Fix broken whitespace. I'd apologize for the compile times if it was my fault :D
[ardour.git] / libs / ardour / session_process.cc
1 /*
2     Copyright (C) 1999-2002 Paul Davis
3
4     This program is free software; you can redistribute it and/or modify
5     it under the terms of the GNU General Public License as published by
6     the Free Software Foundation; either version 2 of the License, or
7     (at your option) any later version.
8
9     This program is distributed in the hope that it will be useful,
10     but WITHOUT ANY WARRANTY; without even the implied warranty of
11     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12     GNU General Public License for more details.
13
14     You should have received a copy of the GNU General Public License
15     along with this program; if not, write to the Free Software
16     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
17
18 */
19
20 #include <cmath>
21 #include <cerrno>
22 #include <algorithm>
23 #include <unistd.h>
24
25 #include "pbd/error.h"
26 #include "pbd/enumwriter.h"
27
28 #include <glibmm/thread.h>
29
30 #include "ardour/ardour.h"
31 #include "ardour/audioengine.h"
32 #include "ardour/auditioner.h"
33 #include "ardour/butler.h"
34 #include "ardour/debug.h"
35 #include "ardour/process_thread.h"
36 #include "ardour/session.h"
37 #include "ardour/slave.h"
38 #include "ardour/timestamps.h"
39 #include "ardour/graph.h"
40 #include "ardour/audio_port.h"
41
42 #include "midi++/manager.h"
43 #include "midi++/mmc.h"
44
45 #include "i18n.h"
46
47 using namespace ARDOUR;
48 using namespace PBD;
49 using namespace std;
50
51 /** Called by the audio engine when there is work to be done with JACK.
52  * @param nframes Number of frames to process.
53  */
54
55 void
56 Session::process (pframes_t nframes)
57 {
58         MIDI::Manager::instance()->cycle_start(nframes);
59
60         _silent = false;
61
62         if (processing_blocked()) {
63                 _silent = true;
64                 return;
65         }
66
67         if (non_realtime_work_pending()) {
68                 if (!_butler->transport_work_requested ()) {
69                         post_transport ();
70                 }
71         }
72
73         _engine.main_thread()->get_buffers ();
74
75         (this->*process_function) (nframes);
76
77         _engine.main_thread()->drop_buffers ();
78
79         // the ticker is for sending time information like MidiClock
80         framepos_t transport_frames = transport_frame();
81         Timecode::BBT_Time transport_bbt;
82         bbt_time(transport_frames, transport_bbt);
83         Timecode::Time transport_timecode;
84         timecode_time(transport_frames, transport_timecode);
85         tick (transport_frames, transport_bbt, transport_timecode); /* EMIT SIGNAL */
86
87         SendFeedback (); /* EMIT SIGNAL */
88
89         MIDI::Manager::instance()->cycle_end();
90 }
91
92 int
93 Session::fail_roll (pframes_t nframes)
94 {
95         return no_roll (nframes);
96 }
97
98 int
99 Session::no_roll (pframes_t nframes)
100 {
101         framepos_t end_frame = _transport_frame + nframes; // FIXME: varispeed + no_roll ??
102         int ret = 0;
103         bool declick = get_transport_declick_required();
104         boost::shared_ptr<RouteList> r = routes.reader ();
105
106         if (_click_io) {
107                 _click_io->silence (nframes);
108         }
109
110         if (route_graph->threads_in_use() > 0) {
111                 DEBUG_TRACE(DEBUG::ProcessThreads,"calling graph/no-roll\n");
112                 route_graph->routes_no_roll( nframes, _transport_frame, end_frame, non_realtime_work_pending(), actively_recording(), declick);
113         } else {
114                 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
115
116                         if ((*i)->is_hidden()) {
117                                 continue;
118                         }
119
120                         (*i)->set_pending_declick (declick);
121
122                         if ((*i)->no_roll (nframes, _transport_frame, end_frame, non_realtime_work_pending(),
123                                            actively_recording(), declick)) {
124                                 error << string_compose(_("Session: error in no roll for %1"), (*i)->name()) << endmsg;
125                                 ret = -1;
126                                 break;
127                         }
128                 }
129         }
130
131         return ret;
132 }
133
134 int
135 Session::process_routes (pframes_t nframes, bool& need_butler)
136 {
137         bool record_active;
138         int  declick = get_transport_declick_required();
139         bool rec_monitors = get_rec_monitors_input();
140         boost::shared_ptr<RouteList> r = routes.reader ();
141
142         if (transport_sub_state & StopPendingCapture) {
143                 /* force a declick out */
144                 declick = -1;
145         }
146
147         record_active = actively_recording(); // || (get_record_enabled() && get_punch_in());
148
149         const framepos_t start_frame = _transport_frame;
150         const framepos_t end_frame = _transport_frame + floor (nframes * _transport_speed);
151
152         /* XXX this is hack to force use of the graph even if we are only
153            using 1 thread. its needed because otherwise when we remove
154            tracks, the graph never gets updated.
