revert previous commit (it should work, but did not); minor tweaks elsewhere
[ardour.git] / libs / ardour / session_process.cc
1 /*
2     Copyright (C) 1999-2002 Paul Davis
3
4     This program is free software; you can redistribute it and/or modify
5     it under the terms of the GNU General Public License as published by
6     the Free Software Foundation; either version 2 of the License, or
7     (at your option) any later version.
8
9     This program is distributed in the hope that it will be useful,
10     but WITHOUT ANY WARRANTY; without even the implied warranty of
11     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12     GNU General Public License for more details.
13
14     You should have received a copy of the GNU General Public License
15     along with this program; if not, write to the Free Software
16     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
17
18 */
19
20 #include <cmath>
21 #include <cerrno>
22 #include <algorithm>
23 #include <unistd.h>
24
25 #include "pbd/error.h"
26 #include "pbd/enumwriter.h"
27
28 #include <glibmm/thread.h>
29
30 #include "ardour/ardour.h"
31 #include "ardour/audioengine.h"
32 #include "ardour/auditioner.h"
33 #include "ardour/butler.h"
34 #include "ardour/debug.h"
35 #include "ardour/process_thread.h"
36 #include "ardour/session.h"
37 #include "ardour/slave.h"
38 #include "ardour/timestamps.h"
39 #include "ardour/graph.h"
40 #include "ardour/audio_port.h"
41 #include "ardour/tempo.h"
42 #include "ardour/ticker.h"
43 #include "ardour/cycle_timer.h"
44
45 #include "midi++/manager.h"
46 #include "midi++/mmc.h"
47
48 #include "i18n.h"
49
50 #include <xmmintrin.h>
51
52 using namespace ARDOUR;
53 using namespace PBD;
54 using namespace std;
55
56 /** Called by the audio engine when there is work to be done with JACK.
57  * @param nframes Number of frames to process.
58  */
59
60 void
61 Session::process (pframes_t nframes)
62 {
63         framepos_t transport_at_start = _transport_frame;
64
65         _silent = false;
66
67         if (processing_blocked()) {
68                 _silent = true;
69                 return;
70         }
71
72         if (non_realtime_work_pending()) {
73                 if (!_butler->transport_work_requested ()) {
74                         post_transport ();
75                 }
76         }
77
78         _engine.main_thread()->get_buffers ();
79
80         (this->*process_function) (nframes);
81
82         _engine.main_thread()->drop_buffers ();
83
84         /* deliver MIDI clock. Note that we need to use the transport frame
85          * position at the start of process(), not the value at the end of
86          * it. We may already have ticked() because of a transport state
87          * change, for example.
88          */
89
90         try {
91                 if (!_engine.freewheeling() && Config->get_send_midi_clock() && transport_speed() == 1.0f && midi_clock->has_midi_port()) {
92                         midi_clock->tick (transport_at_start);
93                 }
94         } catch (...) {
95                 /* don't bother with a message */
96         }
97
98         SendFeedback (); /* EMIT SIGNAL */
99 }
100
101 int
102 Session::fail_roll (pframes_t nframes)
103 {
104         return no_roll (nframes);
105 }
106
107 int
108 Session::no_roll (pframes_t nframes)
109 {
110         PT_TIMING_CHECK (4);
111         
112         framepos_t end_frame = _transport_frame + nframes; // FIXME: varispeed + no_roll ??
113         int ret = 0;
114         bool declick = get_transport_declick_required();
115         boost::shared_ptr<RouteList> r = routes.reader ();
116
117         if (_click_io) {
118                 _click_io->silence (nframes);
119         }
120
121         if (_process_graph) {
122                 DEBUG_TRACE(DEBUG::ProcessThreads,"calling graph/no-roll\n");
123                 _process_graph->routes_no_roll( nframes, _transport_frame, end_frame, non_realtime_work_pending(), declick);
124         } else {
125                 PT_TIMING_CHECK (10);
126                 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
127
128                         if ((*i)->is_hidden()) {
129                                 continue;
130                         }
131
132                         (*i)->set_pending_declick (declick);
133
134                         if ((*i)->no_roll (nframes, _transport_frame, end_frame, non_realtime_work_pending())) {
135                                 error << string_compose(_("Session: error in no roll for %1"), (*i)->name()) << endmsg;
136                                 ret = -1;
137                                 break;
138                         }
139                 }
140                 PT_TIMING_CHECK (11);
141         }
142
143         PT_TIMING_CHECK (5);
144         return ret;
145 }
146
147 /** @param need_butler to be set to true by this method if it needs the butler,
148  *  otherwise it must be left alone.
