2 Copyright (C) 2012-2014 Carl Hetherington <cth@carlh.net>
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation; either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 /** @file src/sound_asset_writer.h
21 * @brief SoundAssetWriter class.
24 #include "asset_writer.h"
26 #include <boost/shared_ptr.hpp>
27 #include <boost/filesystem.hpp>
34 /** @class SoundAssetWriter
35 * @brief A helper class for writing to SoundAssets.
37 * Objects of this class can only be created with SoundAsset::start_write().
39 * Sound samples can be written to the SoundAsset by calling write() with
40 * a buffer of float values. finalize() must be called after the last samples
43 class SoundAssetWriter : public AssetWriter
46 void write (float const * const *, int);
50 friend class SoundAsset;
52 SoundAssetWriter (SoundAsset *, boost::filesystem::path, Standard standard);
54 void write_current_frame ();
56 /* do this with an opaque pointer so we don't have to include
61 boost::shared_ptr<ASDCPState> _state;
63 SoundAsset* _sound_asset;
64 int _frame_buffer_offset;