155         */
156         if (1 || route_graph->threads_in_use() > 0) {
157                 DEBUG_TRACE(DEBUG::ProcessThreads,"calling graph/process-routes\n");
158                 route_graph->process_routes( nframes, start_frame, end_frame, declick, record_active, rec_monitors, need_butler);
159         } else {
160
161                 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
162
163                         int ret;
164
165                         if ((*i)->is_hidden()) {
166                                 continue;
167                         }
168
169                         (*i)->set_pending_declick (declick);
170
171                         if ((ret = (*i)->roll (nframes, start_frame, end_frame, declick, record_active, rec_monitors, need_butler)) < 0) {
172                                 stop_transport ();
173                                 return -1;
174                         }
175                 }
176         }
177
178         return 0;
179 }
180
181 int
182 Session::silent_process_routes (pframes_t nframes, bool& need_butler)
183 {
184         bool record_active = actively_recording();
185         int  declick = get_transport_declick_required();
186         bool rec_monitors = get_rec_monitors_input();
187         boost::shared_ptr<RouteList> r = routes.reader ();
188
189         if (transport_sub_state & StopPendingCapture) {
190                 /* force a declick out */
191                 declick = -1;
192         }
193
194         const framepos_t start_frame = _transport_frame;
195         const framepos_t end_frame = _transport_frame + lrintf(nframes * _transport_speed);
196
197         /* XXX this is hack to force use of the graph even if we are only
198            using 1 thread. its needed because otherwise when we remove
199            tracks, the graph never gets updated.
200         */
201         if (1 || route_graph->threads_in_use() > 0) {
202                 route_graph->silent_process_routes( nframes, start_frame, end_frame, record_active, rec_monitors, need_butler);
203         } else {
204                 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
205
206                         int ret;
207
208                         if ((*i)->is_hidden()) {
209                                 continue;
210                         }
211
212                         if ((ret = (*i)->silent_roll (nframes, start_frame, end_frame, record_active, rec_monitors, need_butler)) < 0) {
213                                 stop_transport ();
214                                 return -1;
215                         }
216                 }
217         }
218
219         return 0;
220 }
221
222 void
223 Session::get_track_statistics ()
224 {
225         float pworst = 1.0f;
226         float cworst = 1.0f;
227
228         boost::shared_ptr<RouteList> rl = routes.reader();
229         for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
230
231                 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
232
233                 if (!tr || tr->hidden()) {
234                         continue;
235                 }
236
237                 pworst = min (pworst, tr->playback_buffer_load());
238                 cworst = min (cworst, tr->capture_buffer_load());
239         }
240
241         g_atomic_int_set (&_playback_load, (uint32_t) floor (pworst * 100.0f));
242         g_atomic_int_set (&_capture_load, (uint32_t) floor (cworst * 100.0f));
243
244         if (actively_recording()) {
245                 set_dirty();
246         }
247 }
248
249 /** Process callback used when the auditioner is not active */
250 void
251 Session::process_with_events (pframes_t nframes)
252 {
253         SessionEvent*  ev;
254         pframes_t      this_nframes;
255         framepos_t     end_frame;
256         bool           session_needs_butler = false;
257         framecnt_t     frames_moved;
258
259         /* make sure the auditioner is silent */
260
261         if (auditioner) {
262                 auditioner->silence (nframes);
263         }
264
265         /* handle any pending events */
266
267         while (pending_events.read (&ev, 1) == 1) {
268                 merge_event (ev);
269         }
270
271         /* if we are not in the middle of a state change,
272            and there are immediate events queued up,
273            process them.
274         */
275
276         while (!non_realtime_work_pending() && !immediate_events.empty()) {
277                 SessionEvent *ev = immediate_events.front ();
278                 immediate_events.pop_front ();
279                 process_event (ev);
280         }
281
282         /* Decide on what to do with quarter-frame MTC during this cycle */
283
284         bool const was_sending_qf_mtc = _send_qf_mtc;
285         double const tolerance = Config->get_mtc_qf_speed_tolerance() / 100.0;
286
287         if (_transport_speed != 0) {
288                 _send_qf_mtc = (
289                         Config->get_send_mtc () &&
290                         _transport_speed >= (1 - tolerance) &&
291                         _transport_speed <= (1 + tolerance)
292                         );
293
294                 if (_send_qf_mtc && !was_sending_qf_mtc) {
295                         /* we will re-start quarter-frame MTC this cycle, so send a full update to set things up */
296                         _send_timecode_update = true;
297                 }
298
299                 if (Config->get_send_mtc() && !_send_qf_mtc && _pframes_since_last_mtc > (frame_rate () / 4)) {
300                         /* we're sending MTC, but we're not sending QF MTC at the moment, and it's been
301                            a quarter of a second since we sent anything at all, so send a full MTC update
302                            this cycle.
