OMNIBUS COMMIT: prefer const XMLNode::property method (and provide a real one)
[ardour.git] / libs / ardour / audio_playlist.cc
1 /*
2     Copyright (C) 2003 Paul Davis
3
4     This program is free software; you can redistribute it and/or modify
5     it under the terms of the GNU General Public License as published by
6     the Free Software Foundation; either version 2 of the License, or
7     (at your option) any later version.
8
9     This program is distributed in the hope that it will be useful,
10     but WITHOUT ANY WARRANTY; without even the implied warranty of
11     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12     GNU General Public License for more details.
13
14     You should have received a copy of the GNU General Public License
15     along with this program; if not, write to the Free Software
16     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
17
18 */
19
20 #include <algorithm>
21
22 #include <cstdlib>
23
24 #include "ardour/types.h"
25 #include "ardour/debug.h"
26 #include "ardour/audioplaylist.h"
27 #include "ardour/audioregion.h"
28 #include "ardour/region_sorters.h"
29 #include "ardour/session.h"
30
31 #include "i18n.h"
32
33 using namespace ARDOUR;
34 using namespace std;
35 using namespace PBD;
36
37 AudioPlaylist::AudioPlaylist (Session& session, const XMLNode& node, bool hidden)
38         : Playlist (session, node, DataType::AUDIO, hidden)
39 {
40 #ifndef NDEBUG
41         XMLProperty const * prop = node.property("type");
42         assert(!prop || DataType(prop->value()) == DataType::AUDIO);
43 #endif
44
45         in_set_state++;
46         if (set_state (node, Stateful::loading_state_version)) {
47                 throw failed_constructor();
48         }
49         in_set_state--;
50
51         relayer ();
52
53         load_legacy_crossfades (node, Stateful::loading_state_version);
54 }
55
56 AudioPlaylist::AudioPlaylist (Session& session, string name, bool hidden)
57         : Playlist (session, name, DataType::AUDIO, hidden)
58 {
59 }
60
61 AudioPlaylist::AudioPlaylist (boost::shared_ptr<const AudioPlaylist> other, string name, bool hidden)
62         : Playlist (other, name, hidden)
63 {
64 }
65
66 AudioPlaylist::AudioPlaylist (boost::shared_ptr<const AudioPlaylist> other, framepos_t start, framecnt_t cnt, string name, bool hidden)
67         : Playlist (other, start, cnt, name, hidden)
68 {
69         RegionReadLock rlock2 (const_cast<AudioPlaylist*> (other.get()));
70         in_set_state++;
71
72         framepos_t const end = start + cnt - 1;
73
74         /* Audio regions that have been created by the Playlist constructor
75            will currently have the same fade in/out as the regions that they
76            were created from.  This is wrong, so reset the fades here.
77         */
78
79         RegionList::iterator ours = regions.begin ();
80
81         for (RegionList::const_iterator i = other->regions.begin(); i != other->regions.end(); ++i) {
82                 boost::shared_ptr<AudioRegion> region = boost::dynamic_pointer_cast<AudioRegion> (*i);
83                 assert (region);
84
85                 framecnt_t fade_in = 64;
86                 framecnt_t fade_out = 64;
87
88                 switch (region->coverage (start, end)) {
89                 case Evoral::OverlapNone:
90                         continue;
91
92                 case Evoral::OverlapInternal:
93                 {
94                         framecnt_t const offset = start - region->position ();
95                         framecnt_t const trim = region->last_frame() - end;
96                         if (region->fade_in()->back()->when > offset) {
97                                 fade_in = region->fade_in()->back()->when - offset;
98                         }
99                         if (region->fade_out()->back()->when > trim) {
100                                 fade_out = region->fade_out()->back()->when - trim;
101                         }
102                         break;
103                 }
104
105                 case Evoral::OverlapStart: {
106                         if (end > region->position() + region->fade_in()->back()->when)
107                                 fade_in = region->fade_in()->back()->when;  //end is after fade-in, preserve the fade-in
108                         if (end > region->last_frame() - region->fade_out()->back()->when)
109                                 fade_out = region->fade_out()->back()->when - ( region->last_frame() - end );  //end is inside the fadeout, preserve the fades endpoint
110                         break;
111                 }
112
113                 case Evoral::OverlapEnd: {
