2 Copyright (C) 1999-2003 Paul Davis
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation; either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 #include "libardour-config.h"
29 #include "pbd/error.h"
30 #include "pbd/enumwriter.h"
31 #include "pbd/pthread_utils.h"
32 #include "pbd/memento_command.h"
33 #include "pbd/stacktrace.h"
35 #include "midi++/mmc.h"
36 #include "midi++/port.h"
38 #include "ardour/audioengine.h"
39 #include "ardour/auditioner.h"
40 #include "ardour/butler.h"
41 #include "ardour/click.h"
42 #include "ardour/debug.h"
43 #include "ardour/location.h"
44 #include "ardour/profile.h"
45 #include "ardour/scene_changer.h"
46 #include "ardour/session.h"
47 #include "ardour/slave.h"
48 #include "ardour/operations.h"
53 using namespace ARDOUR;
57 Session::add_post_transport_work (PostTransportWork ptw)
59 PostTransportWork oldval;
60 PostTransportWork newval;
64 oldval = (PostTransportWork) g_atomic_int_get (&_post_transport_work);
65 newval = PostTransportWork (oldval | ptw);
66 if (g_atomic_int_compare_and_exchange (&_post_transport_work, oldval, newval)) {
72 error << "Could not set post transport work! Crazy thread madness, call the programmers" << endmsg;
76 Session::request_input_change_handling ()
78 if (!(_state_of_the_state & (InitialConnecting|Deletion))) {
79 SessionEvent* ev = new SessionEvent (SessionEvent::InputConfigurationChange, SessionEvent::Add, SessionEvent::Immediate, 0, 0.0);
85 Session::request_sync_source (Slave* new_slave)
87 SessionEvent* ev = new SessionEvent (SessionEvent::SetSyncSource, SessionEvent::Add, SessionEvent::Immediate, 0, 0.0);
90 seamless = Config->get_seamless_loop ();
92 if (dynamic_cast<Engine_Slave*>(new_slave)) {
93 /* JACK cannot support seamless looping at present */
94 Config->set_seamless_loop (false);
96 /* reset to whatever the value was before we last switched slaves */
97 Config->set_seamless_loop (_was_seamless);
100 /* save value of seamless from before the switch */
101 _was_seamless = seamless;
103 ev->slave = new_slave;
104 DEBUG_TRACE (DEBUG::Slave, "sent request for new slave\n");
109 Session::request_transport_speed (double speed, bool as_default)
111 SessionEvent* ev = new SessionEvent (SessionEvent::SetTransportSpeed, SessionEvent::Add, SessionEvent::Immediate, 0, speed);
112 ev->third_yes_or_no = true; // as_default
113 DEBUG_TRACE (DEBUG::Transport, string_compose ("Request transport speed = %1 as default = %2\n", speed, as_default));
117 /** Request a new transport speed, but if the speed parameter is exactly zero then use
118 * a very small +ve value to prevent the transport actually stopping. This method should
119 * be used by callers who are varying transport speed but don't ever want to stop it.
122 Session::request_transport_speed_nonzero (double speed, bool as_default)
128 request_transport_speed (speed, as_default);
132 Session::request_track_speed (Track* tr, double speed)
134 SessionEvent* ev = new SessionEvent (SessionEvent::SetTrackSpeed, SessionEvent::Add, SessionEvent::Immediate, 0, speed);
140 Session::request_stop (bool abort, bool clear_state)
142 SessionEvent* ev = new SessionEvent (SessionEvent::SetTransportSpeed, SessionEvent::Add, SessionEvent::Immediate, audible_frame(), 0.0, abort, clear_state);
143 DEBUG_TRACE (DEBUG::Transport, string_compose ("Request transport stop, audible %3 transport %4 abort = %1, clear state = %2\n", abort, clear_state, audible_frame(), _transport_frame));
148 Session::request_locate (framepos_t target_frame, bool with_roll)
150 SessionEvent *ev = new SessionEvent (with_roll ? SessionEvent::LocateRoll : SessionEvent::Locate, SessionEvent::Add, SessionEvent::Immediate, target_frame, 0, false);
151 DEBUG_TRACE (DEBUG::Transport, string_compose ("Request locate to %1\n", target_frame));
156 Session::force_locate (framepos_t target_frame, bool with_roll)
158 SessionEvent *ev = new SessionEvent (with_roll ? SessionEvent::LocateRoll : SessionEvent::Locate, SessionEvent::Add, SessionEvent::Immediate, target_frame, 0, true);
159 DEBUG_TRACE (DEBUG::Transport, string_compose ("Request forced locate to %1\n", target_frame));
164 Session::request_play_loop (bool yn, bool change_transport_roll)
167 Location *location = _locations->auto_loop_location();
170 if (location == 0 && yn) {
171 error << _("Cannot loop - no loop range defined")
176 if (change_transport_roll) {
177 if (transport_rolling()) {
178 /* start looping at current speed */
179 target_speed = transport_speed ();
181 /* currently stopped */
183 /* start looping at normal speed */
190 /* leave the speed alone */
191 target_speed = transport_speed ();
194 ev = new SessionEvent (SessionEvent::SetLoop, SessionEvent::Add, SessionEvent::Immediate, 0, target_speed, yn);
195 DEBUG_TRACE (DEBUG::Transport, string_compose ("Request set loop = %1, change roll state ? %2\n", yn, change_transport_roll));
199 if (!change_transport_roll) {
200 if (!transport_rolling()) {
201 /* we're not changing transport state, but we do want
202 to set up position for the new loop. Don't
203 do this if we're rolling already.