303                         */
304                         _send_timecode_update = true;
305                 }
306
307                 _pframes_since_last_mtc += nframes;
308         }
309
310         /* Events caused a transport change (or we re-started sending
311          * MTC), so send an MTC Full Frame (Timecode) message.  This
312          * is sent whether rolling or not, to give slaves an idea of
313          * ardour time on locates (and allow slow slaves to position
314          * and prepare for rolling)
315          */
316         if (_send_timecode_update) {
317                 send_full_time_code (_transport_frame);
318         }
319
320         if (!process_can_proceed()) {
321                 _silent = true;
322                 return;
323         }
324
325         if (events.empty() || next_event == events.end()) {
326                 process_without_events (nframes);
327                 return;
328         }
329
330         if (_transport_speed == 1.0) {
331                 frames_moved = (framecnt_t) nframes;
332         } else {
333                 interpolation.set_target_speed (fabs(_target_transport_speed));
334                 interpolation.set_speed (fabs(_transport_speed));
335                 frames_moved = (framecnt_t) interpolation.interpolate (0, nframes, 0, 0);
336         }
337
338         end_frame = _transport_frame + frames_moved;
339
340         {
341                 SessionEvent* this_event;
342                 Events::iterator the_next_one;
343
344                 if (!process_can_proceed()) {
345                         _silent = true;
346                         return;
347                 }
348
349                 if (!_exporting && _slave) {
350                         if (!follow_slave (nframes)) {
351                                 return;
352                         }
353                 }
354
355                 if (_transport_speed == 0) {
356                         no_roll (nframes);
357                         return;
358                 }
359
360                 if (!_exporting && !timecode_transmission_suspended()) {
361                         send_midi_time_code_for_cycle (_transport_frame, end_frame, nframes);
362                 }
363
364                 framepos_t stop_limit = compute_stop_limit ();
365
366                 if (maybe_stop (stop_limit)) {
367                         no_roll (nframes);
368                         return;
369                 }
370
371                 this_event = *next_event;
372                 the_next_one = next_event;
373                 ++the_next_one;
374
375                 /* yes folks, here it is, the actual loop where we really truly
376                    process some audio
377                 */
378
379                 while (nframes) {
380
381                         this_nframes = nframes; /* real (jack) time relative */
382                         frames_moved = (framecnt_t) floor (_transport_speed * nframes); /* transport relative */
383
384                         /* running an event, position transport precisely to its time */
385                         if (this_event && this_event->action_frame <= end_frame && this_event->action_frame >= _transport_frame) {
386                                 /* this isn't quite right for reverse play */
387                                 frames_moved = (framecnt_t) (this_event->action_frame - _transport_frame);
388                                 this_nframes = abs (floor(frames_moved / _transport_speed));
389                         }
390
391                         if (this_nframes) {
392
393                                 click (_transport_frame, this_nframes);
394
395                                 if (process_routes (this_nframes, session_needs_butler)) {
396                                         fail_roll (nframes);
397                                         return;
398                                 }
399
400                                 get_track_statistics ();
401
402                                 nframes -= this_nframes;
403
404                                 if (frames_moved < 0) {
405                                         decrement_transport_position (-frames_moved);
406                                 } else {
407                                         increment_transport_position (frames_moved);
408                                 }
409
410                                 maybe_stop (stop_limit);
411                                 check_declick_out ();
412                         }
413
414                         _engine.split_cycle (this_nframes);
415
416                         /* now handle this event and all others scheduled for the same time */
417
418                         while (this_event && this_event->action_frame == _transport_frame) {
419                                 process_event (this_event);
420
421                                 if (the_next_one == events.end()) {
422                                         this_event = 0;
423                                 } else {
424                                         this_event = *the_next_one;
425                                         ++the_next_one;
426                                 }
427                         }