149  */
150 int
151 Session::process_routes (pframes_t nframes, bool& need_butler)
152 {
153         int  declick = get_transport_declick_required();
154         boost::shared_ptr<RouteList> r = routes.reader ();
155
156         if (transport_sub_state & StopPendingCapture) {
157                 /* force a declick out */
158                 declick = -1;
159         }
160
161         const framepos_t start_frame = _transport_frame;
162         const framepos_t end_frame = _transport_frame + floor (nframes * _transport_speed);
163
164         if (_process_graph) {
165                 DEBUG_TRACE(DEBUG::ProcessThreads,"calling graph/process-routes\n");
166                 _process_graph->process_routes (nframes, start_frame, end_frame, declick, need_butler);
167         } else {
168
169                 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
170
171                         int ret;
172
173                         if ((*i)->is_hidden()) {
174                                 continue;
175                         }
176
177                         (*i)->set_pending_declick (declick);
178
179                         bool b = false;
180
181                         if ((ret = (*i)->roll (nframes, start_frame, end_frame, declick, b)) < 0) {
182                                 stop_transport ();
183                                 return -1;
184                         }
185
186                         if (b) {
187                                 need_butler = true;
188                         }
189                 }
190         }
191
192         return 0;
193 }
194
195 /** @param need_butler to be set to true by this method if it needs the butler,
196  *  otherwise it must be left alone.
197  */
198 int
199 Session::silent_process_routes (pframes_t nframes, bool& need_butler)
200 {
201         boost::shared_ptr<RouteList> r = routes.reader ();
202
203         const framepos_t start_frame = _transport_frame;
204         const framepos_t end_frame = _transport_frame + lrintf(nframes * _transport_speed);
205
206         if (_process_graph) {
207                 _process_graph->silent_process_routes (nframes, start_frame, end_frame, need_butler);
208         } else {
209                 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
210
211                         int ret;
212
213                         if ((*i)->is_hidden()) {
214                                 continue;
215                         }
216
217                         bool b = false;
218
219                         if ((ret = (*i)->silent_roll (nframes, start_frame, end_frame, b)) < 0) {
220                                 stop_transport ();
221                                 return -1;
222                         }
223
224                         if (b) {
225                                 need_butler = true;
226                         }
227                 }
228         }
229
230         return 0;
231 }
232
233 void
234 Session::get_track_statistics ()
235 {
236         float pworst = 1.0f;
237         float cworst = 1.0f;
238
239         boost::shared_ptr<RouteList> rl = routes.reader();
240         for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
241
242                 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
243
244                 if (!tr || tr->hidden()) {
245                         continue;
246                 }
247
248                 pworst = min (pworst, tr->playback_buffer_load());
249                 cworst = min (cworst, tr->capture_buffer_load());
250         }
251
252         g_atomic_int_set (&_playback_load, (uint32_t) floor (pworst * 100.0f));
253         g_atomic_int_set (&_capture_load, (uint32_t) floor (cworst * 100.0f));
254
255         if (actively_recording()) {
256                 set_dirty();
257         }
258 }
259
260 /** Process callback used when the auditioner is not active */
261 void
262 Session::process_with_events (pframes_t nframes)
263 {
264         PT_TIMING_CHECK (3);
265         
266         SessionEvent*  ev;
267         pframes_t      this_nframes;
268         framepos_t     end_frame;
269         bool           session_needs_butler = false;
270         framecnt_t     frames_moved;
271
272         /* make sure the auditioner is silent */
273
274         if (auditioner) {
275                 auditioner->silence (nframes);
276         }
277
278         /* handle any pending events */
279
280         while (pending_events.read (&ev, 1) == 1) {
281                 merge_event (ev);
282         }
283
284         /* if we are not in the middle of a state change,
285            and there are immediate events queued up,
286            process them.
287         */
288
289         while (!non_realtime_work_pending() && !immediate_events.empty()) {
290                 SessionEvent *ev = immediate_events.front ();
291                 immediate_events.pop_front ();
292                 process_event (ev);
293         }
294
295         /* Decide on what to do with quarter-frame MTC during this cycle */
296
297         bool const was_sending_qf_mtc = _send_qf_mtc;
298         double const tolerance = Config->get_mtc_qf_speed_tolerance() / 100.0;
299
300         if (_transport_speed != 0) {
301                 _send_qf_mtc = (
302                         Config->get_send_mtc () &&
303                         _transport_speed >= (1 - tolerance) &&
304                         _transport_speed <= (1 + tolerance)
305                         );
306
307                 if (_send_qf_mtc && !was_sending_qf_mtc) {
308                         /* we will re-start quarter-frame MTC this cycle, so send a full update to set things up */
309                         _send_timecode_update = true;
310                 }
311
312                 if (Config->get_send_mtc() && !_send_qf_mtc && _pframes_since_last_mtc > (frame_rate () / 4)) {
313                         /* we're sending MTC, but we're not sending QF MTC at the moment, and it's been
314                            a quarter of a second since we sent anything at all, so send a full MTC update
315                            this cycle.