205 request_locate (location->start(), false);
209 if (!change_transport_roll && Config->get_seamless_loop() && transport_rolling()) {
210 // request an immediate locate to refresh the tracks
211 // after disabling looping
212 request_locate (_transport_frame-1, false);
218 Session::request_play_range (list<AudioRange>* range, bool leave_rolling)
220 SessionEvent* ev = new SessionEvent (SessionEvent::SetPlayAudioRange, SessionEvent::Add, SessionEvent::Immediate, 0, (leave_rolling ? 1.0 : 0.0));
222 ev->audio_range = *range;
224 ev->audio_range.clear ();
226 DEBUG_TRACE (DEBUG::Transport, string_compose ("Request play range, leave rolling ? %1\n", leave_rolling));
231 Session::request_cancel_play_range ()
233 SessionEvent* ev = new SessionEvent (SessionEvent::CancelPlayAudioRange, SessionEvent::Add, SessionEvent::Immediate, 0, 0);
239 Session::realtime_stop (bool abort, bool clear_state)
241 DEBUG_TRACE (DEBUG::Transport, string_compose ("realtime stop @ %1\n", _transport_frame));
242 PostTransportWork todo = PostTransportWork (0);
244 /* assume that when we start, we'll be moving forwards */
246 if (_transport_speed < 0.0f) {
247 todo = (PostTransportWork (todo | PostTransportStop | PostTransportReverse));
248 _default_transport_speed = 1.0;
250 todo = PostTransportWork (todo | PostTransportStop);
255 boost::shared_ptr<RouteList> r = routes.reader ();
257 for (RouteList::iterator i = r->begin (); i != r->end(); ++i) {
258 (*i)->realtime_handle_transport_stopped ();
261 DEBUG_TRACE (DEBUG::Transport, string_compose ("stop complete, auto-return scheduled for return to %1\n", _requested_return_frame));
263 /* the duration change is not guaranteed to have happened, but is likely */
265 todo = PostTransportWork (todo | PostTransportDuration);
268 todo = PostTransportWork (todo | PostTransportAbort);
272 todo = PostTransportWork (todo | PostTransportClearSubstate);
276 add_post_transport_work (todo);
279 _clear_event_type (SessionEvent::StopOnce);
280 _clear_event_type (SessionEvent::RangeStop);
281 _clear_event_type (SessionEvent::RangeLocate);
283 /* if we're going to clear loop state, then force disabling record BUT only if we're not doing latched rec-enable */
284 disable_record (true, (!Config->get_latched_record_enable() && clear_state));
286 if (clear_state && !Config->get_loop_is_mode()) {
290 reset_slave_state ();
292 _transport_speed = 0;
293 _target_transport_speed = 0;
295 g_atomic_int_set (&_playback_load, 100);
296 g_atomic_int_set (&_capture_load, 100);
298 if (config.get_use_video_sync()) {
299 waiting_for_sync_offset = true;
302 transport_sub_state = 0;
306 Session::realtime_locate ()
308 boost::shared_ptr<RouteList> r = routes.reader ();
309 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
310 (*i)->realtime_locate ();
315 Session::butler_transport_work ()
317 /* Note: this function executes in the butler thread context */
321 PostTransportWork ptw;
322 boost::shared_ptr<RouteList> r = routes.reader ();
325 int on_entry = g_atomic_int_get (&_butler->should_do_transport_work);
327 ptw = post_transport_work();
329 DEBUG_TRACE (DEBUG::Transport, string_compose ("Butler transport work, todo = %1 at %2\n", enum_2_string (ptw), (before = g_get_monotonic_time())));
332 if (ptw & PostTransportLocate) {
334 if (get_play_loop() && !Config->get_seamless_loop()) {
336 DEBUG_TRACE (DEBUG::Butler, "flush loop recording fragment to disk\n");
338 /* this locate might be happening while we are
341 * Non-seamless looping will require a locate (below) that
342 * will reset capture buffers and throw away data.