428
429                         /* if an event left our state changing, do the right thing */
430
431                         if (nframes && non_realtime_work_pending()) {
432                                 no_roll (nframes);
433                                 break;
434                         }
435
436                         /* this is necessary to handle the case of seamless looping */
437                         end_frame = _transport_frame + floor (nframes * _transport_speed);
438                 }
439
440                 set_next_event ();
441
442         } /* implicit release of route lock */
443
444         if (session_needs_butler) {
445                 _butler->summon ();
446         }
447 }
448
449 void
450 Session::reset_slave_state ()
451 {
452         average_slave_delta = 1800;
453         delta_accumulator_cnt = 0;
454         have_first_delta_accumulator = false;
455         _slave_state = Stopped;
456 }
457
458 bool
459 Session::transport_locked () const
460 {
461         Slave* sl = _slave;
462
463         if (!locate_pending() && (!config.get_external_sync() || (sl && sl->ok() && sl->locked()))) {
464                 return true;
465         }
466
467         return false;
468 }
469
470 bool
471 Session::follow_slave (pframes_t nframes)
472 {
473         double slave_speed;
474         framepos_t slave_transport_frame;
475         framecnt_t this_delta;
476         int dir;
477
478         if (!_slave->ok()) {
479                 stop_transport ();
480                 config.set_external_sync (false);
481                 goto noroll;
482         }
483
484         _slave->speed_and_position (slave_speed, slave_transport_frame);
485
486         DEBUG_TRACE (DEBUG::Slave, string_compose ("Slave position %1 speed %2\n", slave_transport_frame, slave_speed));
487
488         if (!_slave->locked()) {
489                 DEBUG_TRACE (DEBUG::Slave, "slave not locked\n");
490                 goto noroll;
491         }
492
493         if (slave_transport_frame > _transport_frame) {
494                 this_delta = slave_transport_frame - _transport_frame;
495                 dir = 1;
496         } else {
497                 this_delta = _transport_frame - slave_transport_frame;
498                 dir = -1;
499         }
500
501         if (_slave->starting()) {
502                 slave_speed = 0.0f;
503         }
504
505         if (_slave->is_always_synced() || config.get_timecode_source_is_synced()) {
506
507                 /* if the TC source is synced, then we assume that its
508                    speed is binary: 0.0 or 1.0
509                 */
510
511                 if (slave_speed != 0.0f) {
512                         slave_speed = 1.0f;
513                 }
514
515         } else {
516
517                 /* if we are chasing and the average delta between us and the
518                    master gets too big, we want to switch to silent
519                    motion. so keep track of that here.
520                 */
521
522                 if (_slave_state == Running) {
523                         calculate_moving_average_of_slave_delta(dir, this_delta);
524                 }
525         }
526
527         track_slave_state (slave_speed, slave_transport_frame, this_delta);
528
529         DEBUG_TRACE (DEBUG::Slave, string_compose ("slave state %1 @ %2 speed %3 cur delta %4 avg delta %5\n",
530                                                    _slave_state, slave_transport_frame, slave_speed, this_delta, average_slave_delta));
531
532
533         if (_slave_state == Running && !_slave->is_always_synced() && !config.get_timecode_source_is_synced()) {
534
535                 if (_transport_speed != 0.0f) {
536
537                         /*
538                            note that average_dir is +1 or -1
539                         */
540
541                         float delta;
542
543                         if (average_slave_delta == 0) {
544                                 delta = this_delta;
545                                 delta *= dir;
546                         } else {
547                                 delta = average_slave_delta;
548                                 delta *= average_dir;
549                         }
550
551 #ifndef NDEBUG
552                         if (slave_speed != 0.0) {
553                                 DEBUG_TRACE (DEBUG::Slave, string_compose ("delta = %1 speed = %2 ts = %3 M@%4 S@%5 avgdelta %6\n",
554                                                                            (int) (dir * this_delta),
555                                                                            slave_speed,
556                                                                            _transport_speed,
557                                                                            _transport_frame,
558                                                                            slave_transport_frame,
559                                                                            average_slave_delta));
560                         }
561 #endif
562
563                         if (_slave->give_slave_full_control_over_transport_speed()) {
564                                 set_transport_speed (slave_speed, false, false);
