make solo button2 click function as momentary even when in listen mode; tweak auditio...
[ardour.git] / libs / ardour / auditioner.cc
1 /*
2     Copyright (C) 2001 Paul Davis
3
4     This program is free software; you can redistribute it and/or modify
5     it under the terms of the GNU General Public License as published by
6     the Free Software Foundation; either version 2 of the License, or
7     (at your option) any later version.
8
9     This program is distributed in the hope that it will be useful,
10     but WITHOUT ANY WARRANTY; without even the implied warranty of
11     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12     GNU General Public License for more details.
13
14     You should have received a copy of the GNU General Public License
15     along with this program; if not, write to the Free Software
16     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
17
18 */
19
20 #include <glibmm/thread.h>
21
22 #include "pbd/error.h"
23
24 #include "ardour/audio_diskstream.h"
25 #include "ardour/audioregion.h"
26 #include "ardour/audioengine.h"
27 #include "ardour/delivery.h"
28 #include "ardour/route.h"
29 #include "ardour/session.h"
30 #include "ardour/auditioner.h"
31 #include "ardour/audioplaylist.h"
32 #include "ardour/audio_port.h"
33 #include "ardour/panner.h"
34 #include "ardour/data_type.h"
35 #include "ardour/region_factory.h"
36
37 using namespace std;
38 using namespace ARDOUR;
39 using namespace PBD;
40
41 #include "i18n.h"
42
43 Auditioner::Auditioner (Session& s)
44         : AudioTrack (s, "auditioner", Route::Hidden)
45         , current_frame (0)
46         , _auditioning (0)
47         , length (0)
48         , via_monitor (false)
49 {
50 }
51
52 int
53 Auditioner::init ()
54 {
55         if (Track::init ()) {
56                 return -1;
57         }
58
59         string left = _session.config.get_auditioner_output_left();
60         string right = _session.config.get_auditioner_output_right();
61
62         if (left == "default") {
63                 if (_session.monitor_out()) {
64                         left = _session.monitor_out()->input()->audio (0)->name();
65                         via_monitor = true;
66                 } else {
67                         left = _session.engine().get_nth_physical_output (DataType::AUDIO, 0);
68                 }
69         }
70
71         if (right == "default") {
72                 if (_session.monitor_out()) {
73                         right = _session.monitor_out()->input()->audio (1)->name();
74                         via_monitor = true;
75                 } else {
76                         right = _session.engine().get_nth_physical_output (DataType::AUDIO, 1);
77                 }
78         }
79
80         if ((left.length() == 0) && (right.length() == 0)) {
81                 warning << _("no outputs available for auditioner - manual connection required") << endmsg;
82                 return -1;
83         }
84
85         _main_outs->defer_pan_reset ();
86
87         if (left.length()) {
88                 _output->add_port (left, this, DataType::AUDIO);
89         }
90
91         if (right.length()) {
92                 _output->add_port (right, this, DataType::AUDIO);
93         }
94
95         _main_outs->allow_pan_reset ();
96         _main_outs->reset_panner ();
97
98         _output->changed.connect_same_thread (*this, boost::bind (&Auditioner::output_changed, this, _1, _2));
99
100         return 0;
101 }
102
103 Auditioner::~Auditioner ()
104 {
105 }
106
107 AudioPlaylist&
108 Auditioner::prepare_playlist ()
109 {
110         // FIXME auditioner is still audio-only
111         boost::shared_ptr<AudioPlaylist> apl = boost::dynamic_pointer_cast<AudioPlaylist>(_diskstream->playlist());
112         assert(apl);
113
114         apl->clear ();
115         return *apl;
116 }
117
118 void
119 Auditioner::audition_current_playlist ()
120 {
121         if (g_atomic_int_get (&_auditioning)) {
122                 /* don't go via session for this, because we are going
123                    to remain active.
