2 Copyright (C) 1999-2003 Paul Davis
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation; either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 #include "libardour-config.h"
29 #include "pbd/error.h"
30 #include "pbd/enumwriter.h"
31 #include "pbd/pthread_utils.h"
32 #include "pbd/memento_command.h"
33 #include "pbd/stacktrace.h"
35 #include "midi++/mmc.h"
36 #include "midi++/port.h"
38 #include "ardour/audioengine.h"
39 #include "ardour/auditioner.h"
40 #include "ardour/automation_watch.h"
41 #include "ardour/butler.h"
42 #include "ardour/click.h"
43 #include "ardour/debug.h"
44 #include "ardour/location.h"
45 #include "ardour/profile.h"
46 #include "ardour/scene_changer.h"
47 #include "ardour/session.h"
48 #include "ardour/slave.h"
49 #include "ardour/tempo.h"
50 #include "ardour/operations.h"
51 #include "ardour/vca.h"
52 #include "ardour/vca_manager.h"
57 using namespace ARDOUR;
61 Session::add_post_transport_work (PostTransportWork ptw)
63 PostTransportWork oldval;
64 PostTransportWork newval;
68 oldval = (PostTransportWork) g_atomic_int_get (&_post_transport_work);
69 newval = PostTransportWork (oldval | ptw);
70 if (g_atomic_int_compare_and_exchange (&_post_transport_work, oldval, newval)) {
76 error << "Could not set post transport work! Crazy thread madness, call the programmers" << endmsg;
80 Session::request_input_change_handling ()
82 if (!(_state_of_the_state & (InitialConnecting|Deletion))) {
83 SessionEvent* ev = new SessionEvent (SessionEvent::InputConfigurationChange, SessionEvent::Add, SessionEvent::Immediate, 0, 0.0);
89 Session::request_sync_source (Slave* new_slave)
91 SessionEvent* ev = new SessionEvent (SessionEvent::SetSyncSource, SessionEvent::Add, SessionEvent::Immediate, 0, 0.0);
94 seamless = Config->get_seamless_loop ();
96 if (dynamic_cast<Engine_Slave*>(new_slave)) {
97 /* JACK cannot support seamless looping at present */
98 Config->set_seamless_loop (false);
100 /* reset to whatever the value was before we last switched slaves */
101 Config->set_seamless_loop (_was_seamless);
104 /* save value of seamless from before the switch */
105 _was_seamless = seamless;
107 ev->slave = new_slave;
108 DEBUG_TRACE (DEBUG::Slave, "sent request for new slave\n");
113 Session::request_transport_speed (double speed, bool as_default)
115 SessionEvent* ev = new SessionEvent (SessionEvent::SetTransportSpeed, SessionEvent::Add, SessionEvent::Immediate, 0, speed);
116 ev->third_yes_or_no = as_default; // as_default
117 DEBUG_TRACE (DEBUG::Transport, string_compose ("Request transport speed = %1 as default = %2\n", speed, as_default));
121 /** Request a new transport speed, but if the speed parameter is exactly zero then use
122 * a very small +ve value to prevent the transport actually stopping. This method should
123 * be used by callers who are varying transport speed but don't ever want to stop it.
126 Session::request_transport_speed_nonzero (double speed, bool as_default)
132 request_transport_speed (speed, as_default);
136 Session::request_stop (bool abort, bool clear_state)
138 SessionEvent* ev = new SessionEvent (SessionEvent::SetTransportSpeed, SessionEvent::Add, SessionEvent::Immediate, audible_frame(), 0.0, abort, clear_state);
139 DEBUG_TRACE (DEBUG::Transport, string_compose ("Request transport stop, audible %3 transport %4 abort = %1, clear state = %2\n", abort, clear_state, audible_frame(), _transport_frame));
144 Session::request_locate (framepos_t target_frame, bool with_roll)
146 SessionEvent *ev = new SessionEvent (with_roll ? SessionEvent::LocateRoll : SessionEvent::Locate, SessionEvent::Add, SessionEvent::Immediate, target_frame, 0, false);
147 DEBUG_TRACE (DEBUG::Transport, string_compose ("Request locate to %1\n", target_frame));
152 Session::force_locate (framepos_t target_frame, bool with_roll)
154 SessionEvent *ev = new SessionEvent (with_roll ? SessionEvent::LocateRoll : SessionEvent::Locate, SessionEvent::Add, SessionEvent::Immediate, target_frame, 0, true);
155 DEBUG_TRACE (DEBUG::Transport, string_compose ("Request forced locate to %1\n", target_frame));
160 Session::unset_preroll_record_punch ()
162 if (_preroll_record_punch_pos >= 0) {
163 remove_event (_preroll_record_punch_pos, SessionEvent::RecordStart);
165 _preroll_record_punch_pos = -1;
169 Session::unset_preroll_record_trim ()
171 _preroll_record_trim_len = 0;
175 Session::request_preroll_record_punch (framepos_t rec_in, framecnt_t preroll)
177 if (actively_recording ()) {
180 unset_preroll_record_punch ();
181 unset_preroll_record_trim ();
182 framepos_t start = std::max ((framepos_t)0, rec_in - preroll);
184 _preroll_record_punch_pos = rec_in;
185 if (_preroll_record_punch_pos >= 0) {
186 replace_event (SessionEvent::RecordStart, _preroll_record_punch_pos);
187 config.set_punch_in (false);
188 config.set_punch_out (false);
190 maybe_enable_record ();
191 request_locate (start, true);
192 set_requested_return_frame (rec_in);
196 Session::request_preroll_record_trim (framepos_t rec_in, framecnt_t preroll)
198 if (actively_recording ()) {
201 unset_preroll_record_punch ();
202 unset_preroll_record_trim ();
204 config.set_punch_in (false);
205 config.set_punch_out (false);
207 framepos_t pos = std::max ((framepos_t)0, rec_in - preroll);
208 _preroll_record_trim_len = preroll;
209 maybe_enable_record ();
210 request_locate (pos, true);
211 set_requested_return_frame (rec_in);
215 Session::request_count_in_record ()
217 if (actively_recording ()) {
220 if (transport_rolling()) {
223 maybe_enable_record ();
224 _count_in_once = true;
225 request_transport_speed (1.0, true);
229 Session::request_play_loop (bool yn, bool change_transport_roll)
232 // don't attempt to loop when not using Internal Transport
233 // see also gtk2_ardour/ardour_ui_options.cc parameter_changed()
238 Location *location = _locations->auto_loop_location();
241 if (location == 0 && yn) {
242 error << _("Cannot loop - no loop range defined")
247 if (change_transport_roll) {
248 if (transport_rolling()) {
249 /* start looping at current speed */
250 target_speed = transport_speed ();
252 /* currently stopped */
254 /* start looping at normal speed */
261 /* leave the speed alone */
262 target_speed = transport_speed ();
265 ev = new SessionEvent (SessionEvent::SetLoop, SessionEvent::Add, SessionEvent::Immediate, 0, target_speed, yn);
266 DEBUG_TRACE (DEBUG::Transport, string_compose ("Request set loop = %1, change roll state ? %2\n", yn, change_transport_roll));
270 if (!change_transport_roll) {
271 if (!transport_rolling()) {
272 /* we're not changing transport state, but we do want
273 to set up position for the new loop. Don't
274 do this if we're rolling already.