316                         */
317                         _send_timecode_update = true;
318                 }
319
320                 _pframes_since_last_mtc += nframes;
321         }
322
323         /* Events caused a transport change (or we re-started sending
324          * MTC), so send an MTC Full Frame (Timecode) message.  This
325          * is sent whether rolling or not, to give slaves an idea of
326          * ardour time on locates (and allow slow slaves to position
327          * and prepare for rolling)
328          */
329         if (_send_timecode_update) {
330                 send_full_time_code (_transport_frame);
331         }
332
333         if (!process_can_proceed()) {
334                 _silent = true;
335                 return;
336         }
337
338         if (events.empty() || next_event == events.end()) {
339                 process_without_events (nframes);
340                 return;
341         }
342
343         if (_transport_speed == 1.0) {
344                 frames_moved = (framecnt_t) nframes;
345         } else {
346                 interpolation.set_target_speed (fabs(_target_transport_speed));
347                 interpolation.set_speed (fabs(_transport_speed));
348                 frames_moved = (framecnt_t) interpolation.interpolate (0, nframes, 0, 0);
349         }
350
351         end_frame = _transport_frame + frames_moved;
352
353         {
354                 SessionEvent* this_event;
355                 Events::iterator the_next_one;
356
357                 if (!process_can_proceed()) {
358                         _silent = true;
359                         return;
360                 }
361
362                 if (!_exporting && _slave) {
363                         if (!follow_slave (nframes)) {
364                                 return;
365                         }
366                 }
367
368                 if (_transport_speed == 0) {
369                         no_roll (nframes);
370                         return;
371                 }
372
373                 if (!_exporting && !timecode_transmission_suspended()) {
374                         send_midi_time_code_for_cycle (_transport_frame, end_frame, nframes);
375                 }
376
377                 framepos_t stop_limit = compute_stop_limit ();
378
379                 if (maybe_stop (stop_limit)) {
380                         no_roll (nframes);
381                         return;
382                 }
383
384                 this_event = *next_event;
385                 the_next_one = next_event;
386                 ++the_next_one;
387
388                 /* yes folks, here it is, the actual loop where we really truly
389                    process some audio
390                 */
391
392                 while (nframes) {
393
394                         this_nframes = nframes; /* real (jack) time relative */
395                         frames_moved = (framecnt_t) floor (_transport_speed * nframes); /* transport relative */
396
397                         /* running an event, position transport precisely to its time */
398                         if (this_event && this_event->action_frame <= end_frame && this_event->action_frame >= _transport_frame) {
399                                 /* this isn't quite right for reverse play */
400                                 frames_moved = (framecnt_t) (this_event->action_frame - _transport_frame);
401                                 this_nframes = abs (floor(frames_moved / _transport_speed));
402                         }
403
404                         if (this_nframes) {
405
406                                 click (_transport_frame, this_nframes);
407
408                                 if (process_routes (this_nframes, session_needs_butler)) {
409                                         fail_roll (nframes);
410                                         return;
411                                 }
412
413                                 get_track_statistics ();
414
415                                 nframes -= this_nframes;
416
417                                 if (frames_moved < 0) {
418                                         decrement_transport_position (-frames_moved);
419                                 } else {
420                                         increment_transport_position (frames_moved);
421                                 }
422
423                                 maybe_stop (stop_limit);
424                                 check_declick_out ();
425                         }
426
427                         _engine.split_cycle (this_nframes);
428
429                         /* now handle this event and all others scheduled for the same time */
430
431                         while (this_event && this_event->action_frame == _transport_frame) {
432                                 process_event (this_event);
433
434                                 if (the_next_one == events.end()) {
435                                         this_event = 0;
436                                 } else {
437                                         this_event = *the_next_one;
438                                         ++the_next_one;
439                                 }
440                         }
441
442                         /* if an event left our state changing, do the right thing */
443
444                         if (nframes && non_realtime_work_pending()) {
445                                 no_roll (nframes);
446                                 break;
447                         }
448
449                         /* this is necessary to handle the case of seamless looping */
450                         end_frame = _transport_frame + floor (nframes * _transport_speed);
451                 }
452
453                 set_next_event ();
454
455         } /* implicit release of route lock */
456
457         if (session_needs_butler) {
458                 _butler->summon ();
459         }
460 }
461
462 void
463 Session::reset_slave_state ()
464 {
465         average_slave_delta = 1800;
466         delta_accumulator_cnt = 0;
467         have_first_delta_accumulator = false;
468         _slave_state = Stopped;
469 }
470
471 bool
472 Session::transport_locked () const
473 {
474         Slave* sl = _slave;
