DEBUG_PLAYER_NC ("Player is suspended");
548 if (_playback_length == DCPTime()) {
549 /* Special; just give one black frame */
550 emit_video (black_player_video_frame(EYES_BOTH), DCPTime());
554 /* Find the decoder or empty which is farthest behind where we are and make it emit some data */
556 shared_ptr<Piece> earliest_content;
557 optional<DCPTime> earliest_time;
559 BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
560 optional<DCPTime> t = i->position ();
561 /* Given two choices at the same time, pick the one with texts so we see it before
565 if (!earliest_time || *t < *earliest_time || (*t == *earliest_time && i->has_text())) {
566 earliest_content = i;
581 if (earliest_content) {
585 if (!_black.done() && !_ignore_video && (!earliest_time || _black.position() < *earliest_time)) {
586 earliest_time = _black.position ();
590 if (!_silent.done() && !_ignore_audio && (!earliest_time || _silent.position() < *earliest_time)) {
591 earliest_time = _silent.position ();
598 LOG_DEBUG_PLAYER ("Calling pass() on %1", earliest_content->content->path(0));
599 earliest_content->pass ();
600 if (!_play_referenced && earliest_content->reference_audio()) {
601 /* We are skipping some referenced DCP audio content, so we need to update _last_audio_time
602 to `hide' the fact that no audio was emitted during the referenced DCP (though
603 we need to behave as though it was).
605 _last_audio_time = earliest_content->end (_film);
610 LOG_DEBUG_PLAYER ("Emit black for gap at %1", to_string(_black.position()));
611 emit_video (black_player_video_frame(EYES_BOTH), _black.position());
612 _black.set_position (_black.position() + one_video_frame());
616 LOG_DEBUG_PLAYER ("Emit silence for gap at %1", to_string(_silent.position()));
617 DCPTimePeriod period (_silent.period_at_position());
618 if (_last_audio_time) {
619 /* Sometimes the thing that happened last finishes fractionally before
620 or after this silence. Bodge the start time of the silence to fix it.
621 I think this is nothing to worry about since we will just add or
622 remove a little silence at the end of some content.
624 int64_t const error = labs(period.from.get() - _last_audio_time->get());
625 /* Let's not worry about less than a frame at 24fps */
626 int64_t const too_much_error = DCPTime::from_frames(1, 24).get();
627 if (error >= too_much_error) {
628 _film->log()->log(String::compose("Silence starting before or after last audio by %1", error), LogEntry::TYPE_ERROR);
630 DCPOMATIC_ASSERT (error < too_much_error);
631 period.from = *_last_audio_time;
633 if (period.duration() > one_video_frame()) {
634 period.to = period.from + one_video_frame();
637 _silent.set_position (period.to);
645 /* Emit any audio that is ready */
647 /* Work out the time before which the audio is definitely all here. This is the earliest last_push_end of one
648 of our streams, or the position of the _silent.
650 DCPTime pull_to = _playback_length;
651 BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
652 i->update_pull_to (pull_to);
654 if (!_silent.done() && _silent.position() < pull_to) {
655 pull_to = _silent.position();
658 LOG_DEBUG_PLAYER("Emitting audio up to %1", to_string(pull_to));
659 list<pair<shared_ptr<AudioBuffers>, DCPTime> > audio = _audio_merger.pull (pull_to);
660 for (list<pair<shared_ptr<AudioBuffers>, DCPTime> >::iterator i = audio.begin(); i != audio.end(); ++i) {
661 if (_last_audio_time && i->second < *_last_audio_time) {
662 /* This new data comes before the last we emitted (or the last seek); discard it */
663 pair<shared_ptr<AudioBuffers>, DCPTime> cut = discard_audio (i->first, i->second, *_last_audio_time);
668 } else if (_last_audio_time && i->second > *_last_audio_time) {
669 /* There's a gap between this data and the last we emitted; fill with silence */
670 fill_audio (DCPTimePeriod (*_last_audio_time, i->second));
673 emit_audio (i->first, i->second);
678 for (list<pair<shared_ptr<PlayerVideo>, DCPTime> >::const_iterator i = _delay.begin(); i != _delay.end(); ++i) {
679 do_emit_video(i->first, i->second);