276 request_locate (location->start(), false);
280 if (!change_transport_roll && Config->get_seamless_loop() && transport_rolling()) {
281 // request an immediate locate to refresh the tracks
282 // after disabling looping
283 request_locate (_transport_frame-1, false);
289 Session::request_play_range (list<AudioRange>* range, bool leave_rolling)
291 SessionEvent* ev = new SessionEvent (SessionEvent::SetPlayAudioRange, SessionEvent::Add, SessionEvent::Immediate, 0, (leave_rolling ? 1.0 : 0.0));
293 ev->audio_range = *range;
295 ev->audio_range.clear ();
297 DEBUG_TRACE (DEBUG::Transport, string_compose ("Request play range, leave rolling ? %1\n", leave_rolling));
302 Session::request_cancel_play_range ()
304 SessionEvent* ev = new SessionEvent (SessionEvent::CancelPlayAudioRange, SessionEvent::Add, SessionEvent::Immediate, 0, 0);
310 Session::realtime_stop (bool abort, bool clear_state)
312 DEBUG_TRACE (DEBUG::Transport, string_compose ("realtime stop @ %1\n", _transport_frame));
313 PostTransportWork todo = PostTransportWork (0);
315 /* assume that when we start, we'll be moving forwards */
317 if (_transport_speed < 0.0f) {
318 todo = (PostTransportWork (todo | PostTransportStop | PostTransportReverse));
319 _default_transport_speed = 1.0;
321 todo = PostTransportWork (todo | PostTransportStop);
326 boost::shared_ptr<RouteList> r = routes.reader ();
328 for (RouteList::iterator i = r->begin (); i != r->end(); ++i) {
329 (*i)->realtime_handle_transport_stopped ();
332 DEBUG_TRACE (DEBUG::Transport, string_compose ("stop complete, auto-return scheduled for return to %1\n", _requested_return_frame));
334 /* the duration change is not guaranteed to have happened, but is likely */
336 todo = PostTransportWork (todo | PostTransportDuration);
339 todo = PostTransportWork (todo | PostTransportAbort);
343 todo = PostTransportWork (todo | PostTransportClearSubstate);
347 add_post_transport_work (todo);
350 _clear_event_type (SessionEvent::StopOnce);
351 _clear_event_type (SessionEvent::RangeStop);
352 _clear_event_type (SessionEvent::RangeLocate);
354 /* if we're going to clear loop state, then force disabling record BUT only if we're not doing latched rec-enable */
355 disable_record (true, (!Config->get_latched_record_enable() && clear_state));
357 if (clear_state && !Config->get_loop_is_mode()) {
361 reset_slave_state ();
363 _transport_speed = 0;
364 _target_transport_speed = 0;
366 g_atomic_int_set (&_playback_load, 100);
367 g_atomic_int_set (&_capture_load, 100);
369 if (config.get_use_video_sync()) {
370 waiting_for_sync_offset = true;
373 transport_sub_state = 0;
377 Session::realtime_locate ()
379 boost::shared_ptr<RouteList> r = routes.reader ();
380 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
381 (*i)->realtime_locate ();
386 Session::butler_transport_work ()
388 /* Note: this function executes in the butler thread context */
392 PostTransportWork ptw;
393 boost::shared_ptr<RouteList> r = routes.reader ();
396 int on_entry = g_atomic_int_get (&_butler->should_do_transport_work);
398 ptw = post_transport_work();
400 DEBUG_TRACE (DEBUG::Transport, string_compose ("Butler transport work, todo = %1 at %2\n", enum_2_string (ptw), (before = g_get_monotonic_time())));
403 if (ptw & PostTransportLocate) {
405 if (get_play_loop() && !Config->get_seamless_loop()) {
407 DEBUG_TRACE (DEBUG::Butler, "flush loop recording fragment to disk\n");
409 /* this locate might be happening while we are
412 * Non-seamless looping will require a locate (below) that
413 * will reset capture buffers and throw away data.
415 * Rather than first find all tracks and see if they
416 * have outstanding data, just do a flush anyway. It
417 * may be cheaper this way anyway, and is certainly
421 bool more_disk_io_to_do = false;
425 more_disk_io_to_do = _butler->flush_tracks_to_disk_after_locate (r, errors);
431 if (more_disk_io_to_do) {
440 if (ptw & PostTransportAdjustPlaybackBuffering) {
441 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
442 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
444 tr->adjust_playback_buffering ();
445 /* and refill those buffers ... */
447 (*i)->non_realtime_locate (_transport_frame);
449 VCAList v = _vca_manager->vcas ();
450 for (VCAList::const_iterator i = v.begin(); i != v.end(); ++i) {
451 (*i)->non_realtime_locate (_transport_frame);
455 if (ptw & PostTransportAdjustCaptureBuffering) {
456 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
457 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
459 tr->adjust_capture_buffering ();
464 if (ptw & PostTransportCurveRealloc) {
465 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
466 (*i)->curve_reallocate();
470 if (ptw & PostTransportSpeed) {
471 non_realtime_set_speed ();
474 if (ptw & PostTransportReverse) {
477 cumulative_rf_motion = 0;
480 /* don't seek if locate will take care of that in non_realtime_stop() */
482 if (!(ptw & PostTransportLocate)) {
483 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
484 (*i)->non_realtime_locate (_transport_frame);
486 if (on_entry != g_atomic_int_get (&_butler->should_do_transport_work)) {
487 /* new request, stop seeking, and start again */
488 g_atomic_int_dec_and_test (&_butler->should_do_transport_work);
492 VCAList v = _vca_manager->vcas ();
493 for (VCAList::const_iterator i = v.begin(); i != v.end(); ++i) {
494 (*i)->non_realtime_locate (_transport_frame);
499 if (ptw & PostTransportLocate) {
500 DEBUG_TRACE (DEBUG::Transport, "nonrealtime locate invoked from BTW\n");
501 non_realtime_locate ();
504 if (ptw & PostTransportStop) {
505 non_realtime_stop (ptw & PostTransportAbort, on_entry, finished);
507 g_atomic_int_dec_and_test (&_butler->should_do_transport_work);
512 if (ptw & PostTransportOverWrite) {
513 non_realtime_overwrite (on_entry, finished);
515 g_atomic_int_dec_and_test (&_butler->should_do_transport_work);
520 if (ptw & PostTransportAudition) {
521 non_realtime_set_audition ();
524 g_atomic_int_dec_and_test (&_butler->should_do_transport_work);
526 DEBUG_TRACE (DEBUG::Transport, string_compose (X_("Butler transport work all done after %1 usecs\n"), g_get_monotonic_time() - before));
527 DEBUG_TRACE (DEBUG::Transport, X_(string_compose ("Frame %1\n", _transport_frame)));
531 Session::non_realtime_set_speed ()
533 boost::shared_ptr<RouteList> rl = routes.reader();
534 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
535 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
537 tr->non_realtime_speed_change ();
543 Session::non_realtime_overwrite (int on_entry, bool& finished)
545 boost::shared_ptr<RouteList> rl = routes.reader();
546 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
547 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
548 if (tr && tr->pending_overwrite ()) {
549 tr->overwrite_existing_buffers ();
551 if (on_entry != g_atomic_int_get (&_butler->should_do_transport_work)) {
560 Session::non_realtime_locate ()
562 DEBUG_TRACE (DEBUG::Transport, string_compose ("locate tracks to %1\n", _transport_frame));
564 if (Config->get_loop_is_mode() && get_play_loop()) {
566 Location *loc = _locations->auto_loop_location();
568 if (!loc || (_transport_frame < loc->start() || _transport_frame >= loc->end())) {
569 /* jumped out of loop range: stop tracks from looping,
570 but leave loop (mode) enabled.