114                         if (start < region->last_frame() - region->fade_out()->back()->when)  //start is before fade-out, preserve the fadeout
115                                 fade_out = region->fade_out()->back()->when;
116
117                         if (start < region->position() + region->fade_in()->back()->when)
118                                 fade_in = region->fade_in()->back()->when - (start - region->position());  //end is inside the fade-in, preserve the fade-in endpoint
119                         break;
120                 }
121
122                 case Evoral::OverlapExternal:
123                         fade_in = region->fade_in()->back()->when;
124                         fade_out = region->fade_out()->back()->when;
125                         break;
126                 }
127
128                 boost::shared_ptr<AudioRegion> our_region = boost::dynamic_pointer_cast<AudioRegion> (*ours);
129                 assert (our_region);
130
131                 our_region->set_fade_in_length (fade_in);
132                 our_region->set_fade_out_length (fade_out);
133                 ++ours;
134         }
135
136         in_set_state--;
137
138         /* this constructor does NOT notify others (session) */
139 }
140
141 /** Sort by descending layer and then by ascending position */
142 struct ReadSorter {
143     bool operator() (boost::shared_ptr<Region> a, boost::shared_ptr<Region> b) {
144             if (a->layer() != b->layer()) {
145                     return a->layer() > b->layer();
146             }
147
148             return a->position() < b->position();
149     }
150 };
151
152 /** A segment of region that needs to be read */
153 struct Segment {
154         Segment (boost::shared_ptr<AudioRegion> r, Evoral::Range<framepos_t> a) : region (r), range (a) {}
155
156         boost::shared_ptr<AudioRegion> region; ///< the region
157         Evoral::Range<framepos_t> range;       ///< range of the region to read, in session frames
158 };
159
160 /** @param start Start position in session frames.
161  *  @param cnt Number of frames to read.
162  */
163 ARDOUR::framecnt_t
164 AudioPlaylist::read (Sample *buf, Sample *mixdown_buffer, float *gain_buffer, framepos_t start,
165                      framecnt_t cnt, unsigned chan_n)
166 {
167         DEBUG_TRACE (DEBUG::AudioPlayback, string_compose ("Playlist %1 read @ %2 for %3, channel %4, regions %5 mixdown @ %6 gain @ %7\n",
168                                                            name(), start, cnt, chan_n, regions.size(), mixdown_buffer, gain_buffer));
169
170         /* optimizing this memset() away involves a lot of conditionals
171            that may well cause more of a hit due to cache misses
172            and related stuff than just doing this here.
173
174            it would be great if someone could measure this
175            at some point.
176
177            one way or another, parts of the requested area
178            that are not written to by Region::region_at()
179            for all Regions that cover the area need to be
180            zeroed.
181         */
182
183         memset (buf, 0, sizeof (Sample) * cnt);
184
185         /* this function is never called from a realtime thread, so
186            its OK to block (for short intervals).
187         */
188
189         Playlist::RegionReadLock rl (this);
190
191         /* Find all the regions that are involved in the bit we are reading,
192            and sort them by descending layer and ascending position.
193         */
194         boost::shared_ptr<RegionList> all = regions_touched_locked (start, start + cnt - 1);
195         all->sort (ReadSorter ());
196
197         /* This will be a list of the bits of our read range that we have
198            handled completely (ie for which no more regions need to be read).
199            It is a list of ranges in session frames.
200         */
201         Evoral::RangeList<framepos_t> done;
202
203         /* This will be a list of the bits of regions that we need to read */
204         list<Segment> to_do;
205
206         /* Now go through the `all' list filling in `to_do' and `done' */
207         for (RegionList::iterator i = all->begin(); i != all->end(); ++i) {
208                 boost::shared_ptr<AudioRegion> ar = boost::dynamic_pointer_cast<AudioRegion> (*i);
209
210                 /* muted regions don't figure into it at all */
211                 if ( ar->muted() )
212                         continue;
213
214                 /* Work out which bits of this region need to be read;
215                    first, trim to the range we are reading...