475
476         if (!locate_pending() && (!config.get_external_sync() || (sl && sl->ok() && sl->locked()))) {
477                 return true;
478         }
479
480         return false;
481 }
482
483 bool
484 Session::follow_slave (pframes_t nframes)
485 {
486         double slave_speed;
487         framepos_t slave_transport_frame;
488         framecnt_t this_delta;
489         int dir;
490
491         if (!_slave->ok()) {
492                 stop_transport ();
493                 config.set_external_sync (false);
494                 goto noroll;
495         }
496
497         _slave->speed_and_position (slave_speed, slave_transport_frame);
498
499         DEBUG_TRACE (DEBUG::Slave, string_compose ("Slave position %1 speed %2\n", slave_transport_frame, slave_speed));
500
501         if (!_slave->locked()) {
502                 DEBUG_TRACE (DEBUG::Slave, "slave not locked\n");
503                 goto noroll;
504         }
505
506         if (slave_transport_frame > _transport_frame) {
507                 this_delta = slave_transport_frame - _transport_frame;
508                 dir = 1;
509         } else {
510                 this_delta = _transport_frame - slave_transport_frame;
511                 dir = -1;
512         }
513
514         if (_slave->starting()) {
515                 slave_speed = 0.0f;
516         }
517
518         if (_slave->is_always_synced() || config.get_timecode_source_is_synced()) {
519
520                 /* if the TC source is synced, then we assume that its
521                    speed is binary: 0.0 or 1.0
522                 */
523
524                 if (slave_speed != 0.0f) {
525                         slave_speed = 1.0f;
526                 }
527
528         } else {
529
530                 /* if we are chasing and the average delta between us and the
531                    master gets too big, we want to switch to silent
532                    motion. so keep track of that here.
533                 */
534
535                 if (_slave_state == Running) {
536                         calculate_moving_average_of_slave_delta(dir, this_delta);
537                 }
538         }
539
540         track_slave_state (slave_speed, slave_transport_frame, this_delta);
541
542         DEBUG_TRACE (DEBUG::Slave, string_compose ("slave state %1 @ %2 speed %3 cur delta %4 avg delta %5\n",
543                                                    _slave_state, slave_transport_frame, slave_speed, this_delta, average_slave_delta));
544
545
546         if (_slave_state == Running && !_slave->is_always_synced() && !config.get_timecode_source_is_synced()) {
547
548                 if (_transport_speed != 0.0f) {
549
550                         /*
551                            note that average_dir is +1 or -1
552                         */
553
554                         float delta;
555
556                         if (average_slave_delta == 0) {
557                                 delta = this_delta;
558                                 delta *= dir;
559                         } else {
560                                 delta = average_slave_delta;
561                                 delta *= average_dir;
562                         }
563
564 #ifndef NDEBUG
565                         if (slave_speed != 0.0) {
566                                 DEBUG_TRACE (DEBUG::Slave, string_compose ("delta = %1 speed = %2 ts = %3 M@%4 S@%5 avgdelta %6\n",
567                                                                            (int) (dir * this_delta),
568                                                                            slave_speed,
569                                                                            _transport_speed,
570                                                                            _transport_frame,
571                                                                            slave_transport_frame,
572                                                                            average_slave_delta));
573                         }
574 #endif
575
576                         if (_slave->give_slave_full_control_over_transport_speed()) {
577                                 set_transport_speed (slave_speed, false, false);
578                                 //std::cout << "set speed = " << slave_speed << "\n";
579                         } else {
580                                 float adjusted_speed = slave_speed + (1.5 * (delta /  float(_current_frame_rate)));
581                                 request_transport_speed (adjusted_speed);
582                                 DEBUG_TRACE (DEBUG::Slave, string_compose ("adjust using %1 towards %2 ratio %3 current %4 slave @ %5\n",
583                                                                            delta, adjusted_speed, adjusted_speed/slave_speed, _transport_speed,
584                                                                            slave_speed));
585                         }
586
587 #if 1
588                         if ((framecnt_t) abs(average_slave_delta) > _slave->resolution()) {
589                                 cerr << "average slave delta greater than slave resolution (" << _slave->resolution() << "), going to silent motion\n";
590                                 goto silent_motion;
591                         }
592 #endif
593                 }
594         }
595
596
597         if (_slave_state == Running && !non_realtime_work_pending()) {
598                 /* speed is set, we're locked, and good to go */
599                 return true;
600         }
601
602   silent_motion:
603         DEBUG_TRACE (DEBUG::Slave, "silent motion\n")
604         follow_slave_silently (nframes, slave_speed);
605
606   noroll:
607         /* don't move at all */
608         DEBUG_TRACE (DEBUG::Slave, "no roll\n")
609         no_roll (nframes);
610         return false;
611 }
612
613 void
614 Session::calculate_moving_average_of_slave_delta (int dir, framecnt_t this_delta)
615 {
616         if (delta_accumulator_cnt >= delta_accumulator_size) {
617                 have_first_delta_accumulator = true;
618                 delta_accumulator_cnt = 0;
619         }
620
621         if (delta_accumulator_cnt != 0 || this_delta < _current_frame_rate) {