572 set_track_loop (false);
574 } else if (loc && Config->get_seamless_loop() &&
575 ((loc->start() <= _transport_frame) ||
576 (loc->end() > _transport_frame) ) ) {
578 /* jumping to start of loop. This might have been done before but it is
579 * idempotent and cheap. Doing it here ensures that when we start playback
580 * outside the loop we still flip tracks into the magic seamless mode
583 set_track_loop (true);
586 set_track_loop (false);
591 /* no more looping .. should have been noticed elsewhere */
596 boost::shared_ptr<RouteList> rl = routes.reader();
597 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
598 (*i)->non_realtime_locate (_transport_frame);
602 VCAList v = _vca_manager->vcas ();
603 for (VCAList::const_iterator i = v.begin(); i != v.end(); ++i) {
604 (*i)->non_realtime_locate (_transport_frame);
608 _scene_changer->locate (_transport_frame);
610 /* XXX: it would be nice to generate the new clicks here (in the non-RT thread)
611 rather than clearing them so that the RT thread has to spend time constructing
612 them (in Session::click).
617 #ifdef USE_TRACKS_CODE_FEATURES
619 Session::select_playhead_priority_target (framepos_t& jump_to)
623 AutoReturnTarget autoreturn = Config->get_auto_return_target_list ();
629 if (Profile->get_trx() && transport_rolling() ) {
630 // We're playing, so do nothing.
631 // Next stop will put us where we need to be.
635 /* Note that the order of checking each AutoReturnTarget flag defines
636 the priority each flag.
638 Ardour/Mixbus: Last Locate
643 Tracks: Range Selection
649 if (autoreturn & RangeSelectionStart) {
650 if (!_range_selection.empty()) {
651 jump_to = _range_selection.from;
653 if (transport_rolling ()) {
654 /* Range selection no longer exists, but we're playing,
655 so do nothing. Next stop will put us where
663 if (jump_to < 0 && (autoreturn & Loop) && get_play_loop()) {
664 /* don't try to handle loop play when synced to JACK */
666 if (!synced_to_engine()) {
667 Location *location = _locations->auto_loop_location();
670 jump_to = location->start();
672 if (Config->get_seamless_loop()) {
673 /* need to get track buffers reloaded */
674 set_track_loop (true);
680 if (jump_to < 0 && (autoreturn & RegionSelectionStart)) {
681 if (!_object_selection.empty()) {
682 jump_to = _object_selection.from;
686 if (jump_to < 0 && (autoreturn & LastLocate)) {
687 jump_to = _last_roll_location;
695 Session::select_playhead_priority_target (framepos_t& jump_to)
697 if (config.get_external_sync() || !config.get_auto_return()) {
701 jump_to = _last_roll_location;
708 Session::follow_playhead_priority ()
712 if (select_playhead_priority_target (target)) {
713 request_locate (target);
718 Session::non_realtime_stop (bool abort, int on_entry, bool& finished)
724 PostTransportWork ptw = post_transport_work();
729 boost::shared_ptr<RouteList> rl = routes.reader();
730 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
731 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
732 if (tr && tr->get_captured_frames () != 0) {
738 /* stop and locate are merged here because they share a lot of common stuff */
741 now = localtime (&xnow);
744 auditioner->cancel_audition ();
747 cumulative_rf_motion = 0;
751 begin_reversible_command (Operations::capture);
752 _have_captured = true;
755 DEBUG_TRACE (DEBUG::Transport, X_("Butler PTW: DS stop\n"));
757 if (abort && did_record) {
758 /* no reason to save the session file when we remove sources
760 _state_of_the_state = StateOfTheState (_state_of_the_state|InCleanup);
763 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
764 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
766 tr->transport_stopped_wallclock (*now, xnow, abort);
770 if (abort && did_record) {
771 _state_of_the_state = StateOfTheState (_state_of_the_state & ~InCleanup);
774 boost::shared_ptr<RouteList> r = routes.reader ();
776 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
777 if (!(*i)->is_auditioner()) {
778 (*i)->set_pending_declick (0);
783 commit_reversible_command ();
784 /* increase take name */
785 if (config.get_track_name_take () && !config.get_take_name ().empty()) {
786 string newname = config.get_take_name();
787 config.set_take_name(bump_name_number (newname));
791 if (_engine.running()) {
792 PostTransportWork ptw = post_transport_work ();
794 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
795 (*i)->non_realtime_transport_stop (_transport_frame, !(ptw & PostTransportLocate) || pending_locate_flush);
797 VCAList v = _vca_manager->vcas ();
798 for (VCAList::const_iterator i = v.begin(); i != v.end(); ++i) {
799 (*i)->non_realtime_transport_stop (_transport_frame, !(ptw & PostTransportLocate) || pending_locate_flush);
802 update_latency_compensation ();
805 bool const auto_return_enabled = (!config.get_external_sync() && (Config->get_auto_return_target_list() || abort));
807 if (auto_return_enabled ||
808 (ptw & PostTransportLocate) ||
809 (_requested_return_frame >= 0) ||
810 synced_to_engine()) {
812 if (pending_locate_flush) {
813 flush_all_inserts ();
816 // rg: what is the logic behind this case?
817 // _requested_return_frame should be ignored when synced_to_engine/slaved.
