globally remove all trailing whitespace from ardour code base.
[ardour.git] / libs / ardour / search_paths.cc
1 /*
2     Copyright (C) 2011 Tim Mayberry
3     Copyright (C) 2013 Paul Davis
4
5     This program is free software; you can redistribute it and/or modify
6     it under the terms of the GNU General Public License as published by
7     the Free Software Foundation; either version 2 of the License, or
8     (at your option) any later version.
9
10     This program is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13     GNU General Public License for more details.
14
15     You should have received a copy of the GNU General Public License
16     along with this program; if not, write to the Free Software
17     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
18
19 */
20
21 #include <glib.h>
22 #include <glibmm.h>
23 #include <string.h>
24
25 #include "pbd/pathexpand.h"
26
27 #include "ardour/search_paths.h"
28 #include "ardour/directory_names.h"
29 #include "ardour/filesystem_paths.h"
30
31 #ifdef PLATFORM_WINDOWS
32 #include <windows.h>
33 #include <shlobj.h> // CSIDL_*
34 #include "pbd/windows_special_dirs.h"
35 #endif
36
37 namespace {
38         const char * const backend_env_variable_name = "ARDOUR_BACKEND_PATH";
39         const char * const surfaces_env_variable_name = "ARDOUR_SURFACES_PATH";
40         const char * const export_env_variable_name = "ARDOUR_EXPORT_FORMATS_PATH";
41         const char * const ladspa_env_variable_name = "LADSPA_PATH";
42         const char * const midi_patch_env_variable_name = "ARDOUR_MIDI_PATCH_PATH";
43         const char * const panner_env_variable_name = "ARDOUR_PANNER_PATH";
44 } // anonymous
45
46 using namespace PBD;
47
48 namespace ARDOUR {
49
50 Searchpath
51 backend_search_path ()
52 {
53         Searchpath spath(user_config_directory ());
54         spath += ardour_dll_directory ();
55         spath.add_subdirectory_to_paths(backend_dir_name);
56
57         spath += Searchpath(Glib::getenv(backend_env_variable_name));
58         return spath;
59 }
60
61 Searchpath
62 control_protocol_search_path ()
63 {
64         Searchpath spath(user_config_directory ());
65         spath += ardour_dll_directory ();
66         spath.add_subdirectory_to_paths (surfaces_dir_name);
67         
68         spath += Searchpath(Glib::getenv(surfaces_env_variable_name));
69         return spath;
70 }
71
72 Searchpath
73 export_formats_search_path ()
74 {
75         Searchpath spath (ardour_data_search_path());
76         spath.add_subdirectory_to_paths (export_formats_dir_name);
77
78         bool export_formats_path_defined = false;
79         Searchpath spath_env (Glib::getenv(export_env_variable_name, export_formats_path_defined));
80
81         if (export_formats_path_defined) {
82                 spath += spath_env;
83         }
84
85         return spath;
86 }
87
88 Searchpath
89 ladspa_search_path ()
90 {
91         Searchpath spath_env (Glib::getenv(ladspa_env_variable_name));
92
93         Searchpath spath (user_config_directory ());
94
95         spath += ardour_dll_directory ();
96         spath.add_subdirectory_to_paths (ladspa_dir_name);
97
98 #ifndef PLATFORM_WINDOWS
99         spath.push_back ("/usr/local/lib64/ladspa");
100         spath.push_back ("/usr/local/lib/ladspa");
101         spath.push_back ("/usr/lib64/ladspa");
102         spath.push_back ("/usr/lib/ladspa");
103 #endif
104
105 #ifdef __APPLE__
106         spath.push_back (path_expand ("~/Library/Audio/Plug-Ins/LADSPA"));
107         spath.push_back ("/Library/Audio/Plug-Ins/LADSPA");
108 #endif
109
110         return spath_env + spath;
111 }
112
113 Searchpath
114 lv2_bundled_search_path ()
115 {
116         Searchpath spath( ardour_dll_directory () );
117         spath.add_subdirectory_to_paths ("LV2");
118
119         return spath;
120 }
121
122 Searchpath
123 midi_patch_search_path ()
124 {
125         Searchpath spath (ardour_data_search_path());
126         spath.add_subdirectory_to_paths(midi_patch_dir_name);
127
128         bool midi_patch_path_defined = false;
129         Searchpath spath_env (Glib::getenv(midi_patch_env_variable_name, midi_patch_path_defined));
130
131         if (midi_patch_path_defined) {
132                 spath += spath_env;
133         }
134
135         return spath;
136 }
137
138 Searchpath
139 panner_search_path ()
140 {
141         Searchpath spath(user_config_directory ());
142
143         spath += ardour_dll_directory ();
144         spath.add_subdirectory_to_paths(panner_dir_name);
145         spath += Searchpath(Glib::getenv(panner_env_variable_name));
146
147         return spath;
148 }
149
150 Searchpath
151 template_search_path ()
152 {
153         Searchpath spath (ardour_data_search_path());
154         spath.add_subdirectory_to_paths(templates_dir_name);
155         return spath;
156 }
157
158 Searchpath
159 route_template_search_path ()