686 /** @return Open subtitles for the frame at the given time, converted to images */
687 optional<PositionImage>
688 Player::open_subtitles_for_frame (DCPTime time) const
690 list<PositionImage> captions;
691 int const vfr = _film->video_frame_rate();
695 _active_texts[TEXT_OPEN_SUBTITLE].get_burnt(DCPTimePeriod(time, time + DCPTime::from_frames(1, vfr)), _always_burn_open_subtitles)
698 /* Bitmap subtitles */
699 BOOST_FOREACH (BitmapText i, j.bitmap) {
704 /* i.image will already have been scaled to fit _video_container_size */
705 dcp::Size scaled_size (i.rectangle.width * _video_container_size.width, i.rectangle.height * _video_container_size.height);
711 lrint (_video_container_size.width * i.rectangle.x),
712 lrint (_video_container_size.height * i.rectangle.y)
718 /* String subtitles (rendered to an image) */
719 if (!j.string.empty ()) {
720 list<PositionImage> s = render_text (j.string, j.fonts, _video_container_size, time, vfr);
721 copy (s.begin(), s.end(), back_inserter (captions));
725 if (captions.empty ()) {
726 return optional<PositionImage> ();
729 return merge (captions);
733 Player::video (weak_ptr<Piece> wp, ContentVideo video)
735 shared_ptr<Piece> piece = wp.lock ();
740 if (!piece->video_use()) {
744 FrameRateChange const frc = piece->frame_rate_change();
745 if (frc.skip && (video.frame % 2) == 1) {
749 /* Time of the first frame we will emit */
750 DCPTime const time = piece->content_video_to_dcp (video.frame);
751 LOG_DEBUG_PLAYER("Received video frame %1 at %2", video.frame, to_string(time));
753 /* Discard if it's before the content's period or the last accurate seek. We can't discard
754 if it's after the content's period here as in that case we still need to fill any gap between
755 `now' and the end of the content's period.
757 if (time < piece->position() || (_last_video_time && time < *_last_video_time)) {
761 /* Fill gaps that we discover now that we have some video which needs to be emitted.
762 This is where we need to fill to.
764 DCPTime fill_to = min (time, piece->end(_film));
766 if (_last_video_time) {
767 DCPTime fill_from = max (*_last_video_time, piece->position());
769 /* Fill if we have more than half a frame to do */
770 if ((fill_to - fill_from) > one_video_frame() / 2) {
771 LastVideoMap::const_iterator last = _last_video.find (wp);
772 if (_film->three_d()) {
773 Eyes fill_to_eyes = video.eyes;
774 if (fill_to_eyes == EYES_BOTH) {
775 fill_to_eyes = EYES_LEFT;
777 if (fill_to == piece->end(_film)) {
778 /* Don't fill after the end of the content */
779 fill_to_eyes = EYES_LEFT;
781 DCPTime j = fill_from;
782 Eyes eyes = _last_video_eyes.get_value_or(EYES_LEFT);
783 if (eyes == EYES_BOTH) {
786 while (j < fill_to || eyes != fill_to_eyes) {
787 if (last != _last_video.end()) {
788 LOG_DEBUG_PLAYER("Fill using last video at %1 in 3D mode", to_string(j));
789 shared_ptr<PlayerVideo> copy = last->second->shallow_copy();
790 copy->set_eyes (eyes);
791 emit_video (copy, j);
793 LOG_DEBUG_PLAYER("Fill using black at %1 in 3D mode", to_string(j));
794 emit_video (black_player_video_frame(eyes), j);
796 if (eyes == EYES_RIGHT) {
797 j += one_video_frame();
799 eyes = increment_eyes (eyes);
802 for (DCPTime j = fill_from; j < fill_to; j += one_video_frame()) {
803 if (last != _last_video.end()) {
804 emit_video (last->second, j);
806 emit_video (black_player_video_frame(EYES_BOTH), j);
813 _last_video[wp].reset (
816 piece->content->video->crop (),
817 piece->content->video->fade (_film, video.frame),
818 scale_for_display(piece->content->video->scaled_size(_film->frame_size()), _video_container_size, _film->frame_size()),
819 _video_container_size,
822 piece->content->video->colour_conversion(),
823 piece->content->video->range(),
831 for (int i = 0; i < frc.repeat; ++i) {
832 if (t < piece->end(_film)) {
833 emit_video (_last_video[wp], t);
835 t += one_video_frame ();
840 Player::audio (weak_ptr<Piece> wp, AudioStreamPtr stream, ContentAudio content_audio)
842 DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
844 shared_ptr<Piece> piece = wp.lock ();
849 shared_ptr<AudioContent> content = piece->content->audio;