818 // currently worked around in MTC_Slave by forcing _requested_return_frame to -1
820 if ((auto_return_enabled || synced_to_engine() || _requested_return_frame >= 0) &&
821 !(ptw & PostTransportLocate)) {
823 /* no explicit locate queued */
825 bool do_locate = false;
827 if (_requested_return_frame >= 0) {
829 /* explicit return request pre-queued in event list. overrides everything else */
831 _transport_frame = _requested_return_frame;
837 if (select_playhead_priority_target (jump_to)) {
839 _transport_frame = jump_to;
844 _transport_frame = _last_roll_location;
849 _requested_return_frame = -1;
852 _engine.transport_locate (_transport_frame);
859 unset_preroll_record_trim ();
861 /* do this before seeking, because otherwise the tracks will do the wrong thing in seamless loop mode.
864 if (ptw & PostTransportClearSubstate) {
866 if (!Config->get_loop_is_mode()) {
871 /* this for() block can be put inside the previous if() and has the effect of ... ??? what */
874 DEBUG_TRACE (DEBUG::Transport, X_("Butler PTW: locate\n"));
875 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
876 DEBUG_TRACE (DEBUG::Transport, string_compose ("Butler PTW: locate on %1\n", (*i)->name()));
877 (*i)->non_realtime_locate (_transport_frame);
879 if (on_entry != g_atomic_int_get (&_butler->should_do_transport_work)) {
881 /* we will be back */
888 VCAList v = _vca_manager->vcas ();
889 for (VCAList::const_iterator i = v.begin(); i != v.end(); ++i) {
890 (*i)->non_realtime_locate (_transport_frame);
896 /* don't bother with this stuff if we're disconnected from the engine,
897 because there will be no process callbacks to deliver stuff from
900 if (_engine.connected() && !_engine.freewheeling()) {
901 // need to queue this in the next RT cycle
902 _send_timecode_update = true;
904 if (!dynamic_cast<MTC_Slave*>(_slave)) {
905 send_immediate_mmc (MIDI::MachineControlCommand (MIDI::MachineControl::cmdStop));
907 /* This (::non_realtime_stop()) gets called by main
908 process thread, which will lead to confusion
909 when calling AsyncMIDIPort::write().
911 Something must be done. XXX
913 send_mmc_locate (_transport_frame);
917 if ((ptw & PostTransportLocate) && get_record_enabled()) {
918 /* This is scheduled by realtime_stop(), which is also done
919 * when a slave requests /locate/ for an initial sync.
920 * We can't hold up the slave for long with a save() here,
921 * without breaking its initial sync cycle.
923 * save state only if there's no slave or if it's not yet locked.
925 if (!_slave || !_slave->locked()) {
926 DEBUG_TRACE (DEBUG::Transport, X_("Butler PTW: requests save\n"));
927 SaveSessionRequested (_current_snapshot_name);
932 /* always try to get rid of this */
934 remove_pending_capture_state ();
936 /* save the current state of things if appropriate */
938 if (did_record && !saved) {
939 SaveSessionRequested (_current_snapshot_name);
942 if (ptw & PostTransportStop) {
944 if (!Config->get_loop_is_mode()) {
949 PositionChanged (_transport_frame); /* EMIT SIGNAL */
950 DEBUG_TRACE (DEBUG::Transport, string_compose ("send TSC with speed = %1\n", _transport_speed));
951 TransportStateChange (); /* EMIT SIGNAL */
952 AutomationWatch::instance().transport_stop_automation_watches (_transport_frame);
954 /* and start it up again if relevant */
956 if ((ptw & PostTransportLocate) && !config.get_external_sync() && pending_locate_roll) {
957 request_transport_speed (1.0);
960 /* Even if we didn't do a pending locate roll this time, we don't want it hanging
961 around for next time.
963 pending_locate_roll = false;
967 Session::check_declick_out ()
969 bool locate_required = transport_sub_state & PendingLocate;
971 /* this is called after a process() iteration. if PendingDeclickOut was set,
972 it means that we were waiting to declick the output (which has just been
973 done) before maybe doing something else. this is where we do that "something else".
975 note: called from the audio thread.
978 if (transport_sub_state & PendingDeclickOut) {
980 if (locate_required) {
981 start_locate (pending_locate_frame, pending_locate_roll, pending_locate_flush);
982 transport_sub_state &= ~(PendingDeclickOut|PendingLocate);
984 if (!(transport_sub_state & StopPendingCapture)) {
985 stop_transport (pending_abort);
986 transport_sub_state &= ~(PendingDeclickOut|PendingLocate);
990 } else if (transport_sub_state & PendingLoopDeclickOut) {
991 /* Nothing else to do here; we've declicked, and the loop event will be along shortly */
992 transport_sub_state &= ~PendingLoopDeclickOut;
997 Session::unset_play_loop ()
1001 clear_events (SessionEvent::AutoLoop);
1002 clear_events (SessionEvent::AutoLoopDeclick);
1003 set_track_loop (false);
1006 if (Config->get_seamless_loop()) {
1007 /* likely need to flush track buffers: this will locate us to wherever we are */
1008 add_post_transport_work (PostTransportLocate);
1009 _butler->schedule_transport_work ();
1015 Session::set_track_loop (bool yn)
1017 Location* loc = _locations->auto_loop_location ();
1023 boost::shared_ptr<RouteList> rl = routes.reader ();
1025 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
1026 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
1027 if (tr && !tr->hidden()) {
1028 tr->set_loop (yn ? loc : 0);
1034 Session::set_play_loop (bool yn, double speed)
1036 /* Called from event-handling context */
1040 if (yn == play_loop || (actively_recording() && yn) || (loc = _locations->auto_loop_location()) == 0) {
1041 /* nothing to do, or can't change loop status while recording */
1045 if (yn && Config->get_seamless_loop() && synced_to_engine()) {
1046 warning << string_compose (
1047 _("Seamless looping cannot be supported while %1 is using JACK transport.\n"
1048 "Recommend changing the configured options"), PROGRAM_NAME)
1056 have_looped = false;
1060 unset_play_range ();
1062 if (Config->get_seamless_loop()) {
1063 if (!Config->get_loop_is_mode()) {
1064 /* set all tracks to use internal looping */
1065 set_track_loop (true);
1067 /* we will do this in the locate to the start OR when we hit the end
1068 * of the loop for the first time
1072 /* set all tracks to NOT use internal looping */
1073 set_track_loop (false);
1076 /* Put the delick and loop events in into the event list. The declick event will
1077 cause a de-clicking fade-out just before the end of the loop, and it will also result
1078 in a fade-in when the loop restarts. The AutoLoop event will peform the actual loop.
1083 auto_loop_declick_range (loc, dcp, dcl);
1084 merge_event (new SessionEvent (SessionEvent::AutoLoopDeclick, SessionEvent::Replace, dcp, dcl, 0.0f));
1085 merge_event (new SessionEvent (SessionEvent::AutoLoop, SessionEvent::Replace, loc->end(), loc->start(), 0.0f));
1087 /* if requested to roll, locate to start of loop and
1088 * roll but ONLY if we're not already rolling.
1090 args: positition, roll=true, flush=true, with_loop=false, force buffer refill if seamless looping
1093 if (Config->get_loop_is_mode()) {
1094 /* loop IS a transport mode: if already
1095 rolling, do not locate to loop start.
