int use_copy_playlist ();
bool set_name (std::string const &);
+ bool set_write_source_name (const std::string& str);
/* stateful */
XMLNode& get_state(void);
gint _frames_read_from_ringbuffer;
volatile gint _frames_pending_write;
volatile gint _num_captured_loops;
+ framepos_t _accumulated_capture_offset;
/** A buffer that we use to put newly-arrived MIDI data in for
the GUI to read (so that it can update itself).