344 * Rather than first find all tracks and see if they
345 * have outstanding data, just do a flush anyway. It
346 * may be cheaper this way anyway, and is certainly
350 bool more_disk_io_to_do = false;
354 more_disk_io_to_do = _butler->flush_tracks_to_disk_after_locate (r, errors);
360 if (more_disk_io_to_do) {
369 if (ptw & PostTransportAdjustPlaybackBuffering) {
370 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
371 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
373 tr->adjust_playback_buffering ();
374 /* and refill those buffers ... */
376 (*i)->non_realtime_locate (_transport_frame);
381 if (ptw & PostTransportAdjustCaptureBuffering) {
382 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
383 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
385 tr->adjust_capture_buffering ();
390 if (ptw & PostTransportCurveRealloc) {
391 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
392 (*i)->curve_reallocate();
396 if (ptw & PostTransportInputChange) {
397 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
398 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
400 tr->non_realtime_input_change ();
405 if (ptw & PostTransportSpeed) {
406 non_realtime_set_speed ();
409 if (ptw & PostTransportReverse) {
412 cumulative_rf_motion = 0;
415 /* don't seek if locate will take care of that in non_realtime_stop() */
417 if (!(ptw & PostTransportLocate)) {
419 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
420 (*i)->non_realtime_locate (_transport_frame);
422 if (on_entry != g_atomic_int_get (&_butler->should_do_transport_work)) {
423 /* new request, stop seeking, and start again */
424 g_atomic_int_dec_and_test (&_butler->should_do_transport_work);
431 if (ptw & PostTransportLocate) {
432 DEBUG_TRACE (DEBUG::Transport, "nonrealtime locate invoked from BTW\n");
433 non_realtime_locate ();
436 if (ptw & PostTransportStop) {
437 non_realtime_stop (ptw & PostTransportAbort, on_entry, finished);
439 g_atomic_int_dec_and_test (&_butler->should_do_transport_work);
444 if (ptw & PostTransportOverWrite) {
445 non_realtime_overwrite (on_entry, finished);
447 g_atomic_int_dec_and_test (&_butler->should_do_transport_work);
452 if (ptw & PostTransportAudition) {
453 non_realtime_set_audition ();
456 g_atomic_int_dec_and_test (&_butler->should_do_transport_work);
458 DEBUG_TRACE (DEBUG::Transport, string_compose (X_("Butler transport work all done after %1 usecs\n"), g_get_monotonic_time() - before));
459 DEBUG_TRACE (DEBUG::Transport, X_(string_compose ("Frame %1\n", _transport_frame)));
463 Session::non_realtime_set_speed ()
465 boost::shared_ptr<RouteList> rl = routes.reader();
466 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
467 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
469 tr->non_realtime_set_speed ();
475 Session::non_realtime_overwrite (int on_entry, bool& finished)
477 boost::shared_ptr<RouteList> rl = routes.reader();
478 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
479 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
480 if (tr && tr->pending_overwrite ()) {
481 tr->overwrite_existing_buffers ();
483 if (on_entry != g_atomic_int_get (&_butler->should_do_transport_work)) {
492 Session::non_realtime_locate ()
494 DEBUG_TRACE (DEBUG::Transport, string_compose ("locate tracks to %1\n", _transport_frame));
496 if (Config->get_loop_is_mode() && get_play_loop()) {
498 Location *loc = _locations->auto_loop_location();
500 if (!loc || (_transport_frame < loc->start() || _transport_frame >= loc->end())) {
501 /* jumped out of loop range: stop tracks from looping,
502 but leave loop (mode) enabled.
504 set_track_loop (false);
506 } else if (loc && Config->get_seamless_loop() &&
507 ((loc->start() <= _transport_frame) ||
508 (loc->end() > _transport_frame) ) ) {
510 /* jumping to start of loop. This might have been done before but it is
511 * idempotent and cheap. Doing it here ensures that when we start playback
512 * outside the loop we still flip tracks into the magic seamless mode
515 set_track_loop (true);
518 set_track_loop (false);
523 /* no more looping .. should have been noticed elsewhere */
527 boost::shared_ptr<RouteList> rl = routes.reader();
528 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
529 (*i)->non_realtime_locate (_transport_frame);
532 _scene_changer->locate (_transport_frame);
534 /* XXX: it would be nice to generate the new clicks here (in the non-RT thread)
535 rather than clearing them so that the RT thread has to spend time constructing
536 them (in Session::click).
541 #ifdef USE_TRACKS_CODE_FEATURES
543 Session::select_playhead_priority_target (framepos_t& jump_to)
547 AutoReturnTarget autoreturn = Config->get_auto_return_target_list ();
553 if (Profile->get_trx() && transport_rolling() ) {
554 // We're playing, so do nothing.
555 // Next stop will put us where we need to be.
559 /* Note that the order of checking each AutoReturnTarget flag defines
560 the priority each flag.