850 DCPOMATIC_ASSERT (content);
852 int const rfr = content->resampled_frame_rate (_film);
854 /* Compute time in the DCP */
855 DCPTime time = resampled_audio_to_dcp (piece, content_audio.frame);
856 LOG_DEBUG_PLAYER("Received audio frame %1 at %2", content_audio.frame, to_string(time));
858 /* And the end of this block in the DCP */
859 DCPTime end = time + DCPTime::from_frames(content_audio.audio->frames(), rfr);
861 /* Remove anything that comes before the start or after the end of the content */
862 if (time < piece->position()) {
863 pair<shared_ptr<AudioBuffers>, DCPTime> cut = discard_audio (content_audio.audio, time, piece->position());
865 /* This audio is entirely discarded */
868 content_audio.audio = cut.first;
870 } else if (time > piece->end(_film)) {
873 } else if (end > piece->end(_film)) {
874 Frame const remaining_frames = DCPTime(piece->end(_film) - time).frames_round(rfr);
875 if (remaining_frames == 0) {
878 content_audio.audio.reset (new AudioBuffers(content_audio.audio, remaining_frames, 0));
881 DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
885 if (content->gain() != 0) {
886 shared_ptr<AudioBuffers> gain (new AudioBuffers (content_audio.audio));
887 gain->apply_gain (content->gain ());
888 content_audio.audio = gain;
893 content_audio.audio = remap (content_audio.audio, _film->audio_channels(), stream->mapping());
897 if (_audio_processor) {
898 content_audio.audio = _audio_processor->run (content_audio.audio, _film->audio_channels ());
903 _audio_merger.push (content_audio.audio, time);
904 /* XXX: this almost certainly needs to be more efficient; perhaps pieces fill a map to find
905 * the piece from the stream, then we can call the right piece with no loop.
907 BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
908 i->set_last_push_end (stream, time + DCPTime::from_frames(content_audio.audio->frames(), _film->audio_frame_rate()));
913 Player::bitmap_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentBitmapText subtitle)
915 shared_ptr<Piece> piece = wp.lock ();
916 shared_ptr<const TextContent> text = wc.lock ();
917 if (!piece || !text) {
921 /* Apply content's subtitle offsets */
922 subtitle.sub.rectangle.x += text->x_offset ();
923 subtitle.sub.rectangle.y += text->y_offset ();
925 /* Apply a corrective translation to keep the subtitle centred after the scale that is coming up */
926 subtitle.sub.rectangle.x -= subtitle.sub.rectangle.width * ((text->x_scale() - 1) / 2);
927 subtitle.sub.rectangle.y -= subtitle.sub.rectangle.height * ((text->y_scale() - 1) / 2);
929 /* Apply content's subtitle scale */
930 subtitle.sub.rectangle.width *= text->x_scale ();
931 subtitle.sub.rectangle.height *= text->y_scale ();
934 shared_ptr<Image> image = subtitle.sub.image;
936 /* We will scale the subtitle up to fit _video_container_size */
937 int const width = subtitle.sub.rectangle.width * _video_container_size.width;
938 int const height = subtitle.sub.rectangle.height * _video_container_size.height;
939 if (width == 0 || height == 0) {
943 dcp::Size scaled_size (width, height);
944 ps.bitmap.push_back (BitmapText(image->scale(scaled_size, dcp::YUV_TO_RGB_REC601, image->pixel_format(), true, _fast), subtitle.sub.rectangle));
945 DCPTime from (piece->content_time_to_dcp(subtitle.from()));
947 _active_texts[text->type()].add_from (wc, ps, from);
951 Player::plain_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentStringText subtitle)
953 shared_ptr<Piece> piece = wp.lock ();
954 shared_ptr<const TextContent> text = wc.lock ();
955 if (!piece || !text) {
960 DCPTime const from (piece->content_time_to_dcp(subtitle.from()));
962 if (from > piece->end(_film)) {
966 BOOST_FOREACH (dcp::SubtitleString s, subtitle.subs) {
967 s.set_h_position (s.h_position() + text->x_offset ());
968 s.set_v_position (s.v_position() + text->y_offset ());
969 float const xs = text->x_scale();
970 float const ys = text->y_scale();
971 float size = s.size();
973 /* Adjust size to express the common part of the scaling;
974 e.g. if xs = ys = 0.5 we scale size by 2.
