merge with master.
[ardour.git] / libs / appleutility / AUOutputBL.h
1 /*      Copyright:      � Copyright 2005 Apple Computer, Inc. All rights reserved.
2
3         Disclaimer:     IMPORTANT:  This Apple software is supplied to you by Apple Computer, Inc.
4                         ("Apple") in consideration of your agreement to the following terms, and your
5                         use, installation, modification or redistribution of this Apple software
6                         constitutes acceptance of these terms.  If you do not agree with these terms,
7                         please do not use, install, modify or redistribute this Apple software.
8
9                         In consideration of your agreement to abide by the following terms, and subject
10                         to these terms, Apple grants you a personal, non-exclusive license, under Apple�s
11                         copyrights in this original Apple software (the "Apple Software"), to use,
12                         reproduce, modify and redistribute the Apple Software, with or without
13                         modifications, in source and/or binary forms; provided that if you redistribute
14                         the Apple Software in its entirety and without modifications, you must retain
15                         this notice and the following text and disclaimers in all such redistributions of
16                         the Apple Software.  Neither the name, trademarks, service marks or logos of
17                         Apple Computer, Inc. may be used to endorse or promote products derived from the
18                         Apple Software without specific prior written permission from Apple.  Except as
19                         expressly stated in this notice, no other rights or licenses, express or implied,
20                         are granted by Apple herein, including but not limited to any patent rights that
21                         may be infringed by your derivative works or by other works in which the Apple
22                         Software may be incorporated.
23
24                         The Apple Software is provided by Apple on an "AS IS" basis.  APPLE MAKES NO
25                         WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED
26                         WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
27                         PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN
28                         COMBINATION WITH YOUR PRODUCTS.
29
30                         IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR
31                         CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
32                         GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
33                         ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION
34                         OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT
35                         (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN
36                         ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
37 */
38 /*=============================================================================
39         AUOutputBL.h
40         
41 =============================================================================*/
42
43 #ifndef __AUOutputBL_h__
44 #define __AUOutputBL_h__
45
46 #include "CAStreamBasicDescription.h"
47 #if !defined(__COREAUDIO_USE_FLAT_INCLUDES__)
48         #include <CoreServices/CoreServices.h>
49 #else
50         #include <AssertMacros.h>
51 #endif
52
53 // ____________________________________________________________________________
54 //
55 //      AUOutputBL - Simple Buffer List wrapper targetted to use with retrieving AU output
56 // Works in one of two ways (both adjustable)... Can use it with NULL pointers, or allocate
57 // memory to receive the data in.
58
59 // Before using this with any call to AudioUnitRender, it needs to be Prepared
60 // as some calls to AudioUnitRender can reset the ABL
61
62 class AUOutputBL {
63 public:
64                                                                                         
65                                                                                         // you CANNOT use one of these - it will crash!
66 //                                                                              AUOutputBL ();
67                                                                                 
68                                                                                         // this is the constructor that you use
69                                                                                         // it can't be reset once you've constructed it
70                                                                                 AUOutputBL (const CAStreamBasicDescription &inDesc, UInt32 inDefaultNumFrames = 512);
71                                                                                 ~AUOutputBL();
72
73         void                                                            Prepare ()
74                                                                                 {
75                                                                                         Prepare (mFrames);
76                                                                                 }
77                                                                         
78                                                                 // this version can throw if this is an allocted ABL and inNumFrames is > AllocatedFrames()
79                                                                 // you can set the bool to true if you want a NULL buffer list even if allocated
80                                                                 // inNumFrames must be a valid number (will throw if inNumFrames is 0)
81         void                                                            Prepare (UInt32 inNumFrames, bool inWantNullBufferIfAllocated = false);
82         
83         AudioBufferList*                                        ABL() { return mBufferList; }
84                                                                 
85                                                                 // You only need to call this if you want to allocate a buffer list
86                                                                 // if you want an empty buffer list, just call Prepare()
87                                                                 // if you want to dispose previously allocted memory, pass in 0
88                                                                 // then you either have an empty buffer list, or you can re-allocate
89                                                                 // Memory is kept around if an Allocation request is less than what is currently allocated
90         void                                                            Allocate (UInt32 inNumberFrames);
91         
92         UInt32                                                          AllocatedFrames() const { return mFrames; }
93         
94         const CAStreamBasicDescription&         GetFormat() const { return mFormat; }
95
96 #if DEBUG
97         void                                                            Print();
98 #endif
99         
100 private:
101         UInt32                                          AllocatedBytes () const { return (mBufferSize * mNumberBuffers); }
102
103         CAStreamBasicDescription        mFormat;
104         Byte*                                           mBufferMemory;
105         AudioBufferList*                        mBufferList;
106         UInt32                                          mNumberBuffers;
107         UInt32                                          mBufferSize;
108         UInt32                                          mFrames;
109
110 // don't want to copy these.. can if you want, but more code to write!
111         AUOutputBL (const AUOutputBL &) {}
112         AUOutputBL& operator= (const AUOutputBL&) { return *this; }
113 };
114
115 #endif // __AUOutputBL_h__