562 Ardour/Mixbus: Last Locate
567 Tracks: Range Selection
573 if (autoreturn & RangeSelectionStart) {
574 if (!_range_selection.empty()) {
575 jump_to = _range_selection.from;
577 if (transport_rolling ()) {
578 /* Range selection no longer exists, but we're playing,
579 so do nothing. Next stop will put us where
587 if (jump_to < 0 && (autoreturn & Loop) && get_play_loop()) {
588 /* don't try to handle loop play when synced to JACK */
590 if (!synced_to_engine()) {
591 Location *location = _locations->auto_loop_location();
594 jump_to = location->start();
596 if (Config->get_seamless_loop()) {
597 /* need to get track buffers reloaded */
598 set_track_loop (true);
604 if (jump_to < 0 && (autoreturn & RegionSelectionStart)) {
605 if (!_object_selection.empty()) {
606 jump_to = _object_selection.from;
610 if (jump_to < 0 && (autoreturn & LastLocate)) {
611 jump_to = _last_roll_location;
619 Session::select_playhead_priority_target (framepos_t& jump_to)
621 if (!config.get_auto_return()) {
625 jump_to = _last_roll_location;
632 Session::follow_playhead_priority ()
636 if (select_playhead_priority_target (target)) {
637 request_locate (target);
642 Session::non_realtime_stop (bool abort, int on_entry, bool& finished)
648 PostTransportWork ptw = post_transport_work();
653 boost::shared_ptr<RouteList> rl = routes.reader();
654 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
655 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
656 if (tr && tr->get_captured_frames () != 0) {
662 /* stop and locate are merged here because they share a lot of common stuff */
665 now = localtime (&xnow);
668 auditioner->cancel_audition ();
671 cumulative_rf_motion = 0;
675 begin_reversible_command (Operations::capture);
676 _have_captured = true;
679 DEBUG_TRACE (DEBUG::Transport, X_("Butler PTW: DS stop\n"));
681 if (abort && did_record) {
682 /* no reason to save the session file when we remove sources
684 _state_of_the_state = StateOfTheState (_state_of_the_state|InCleanup);
687 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
688 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
690 tr->transport_stopped_wallclock (*now, xnow, abort);
694 if (abort && did_record) {
695 _state_of_the_state = StateOfTheState (_state_of_the_state & ~InCleanup);
698 boost::shared_ptr<RouteList> r = routes.reader ();
700 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
701 if (!(*i)->is_auditioner()) {
702 (*i)->set_pending_declick (0);
707 commit_reversible_command ();
708 /* increase take name */
709 if (config.get_track_name_take () && !config.get_take_name ().empty()) {
710 string newname = config.get_take_name();
711 config.set_take_name(bump_name_number (newname));
715 if (_engine.running()) {
716 PostTransportWork ptw = post_transport_work ();
717 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
718 (*i)->nonrealtime_handle_transport_stopped (abort, (ptw & PostTransportLocate), (!(ptw & PostTransportLocate) || pending_locate_flush));
720 update_latency_compensation ();
723 bool const auto_return_enabled = (!config.get_external_sync() && (Config->get_auto_return_target_list() || abort));
725 if (auto_return_enabled ||
726 (ptw & PostTransportLocate) ||
727 (_requested_return_frame >= 0) ||
728 synced_to_engine()) {
730 if (pending_locate_flush) {
731 flush_all_inserts ();
734 if ((auto_return_enabled || synced_to_engine() || _requested_return_frame >= 0) &&
735 !(ptw & PostTransportLocate)) {
737 /* no explicit locate queued */
739 bool do_locate = false;
741 if (_requested_return_frame >= 0) {
743 /* explicit return request pre-queued in event list. overrides everything else */
745 _transport_frame = _requested_return_frame;
751 if (select_playhead_priority_target (jump_to)) {
753 _transport_frame = jump_to;
758 _transport_frame = _last_roll_location;
763 _requested_return_frame = -1;
766 _engine.transport_locate (_transport_frame);
774 /* do this before seeking, because otherwise the tracks will do the wrong thing in seamless loop mode.
777 if (ptw & PostTransportClearSubstate) {
779 if (!Config->get_loop_is_mode()) {
784 /* this for() block can be put inside the previous if() and has the effect of ... ??? what */
786 DEBUG_TRACE (DEBUG::Transport, X_("Butler PTW: locate\n"));
787 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
788 DEBUG_TRACE (DEBUG::Transport, string_compose ("Butler PTW: locate on %1\n", (*i)->name()));
789 (*i)->non_realtime_locate (_transport_frame);
791 if (on_entry != g_atomic_int_get (&_butler->should_do_transport_work)) {
793 /* we will be back */
800 /* don't bother with this stuff if we're disconnected from the engine,
801 because there will be no process callbacks to deliver stuff from
804 if (_engine.connected() && !_engine.freewheeling()) {
805 // need to queue this in the next RT cycle
806 _send_timecode_update = true;
808 if (!dynamic_cast<MTC_Slave*>(_slave)) {
809 send_immediate_mmc (MIDI::MachineControlCommand (MIDI::MachineControl::cmdStop));
811 /* This (::non_realtime_stop()) gets called by main
812 process thread, which will lead to confusion
813 when calling AsyncMIDIPort::write().
815 Something must be done. XXX
817 send_mmc_locate (_transport_frame);
821 if ((ptw & PostTransportLocate) && get_record_enabled()) {
822 /* This is scheduled by realtime_stop(), which is also done
823 * when a slave requests /locate/ for an initial sync.
824 * We can't hold up the slave for long with a save() here,
825 * without breaking its initial sync cycle.
827 * save state only if there's no slave or if it's not yet locked.