160 {
161         Searchpath spath (ardour_data_search_path());
162         spath.add_subdirectory_to_paths(route_templates_dir_name);
163         return spath;
164 }
165
166 #ifdef PLATFORM_WINDOWS
167
168 const char*
169 vst_search_path ()
170 {
171         DWORD dwType = REG_SZ;
172         HKEY hKey;
173         DWORD dwSize = PATH_MAX;
174         char* p = 0;
175         char* user_home = 0;
176         char tmp[PATH_MAX+1];
177
178         if (ERROR_SUCCESS == RegOpenKeyExA (HKEY_CURRENT_USER, "Software\\VST", 0, KEY_READ, &hKey)) {
179                 // Look for the user's VST Registry entry
180                 if (ERROR_SUCCESS == RegQueryValueExA (hKey, "VSTPluginsPath", 0, &dwType, (LPBYTE)tmp, &dwSize))
181                         p = g_build_filename (Glib::locale_to_utf8(tmp).c_str(), NULL);
182
183                 RegCloseKey (hKey);
184         }
185
186         if (p == 0) {
187                 if (ERROR_SUCCESS == RegOpenKeyExA (HKEY_LOCAL_MACHINE, "Software\\VST", 0, KEY_READ, &hKey))
188                 {
189                         // Look for a global VST Registry entry
190                         if (ERROR_SUCCESS == RegQueryValueExA (hKey, "VSTPluginsPath", 0, &dwType, (LPBYTE)tmp, &dwSize))
191                                 p = g_build_filename (Glib::locale_to_utf8(tmp).c_str(), NULL);
192
193                         RegCloseKey (hKey);
194                 }
195         }
196
197         if (p == 0) {
198                 char *pVSTx86 = 0;
199                 std::string pProgFilesX86 = PBD::get_win_special_folder_path (CSIDL_PROGRAM_FILESX86);
200
201                 if (!pProgFilesX86.empty()) {
202                         // Look for a VST folder under C:\Program Files (x86)
203                         if ((pVSTx86 = g_build_filename (pProgFilesX86.c_str(), "Steinberg", "VSTPlugins", NULL)))
204                         {
205                                 if (Glib::file_test (pVSTx86, Glib::FILE_TEST_EXISTS))
206                                         if (Glib::file_test (pVSTx86, Glib::FILE_TEST_IS_DIR))
207                                                 p = g_build_filename (pVSTx86, NULL);
208
209                                 g_free (pVSTx86);
210                         }
211                 }
212
213                 if (p == 0) {
214                         // Look for a VST folder under C:\Program Files
215                         char *pVST = 0;
216                         std::string pProgFiles = PBD::get_win_special_folder_path (CSIDL_PROGRAM_FILES);
217
218                         if (!pProgFiles.empty()) {
219                                 if ((pVST = g_build_filename (pProgFiles.c_str(), "Steinberg", "VSTPlugins", NULL))) {
220                                         if (Glib::file_test (pVST, Glib::FILE_TEST_EXISTS))
221                                                 if (Glib::file_test (pVST, Glib::FILE_TEST_IS_DIR))
222                                                         p = g_build_filename (pVST, NULL);
223
224                                         g_free (pVST);
225                                 }
226                         }
227                 }
228         }
229
230         if (p == 0) {
231                 // If all else failed, assume the plugins are under "My Documents"
232                 user_home = (char*) g_get_user_special_dir (G_USER_DIRECTORY_DOCUMENTS);
233                 if (user_home) {
234                         p = g_build_filename (user_home, "Plugins", "VST", NULL);
235                 } else {
236                         user_home = g_build_filename(g_get_home_dir(), "My Documents", NULL);
237                         if (user_home)
238                                 p = g_build_filename (user_home, "Plugins", "VST", NULL);
239                 }
240         } else {
241                 // Concatenate the registry path with the user's personal path
242                 user_home = (char*) g_get_user_special_dir (G_USER_DIRECTORY_DOCUMENTS);
243
244                 if (user_home) {
245                         p = g_build_path (";", p, g_build_filename(user_home, "Plugins", "VST", NULL), NULL);
246                 } else {
247                         user_home = g_build_filename(g_get_home_dir(), "My Documents", NULL);
248
249                         if (user_home) {
250                                 p = g_build_path (";", p, g_build_filename (user_home, "Plugins", "VST", NULL), NULL);
251                         }
252                 }
253         }
254
255         return p;
256 }
257
258 #else
259
260 /* Unix-like. Probably require some OS X specific breakdown if we ever add VST
261  * support on that platform.
262  */
263
264 const char *
265 vst_search_path ()
266 {
267         return "/usr/local/lib/vst:/usr/lib/vst";
268 }
269
270 #endif // PLATFORM_WINDOWS
271
272 } // namespace ARDOUR