1097 if (!transport_rolling() && (speed != 0.0)) {
1098 start_locate (loc->start(), true, true, false, true);
1102 start_locate (loc->start(), true, true, false, true);
1112 DEBUG_TRACE (DEBUG::Transport, string_compose ("send TSC2 with speed = %1\n", _transport_speed));
1113 TransportStateChange ();
1116 Session::flush_all_inserts ()
1118 boost::shared_ptr<RouteList> r = routes.reader ();
1120 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
1121 (*i)->flush_processors ();
1126 Session::start_locate (framepos_t target_frame, bool with_roll, bool with_flush, bool for_loop_enabled, bool force)
1128 if (target_frame < 0) {
1129 error << _("Locate called for negative sample position - ignored") << endmsg;
1133 if (synced_to_engine()) {
1138 _slave->speed_and_position (sp, pos);
1140 if (target_frame != pos) {
1142 if (config.get_jack_time_master()) {
1143 /* actually locate now, since otherwise jack_timebase_callback
1144 will use the incorrect _transport_frame and report an old
1145 and incorrect time to Jack transport
1147 locate (target_frame, with_roll, with_flush, for_loop_enabled, force);
1150 /* tell JACK to change transport position, and we will
1151 follow along later in ::follow_slave()
1154 _engine.transport_locate (target_frame);
1156 if (sp != 1.0f && with_roll) {
1157 _engine.transport_start ();
1163 locate (target_frame, with_roll, with_flush, for_loop_enabled, force);
1168 Session::micro_locate (framecnt_t distance)
1170 boost::shared_ptr<RouteList> rl = routes.reader();
1171 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
1172 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
1173 if (tr && !tr->can_internal_playback_seek (distance)) {
1178 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
1179 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
1181 tr->internal_playback_seek (distance);
1185 _transport_frame += distance;
1189 /** @param with_mmc true to send a MMC locate command when the locate is done */
1191 Session::locate (framepos_t target_frame, bool with_roll, bool with_flush, bool for_loop_enabled, bool force, bool with_mmc)
1193 bool need_butler = false;
1195 /* Locates for seamless looping are fairly different from other
1196 * locates. They assume that the diskstream buffers for each track
1197 * already have the correct data in them, and thus there is no need to
1198 * actually tell the tracks to locate. What does need to be done,
1199 * though, is all the housekeeping that is associated with non-linear
1200 * changes in the value of _transport_frame.
1203 DEBUG_TRACE (DEBUG::Transport, string_compose ("rt-locate to %1, roll %2 flush %3 loop-enabled %4 force %5 mmc %6\n",
1204 target_frame, with_roll, with_flush, for_loop_enabled, force, with_mmc));
1206 if (!force && _transport_frame == target_frame && !loop_changing && !for_loop_enabled) {
1208 /* already at the desired position. Not forced to locate,
1209 the loop isn't changing, so unless we're told to
1210 start rolling also, there's nothing to do but
1211 tell the world where we are (again).
1215 set_transport_speed (1.0, 0, false);
1217 loop_changing = false;
1218 Located (); /* EMIT SIGNAL */
1222 if (_transport_speed && !(for_loop_enabled && Config->get_seamless_loop())) {
1223 /* Schedule a declick. We'll be called again when its done.
1224 We only do it this way for ordinary locates, not those
1225 due to **seamless** loops.
1228 if (!(transport_sub_state & PendingDeclickOut)) {
1229 transport_sub_state |= (PendingDeclickOut|PendingLocate);
1230 pending_locate_frame = target_frame;
1231 pending_locate_roll = with_roll;
1232 pending_locate_flush = with_flush;
1237 // Update Timecode time
1238 _transport_frame = target_frame;
1239 _last_roll_or_reversal_location = target_frame;
1240 timecode_time(_transport_frame, transmitting_timecode_time);
1242 /* do "stopped" stuff if:
1244 * we are rolling AND
1245 * no autoplay in effect AND
1246 * we're not going to keep rolling after the locate AND
1247 * !(playing a loop with JACK sync)
1251 bool transport_was_stopped = !transport_rolling();
1253 if (!transport_was_stopped && (!auto_play_legal || !config.get_auto_play()) && !with_roll && !(synced_to_engine() && play_loop) &&
1254 (!Profile->get_trx() || !(config.get_external_sync() && !synced_to_engine()))) {
1255 realtime_stop (false, true); // XXX paul - check if the 2nd arg is really correct
1256 transport_was_stopped = true;
1258 /* otherwise tell the world that we located */
1262 if (force || !for_loop_enabled || loop_changing) {
1264 PostTransportWork todo = PostTransportLocate;
1266 if (with_roll && transport_was_stopped) {
1267 todo = PostTransportWork (todo | PostTransportRoll);
1270 add_post_transport_work (todo);
1275 /* this is functionally what clear_clicks() does but with a tentative lock */
1277 Glib::Threads::RWLock::WriterLock clickm (click_lock, Glib::Threads::TRY_LOCK);
1279 if (clickm.locked()) {
1281 for (Clicks::iterator i = clicks.begin(); i != clicks.end(); ++i) {
1290 /* switch from input if we're going to roll */
1291 if (Config->get_monitoring_model() == HardwareMonitoring) {
1292 set_track_monitor_input_status (!config.get_auto_input());
1295 /* otherwise we're going to stop, so do the opposite */
1296 if (Config->get_monitoring_model() == HardwareMonitoring) {
1297 set_track_monitor_input_status (true);
1301 /* cancel looped playback if transport pos outside of loop range */
1304 Location* al = _locations->auto_loop_location();
1307 if (_transport_frame < al->start() || _transport_frame >= al->end()) {
1309 // located outside the loop: cancel looping directly, this is called from event handling context
1311 have_looped = false;
1313 if (!Config->get_loop_is_mode()) {
1314 set_play_loop (false, _transport_speed);
1316 if (Config->get_seamless_loop()) {
1317 /* this will make the non_realtime_locate() in the butler
1318 which then causes seek() in tracks actually do the right
1321 set_track_loop (false);
1325 } else if (_transport_frame == al->start()) {
1327 // located to start of loop - this is looping, basically
1331 if (_last_roll_location != al->start()) {
1332 /* didn't start at loop start - playback must have
1333 * started before loop since we've now hit the loop
1336 add_post_transport_work (PostTransportLocate);
1342 boost::shared_ptr<RouteList> rl = routes.reader();
1344 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
1345 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
1347 if (tr && tr->rec_enable_control()->get_value()) {
1348 // tell it we've looped, so it can deal with the record state
1349 tr->transport_looped (_transport_frame);
1354 TransportLooped(); // EMIT SIGNAL
1360 _butler->schedule_transport_work ();
1363 loop_changing = false;
1365 _send_timecode_update = true;
1368 send_mmc_locate (_transport_frame);
1371 _last_roll_location = _last_roll_or_reversal_location = _transport_frame;
1372 if (!synced_to_engine () || _transport_frame == _engine.transport_frame ()) {
1373 Located (); /* EMIT SIGNAL */
1377 /** Set the transport speed.
