fix redrawing of canvas with an optimized build
[ardour.git] / gtk2_ardour / ardour_ui.cc
index 6afc359eb8394a0372a3c8f42b37e35603ae5a9a..6337b1919fed3ea6b2a5b5fef17fb3a68b85272c 100644 (file)
@@ -3569,7 +3569,8 @@ ARDOUR_UI::add_video (Gtk::Window* float_window)
                                if (!transcode_video_dialog->get_audiofile().empty()) {
                                        editor->embed_audio_from_video(
                                                        transcode_video_dialog->get_audiofile(),
-                                                       video_timeline->get_offset()
+                                                       video_timeline->get_offset(),
+                                                       (transcode_video_dialog->import_option() != VTL_IMPORT_NO_VIDEO)
                                                        );
                                }
                                switch (transcode_video_dialog->import_option()) {