216                 */
217                 Evoral::Range<framepos_t> region_range = ar->range ();
218                 region_range.from = max (region_range.from, start);
219                 region_range.to = min (region_range.to, start + cnt - 1);
220
221                 /* ... and then remove the bits that are already done */
222
223                 Evoral::RangeList<framepos_t> region_to_do = Evoral::subtract (region_range, done);
224
225                 /* Make a note to read those bits, adding their bodies (the parts between end-of-fade-in
226                    and start-of-fade-out) to the `done' list.
227                 */
228
229                 Evoral::RangeList<framepos_t>::List t = region_to_do.get ();
230
231                 for (Evoral::RangeList<framepos_t>::List::iterator j = t.begin(); j != t.end(); ++j) {
232                         Evoral::Range<framepos_t> d = *j;
233                         to_do.push_back (Segment (ar, d));
234
235                         if (ar->opaque ()) {
236                                 /* Cut this range down to just the body and mark it done */
237                                 Evoral::Range<framepos_t> body = ar->body_range ();
238                                 if (body.from < d.to && body.to > d.from) {
239                                         d.from = max (d.from, body.from);
240                                         d.to = min (d.to, body.to);
241                                         done.add (d);
242                                 }
243                         }
244                 }
245         }
246
247         /* Now go backwards through the to_do list doing the actual reads */
248         for (list<Segment>::reverse_iterator i = to_do.rbegin(); i != to_do.rend(); ++i) {
249                 DEBUG_TRACE (DEBUG::AudioPlayback, string_compose ("\tPlaylist %1 read %2 @ %3 for %4, channel %5, buf @ %6 offset %7\n",
250                                                                    name(), i->region->name(), i->range.from,
251                                                                    i->range.to - i->range.from + 1, (int) chan_n,
252                                                                    buf, i->range.from - start));
253                 i->region->read_at (buf + i->range.from - start, mixdown_buffer, gain_buffer, i->range.from, i->range.to - i->range.from + 1, chan_n);
254         }
255
256         return cnt;
257 }
258
259 void
260 AudioPlaylist::dump () const
261 {
262         boost::shared_ptr<Region>r;
263
264         cerr << "Playlist \"" << _name << "\" " << endl
265              << regions.size() << " regions "
266              << endl;
267
268         for (RegionList::const_iterator i = regions.begin(); i != regions.end(); ++i) {
269                 r = *i;
270                 cerr << "  " << r->name() << " @ " << r << " ["
271                      << r->start() << "+" << r->length()
272                      << "] at "
273                      << r->position()
274                      << " on layer "
275                      << r->layer ()
276                      << endl;
277         }
278 }
279
280 bool
281 AudioPlaylist::destroy_region (boost::shared_ptr<Region> region)
282 {
283         boost::shared_ptr<AudioRegion> r = boost::dynamic_pointer_cast<AudioRegion> (region);
284
285         if (!r) {
286                 return false;
287         }
288
289         bool changed = false;
290
291         {
292                 RegionWriteLock rlock (this);
293
294                 for (RegionList::iterator i = regions.begin(); i != regions.end(); ) {
295
296                         RegionList::iterator tmp = i;
297                         ++tmp;
298
299                         if ((*i) == region) {
300                                 regions.erase (i);
301                                 changed = true;
302                         }
303
304                         i = tmp;
305                 }
306
307                 for (set<boost::shared_ptr<Region> >::iterator x = all_regions.begin(); x != all_regions.end(); ) {
308
309                         set<boost::shared_ptr<Region> >::iterator xtmp = x;
310                         ++xtmp;
311
312                         if ((*x) == region) {
313                                 all_regions.erase (x);
314                                 changed = true;
315                         }
