for (int i = 0; i < components(); ++i) {
_line_size[i] = ceil (_size.width * bytes_per_pixel(i));
_stride[i] = stride_round_up (i, _line_size, _aligned ? 32 : 1);
- _data[i] = (uint8_t *) av_malloc (_stride[i] * lines (i));
+
+ /* The assembler function ff_rgb24ToY_avx (in libswscale/x86/input.asm)
+ uses a 16-byte fetch to read three bytes (R/G/B) of image data.
+ Hence on the last pixel of the last line it reads over the end of
+ the actual data by 1 byte. If the width of an image is a multiple
+ of the stride alignment there will be no padding at the end of image lines.
+ OS X crashes on this illegal read, though other operating systems don't
+ seem to mind. The nasty + 1 in this malloc makes sure there is always a byte
+ for that instruction to read safely.
+ */
+ _data[i] = (uint8_t *) av_malloc (_stride[i] * lines (i) + 1);
}
}