829 if (!_slave || !_slave->locked()) {
830 DEBUG_TRACE (DEBUG::Transport, X_("Butler PTW: requests save\n"));
831 SaveSessionRequested (_current_snapshot_name);
836 /* always try to get rid of this */
838 remove_pending_capture_state ();
840 /* save the current state of things if appropriate */
842 if (did_record && !saved) {
843 SaveSessionRequested (_current_snapshot_name);
846 if (ptw & PostTransportStop) {
848 if (!Config->get_loop_is_mode()) {
853 PositionChanged (_transport_frame); /* EMIT SIGNAL */
854 DEBUG_TRACE (DEBUG::Transport, string_compose ("send TSC with speed = %1\n", _transport_speed));
855 TransportStateChange (); /* EMIT SIGNAL */
857 /* and start it up again if relevant */
859 if ((ptw & PostTransportLocate) && !config.get_external_sync() && pending_locate_roll) {
860 request_transport_speed (1.0);
863 /* Even if we didn't do a pending locate roll this time, we don't want it hanging
864 around for next time.
866 pending_locate_roll = false;
870 Session::check_declick_out ()
872 bool locate_required = transport_sub_state & PendingLocate;
874 /* this is called after a process() iteration. if PendingDeclickOut was set,
875 it means that we were waiting to declick the output (which has just been
876 done) before maybe doing something else. this is where we do that "something else".
878 note: called from the audio thread.
881 if (transport_sub_state & PendingDeclickOut) {
883 if (locate_required) {
884 start_locate (pending_locate_frame, pending_locate_roll, pending_locate_flush);
885 transport_sub_state &= ~(PendingDeclickOut|PendingLocate);
887 if (!(transport_sub_state & StopPendingCapture)) {
888 stop_transport (pending_abort);
889 transport_sub_state &= ~(PendingDeclickOut|PendingLocate);
893 } else if (transport_sub_state & PendingLoopDeclickOut) {
894 /* Nothing else to do here; we've declicked, and the loop event will be along shortly */
895 transport_sub_state &= ~PendingLoopDeclickOut;
900 Session::unset_play_loop ()
904 clear_events (SessionEvent::AutoLoop);
905 clear_events (SessionEvent::AutoLoopDeclick);
906 set_track_loop (false);
909 if (Config->get_seamless_loop()) {
910 /* likely need to flush track buffers: this will locate us to wherever we are */
911 add_post_transport_work (PostTransportLocate);
912 _butler->schedule_transport_work ();
918 Session::set_track_loop (bool yn)
920 Location* loc = _locations->auto_loop_location ();
926 boost::shared_ptr<RouteList> rl = routes.reader ();
928 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
929 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
930 if (tr && !tr->hidden()) {
931 tr->set_loop (yn ? loc : 0);
937 Session::set_play_loop (bool yn, double speed)
939 /* Called from event-handling context */
943 if (yn == play_loop || (actively_recording() && yn) || (loc = _locations->auto_loop_location()) == 0) {
944 /* nothing to do, or can't change loop status while recording */
948 if (yn && Config->get_seamless_loop() && synced_to_engine()) {
949 warning << string_compose (
950 _("Seamless looping cannot be supported while %1 is using JACK transport.\n"
951 "Recommend changing the configured options"), PROGRAM_NAME)
965 if (Config->get_seamless_loop()) {
966 if (!Config->get_loop_is_mode()) {
967 /* set all tracks to use internal looping */
968 set_track_loop (true);
970 /* we will do this in the locate to the start OR when we hit the end
971 * of the loop for the first time
975 /* set all tracks to NOT use internal looping */
976 set_track_loop (false);
979 /* Put the delick and loop events in into the event list. The declick event will
980 cause a de-clicking fade-out just before the end of the loop, and it will also result
981 in a fade-in when the loop restarts. The AutoLoop event will peform the actual loop.
986 auto_loop_declick_range (loc, dcp, dcl);
987 merge_event (new SessionEvent (SessionEvent::AutoLoopDeclick, SessionEvent::Replace, dcp, dcl, 0.0f));
988 merge_event (new SessionEvent (SessionEvent::AutoLoop, SessionEvent::Replace, loc->end(), loc->start(), 0.0f));
990 /* if requested to roll, locate to start of loop and
991 * roll but ONLY if we're not already rolling.
993 args: positition, roll=true, flush=true, with_loop=false, force buffer refill if seamless looping
996 if (Config->get_loop_is_mode()) {
997 /* loop IS a transport mode: if already
998 rolling, do not locate to loop start.