565                                 //std::cout << "set speed = " << slave_speed << "\n";
566                         } else {
567                                 float adjusted_speed = slave_speed + (1.5 * (delta /  float(_current_frame_rate)));
568                                 request_transport_speed (adjusted_speed);
569                                 DEBUG_TRACE (DEBUG::Slave, string_compose ("adjust using %1 towards %2 ratio %3 current %4 slave @ %5\n",
570                                                                            delta, adjusted_speed, adjusted_speed/slave_speed, _transport_speed,
571                                                                            slave_speed));
572                         }
573
574 #if 1
575                         if ((framecnt_t) abs(average_slave_delta) > _slave->resolution()) {
576                                 cerr << "average slave delta greater than slave resolution (" << _slave->resolution() << "), going to silent motion\n";
577                                 goto silent_motion;
578                         }
579 #endif
580                 }
581         }
582
583
584         if (_slave_state == Running && !non_realtime_work_pending()) {
585                 /* speed is set, we're locked, and good to go */
586                 return true;
587         }
588
589   silent_motion:
590         DEBUG_TRACE (DEBUG::Slave, "silent motion\n")
591         follow_slave_silently (nframes, slave_speed);
592
593   noroll:
594         /* don't move at all */
595         DEBUG_TRACE (DEBUG::Slave, "no roll\n")
596         no_roll (nframes);
597         return false;
598 }
599
600 void
601 Session::calculate_moving_average_of_slave_delta (int dir, framecnt_t this_delta)
602 {
603         if (delta_accumulator_cnt >= delta_accumulator_size) {
604                 have_first_delta_accumulator = true;
605                 delta_accumulator_cnt = 0;
606         }
607
608         if (delta_accumulator_cnt != 0 || this_delta < _current_frame_rate) {
609                 delta_accumulator[delta_accumulator_cnt++] = (framecnt_t) dir *  (framecnt_t) this_delta;
610         }
611
612         if (have_first_delta_accumulator) {
613                 average_slave_delta = 0L;
614                 for (int i = 0; i < delta_accumulator_size; ++i) {
615                         average_slave_delta += delta_accumulator[i];
616                 }
617                 average_slave_delta /= (int32_t) delta_accumulator_size;
618                 if (average_slave_delta < 0L) {
619                         average_dir = -1;
620                         average_slave_delta = abs(average_slave_delta);
621                 } else {
622                         average_dir = 1;
623                 }
624         }
625 }
626
627 void
628 Session::track_slave_state (float slave_speed, framepos_t slave_transport_frame, framecnt_t this_delta)
629 {
630         if (slave_speed != 0.0f) {
631
632                 /* slave is running */
633
634                 switch (_slave_state) {
635                 case Stopped:
636                         if (_slave->requires_seekahead()) {
637                                 slave_wait_end = slave_transport_frame + _slave->seekahead_distance ();
638                                 DEBUG_TRACE (DEBUG::Slave, string_compose ("slave stopped, but running, requires seekahead to %1\n", slave_wait_end));
639                                 /* we can call locate() here because we are in process context */
640                                 locate (slave_wait_end, false, false);
641                                 _slave_state = Waiting;
642
643                         } else {
644
645                                 _slave_state = Running;
646
647                                 Location* al = _locations->auto_loop_location();
648
649                                 if (al && play_loop && (slave_transport_frame < al->start() || slave_transport_frame > al->end())) {
650                                         // cancel looping
651                                         request_play_loop(false);
652                                 }
653
654                                 if (slave_transport_frame != _transport_frame) {
655                                         locate (slave_transport_frame, false, false);
656                                 }
657                         }
658                         break;
659
660                 case Waiting:
661                 default:
662                         break;
663                 }
664
665                 if (_slave_state == Waiting) {
666
667                         DEBUG_TRACE (DEBUG::Slave, string_compose ("slave waiting at %1\n", slave_transport_frame));
668
669                         if (slave_transport_frame >= slave_wait_end) {
670
671                                 DEBUG_TRACE (DEBUG::Slave, string_compose ("slave start at %1 vs %2\n", slave_transport_frame, _transport_frame));
672
673                                 _slave_state = Running;
674
675                                 /* now perform a "micro-seek" within the disk buffers to realign ourselves
676                                    precisely with the master.