976 if (xs > 1e-5 && ys > 1e-5) {
977 size *= 1 / min (1 / xs, 1 / ys);
981 /* Then express aspect ratio changes */
982 if (fabs (1.0 - xs / ys) > dcp::ASPECT_ADJUST_EPSILON) {
983 s.set_aspect_adjust (xs / ys);
986 s.set_in (dcp::Time(from.seconds(), 1000));
987 ps.string.push_back (StringText (s, text->outline_width()));
988 ps.add_fonts (text->fonts ());
991 _active_texts[text->type()].add_from (wc, ps, from);
995 Player::subtitle_stop (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentTime to)
997 shared_ptr<const TextContent> text = wc.lock ();
1002 if (!_active_texts[text->type()].have(wc)) {
1006 shared_ptr<Piece> piece = wp.lock ();
1011 DCPTime const dcp_to = content_time_to_dcp (piece, to);
1013 if (dcp_to > piece->end(_film)) {
1017 pair<PlayerText, DCPTime> from = _active_texts[text->type()].add_to (wc, dcp_to);
1019 bool const always = (text->type() == TEXT_OPEN_SUBTITLE && _always_burn_open_subtitles);
1020 if (text->use() && !always && !text->burn()) {
1021 Text (from.first, text->type(), text->dcp_track().get_value_or(DCPTextTrack()), DCPTimePeriod (from.second, dcp_to));
1026 Player::seek (DCPTime time, bool accurate)
1028 boost::mutex::scoped_lock lm (_mutex);
1029 LOG_DEBUG_PLAYER("Seek to %1 (%2accurate)", to_string(time), accurate ? "" : "in");
1032 /* We can't seek in this state */
1037 _shuffler->clear ();
1042 if (_audio_processor) {
1043 _audio_processor->flush ();
1046 _audio_merger.clear ();
1047 for (int i = 0; i < TEXT_COUNT; ++i) {
1048 _active_texts[i].clear ();
1051 BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
1052 if (time < i->position()) {
1053 /* Before; seek to the start of the content. Even if this request is for an inaccurate seek
1054 we must seek this (following) content accurately, otherwise when we come to the end of the current
1055 content we may not start right at the beginning of the next, causing a gap (if the next content has
1056 been trimmed to a point between keyframes, or something).
1058 i->decoder->seek (dcp_to_content_time (i, i->position()), true);
1060 } else if (i->position() <= time && time < i->end(_film)) {
1061 /* During; seek to position */
1062 i->decoder->seek (dcp_to_content_time (i, time), accurate);
1065 /* After; this piece is done */
1071 _last_video_time = time;
1072 _last_video_eyes = EYES_LEFT;
1073 _last_audio_time = time;
1075 _last_video_time = optional<DCPTime>();
1076 _last_video_eyes = optional<Eyes>();
1077 _last_audio_time = optional<DCPTime>();
1080 _black.set_position (time);
1081 _silent.set_position (time);
1083 _last_video.clear ();
1087 Player::emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1089 /* We need a delay to give a little wiggle room to ensure that relevent subtitles arrive at the
1090 player before the video that requires them.