622                 delta_accumulator[delta_accumulator_cnt++] = (framecnt_t) dir *  (framecnt_t) this_delta;
623         }
624
625         if (have_first_delta_accumulator) {
626                 average_slave_delta = 0L;
627                 for (int i = 0; i < delta_accumulator_size; ++i) {
628                         average_slave_delta += delta_accumulator[i];
629                 }
630                 average_slave_delta /= (int32_t) delta_accumulator_size;
631                 if (average_slave_delta < 0L) {
632                         average_dir = -1;
633                         average_slave_delta = abs(average_slave_delta);
634                 } else {
635                         average_dir = 1;
636                 }
637         }
638 }
639
640 void
641 Session::track_slave_state (float slave_speed, framepos_t slave_transport_frame, framecnt_t /*this_delta*/)
642 {
643         if (slave_speed != 0.0f) {
644
645                 /* slave is running */
646
647                 switch (_slave_state) {
648                 case Stopped:
649                         if (_slave->requires_seekahead()) {
650                                 slave_wait_end = slave_transport_frame + _slave->seekahead_distance ();
651                                 DEBUG_TRACE (DEBUG::Slave, string_compose ("slave stopped, but running, requires seekahead to %1\n", slave_wait_end));
652                                 /* we can call locate() here because we are in process context */
653                                 locate (slave_wait_end, false, false);
654                                 _slave_state = Waiting;
655
656                         } else {
657
658                                 _slave_state = Running;
659
660                                 Location* al = _locations->auto_loop_location();
661
662                                 if (al && play_loop && (slave_transport_frame < al->start() || slave_transport_frame > al->end())) {
663                                         // cancel looping
664                                         request_play_loop(false);
665                                 }
666
667                                 if (slave_transport_frame != _transport_frame) {
668                                         locate (slave_transport_frame, false, false);
669                                 }
670                         }
671                         break;
672
673                 case Waiting:
674                 default:
675                         break;
676                 }
677
678                 if (_slave_state == Waiting) {
679
680                         DEBUG_TRACE (DEBUG::Slave, string_compose ("slave waiting at %1\n", slave_transport_frame));
681
682                         if (slave_transport_frame >= slave_wait_end) {
683
684                                 DEBUG_TRACE (DEBUG::Slave, string_compose ("slave start at %1 vs %2\n", slave_transport_frame, _transport_frame));
685
686                                 _slave_state = Running;
687
688                                 /* now perform a "micro-seek" within the disk buffers to realign ourselves
689                                    precisely with the master.
690                                 */
691
692
693                                 bool ok = true;
694                                 framecnt_t frame_delta = slave_transport_frame - _transport_frame;
695
696                                 boost::shared_ptr<RouteList> rl = routes.reader();
697                                 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
698                                         boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
699                                         if (tr && !tr->can_internal_playback_seek (frame_delta)) {
700                                                 ok = false;
701                                                 break;
702                                         }
703                                 }
704
705                                 if (ok) {
706                                         for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
707                                                 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
708                                                 if (tr) {
709                                                         tr->internal_playback_seek (frame_delta);
710                                                 }
711                                         }
712                                         _transport_frame += frame_delta;
713
714                                 } else {
715                                         cerr << "cannot micro-seek\n";
716                                         /* XXX what? */
717                                 }
718
719                                 memset (delta_accumulator, 0, sizeof (int32_t) * delta_accumulator_size);
720                                 average_slave_delta = 0L;
721                         }
722                 }
723
724                 if (_slave_state == Running && _transport_speed == 0.0f) {
725                         DEBUG_TRACE (DEBUG::Slave, "slave starts transport\n");
726                         start_transport ();
727                 }
728
729         } else { // slave_speed is 0
730
731                 /* slave has stopped */
732
733                 if (_transport_speed != 0.0f) {
734                         DEBUG_TRACE (DEBUG::Slave, string_compose ("slave stops transport: %1 frame %2 tf %3\n", slave_speed, slave_transport_frame, _transport_frame));
735                         stop_transport ();
736                 }
737
738                 if (slave_transport_frame != _transport_frame) {
739                         DEBUG_TRACE (DEBUG::Slave, string_compose ("slave stopped, move to %1\n", slave_transport_frame));
740                         force_locate (slave_transport_frame, false);
741                 }
742
743                 _slave_state = Stopped;
744         }
745 }
746
747 void
748 Session::follow_slave_silently (pframes_t nframes, float slave_speed)
749 {
750         if (slave_speed && _transport_speed) {
751
752                 /* something isn't right, but we should move with the master
753                    for now.