677                                 */
678
679
680                                 bool ok = true;
681                                 framecnt_t frame_delta = slave_transport_frame - _transport_frame;
682
683                                 boost::shared_ptr<RouteList> rl = routes.reader();
684                                 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
685                                         boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
686                                         if (tr && !tr->can_internal_playback_seek (frame_delta)) {
687                                                 ok = false;
688                                                 break;
689                                         }
690                                 }
691
692                                 if (ok) {
693                                         for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
694                                                 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
695                                                 if (tr) {
696                                                         tr->internal_playback_seek (frame_delta);
697                                                 }
698                                         }
699                                         _transport_frame += frame_delta;
700
701                                 } else {
702                                         cerr << "cannot micro-seek\n";
703                                         /* XXX what? */
704                                 }
705
706                                 memset (delta_accumulator, 0, sizeof (int32_t) * delta_accumulator_size);
707                                 average_slave_delta = 0L;
708                                 this_delta = 0;
709                         }
710                 }
711
712                 if (_slave_state == Running && _transport_speed == 0.0f) {
713                         DEBUG_TRACE (DEBUG::Slave, "slave starts transport\n");
714                         start_transport ();
715                 }
716
717         } else { // slave_speed is 0
718
719                 /* slave has stopped */
720
721                 if (_transport_speed != 0.0f) {
722                         DEBUG_TRACE (DEBUG::Slave, string_compose ("slave stops transport: %1 frame %2 tf %3\n", slave_speed, slave_transport_frame, _transport_frame));
723                         stop_transport ();
724                 }
725
726                 if (slave_transport_frame != _transport_frame) {
727                         DEBUG_TRACE (DEBUG::Slave, string_compose ("slave stopped, move to %1\n", slave_transport_frame));
728                         force_locate (slave_transport_frame, false);
729                 }
730
731                 _slave_state = Stopped;
732         }
733 }
734
735 void
736 Session::follow_slave_silently (pframes_t nframes, float slave_speed)
737 {
738         if (slave_speed && _transport_speed) {
739
740                 /* something isn't right, but we should move with the master
741                    for now.
742                 */
743
744                 bool need_butler;
745
746                 silent_process_routes (nframes, need_butler);
747
748                 get_track_statistics ();
749
750                 if (need_butler) {
751                         _butler->summon ();
752                 }
753
754                 int32_t frames_moved = (int32_t) floor (_transport_speed * nframes);
755
756                 if (frames_moved < 0) {
757                         decrement_transport_position (-frames_moved);
758                 } else {
759                         increment_transport_position (frames_moved);
760                 }
761
762                 framepos_t const stop_limit = compute_stop_limit ();
763                 maybe_stop (stop_limit);
764         }
765 }
766
767 void
768 Session::process_without_events (pframes_t nframes)
769 {
770         bool session_needs_butler = false;
771         framecnt_t frames_moved;
772
773         if (!process_can_proceed()) {
774                 _silent = true;
775                 return;
776         }
777
778         if (!_exporting && _slave) {
779                 if (!follow_slave (nframes)) {
780                         return;
781                 }
782         }
783
784         if (_transport_speed == 0) {
785                 fail_roll (nframes);
786                 return;
787         }
788
789         if (_transport_speed == 1.0) {
790                 frames_moved = (framecnt_t) nframes;
791         } else {
792                 interpolation.set_target_speed (fabs(_target_transport_speed));
793                 interpolation.set_speed (fabs(_transport_speed));
794                 frames_moved = (framecnt_t) interpolation.interpolate (0, nframes, 0, 0);
795         }
796
797         if (!_exporting && !timecode_transmission_suspended()) {
798                 send_midi_time_code_for_cycle (_transport_frame, _transport_frame + frames_moved, nframes);
799         }
800
801         framepos_t const stop_limit = compute_stop_limit ();
802
803         if (maybe_stop (stop_limit)) {
804                 fail_roll (nframes);
805                 return;
806         }
807
808         if (maybe_sync_start (nframes)) {
809                 return;
810         }
811
812         click (_transport_frame, nframes);
813
814         if (process_routes (nframes, session_needs_butler)) {
815                 fail_roll (nframes);
816                 return;
817         }
818
819         get_track_statistics ();
820
821         /* XXX: I'm not sure whether this is correct, but at least it
822            matches process_with_events, so that this new frames_moved
823            is -ve when transport speed is -ve.  This means that the
824            transport position is updated correctly when we are in
825            reverse.  It seems a bit wrong that we're not using the
826            interpolator to compute this.
827         */
828
829         frames_moved = (framecnt_t) floor (_transport_speed * nframes);
830
831         if (frames_moved < 0) {
832                 decrement_transport_position (-frames_moved);
833         } else {
834                 increment_transport_position (frames_moved);
835         }
836
837         maybe_stop (stop_limit);
838         check_declick_out ();
839
840         if (session_needs_butler) {
841                 _butler->summon ();
842         }
843 }
844
845 /** Process callback used when the auditioner is active.
846  * @param nframes number of frames to process.