1000 if (!transport_rolling() && (speed != 0.0)) {
1001 start_locate (loc->start(), true, true, false, true);
1005 start_locate (loc->start(), true, true, false, true);
1015 DEBUG_TRACE (DEBUG::Transport, string_compose ("send TSC2 with speed = %1\n", _transport_speed));
1016 TransportStateChange ();
1019 Session::flush_all_inserts ()
1021 boost::shared_ptr<RouteList> r = routes.reader ();
1023 for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
1024 (*i)->flush_processors ();
1029 Session::start_locate (framepos_t target_frame, bool with_roll, bool with_flush, bool for_loop_enabled, bool force)
1031 if (target_frame < 0) {
1032 error << _("Locate called for negative sample position - ignored") << endmsg;
1036 if (synced_to_engine()) {
1041 _slave->speed_and_position (sp, pos);
1043 if (target_frame != pos) {
1045 if (config.get_jack_time_master()) {
1046 /* actually locate now, since otherwise jack_timebase_callback
1047 will use the incorrect _transport_frame and report an old
1048 and incorrect time to Jack transport
1050 locate (target_frame, with_roll, with_flush, for_loop_enabled, force);
1053 /* tell JACK to change transport position, and we will
1054 follow along later in ::follow_slave()
1057 _engine.transport_locate (target_frame);
1059 if (sp != 1.0f && with_roll) {
1060 _engine.transport_start ();
1066 locate (target_frame, with_roll, with_flush, for_loop_enabled, force);
1071 Session::micro_locate (framecnt_t distance)
1073 boost::shared_ptr<RouteList> rl = routes.reader();
1074 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
1075 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
1076 if (tr && !tr->can_internal_playback_seek (distance)) {
1081 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
1082 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
1084 tr->internal_playback_seek (distance);
1088 _transport_frame += distance;
1092 /** @param with_mmc true to send a MMC locate command when the locate is done */
1094 Session::locate (framepos_t target_frame, bool with_roll, bool with_flush, bool for_loop_enabled, bool force, bool with_mmc)
1096 bool need_butler = false;
1098 /* Locates for seamless looping are fairly different from other
1099 * locates. They assume that the diskstream buffers for each track
1100 * already have the correct data in them, and thus there is no need to
1101 * actually tell the tracks to locate. What does need to be done,
1102 * though, is all the housekeeping that is associated with non-linear
1103 * changes in the value of _transport_frame.
1106 DEBUG_TRACE (DEBUG::Transport, string_compose ("rt-locate to %1, roll %2 flush %3 loop-enabled %4 force %5 mmc %6\n",
1107 target_frame, with_roll, with_flush, for_loop_enabled, force, with_mmc));
1109 if (!force && _transport_frame == target_frame && !loop_changing && !for_loop_enabled) {
1111 /* already at the desired position. Not forced to locate,
1112 the loop isn't changing, so unless we're told to
1113 start rolling also, there's nothing to do but
1114 tell the world where we are (again).
1118 set_transport_speed (1.0, 0, false);
1120 loop_changing = false;
1121 Located (); /* EMIT SIGNAL */
1125 if (_transport_speed && !(for_loop_enabled && Config->get_seamless_loop())) {
1126 /* Schedule a declick. We'll be called again when its done.
1127 We only do it this way for ordinary locates, not those
1128 due to **seamless** loops.
1131 if (!(transport_sub_state & PendingDeclickOut)) {
1132 transport_sub_state |= (PendingDeclickOut|PendingLocate);
1133 pending_locate_frame = target_frame;
1134 pending_locate_roll = with_roll;
1135 pending_locate_flush = with_flush;
1140 // Update Timecode time
1141 // [DR] FIXME: find out exactly where this should go below
1142 _transport_frame = target_frame;
1143 _last_roll_or_reversal_location = target_frame;
1144 timecode_time(_transport_frame, transmitting_timecode_time);
1145 outbound_mtc_timecode_frame = _transport_frame;
1146 next_quarter_frame_to_send = 0;
1148 /* do "stopped" stuff if:
1150 * we are rolling AND
1151 * no autoplay in effect AND
1152 * we're not going to keep rolling after the locate AND
1153 * !(playing a loop with JACK sync)
1157 bool transport_was_stopped = !transport_rolling();
1159 if (!transport_was_stopped && (!auto_play_legal || !config.get_auto_play()) && !with_roll && !(synced_to_engine() && play_loop) &&
1160 (!Profile->get_trx() || !(config.get_external_sync() && !synced_to_engine()))) {
1161 realtime_stop (false, true); // XXX paul - check if the 2nd arg is really correct
1162 transport_was_stopped = true;
1164 /* otherwise tell the world that we located */
1168 if (force || !for_loop_enabled || loop_changing) {
1170 PostTransportWork todo = PostTransportLocate;
1172 if (with_roll && transport_was_stopped) {
1173 todo = PostTransportWork (todo | PostTransportRoll);
1176 add_post_transport_work (todo);
1181 /* this is functionally what clear_clicks() does but with a tentative lock */
1183 Glib::Threads::RWLock::WriterLock clickm (click_lock, Glib::Threads::TRY_LOCK);
1185 if (clickm.locked()) {
1187 for (Clicks::iterator i = clicks.begin(); i != clicks.end(); ++i) {
1196 /* switch from input if we're going to roll */
1197 if (Config->get_monitoring_model() == HardwareMonitoring) {
1198 set_track_monitor_input_status (!config.get_auto_input());
1201 /* otherwise we're going to stop, so do the opposite */
1202 if (Config->get_monitoring_model() == HardwareMonitoring) {
1203 set_track_monitor_input_status (true);
1207 /* cancel looped playback if transport pos outside of loop range */
1210 Location* al = _locations->auto_loop_location();
1213 if (_transport_frame < al->start() || _transport_frame >= al->end()) {
1215 // located outside the loop: cancel looping directly, this is called from event handling context
1217 have_looped = false;
1219 if (!Config->get_loop_is_mode()) {
1220 set_play_loop (false, _transport_speed);
1222 if (Config->get_seamless_loop()) {
1223 /* this will make the non_realtime_locate() in the butler
1224 which then causes seek() in tracks actually do the right
1227 set_track_loop (false);
1231 } else if (_transport_frame == al->start()) {
1233 // located to start of loop - this is looping, basically
1237 if (_last_roll_location != al->start()) {
1238 /* didn't start at loop start - playback must have
1239 * started before loop since we've now hit the loop
1242 add_post_transport_work (PostTransportLocate);
1248 boost::shared_ptr<RouteList> rl = routes.reader();
1250 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
1251 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
1253 if (tr && tr->record_enabled ()) {
1254 // tell it we've looped, so it can deal with the record state
1255 tr->transport_looped (_transport_frame);
1260 TransportLooped(); // EMIT SIGNAL
1266 _butler->schedule_transport_work ();
1269 loop_changing = false;
1271 _send_timecode_update = true;
1274 send_mmc_locate (_transport_frame);
1277 _last_roll_location = _last_roll_or_reversal_location = _transport_frame;
1278 Located (); /* EMIT SIGNAL */
1281 /** Set the transport speed.
