2 Copyright (C) 2003 Paul Davis
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation; either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
28 #include "pbd/error.h"
29 #include "pbd/convert.h"
32 #include <gtkmm2ext/utils.h>
33 #include <gtkmm2ext/gtk_ui.h>
35 #include "ardour/selection.h"
37 #include "public_editor.h"
38 #include "ardour_ui.h"
39 #include "gui_object.h"
40 #include "axis_view.h"
45 using namespace Gtkmm2ext;
46 using namespace ARDOUR;
47 using namespace ARDOUR_UI_UTILS;
49 list<Gdk::Color> AxisView::used_colors;
60 AxisView::unique_random_color()
62 return ::unique_random_color (used_colors);
66 AxisView::gui_property (const string& property_name) const
68 if (property_hashtable.count(property_name)) {
69 return property_hashtable[property_name];
71 string rv = gui_object_state().get_string (state_id(), property_name);
72 property_hashtable.erase(property_name);
73 property_hashtable.emplace(property_name, rv);
79 AxisView::get_gui_property (const std::string& property_name, std::string& value) const
81 std::string str = gui_property(property_name);
92 AxisView::set_gui_property (const std::string& property_name, const std::string& value)
94 property_hashtable.erase (property_name);
95 property_hashtable.emplace (property_name, value);
96 gui_object_state ().set_property (state_id (), property_name, value);
100 AxisView::marked_for_display () const
103 if (!get_gui_property ("visible", visible)) {
110 AxisView::set_marked_for_display (bool yn)
113 if (get_gui_property ("visible", visible) && visible == yn) {
114 return false; // nothing changed
117 set_gui_property ("visible", yn);
118 return true; // things changed
122 AxisView::gui_object_state()
124 return *ARDOUR_UI::instance()->gui_object_state;
128 AxisView::set_selected (bool yn)
130 if (selected() == yn) {
134 Selectable::set_selected (yn);