847  */
848 void
849 Session::process_audition (pframes_t nframes)
850 {
851         SessionEvent* ev;
852         boost::shared_ptr<RouteList> r = routes.reader ();
853
854         for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
855                 if (!(*i)->is_hidden()) {
856                         (*i)->silence (nframes);
857                 }
858         }
859
860         /* run the auditioner, and if it says we need butler service, ask for it */
861
862         if (auditioner->play_audition (nframes) > 0) {
863                 _butler->summon ();
864         }
865
866         /* if using a monitor section, run it because otherwise we don't hear anything */
867
868         if (auditioner->needs_monitor()) {
869                 _monitor_out->passthru (_transport_frame, _transport_frame + nframes, nframes, false);
870         }
871
872         /* handle pending events */
873
874         while (pending_events.read (&ev, 1) == 1) {
875                 merge_event (ev);
876         }
877
878         /* if we are not in the middle of a state change,
879            and there are immediate events queued up,
880            process them.
881         */
882
883         while (!non_realtime_work_pending() && !immediate_events.empty()) {
884                 SessionEvent *ev = immediate_events.front ();
885                 immediate_events.pop_front ();
886                 process_event (ev);
887         }
888
889         if (!auditioner->auditioning()) {
890                 /* auditioner no longer active, so go back to the normal process callback */
891                 process_function = &Session::process_with_events;
892         }
893 }
894
895 bool
896 Session::maybe_sync_start (pframes_t & nframes)
897 {
898         pframes_t sync_offset;
899
900         if (!waiting_for_sync_offset) {
901                 return false;
902         }
903
904         if (_engine.get_sync_offset (sync_offset) && sync_offset < nframes) {
905
906                 /* generate silence up to the sync point, then
907                    adjust nframes + offset to reflect whatever
908                    is left to do.
909                 */
910
911                 no_roll (sync_offset);
912                 nframes -= sync_offset;
913                 Port::increment_global_port_buffer_offset (sync_offset);
914                 waiting_for_sync_offset = false;
915
916                 if (nframes == 0) {
917                         return true; // done, nothing left to process
918                 }
919
920         } else {
921
922                 /* sync offset point is not within this process()
923                    cycle, so just generate silence. and don't bother
924                    with any fancy stuff here, just the minimal silence.
925                 */
926
927                 _silent = true;
928
929                 if (Config->get_locate_while_waiting_for_sync()) {
930                         if (micro_locate (nframes)) {
931                                 /* XXX ERROR !!! XXX */
932                         }
933                 }
934
935                 return true; // done, nothing left to process
936         }
937
938         return false;
939 }
940
941 void
942 Session::queue_event (SessionEvent* ev)
943 {
944         if (_state_of_the_state & Deletion) {
945                 return;
946         } else if (_state_of_the_state & Loading) {
947                 merge_event (ev);
948         } else {
949                 pending_events.write (&ev, 1);
950         }
951 }
952
953 void
954 Session::set_next_event ()
955 {
956         if (events.empty()) {
957                 next_event = events.end();
958                 return;
959         }
960
961         if (next_event == events.end()) {
962                 next_event = events.begin();
963         }
964
965         if ((*next_event)->action_frame > _transport_frame) {
966                 next_event = events.begin();
967         }
968
969         for (; next_event != events.end(); ++next_event) {
970                 if ((*next_event)->action_frame >= _transport_frame) {
971                         break;
972                 }
973         }
974 }
975
976 void
977 Session::process_event (SessionEvent* ev)
978 {
979         bool remove = true;
980         bool del = true;
981
982         /* if we're in the middle of a state change (i.e. waiting
983            for the butler thread to complete the non-realtime
984            part of the change), we'll just have to queue this
985            event for a time when the change is complete.