1282 * Called from the process thread.
1283 * @param speed New speed
1286 Session::set_transport_speed (double speed, framepos_t destination_frame, bool abort, bool clear_state, bool as_default)
1288 DEBUG_TRACE (DEBUG::Transport, string_compose ("@ %5 Set transport speed to %1, abort = %2 clear_state = %3, current = %4 as_default %6\n",
1289 speed, abort, clear_state, _transport_speed, _transport_frame, as_default));
1291 if (_transport_speed == speed) {
1292 if (as_default && speed == 0.0) { // => reset default transport speed. hacky or what?
1293 _default_transport_speed = 1.0;
1298 if (actively_recording() && speed != 1.0 && speed != 0.0) {
1299 /* no varispeed during recording */
1300 DEBUG_TRACE (DEBUG::Transport, string_compose ("No varispeed during recording cur_speed %1, frame %2\n",
1301 _transport_speed, _transport_frame));
1305 _target_transport_speed = fabs(speed);
1307 /* 8.0 max speed is somewhat arbitrary but based on guestimates regarding disk i/o capability
1308 and user needs. We really need CD-style "skip" playback for ffwd and rewind.
1312 speed = min (8.0, speed);
1313 } else if (speed < 0) {
1314 speed = max (-8.0, speed);
1317 if (transport_rolling() && speed == 0.0) {
1319 /* we are rolling and we want to stop */
1321 if (Config->get_monitoring_model() == HardwareMonitoring) {
1322 set_track_monitor_input_status (true);
1325 if (synced_to_engine ()) {
1327 /* do this here because our response to the slave won't
1330 _play_range = false;
1333 _engine.transport_stop ();
1335 bool const auto_return_enabled = (!config.get_external_sync() && (Config->get_auto_return_target_list() || abort));
1337 if (!auto_return_enabled) {
1338 _requested_return_frame = destination_frame;
1341 stop_transport (abort);
1344 } else if (transport_stopped() && speed == 1.0) {
1346 /* we are stopped and we want to start rolling at speed 1 */
1348 if (Config->get_loop_is_mode() && play_loop) {
1350 Location *location = _locations->auto_loop_location();
1352 if (location != 0) {
1353 if (_transport_frame != location->start()) {
1355 if (Config->get_seamless_loop()) {
1356 /* force tracks to do their thing */
1357 set_track_loop (true);
1360 /* jump to start and then roll from there */
1362 request_locate (location->start(), true);
1368 if (Config->get_monitoring_model() == HardwareMonitoring && config.get_auto_input()) {
1369 set_track_monitor_input_status (false);
1372 if (synced_to_engine()) {
1373 _engine.transport_start ();
1380 /* not zero, not 1.0 ... varispeed */
1382 if ((synced_to_engine()) && speed != 0.0 && speed != 1.0) {
1383 warning << string_compose (
1384 _("Global varispeed cannot be supported while %1 is connected to JACK transport control"),
1390 if (actively_recording()) {
1394 if (speed > 0.0 && _transport_frame == current_end_frame()) {
1398 if (speed < 0.0 && _transport_frame == 0) {
1404 /* if we are reversing relative to the current speed, or relative to the speed
1405 before the last stop, then we have to do extra work.
1408 PostTransportWork todo = PostTransportWork (0);
1410 if ((_transport_speed && speed * _transport_speed < 0.0) || (_last_transport_speed * speed < 0.0) || (_last_transport_speed == 0.0 && speed < 0.0)) {
1411 todo = PostTransportWork (todo | PostTransportReverse);
1412 _last_roll_or_reversal_location = _transport_frame;
1415 _last_transport_speed = _transport_speed;
1416 _transport_speed = speed;
1419 _default_transport_speed = speed;
1422 boost::shared_ptr<RouteList> rl = routes.reader();
1423 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
1424 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
1425 if (tr && tr->realtime_set_speed (tr->speed(), true)) {
1426 todo = PostTransportWork (todo | PostTransportSpeed);
1431 add_post_transport_work (todo);
1432 _butler->schedule_transport_work ();
1435 DEBUG_TRACE (DEBUG::Transport, string_compose ("send TSC3 with speed = %1\n", _transport_speed));
1437 /* throttle signal emissions.