1378 * Called from the process thread.
1379 * @param speed New speed
1382 Session::set_transport_speed (double speed, framepos_t destination_frame, bool abort, bool clear_state, bool as_default)
1384 DEBUG_TRACE (DEBUG::Transport, string_compose ("@ %5 Set transport speed to %1, abort = %2 clear_state = %3, current = %4 as_default %6\n",
1385 speed, abort, clear_state, _transport_speed, _transport_frame, as_default));
1387 if (_transport_speed == speed) {
1388 if (as_default && speed == 0.0) { // => reset default transport speed. hacky or what?
1389 _default_transport_speed = 1.0;
1394 if (actively_recording() && speed != 1.0 && speed != 0.0) {
1395 /* no varispeed during recording */
1396 DEBUG_TRACE (DEBUG::Transport, string_compose ("No varispeed during recording cur_speed %1, frame %2\n",
1397 _transport_speed, _transport_frame));
1401 _target_transport_speed = fabs(speed);
1403 /* 8.0 max speed is somewhat arbitrary but based on guestimates regarding disk i/o capability
1404 and user needs. We really need CD-style "skip" playback for ffwd and rewind.
1408 speed = min (8.0, speed);
1409 } else if (speed < 0) {
1410 speed = max (-8.0, speed);
1413 if (transport_rolling() && speed == 0.0) {
1415 /* we are rolling and we want to stop */
1417 if (Config->get_monitoring_model() == HardwareMonitoring) {
1418 set_track_monitor_input_status (true);
1421 if (synced_to_engine ()) {
1423 /* do this here because our response to the slave won't
1426 _play_range = false;
1427 _count_in_once = false;
1430 _engine.transport_stop ();
1432 bool const auto_return_enabled = (!config.get_external_sync() && (Config->get_auto_return_target_list() || abort));
1434 if (!auto_return_enabled) {
1435 _requested_return_frame = destination_frame;
1438 stop_transport (abort);
1441 } else if (transport_stopped() && speed == 1.0) {
1443 _default_transport_speed = speed;
1445 /* we are stopped and we want to start rolling at speed 1 */
1447 if (Config->get_loop_is_mode() && play_loop) {
1449 Location *location = _locations->auto_loop_location();
1451 if (location != 0) {
1452 if (_transport_frame != location->start()) {
1454 if (Config->get_seamless_loop()) {
1455 /* force tracks to do their thing */
1456 set_track_loop (true);
1459 /* jump to start and then roll from there */
1461 request_locate (location->start(), true);
1467 if (Config->get_monitoring_model() == HardwareMonitoring && config.get_auto_input()) {
1468 set_track_monitor_input_status (false);
1471 if (synced_to_engine()) {
1472 _engine.transport_start ();
1473 _count_in_once = false;
1480 /* not zero, not 1.0 ... varispeed */
1482 if ((synced_to_engine()) && speed != 0.0 && speed != 1.0) {
1483 warning << string_compose (
1484 _("Global varispeed cannot be supported while %1 is connected to JACK transport control"),
1490 if (actively_recording()) {
1494 if (speed > 0.0 && _transport_frame == current_end_frame()) {
1498 if (speed < 0.0 && _transport_frame == 0) {
1504 /* if we are reversing relative to the current speed, or relative to the speed
1505 before the last stop, then we have to do extra work.
1508 PostTransportWork todo = PostTransportWork (0);
1510 if ((_transport_speed && speed * _transport_speed < 0.0) || (_last_transport_speed * speed < 0.0) || (_last_transport_speed == 0.0 && speed < 0.0)) {
1511 todo = PostTransportWork (todo | PostTransportReverse);
1512 _last_roll_or_reversal_location = _transport_frame;
1515 _last_transport_speed = _transport_speed;
1516 _transport_speed = speed;
1519 _default_transport_speed = speed;
1522 boost::shared_ptr<RouteList> rl = routes.reader();
1523 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
1524 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
1525 if (tr && tr->realtime_speed_change()) {
1526 todo = PostTransportWork (todo | PostTransportSpeed);
1531 add_post_transport_work (todo);
1532 _butler->schedule_transport_work ();
1535 DEBUG_TRACE (DEBUG::Transport, string_compose ("send TSC3 with speed = %1\n", _transport_speed));
1537 /* throttle signal emissions.
1538 * when slaved [_last]_transport_speed
1539 * usually changes every cycle (tiny amounts due to DLL).
1540 * Emitting a signal every cycle is overkill and unwarranted.
1542 * Using _last_transport_speed is not acceptable,
1543 * since it allows for large changes over a long period
1544 * of time. Hence we introduce a dedicated variable to keep track
1546 * The 0.2% dead-zone is somewhat arbitrary. Main use-case
1547 * for TransportStateChange() here is the ShuttleControl display.
1549 if (fabs (_signalled_varispeed - speed) > .002
1550 // still, signal hard changes to 1.0 and 0.0:
1551 || ( speed == 1.0 && _signalled_varispeed != 1.0)
1552 || ( speed == 0.0 && _signalled_varispeed != 0.0)
1555 TransportStateChange (); /* EMIT SIGNAL */
1556 _signalled_varispeed = speed;
1562 /** Stop the transport. */
1564 Session::stop_transport (bool abort, bool clear_state)
1566 _count_in_once = false;
1567 if (_transport_speed == 0.0f) {
1571 DEBUG_TRACE (DEBUG::Transport, string_compose ("stop_transport, declick required? %1\n", get_transport_declick_required()));
1573 if (!get_transport_declick_required()) {
1575 /* stop has not yet been scheduled */
1577 boost::shared_ptr<RouteList> rl = routes.reader();
1578 framepos_t stop_target = audible_frame();
1580 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
1581 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
1583 tr->prepare_to_stop (_transport_frame, stop_target);
1589 if (actively_recording() && /* we are recording */
1590 worst_input_latency() > current_block_size) { /* input latency exceeds block size, so simple 1 cycle delay before stop is not enough */
1592 /* we need to capture the audio that is still somewhere in the pipeline between
1593 wherever it was generated and the process callback. This means that even though
1594 the user (or something else) has asked us to stop, we have to roll
1595 past this point and then reset the playhead/transport location to
1596 the position at which the stop was requested.
1598 we still need playback to "stop" now, however, which is why we schedule
1602 DEBUG_TRACE (DEBUG::Transport, string_compose ("stop transport requested @ %1, scheduled for + %2 = %3, abort = %4\n",
1603 _transport_frame, _worst_input_latency,
1604 _transport_frame + _worst_input_latency,
1607 SessionEvent *ev = new SessionEvent (SessionEvent::StopOnce, SessionEvent::Replace,
1608 _transport_frame + _worst_input_latency,
1613 /* request a declick at the start of the next process cycle() so that playback ceases.