316
317                         x = xtmp;
318                 }
319
320                 region->set_playlist (boost::shared_ptr<Playlist>());
321         }
322
323         if (changed) {
324                 /* overload this, it normally means "removed", not destroyed */
325                 notify_region_removed (region);
326         }
327
328         return changed;
329 }
330
331 bool
332 AudioPlaylist::region_changed (const PropertyChange& what_changed, boost::shared_ptr<Region> region)
333 {
334         if (in_flush || in_set_state) {
335                 return false;
336         }
337
338         PropertyChange our_interests;
339
340         our_interests.add (Properties::fade_in_active);
341         our_interests.add (Properties::fade_out_active);
342         our_interests.add (Properties::scale_amplitude);
343         our_interests.add (Properties::envelope_active);
344         our_interests.add (Properties::envelope);
345         our_interests.add (Properties::fade_in);
346         our_interests.add (Properties::fade_out);
347
348         bool parent_wants_notify;
349
350         parent_wants_notify = Playlist::region_changed (what_changed, region);
351
352         if (parent_wants_notify || (what_changed.contains (our_interests))) {
353                 notify_contents_changed ();
354         }
355
356         return true;
357 }
358
359 void
360 AudioPlaylist::pre_combine (vector<boost::shared_ptr<Region> >& copies)
361 {
362         RegionSortByPosition cmp;
363         boost::shared_ptr<AudioRegion> ar;
364
365         sort (copies.begin(), copies.end(), cmp);
366
367         ar = boost::dynamic_pointer_cast<AudioRegion> (copies.front());
368
369         /* disable fade in of the first region */
370
371         if (ar) {
372                 ar->set_fade_in_active (false);
373         }
374
375         ar = boost::dynamic_pointer_cast<AudioRegion> (copies.back());
376
377         /* disable fade out of the last region */
378
379         if (ar) {
380                 ar->set_fade_out_active (false);
381         }
382 }
383
384 void
385 AudioPlaylist::post_combine (vector<boost::shared_ptr<Region> >& originals, boost::shared_ptr<Region> compound_region)
386 {
387         RegionSortByPosition cmp;
388         boost::shared_ptr<AudioRegion> ar;
389         boost::shared_ptr<AudioRegion> cr;
390
391         if ((cr = boost::dynamic_pointer_cast<AudioRegion> (compound_region)) == 0) {
392                 return;
393         }
394
395         sort (originals.begin(), originals.end(), cmp);
396
397         ar = boost::dynamic_pointer_cast<AudioRegion> (originals.front());
398
399         /* copy the fade in of the first into the compound region */
400
401         if (ar) {
402                 cr->set_fade_in (ar->fade_in());
403         }
404
405         ar = boost::dynamic_pointer_cast<AudioRegion> (originals.back());
406
407         if (ar) {
408                 /* copy the fade out of the last into the compound region */
409                 cr->set_fade_out (ar->fade_out());
410         }
411 }
412
413 void
414 AudioPlaylist::pre_uncombine (vector<boost::shared_ptr<Region> >& originals, boost::shared_ptr<Region> compound_region)
415 {
416         RegionSortByPosition cmp;
417         boost::shared_ptr<AudioRegion> ar;
418         boost::shared_ptr<AudioRegion> cr = boost::dynamic_pointer_cast<AudioRegion>(compound_region);
419
420         if (!cr) {
421                 return;
422         }
423
424         sort (originals.begin(), originals.end(), cmp);
425
426         /* no need to call clear_changes() on the originals because that is
427          * done within Playlist::uncombine ()
428          */
429
430         for (vector<boost::shared_ptr<Region> >::iterator i = originals.begin(); i != originals.end(); ++i) {
431
432                 if ((ar = boost::dynamic_pointer_cast<AudioRegion> (*i)) == 0) {
433                         continue;
434                 }
435
436                 /* scale the uncombined regions by any gain setting for the
437                  * compound one.
438                  */
439
440                 ar->set_scale_amplitude (ar->scale_amplitude() * cr->scale_amplitude());
441
442                 if (i == originals.begin()) {
443
444                         /* copy the compound region's fade in back into the first
445                            original region.