1092 _delay.push_back (make_pair (pv, time));
1094 if (pv->eyes() == EYES_BOTH || pv->eyes() == EYES_RIGHT) {
1095 _last_video_time = time + one_video_frame();
1097 _last_video_eyes = increment_eyes (pv->eyes());
1099 if (_delay.size() < 3) {
1103 pair<shared_ptr<PlayerVideo>, DCPTime> to_do = _delay.front();
1105 do_emit_video (to_do.first, to_do.second);
1109 Player::do_emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1111 if (pv->eyes() == EYES_BOTH || pv->eyes() == EYES_RIGHT) {
1112 for (int i = 0; i < TEXT_COUNT; ++i) {
1113 _active_texts[i].clear_before (time);
1117 optional<PositionImage> subtitles = open_subtitles_for_frame (time);
1119 pv->set_text (subtitles.get ());
1126 Player::emit_audio (shared_ptr<AudioBuffers> data, DCPTime time)
1128 /* Log if the assert below is about to fail */
1129 if (_last_audio_time && labs(time.get() - _last_audio_time->get()) > 1) {
1130 _film->log()->log(String::compose("Out-of-sequence emit %1 vs %2", to_string(time), to_string(*_last_audio_time)), LogEntry::TYPE_WARNING);
1133 /* This audio must follow on from the previous, allowing for half a sample (at 48kHz) leeway */
1134 DCPOMATIC_ASSERT (!_last_audio_time || labs(time.get() - _last_audio_time->get()) < 2);
1135 Audio (data, time, _film->audio_frame_rate());
1136 _last_audio_time = time + DCPTime::from_frames (data->frames(), _film->audio_frame_rate());
1140 Player::fill_audio (DCPTimePeriod period)
1142 if (period.from == period.to) {
1146 DCPOMATIC_ASSERT (period.from < period.to);
1148 DCPTime t = period.from;
1149 while (t < period.to) {
1150 DCPTime block = min (DCPTime::from_seconds (0.5), period.to - t);
1151 Frame const samples = block.frames_round(_film->audio_frame_rate());
1153 shared_ptr<AudioBuffers> silence (new AudioBuffers (_film->audio_channels(), samples));
1154 silence->make_silent ();
1155 emit_audio (silence, t);
1162 Player::one_video_frame () const
1164 return DCPTime::from_frames (1, _film->video_frame_rate ());
1167 pair<shared_ptr<AudioBuffers>, DCPTime>
1168 Player::discard_audio (shared_ptr<const AudioBuffers> audio, DCPTime time, DCPTime discard_to) const
1170 DCPTime const discard_time = discard_to - time;
1171 Frame const discard_frames = discard_time.frames_round(_film->audio_frame_rate());
1172 Frame remaining_frames = audio->frames() - discard_frames;
1173 if (remaining_frames <= 0) {
1174 return make_pair(shared_ptr<AudioBuffers>(), DCPTime());
1176 shared_ptr<AudioBuffers> cut (new AudioBuffers(audio, remaining_frames, discard_frames));
1177 return make_pair(cut, time + discard_time);
1181 Player::set_dcp_decode_reduction (optional<int> reduction)
1183 Change (CHANGE_TYPE_PENDING, PlayerProperty::DCP_DECODE_REDUCTION, false);
1186 boost::mutex::scoped_lock lm (_mutex);
1188 if (reduction == _dcp_decode_reduction) {
1190 Change (CHANGE_TYPE_CANCELLED, PlayerProperty::DCP_DECODE_REDUCTION, false);
1194 _dcp_decode_reduction = reduction;
1195 setup_pieces_unlocked ();
1198 Change (CHANGE_TYPE_DONE, PlayerProperty::DCP_DECODE_REDUCTION, false);
1202 Player::content_time_to_dcp (shared_ptr<Content> content, ContentTime t)
1204 boost::mutex::scoped_lock lm (_mutex);
1206 BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
1207 if (i->content == content) {
1208 return content_time_to_dcp (i, t);
1212 /* We couldn't find this content; perhaps things are being changed over */
1213 return optional<DCPTime>();
1217 shared_ptr<const Playlist>
1218 Player::playlist () const
1220 return _playlist ? _playlist : _film->playlist();
1225 Player::atmos (weak_ptr<Piece>, ContentAtmos data)
1227 Atmos (data.data, DCPTime::from_frames(data.frame, _film->video_frame_rate()), data.metadata);