754                 */
755
756                 bool need_butler;
757
758                 silent_process_routes (nframes, need_butler);
759
760                 get_track_statistics ();
761
762                 if (need_butler) {
763                         _butler->summon ();
764                 }
765
766                 int32_t frames_moved = (int32_t) floor (_transport_speed * nframes);
767
768                 if (frames_moved < 0) {
769                         decrement_transport_position (-frames_moved);
770                 } else {
771                         increment_transport_position (frames_moved);
772                 }
773
774                 framepos_t const stop_limit = compute_stop_limit ();
775                 maybe_stop (stop_limit);
776         }
777 }
778
779 void
780 Session::process_without_events (pframes_t nframes)
781 {
782         bool session_needs_butler = false;
783         framecnt_t frames_moved;
784
785         if (!process_can_proceed()) {
786                 _silent = true;
787                 return;
788         }
789
790         if (!_exporting && _slave) {
791                 if (!follow_slave (nframes)) {
792                         return;
793                 }
794         }
795
796         if (_transport_speed == 0) {
797                 fail_roll (nframes);
798                 return;
799         }
800
801         if (_transport_speed == 1.0) {
802                 frames_moved = (framecnt_t) nframes;
803         } else {
804                 interpolation.set_target_speed (fabs(_target_transport_speed));
805                 interpolation.set_speed (fabs(_transport_speed));
806                 frames_moved = (framecnt_t) interpolation.interpolate (0, nframes, 0, 0);
807         }
808
809         if (!_exporting && !timecode_transmission_suspended()) {
810                 send_midi_time_code_for_cycle (_transport_frame, _transport_frame + frames_moved, nframes);
811         }
812
813         framepos_t const stop_limit = compute_stop_limit ();
814
815         if (maybe_stop (stop_limit)) {
816                 fail_roll (nframes);
817                 return;
818         }
819
820         if (maybe_sync_start (nframes)) {
821                 return;
822         }
823
824         click (_transport_frame, nframes);
825
826         if (process_routes (nframes, session_needs_butler)) {
827                 fail_roll (nframes);
828                 return;
829         }
830
831         get_track_statistics ();
832
833         /* XXX: I'm not sure whether this is correct, but at least it
834            matches process_with_events, so that this new frames_moved
835            is -ve when transport speed is -ve.  This means that the
836            transport position is updated correctly when we are in
837            reverse.  It seems a bit wrong that we're not using the
838            interpolator to compute this.
839         */
840
841         frames_moved = (framecnt_t) floor (_transport_speed * nframes);
842
843         if (frames_moved < 0) {
844                 decrement_transport_position (-frames_moved);
845         } else {
846                 increment_transport_position (frames_moved);
847         }
848
849         maybe_stop (stop_limit);
850         check_declick_out ();
851
852         if (session_needs_butler) {
853                 _butler->summon ();
854         }
855 }
856
857 /** Process callback used when the auditioner is active.
858  * @param nframes number of frames to process.
859  */
860 void
861 Session::process_audition (pframes_t nframes)
862 {
863         SessionEvent* ev;
864         boost::shared_ptr<RouteList> r = routes.reader ();
865
866         for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
867                 if (!(*i)->is_hidden()) {
868                         (*i)->silence (nframes);
869                 }
870         }
871
872         /* run the auditioner, and if it says we need butler service, ask for it */
873
874         if (auditioner->play_audition (nframes) > 0) {
875                 _butler->summon ();
876         }
877
878         /* if using a monitor section, run it because otherwise we don't hear anything */
879
880         if (auditioner->needs_monitor()) {
881                 _monitor_out->passthru (_transport_frame, _transport_frame + nframes, nframes, false);
882         }
883
884         /* handle pending events */
885
886         while (pending_events.read (&ev, 1) == 1) {
887                 merge_event (ev);
888         }
889
890         /* if we are not in the middle of a state change,
891            and there are immediate events queued up,
892            process them.