124                 */
125                 cancel_audition ();
126         }
127
128         Glib::Mutex::Lock lm (lock);
129         _diskstream->seek (0);
130         length = _diskstream->playlist()->get_maximum_extent();
131         current_frame = 0;
132
133         /* force a panner reset now that we have all channels */
134
135         _main_outs->panner()->reset (n_outputs().n_audio(), _diskstream->n_channels().n_audio());
136
137         g_atomic_int_set (&_auditioning, 1);
138 }
139
140 void
141 Auditioner::audition_region (boost::shared_ptr<Region> region)
142 {
143         if (g_atomic_int_get (&_auditioning)) {
144                 /* don't go via session for this, because we are going
145                    to remain active.
146                 */
147                 cancel_audition ();
148         }
149
150         if (boost::dynamic_pointer_cast<AudioRegion>(region) == 0) {
151                 error << _("Auditioning of non-audio regions not yet supported") << endmsg;
152                 return;
153         }
154
155         Glib::Mutex::Lock lm (lock);
156
157         /* copy it */
158
159         boost::shared_ptr<AudioRegion> the_region (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (region)));
160         the_region->set_position (0, this);
161
162         _diskstream->playlist()->drop_regions ();
163         _diskstream->playlist()->add_region (the_region, 0, 1);
164
165         if (_diskstream->n_channels().n_audio() < the_region->n_channels()) {
166                 audio_diskstream()->add_channel (the_region->n_channels() - _diskstream->n_channels().n_audio());
167         } else if (_diskstream->n_channels().n_audio() > the_region->n_channels()) {
168                 audio_diskstream()->remove_channel (_diskstream->n_channels().n_audio() - the_region->n_channels());
169         }
170
171         ProcessorStreams ps;
172         if (configure_processors (&ps)) {
173                 error << string_compose (_("Cannot setup auditioner processing flow for %1 channels"), 
174                                          _diskstream->n_channels()) << endmsg;
175                 return;
176         }
177
178         /* force a panner reset now that we have all channels */
179
180         _main_outs->reset_panner();
181
182         length = the_region->length();
183
184         int dir;
185         nframes_t offset = the_region->sync_offset (dir);
186
187         /* can't audition from a negative sync point */
188
189         if (dir < 0) {
190                 offset = 0;
191         }
192
193         _diskstream->seek (offset);
194         current_frame = offset;
195
196         g_atomic_int_set (&_auditioning, 1);
197 }
198
199 int
200 Auditioner::play_audition (nframes_t nframes)
201 {
202         bool need_butler;
203         nframes_t this_nframes;
204         int ret;
205
206         if (g_atomic_int_get (&_auditioning) == 0) {
207                 silence (nframes);
208                 return 0;
209         }
210
211         this_nframes = min (nframes, length - current_frame);
212
213         _diskstream->prepare ();
214
215         if ((ret = roll (this_nframes, current_frame, current_frame + nframes, false, false, false)) != 0) {
216                 silence (nframes);
217                 return ret;
218         }
219
220         need_butler = _diskstream->commit (this_nframes);
221         current_frame += this_nframes;
222
223         if (current_frame >= length) {
224                 _session.cancel_audition ();
225                 return 0;
226         } else {
227                 return need_butler ? 1 : 0;
228         }
229 }
230
231 void
232 Auditioner::output_changed (IOChange change, void* /*src*/)
233 {
234         if (change & ConnectionsChanged) {
235                 string phys;
236                 vector<string> connections;
237                 if (_output->nth (0)->get_connections (connections)) {
238                         phys = _session.engine().get_nth_physical_output (DataType::AUDIO, 0);
239                         if (phys != connections[0]) {
240                                 _session.config.set_auditioner_output_left (connections[0]);
241                         } else {
242                                 _session.config.set_auditioner_output_left ("default");
243                         }
244                 } else {
245                         _session.config.set_auditioner_output_left ("");
246                 }
247
248                 connections.clear ();
249
250                 if (_output->nth (1)->get_connections (connections)) {
251                         phys = _session.engine().get_nth_physical_output (DataType::AUDIO, 1);
252                         if (phys != connections[0]) {
253                                 _session.config.set_auditioner_output_right (connections[0]);
254                         } else {
255                                 _session.config.set_auditioner_output_right ("default");
256                         }
257                 } else {
258                         _session.config.set_auditioner_output_right ("");
259                 }
260         }
261 }