+ }\r
+ else // else interpolate\r
+ {\r
+ // frame-by-frame, copy each relative input sample into it's corresponding output sample\r
+ for ( unsigned int outSample = 0; outSample < outSampleCount; outSample++ )\r
+ {\r
+ unsigned int inSample = ( unsigned int ) inSampleFraction;\r
+ float inSampleDec = inSampleFraction - inSample;\r
+ unsigned int frameInSample = inSample * channelCount;\r
+ unsigned int frameOutSample = outSample * channelCount;\r
+\r
+ switch ( format )\r
+ {\r
+ case RTAUDIO_SINT8:\r
+ {\r
+ for ( unsigned int channel = 0; channel < channelCount; channel++ )\r
+ {\r
+ char fromSample = ( ( char* ) inBuffer )[ frameInSample + channel ];\r
+ char toSample = ( ( char* ) inBuffer )[ frameInSample + channelCount + channel ];\r
+ char sampleDiff = ( char ) ( ( toSample - fromSample ) * inSampleDec );\r
+ ( ( char* ) outBuffer )[ frameOutSample + channel ] = fromSample + sampleDiff;\r
+ }\r
+ break;\r
+ }\r
+ case RTAUDIO_SINT16:\r
+ {\r
+ for ( unsigned int channel = 0; channel < channelCount; channel++ )\r
+ {\r
+ short fromSample = ( ( short* ) inBuffer )[ frameInSample + channel ];\r
+ short toSample = ( ( short* ) inBuffer )[ frameInSample + channelCount + channel ];\r
+ short sampleDiff = ( short ) ( ( toSample - fromSample ) * inSampleDec );\r
+ ( ( short* ) outBuffer )[ frameOutSample + channel ] = fromSample + sampleDiff;\r
+ }\r
+ break;\r
+ }\r
+ case RTAUDIO_SINT24:\r
+ {\r
+ for ( unsigned int channel = 0; channel < channelCount; channel++ )\r
+ {\r
+ int fromSample = ( ( S24* ) inBuffer )[ frameInSample + channel ].asInt();\r
+ int toSample = ( ( S24* ) inBuffer )[ frameInSample + channelCount + channel ].asInt();\r
+ int sampleDiff = ( int ) ( ( toSample - fromSample ) * inSampleDec );\r
+ ( ( S24* ) outBuffer )[ frameOutSample + channel ] = fromSample + sampleDiff;\r
+ }\r
+ break;\r
+ }\r
+ case RTAUDIO_SINT32:\r
+ {\r
+ for ( unsigned int channel = 0; channel < channelCount; channel++ )\r
+ {\r
+ int fromSample = ( ( int* ) inBuffer )[ frameInSample + channel ];\r
+ int toSample = ( ( int* ) inBuffer )[ frameInSample + channelCount + channel ];\r
+ int sampleDiff = ( int ) ( ( toSample - fromSample ) * inSampleDec );\r
+ ( ( int* ) outBuffer )[ frameOutSample + channel ] = fromSample + sampleDiff;\r
+ }\r
+ break;\r
+ }\r
+ case RTAUDIO_FLOAT32:\r
+ {\r
+ for ( unsigned int channel = 0; channel < channelCount; channel++ )\r
+ {\r
+ float fromSample = ( ( float* ) inBuffer )[ frameInSample + channel ];\r
+ float toSample = ( ( float* ) inBuffer )[ frameInSample + channelCount + channel ];\r
+ float sampleDiff = ( toSample - fromSample ) * inSampleDec;\r
+ ( ( float* ) outBuffer )[ frameOutSample + channel ] = fromSample + sampleDiff;\r
+ }\r
+ break;\r
+ }\r
+ case RTAUDIO_FLOAT64:\r
+ {\r
+ for ( unsigned int channel = 0; channel < channelCount; channel++ )\r
+ {\r
+ double fromSample = ( ( double* ) inBuffer )[ frameInSample + channel ];\r
+ double toSample = ( ( double* ) inBuffer )[ frameInSample + channelCount + channel ];\r
+ double sampleDiff = ( toSample - fromSample ) * inSampleDec;\r
+ ( ( double* ) outBuffer )[ frameOutSample + channel ] = fromSample + sampleDiff;\r
+ }\r
+ break;\r
+ }\r
+ }\r