893         */
894
895         while (!non_realtime_work_pending() && !immediate_events.empty()) {
896                 SessionEvent *ev = immediate_events.front ();
897                 immediate_events.pop_front ();
898                 process_event (ev);
899         }
900
901         if (!auditioner->auditioning()) {
902                 /* auditioner no longer active, so go back to the normal process callback */
903                 process_function = &Session::process_with_events;
904         }
905 }
906
907 bool
908 Session::maybe_sync_start (pframes_t & nframes)
909 {
910         pframes_t sync_offset;
911
912         if (!waiting_for_sync_offset) {
913                 return false;
914         }
915
916         if (_engine.get_sync_offset (sync_offset) && sync_offset < nframes) {
917
918                 /* generate silence up to the sync point, then
919                    adjust nframes + offset to reflect whatever
920                    is left to do.
921                 */
922
923                 no_roll (sync_offset);
924                 nframes -= sync_offset;
925                 Port::increment_global_port_buffer_offset (sync_offset);
926                 waiting_for_sync_offset = false;
927
928                 if (nframes == 0) {
929                         return true; // done, nothing left to process
930                 }
931
932         } else {
933
934                 /* sync offset point is not within this process()
935                    cycle, so just generate silence. and don't bother
936                    with any fancy stuff here, just the minimal silence.
937                 */
938
939                 _silent = true;
940
941                 if (Config->get_locate_while_waiting_for_sync()) {
942                         if (micro_locate (nframes)) {
943                                 /* XXX ERROR !!! XXX */
944                         }
945                 }
946
947                 return true; // done, nothing left to process
948         }
949
950         return false;
951 }
952
953 void
954 Session::queue_event (SessionEvent* ev)
955 {
956         if (_state_of_the_state & Deletion) {
957                 return;
958         } else if (_state_of_the_state & Loading) {
959                 merge_event (ev);
960         } else {
961                 pending_events.write (&ev, 1);
962         }
963 }
964
965 void
966 Session::set_next_event ()
967 {
968         if (events.empty()) {
969                 next_event = events.end();
970                 return;
971         }
972
973         if (next_event == events.end()) {
974                 next_event = events.begin();
975         }
976
977         if ((*next_event)->action_frame > _transport_frame) {
978                 next_event = events.begin();
979         }
980
981         for (; next_event != events.end(); ++next_event) {
982                 if ((*next_event)->action_frame >= _transport_frame) {
983                         break;
984                 }
985         }
986 }
987
988 void
989 Session::process_event (SessionEvent* ev)
990 {
991         bool remove = true;
992         bool del = true;
993
994         /* if we're in the middle of a state change (i.e. waiting
995            for the butler thread to complete the non-realtime
996            part of the change), we'll just have to queue this
997            event for a time when the change is complete.
998         */
999
1000         if (non_realtime_work_pending()) {
1001
1002                 /* except locates, which we have the capability to handle */
1003
1004                 if (ev->type != SessionEvent::Locate) {
1005                         immediate_events.insert (immediate_events.end(), ev);
1006                         _remove_event (ev);
1007                         return;
1008                 }
1009         }
1010
1011         DEBUG_TRACE (DEBUG::SessionEvents, string_compose ("Processing event: %1 @ %2\n", enum_2_string (ev->type), _transport_frame));
1012
1013         switch (ev->type) {
1014         case SessionEvent::SetLoop:
1015                 set_play_loop (ev->yes_or_no);
1016                 break;
1017
1018         case SessionEvent::AutoLoop:
1019                 if (play_loop) {
1020                         start_locate (ev->target_frame, true, false, Config->get_seamless_loop());
1021                 }
1022                 remove = false;
1023                 del = false;
1024                 break;
1025
1026         case SessionEvent::Locate:
1027                 if (ev->yes_or_no) {
1028                         // cerr << "forced locate to " << ev->target_frame << endl;
1029                         locate (ev->target_frame, false, true, false);
1030                 } else {
1031                         // cerr << "soft locate to " << ev->target_frame << endl;
1032                         start_locate (ev->target_frame, false, true, false);
1033                 }
1034                 _send_timecode_update = true;
1035                 break;
1036
1037         case SessionEvent::LocateRoll:
1038                 if (ev->yes_or_no) {
1039                         // cerr << "forced locate to+roll " << ev->target_frame << endl;
1040                         locate (ev->target_frame, true, true, false);
1041                 } else {
1042                         // cerr << "soft locate to+roll " << ev->target_frame << endl;