986         */
987
988         if (non_realtime_work_pending()) {
989
990                 /* except locates, which we have the capability to handle */
991
992                 if (ev->type != SessionEvent::Locate) {
993                         immediate_events.insert (immediate_events.end(), ev);
994                         _remove_event (ev);
995                         return;
996                 }
997         }
998
999         DEBUG_TRACE (DEBUG::SessionEvents, string_compose ("Processing event: %1 @ %2\n", enum_2_string (ev->type), _transport_frame));
1000
1001         switch (ev->type) {
1002         case SessionEvent::SetLoop:
1003                 set_play_loop (ev->yes_or_no);
1004                 break;
1005
1006         case SessionEvent::AutoLoop:
1007                 if (play_loop) {
1008                         start_locate (ev->target_frame, true, false, Config->get_seamless_loop());
1009                 }
1010                 remove = false;
1011                 del = false;
1012                 break;
1013
1014         case SessionEvent::Locate:
1015                 if (ev->yes_or_no) {
1016                         // cerr << "forced locate to " << ev->target_frame << endl;
1017                         locate (ev->target_frame, false, true, false);
1018                 } else {
1019                         // cerr << "soft locate to " << ev->target_frame << endl;
1020                         start_locate (ev->target_frame, false, true, false);
1021                 }
1022                 _send_timecode_update = true;
1023                 break;
1024
1025         case SessionEvent::LocateRoll:
1026                 if (ev->yes_or_no) {
1027                         // cerr << "forced locate to+roll " << ev->target_frame << endl;
1028                         locate (ev->target_frame, true, true, false);
1029                 } else {
1030                         // cerr << "soft locate to+roll " << ev->target_frame << endl;
1031                         start_locate (ev->target_frame, true, true, false);
1032                 }
1033                 _send_timecode_update = true;
1034                 break;
1035
1036         case SessionEvent::LocateRollLocate:
1037                 // locate is handled by ::request_roll_at_and_return()
1038                 _requested_return_frame = ev->target_frame;
1039                 request_locate (ev->target2_frame, true);
1040                 break;
1041
1042
1043         case SessionEvent::SetTransportSpeed:
1044                 set_transport_speed (ev->speed, ev->yes_or_no, ev->second_yes_or_no);
1045                 break;
1046
1047         case SessionEvent::PunchIn:
1048                 // cerr << "PunchIN at " << transport_frame() << endl;
1049                 if (config.get_punch_in() && record_status() == Enabled) {
1050                         enable_record ();
1051                 }
1052                 remove = false;
1053                 del = false;
1054                 break;
1055
1056         case SessionEvent::PunchOut:
1057                 // cerr << "PunchOUT at " << transport_frame() << endl;
1058                 if (config.get_punch_out()) {
1059                         step_back_from_record ();
1060                 }
1061                 remove = false;
1062                 del = false;
1063                 break;
1064
1065         case SessionEvent::StopOnce:
1066                 if (!non_realtime_work_pending()) {
1067                         stop_transport (ev->yes_or_no);
1068                         _clear_event_type (SessionEvent::StopOnce);
1069                 }
1070                 remove = false;
1071                 del = false;
1072                 break;
1073
1074         case SessionEvent::RangeStop:
1075                 if (!non_realtime_work_pending()) {
1076                         stop_transport (ev->yes_or_no);
1077                 }
1078                 remove = false;
1079                 del = false;
1080                 break;
1081
1082         case SessionEvent::RangeLocate:
1083                 start_locate (ev->target_frame, true, true, false);
1084                 remove = false;
1085                 del = false;
1086                 break;
1087
1088         case SessionEvent::Overwrite:
1089                 overwrite_some_buffers (static_cast<Track*>(ev->ptr));
1090                 break;
1091
1092         case SessionEvent::SetTrackSpeed:
1093                 set_track_speed (static_cast<Track*> (ev->ptr), ev->speed);
1094                 break;
1095
1096         case SessionEvent::SetSyncSource:
1097                 use_sync_source (ev->slave);
1098                 break;
1099
1100         case SessionEvent::Audition:
1101                 set_audition (ev->region);
1102                 // drop reference to region
1103                 ev->region.reset ();
1104                 break;
1105
1106         case SessionEvent::InputConfigurationChange:
1107                 add_post_transport_work (PostTransportInputChange);
1108                 _butler->schedule_transport_work ();
1109                 break;
1110
1111         case SessionEvent::SetPlayAudioRange:
1112                 set_play_range (ev->audio_range, (ev->speed == 1.0f));
1113                 break;
1114
1115         case SessionEvent::RealTimeOperation:
1116                 process_rtop (ev);
1117                 del = false; // other side of RT request needs to clean up
1118                 break;
1119
1120         case SessionEvent::AdjustPlaybackBuffering:
1121                 schedule_playback_buffering_adjustment ();
1122                 break;
1123
1124         case SessionEvent::AdjustCaptureBuffering:
1125                 schedule_capture_buffering_adjustment ();
1126                 break;
1127
1128         case SessionEvent::SetTimecodeTransmission:
1129                 g_atomic_int_set (&_suspend_timecode_transmission, ev->yes_or_no ? 0 : 1);
1130                 break;
1131
1132         default:
1133           fatal << string_compose(_("Programming error: illegal event type in process_event (%1)"), ev->type) << endmsg;
1134                 /*NOTREACHED*/
1135                 break;
1136         };
1137
1138         if (remove) {
1139                 del = del && !_remove_event (ev);
1140         }
1141
1142         if (del) {
1143                 delete ev;
1144         }
1145 }
1146
1147 framepos_t
1148 Session::compute_stop_limit () const
1149 {
1150         bool const punching = (config.get_punch_in () && _locations->auto_punch_location());
1151
1152         if (!actively_recording() && !punching && Config->get_stop_at_session_end()) {
1153                 return current_end_frame ();
1154         }
1155
1156         return max_framepos;
1157 }