1614 It will remain silent until we actually stop (at the StopOnce event somewhere in
1615 the future). The extra flag (StopPendingCapture) is set to ensure that check_declick_out()
1616 does not stop the transport too early.
1618 new_bits = SubState (PendingDeclickOut|StopPendingCapture);
1622 /* Not recording, schedule a declick in the next process() cycle and then stop at its end */
1624 new_bits = PendingDeclickOut;
1625 DEBUG_TRACE (DEBUG::Transport, string_compose ("stop scheduled for next process cycle @ %1\n", _transport_frame));
1628 /* we'll be called again after the declick */
1629 transport_sub_state = SubState (transport_sub_state|new_bits);
1630 pending_abort = abort;
1636 DEBUG_TRACE (DEBUG::Transport, "time to actually stop\n");
1638 /* declick was scheduled, but we've been called again, which means it is really time to stop
1640 XXX: we should probably split this off into its own method and call it explicitly.
1643 realtime_stop (abort, clear_state);
1644 _butler->schedule_transport_work ();
1648 /** Called from the process thread */
1650 Session::start_transport ()
1652 DEBUG_TRACE (DEBUG::Transport, "start_transport\n");
1654 _last_roll_location = _transport_frame;
1655 _last_roll_or_reversal_location = _transport_frame;
1657 have_looped = false;
1659 /* if record status is Enabled, move it to Recording. if its
1660 already Recording, move it to Disabled.
1663 switch (record_status()) {
1665 if (!config.get_punch_in() && !preroll_record_punch_enabled()) {
1672 disable_record (false);
1680 transport_sub_state |= PendingDeclickIn;
1682 _transport_speed = _default_transport_speed;
1683 _target_transport_speed = _transport_speed;
1685 boost::shared_ptr<RouteList> rl = routes.reader();
1686 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
1687 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
1689 tr->realtime_speed_change ();
1693 if (!_engine.freewheeling()) {
1694 Timecode::Time time;
1695 timecode_time_subframes (_transport_frame, time);
1696 if (!dynamic_cast<MTC_Slave*>(_slave)) {
1697 send_immediate_mmc (MIDI::MachineControlCommand (MIDI::MachineControl::cmdDeferredPlay));
1700 if (actively_recording() && click_data && (config.get_count_in () || _count_in_once)) {
1701 _count_in_once = false;
1702 /* calculate count-in duration (in audio samples)
1703 * - use [fixed] tempo/meter at _transport_frame
1704 * - calc duration of 1 bar + time-to-beat before or at transport_frame
1706 const Tempo& tempo = _tempo_map->tempo_at_frame (_transport_frame);
1707 const Meter& meter = _tempo_map->meter_at_frame (_transport_frame);
1709 const double num = meter.divisions_per_bar ();
1710 const double den = meter.note_divisor ();
1711 const double barbeat = _tempo_map->exact_qn_at_frame (_transport_frame, 0) * den / (4. * num);
1712 const double bar_fract = fmod (barbeat, 1.0); // fraction of bar elapsed.
1714 _count_in_samples = meter.frames_per_bar (tempo, _current_frame_rate);
1716 double dt = _count_in_samples / num;
1717 if (bar_fract == 0) {
1718 /* at bar boundary, count-in 2 bars before start. */
1719 _count_in_samples *= 2;
1721 /* beats left after full bar until roll position */
1722 _count_in_samples *= 1. + bar_fract;
1726 framepos_t cf = _transport_frame - _count_in_samples;
1727 while (cf < _transport_frame) {
1728 add_click (cf - _worst_track_latency, clickbeat == 0);
1730 clickbeat = fmod (clickbeat + 1, num);
1735 DEBUG_TRACE (DEBUG::Transport, string_compose ("send TSC4 with speed = %1\n", _transport_speed));
1736 TransportStateChange (); /* EMIT SIGNAL */
1739 /** Do any transport work in the audio thread that needs to be done after the
1740 * transport thread is finished. Audio thread, realtime safe.
1743 Session::post_transport ()
1745 PostTransportWork ptw = post_transport_work ();
1747 if (ptw & PostTransportAudition) {
1748 if (auditioner && auditioner->auditioning()) {
1749 process_function = &Session::process_audition;
1751 process_function = &Session::process_with_events;
1755 if (ptw & PostTransportStop) {
1757 transport_sub_state = 0;
1760 if (ptw & PostTransportLocate) {
1762 if (((!config.get_external_sync() && (auto_play_legal && config.get_auto_play())) && !_exporting) || (ptw & PostTransportRoll)) {
1763 _count_in_once = false;
1766 transport_sub_state = 0;
1771 /* XXX is this really safe? shouldn't we just be unsetting the bits that we actually
1774 set_post_transport_work (PostTransportWork (0));
1778 Session::reset_rf_scale (framecnt_t motion)
1780 cumulative_rf_motion += motion;
1782 if (cumulative_rf_motion < 4 * _current_frame_rate) {
1784 } else if (cumulative_rf_motion < 8 * _current_frame_rate) {
1786 } else if (cumulative_rf_motion < 16 * _current_frame_rate) {
1798 Session::mtc_status_changed (bool yn)
1800 g_atomic_int_set (&_mtc_active, yn);
1801 MTCSyncStateChanged( yn );
1805 Session::ltc_status_changed (bool yn)
1807 g_atomic_int_set (&_ltc_active, yn);
1808 LTCSyncStateChanged( yn );
1812 Session::use_sync_source (Slave* new_slave)
1814 /* Runs in process() context */
1816 bool non_rt_required = false;
1818 /* XXX this deletion is problematic because we're in RT context */
1823 MTC_Slave* mtc_slave = dynamic_cast<MTC_Slave*>(_slave);
1825 mtc_slave->ActiveChanged.connect_same_thread (mtc_status_connection, boost::bind (&Session::mtc_status_changed, this, _1));
1826 MTCSyncStateChanged(mtc_slave->locked() );
1828 if (g_atomic_int_get (&_mtc_active) ){
1829 g_atomic_int_set (&_mtc_active, 0);
1830 MTCSyncStateChanged( false );
1832 mtc_status_connection.disconnect ();
1835 LTC_Slave* ltc_slave = dynamic_cast<LTC_Slave*> (_slave);
1837 ltc_slave->ActiveChanged.connect_same_thread (ltc_status_connection, boost::bind (&Session::ltc_status_changed, this, _1));
1838 LTCSyncStateChanged (ltc_slave->locked() );
1840 if (g_atomic_int_get (&_ltc_active) ){
1841 g_atomic_int_set (&_ltc_active, 0);
1842 LTCSyncStateChanged( false );
1844 ltc_status_connection.disconnect ();
1847 DEBUG_TRACE (DEBUG::Slave, string_compose ("set new slave to %1\n", _slave));