1043                         start_locate (ev->target_frame, true, true, false);
1044                 }
1045                 _send_timecode_update = true;
1046                 break;
1047
1048         case SessionEvent::LocateRollLocate:
1049                 // locate is handled by ::request_roll_at_and_return()
1050                 _requested_return_frame = ev->target_frame;
1051                 request_locate (ev->target2_frame, true);
1052                 break;
1053
1054
1055         case SessionEvent::SetTransportSpeed:
1056                 set_transport_speed (ev->speed, ev->yes_or_no, ev->second_yes_or_no);
1057                 break;
1058
1059         case SessionEvent::PunchIn:
1060                 // cerr << "PunchIN at " << transport_frame() << endl;
1061                 if (config.get_punch_in() && record_status() == Enabled) {
1062                         enable_record ();
1063                 }
1064                 remove = false;
1065                 del = false;
1066                 break;
1067
1068         case SessionEvent::PunchOut:
1069                 // cerr << "PunchOUT at " << transport_frame() << endl;
1070                 if (config.get_punch_out()) {
1071                         step_back_from_record ();
1072                 }
1073                 remove = false;
1074                 del = false;
1075                 break;
1076
1077         case SessionEvent::StopOnce:
1078                 if (!non_realtime_work_pending()) {
1079                         stop_transport (ev->yes_or_no);
1080                         _clear_event_type (SessionEvent::StopOnce);
1081                 }
1082                 remove = false;
1083                 del = false;
1084                 break;
1085
1086         case SessionEvent::RangeStop:
1087                 if (!non_realtime_work_pending()) {
1088                         stop_transport (ev->yes_or_no);
1089                 }
1090                 remove = false;
1091                 del = false;
1092                 break;
1093
1094         case SessionEvent::RangeLocate:
1095                 start_locate (ev->target_frame, true, true, false);
1096                 remove = false;
1097                 del = false;
1098                 break;
1099
1100         case SessionEvent::Overwrite:
1101                 overwrite_some_buffers (static_cast<Track*>(ev->ptr));
1102                 break;
1103
1104         case SessionEvent::SetTrackSpeed:
1105                 set_track_speed (static_cast<Track*> (ev->ptr), ev->speed);
1106                 break;
1107
1108         case SessionEvent::SetSyncSource:
1109                 use_sync_source (ev->slave);
1110                 break;
1111
1112         case SessionEvent::Audition:
1113                 set_audition (ev->region);
1114                 // drop reference to region
1115                 ev->region.reset ();
1116                 break;
1117
1118         case SessionEvent::InputConfigurationChange:
1119                 add_post_transport_work (PostTransportInputChange);
1120                 _butler->schedule_transport_work ();
1121                 break;
1122
1123         case SessionEvent::SetPlayAudioRange:
1124                 set_play_range (ev->audio_range, (ev->speed == 1.0f));
1125                 break;
1126
1127         case SessionEvent::RealTimeOperation:
1128                 process_rtop (ev);
1129                 del = false; // other side of RT request needs to clean up
1130                 break;
1131
1132         case SessionEvent::AdjustPlaybackBuffering:
1133                 schedule_playback_buffering_adjustment ();
1134                 break;
1135
1136         case SessionEvent::AdjustCaptureBuffering:
1137                 schedule_capture_buffering_adjustment ();
1138                 break;
1139
1140         case SessionEvent::SetTimecodeTransmission:
1141                 g_atomic_int_set (&_suspend_timecode_transmission, ev->yes_or_no ? 0 : 1);
1142                 break;
1143
1144         default:
1145           fatal << string_compose(_("Programming error: illegal event type in process_event (%1)"), ev->type) << endmsg;
1146                 /*NOTREACHED*/
1147                 break;
1148         };
1149
1150         if (remove) {
1151                 del = del && !_remove_event (ev);
1152         }
1153
1154         if (del) {
1155                 delete ev;
1156         }
1157 }
1158
1159 framepos_t
1160 Session::compute_stop_limit () const
1161 {
1162         if (!Config->get_stop_at_session_end ()) {
1163                 return max_framepos;
1164         }
1165         
1166         bool const punching_in = (config.get_punch_in () && _locations->auto_punch_location());
1167         bool const punching_out = (config.get_punch_out () && _locations->auto_punch_location());
1168
1169         if (actively_recording ()) {
1170                 /* permanently recording */
1171                 return max_framepos;
1172         } else if (punching_in && !punching_out) {
1173                 /* punching in but never out */
1174                 return max_framepos;
1175         } else if (punching_in && punching_out && _locations->auto_punch_location()->end() > current_end_frame()) {
1176                 /* punching in and punching out after session end */
1177                 return max_framepos;
1178         }
1179
1180         return current_end_frame ();
1181 }