446                         */
447
448                         if (cr->fade_in()->back()->when <= ar->length()) {
449                                 /* don't do this if the fade is longer than the
450                                  * region
451                                  */
452                                 ar->set_fade_in (cr->fade_in());
453                         }
454
455
456                 } else if (*i == originals.back()) {
457
458                         /* copy the compound region's fade out back into the last
459                            original region.
460                         */
461
462                         if (cr->fade_out()->back()->when <= ar->length()) {
463                                 /* don't do this if the fade is longer than the
464                                  * region
465                                  */
466                                 ar->set_fade_out (cr->fade_out());
467                         }
468
469                 }
470
471                 _session.add_command (new StatefulDiffCommand (*i));
472         }
473 }
474
475 int
476 AudioPlaylist::set_state (const XMLNode& node, int version)
477 {
478         return Playlist::set_state (node, version);
479 }
480
481 void
482 AudioPlaylist::load_legacy_crossfades (const XMLNode& node, int version)
483 {
484         /* Read legacy Crossfade nodes and set up region fades accordingly */
485
486         XMLNodeList children = node.children ();
487         for (XMLNodeConstIterator i = children.begin(); i != children.end(); ++i) {
488                 if ((*i)->name() == X_("Crossfade")) {
489
490                         XMLProperty const * p = (*i)->property (X_("active"));
491                         assert (p);
492
493                         if (!string_is_affirmative (p->value())) {
494                                 continue;
495                         }
496
497                         if ((p = (*i)->property (X_("in"))) == 0) {
498                                 continue;
499                         }
500
501                         boost::shared_ptr<Region> in = region_by_id (PBD::ID (p->value ()));
502
503                         if (!in) {
504                                 warning << string_compose (_("Legacy crossfade involved an incoming region not present in playlist \"%1\" - crossfade discarded"),
505                                                            name())
506                                         << endmsg;
507                                 continue;
508                         }
509
510                         boost::shared_ptr<AudioRegion> in_a = boost::dynamic_pointer_cast<AudioRegion> (in);
511                         assert (in_a);
512
513                         if ((p = (*i)->property (X_("out"))) == 0) {
514                                 continue;
515                         }
516
517                         boost::shared_ptr<Region> out = region_by_id (PBD::ID (p->value ()));
518
519                         if (!out) {
520                                 warning << string_compose (_("Legacy crossfade involved an outgoing region not present in playlist \"%1\" - crossfade discarded"),
521                                                            name())
522                                         << endmsg;
523                                 continue;
524                         }
525
526                         boost::shared_ptr<AudioRegion> out_a = boost::dynamic_pointer_cast<AudioRegion> (out);
527                         assert (out_a);
528
529                         /* now decide whether to add a fade in or fade out
530                          * xfade and to which region
531                          */
532
533                         if (in->layer() <= out->layer()) {
534
535                                 /* incoming region is below the outgoing one,
536                                  * so apply a fade out to the outgoing one
537                                  */
538
539                                 const XMLNodeList c = (*i)->children ();
540
541                                 for (XMLNodeConstIterator j = c.begin(); j != c.end(); ++j) {
542                                         if ((*j)->name() == X_("FadeOut")) {
543                                                 out_a->fade_out()->set_state (**j, version);
544                                         } else if ((*j)->name() == X_("FadeIn")) {
545                                                 out_a->inverse_fade_out()->set_state (**j, version);
546                                         }
547                                 }
548
549                                 out_a->set_fade_out_active (true);
550
551                         } else {
552
553                                 /* apply a fade in to the incoming region,
554                                  * since its above the outgoing one
555                                  */
556
557                                 const XMLNodeList c = (*i)->children ();
558
559                                 for (XMLNodeConstIterator j = c.begin(); j != c.end(); ++j) {
560                                         if ((*j)->name() == X_("FadeIn")) {
561                                                 in_a->fade_in()->set_state (**j, version);
562                                         } else if ((*j)->name() == X_("FadeOut")) {
563                                                 in_a->inverse_fade_in()->set_state (**j, version);
564                                         }
565                                 }
566
567                                 in_a->set_fade_in_active (true);
568                         }
569                 }
570         }
571 }