1849 // need to queue this for next process() cycle
1850 _send_timecode_update = true;
1852 boost::shared_ptr<RouteList> rl = routes.reader();
1853 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
1854 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
1855 if (tr && !tr->hidden()) {
1856 if (tr->realtime_speed_change()) {
1857 non_rt_required = true;
1859 tr->set_slaved (_slave != 0);
1863 if (non_rt_required) {
1864 add_post_transport_work (PostTransportSpeed);
1865 _butler->schedule_transport_work ();
1872 Session::drop_sync_source ()
1874 request_sync_source (0);
1878 Session::switch_to_sync_source (SyncSource src)
1882 DEBUG_TRACE (DEBUG::Slave, string_compose ("Setting up sync source %1\n", enum_2_string (src)));
1886 if (_slave && dynamic_cast<MTC_Slave*>(_slave)) {
1891 new_slave = new MTC_Slave (*this, *_midi_ports->mtc_input_port());
1894 catch (failed_constructor& err) {
1900 if (_slave && dynamic_cast<LTC_Slave*>(_slave)) {
1905 new_slave = new LTC_Slave (*this);
1908 catch (failed_constructor& err) {
1915 if (_slave && dynamic_cast<MIDIClock_Slave*>(_slave)) {
1920 new_slave = new MIDIClock_Slave (*this, *_midi_ports->midi_clock_input_port(), 24);
1923 catch (failed_constructor& err) {
1929 if (_slave && dynamic_cast<Engine_Slave*>(_slave)) {
1933 if (config.get_video_pullup() != 0.0f) {
1937 new_slave = new Engine_Slave (*AudioEngine::instance());
1945 request_sync_source (new_slave);
1949 Session::unset_play_range ()
1951 _play_range = false;
1952 _clear_event_type (SessionEvent::RangeStop);
1953 _clear_event_type (SessionEvent::RangeLocate);
1957 Session::set_play_range (list<AudioRange>& range, bool leave_rolling)
1961 /* Called from event-processing context */
1963 unset_play_range ();
1965 if (range.empty()) {
1966 /* _play_range set to false in unset_play_range()
1968 if (!leave_rolling) {
1969 /* stop transport */
1970 SessionEvent* ev = new SessionEvent (SessionEvent::SetTransportSpeed, SessionEvent::Add, SessionEvent::Immediate, 0, 0.0f, false);
1978 /* cancel loop play */
1981 list<AudioRange>::size_type sz = range.size();
1985 list<AudioRange>::iterator i = range.begin();
1986 list<AudioRange>::iterator next;
1988 while (i != range.end()) {
1993 /* locating/stopping is subject to delays for declicking.
1996 framepos_t requested_frame = i->end;
1998 if (requested_frame > current_block_size) {
1999 requested_frame -= current_block_size;
2001 requested_frame = 0;
2004 if (next == range.end()) {
2005 ev = new SessionEvent (SessionEvent::RangeStop, SessionEvent::Add, requested_frame, 0, 0.0f);
2007 ev = new SessionEvent (SessionEvent::RangeLocate, SessionEvent::Add, requested_frame, (*next).start, 0.0f);
2015 } else if (sz == 1) {
2017 ev = new SessionEvent (SessionEvent::RangeStop, SessionEvent::Add, range.front().end, 0, 0.0f);
2022 /* save range so we can do auto-return etc. */
2024 current_audio_range = range;
2026 /* now start rolling at the right place */
2028 ev = new SessionEvent (SessionEvent::LocateRoll, SessionEvent::Add, SessionEvent::Immediate, range.front().start, 0.0f, false);
2031 DEBUG_TRACE (DEBUG::Transport, string_compose ("send TSC5 with speed = %1\n", _transport_speed));
2032 TransportStateChange ();
2036 Session::request_bounded_roll (framepos_t start, framepos_t end)
2038 AudioRange ar (start, end, 0);
2039 list<AudioRange> lar;
2042 request_play_range (&lar, true);
2046 Session::set_requested_return_frame (framepos_t return_to)
2048 _requested_return_frame = return_to;
2052 Session::request_roll_at_and_return (framepos_t start, framepos_t return_to)
2054 SessionEvent *ev = new SessionEvent (SessionEvent::LocateRollLocate, SessionEvent::Add, SessionEvent::Immediate, return_to, 1.0);
2055 ev->target2_frame = start;
2060 Session::engine_halted ()
2064 /* there will be no more calls to process(), so
2065 we'd better clean up for ourselves, right now.
2067 but first, make sure the butler is out of
2075 realtime_stop (false, true);
2076 non_realtime_stop (false, 0, ignored);
2077 transport_sub_state = 0;
2079 DEBUG_TRACE (DEBUG::Transport, string_compose ("send TSC6 with speed = %1\n", _transport_speed));
2080 TransportStateChange (); /* EMIT SIGNAL */
2085 Session::xrun_recovery ()
2089 Xrun (_transport_frame); /* EMIT SIGNAL */
2091 if (Config->get_stop_recording_on_xrun() && actively_recording()) {
2093 /* it didn't actually halt, but we need
2094 to handle things in the same way.
2102 Session::route_processors_changed (RouteProcessorChange c)
2104 if (g_atomic_int_get (&_ignore_route_processor_changes) > 0) {
2108 if (c.type == RouteProcessorChange::MeterPointChange) {
2113 if (c.type == RouteProcessorChange::RealTimeChange) {
2118 update_latency_compensation ();
2125 Session::allow_auto_play (bool yn)
2127 auto_play_legal = yn;
2131 Session::maybe_stop (framepos_t limit)
2133 if ((_transport_speed > 0.0f && _transport_frame >= limit) || (_transport_speed < 0.0f && _transport_frame == 0)) {
2134 if (synced_to_engine () && config.get_jack_time_master ()) {
2135 _engine.transport_stop ();
2136 } else if (!synced_to_engine ()) {
2145 Session::send_mmc_locate (framepos_t t)
2151 if (!_engine.freewheeling()) {
2152 Timecode::Time time;
2153 timecode_time_subframes (t, time);
2154 send_immediate_mmc (MIDI::MachineControlCommand (time));
2158 /** Ask the transport to not send timecode until further notice. The suspension
2159 * will come into effect some finite time after this call, and timecode_transmission_suspended()
2160 * should be checked by the caller to find out when.
2163 Session::request_suspend_timecode_transmission ()
2165 SessionEvent* ev = new SessionEvent (SessionEvent::SetTimecodeTransmission, SessionEvent::Add, SessionEvent::Immediate, 0, 0, false);
2170 Session::request_resume_timecode_transmission ()
2172 SessionEvent* ev = new SessionEvent (SessionEvent::SetTimecodeTransmission, SessionEvent::Add, SessionEvent::Immediate, 0, 0, true);
2177 Session::timecode_transmission_suspended () const
2179 return g_atomic_int_get (&_suspend_timecode_transmission) == 1;