1438 * when slaved [_last]_transport_speed
1439 * usually changes every cycle (tiny amounts due to DLL).
1440 * Emitting a signal every cycle is overkill and unwarranted.
1442 * Using _last_transport_speed is not acceptable,
1443 * since it allows for large changes over a long period
1444 * of time. Hence we introduce a dedicated variable to keep track
1446 * The 0.2% dead-zone is somewhat arbitrary. Main use-case
1447 * for TransportStateChange() here is the ShuttleControl display.
1449 if (fabs (_signalled_varispeed - speed) > .002
1450 // still, signal hard changes to 1.0 and 0.0:
1451 || ( speed == 1.0 && _signalled_varispeed != 1.0)
1452 || ( speed == 0.0 && _signalled_varispeed != 0.0)
1455 TransportStateChange (); /* EMIT SIGNAL */
1456 _signalled_varispeed = speed;
1462 /** Stop the transport. */
1464 Session::stop_transport (bool abort, bool clear_state)
1466 if (_transport_speed == 0.0f) {
1470 DEBUG_TRACE (DEBUG::Transport, string_compose ("stop_transport, declick required? %1\n", get_transport_declick_required()));
1472 if (!get_transport_declick_required()) {
1474 /* stop has not yet been scheduled */
1476 boost::shared_ptr<RouteList> rl = routes.reader();
1477 framepos_t stop_target = audible_frame();
1479 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
1480 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
1482 tr->prepare_to_stop (_transport_frame, stop_target);
1488 if (actively_recording() && /* we are recording */
1489 worst_input_latency() > current_block_size) { /* input latency exceeds block size, so simple 1 cycle delay before stop is not enough */
1491 /* we need to capture the audio that is still somewhere in the pipeline between
1492 wherever it was generated and the process callback. This means that even though
1493 the user (or something else) has asked us to stop, we have to roll
1494 past this point and then reset the playhead/transport location to
1495 the position at which the stop was requested.
1497 we still need playback to "stop" now, however, which is why we schedule
1501 DEBUG_TRACE (DEBUG::Transport, string_compose ("stop transport requested @ %1, scheduled for + %2 = %3, abort = %4\n",
1502 _transport_frame, _worst_input_latency,
1503 _transport_frame + _worst_input_latency,
1506 SessionEvent *ev = new SessionEvent (SessionEvent::StopOnce, SessionEvent::Replace,
1507 _transport_frame + _worst_input_latency,
1512 /* request a declick at the start of the next process cycle() so that playback ceases.
1513 It will remain silent until we actually stop (at the StopOnce event somewhere in
1514 the future). The extra flag (StopPendingCapture) is set to ensure that check_declick_out()
1515 does not stop the transport too early.
1517 new_bits = SubState (PendingDeclickOut|StopPendingCapture);
1521 /* Not recording, schedule a declick in the next process() cycle and then stop at its end */
1523 new_bits = PendingDeclickOut;
1524 DEBUG_TRACE (DEBUG::Transport, string_compose ("stop scheduled for next process cycle @ %1\n", _transport_frame));
1527 /* we'll be called again after the declick */
1528 transport_sub_state = SubState (transport_sub_state|new_bits);
1529 pending_abort = abort;
1535 DEBUG_TRACE (DEBUG::Transport, "time to actually stop\n");
1537 /* declick was scheduled, but we've been called again, which means it is really time to stop
1539 XXX: we should probably split this off into its own method and call it explicitly.
1542 realtime_stop (abort, clear_state);
1543 _butler->schedule_transport_work ();
1547 /** Called from the process thread */
1549 Session::start_transport ()
1551 DEBUG_TRACE (DEBUG::Transport, "start_transport\n");
1553 _last_roll_location = _transport_frame;
1554 _last_roll_or_reversal_location = _transport_frame;
1556 have_looped = false;
1558 /* if record status is Enabled, move it to Recording. if its
1559 already Recording, move it to Disabled.
1562 switch (record_status()) {
1564 if (!config.get_punch_in()) {
1571 disable_record (false);
1579 transport_sub_state |= PendingDeclickIn;
1581 _transport_speed = _default_transport_speed;
1582 _target_transport_speed = _transport_speed;
1584 boost::shared_ptr<RouteList> rl = routes.reader();
1585 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
1586 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
1588 tr->realtime_set_speed (tr->speed(), true);
1592 if (!_engine.freewheeling()) {
1593 Timecode::Time time;
1594 timecode_time_subframes (_transport_frame, time);
1595 if (!dynamic_cast<MTC_Slave*>(_slave)) {
1596 send_immediate_mmc (MIDI::MachineControlCommand (MIDI::MachineControl::cmdDeferredPlay));
1600 DEBUG_TRACE (DEBUG::Transport, string_compose ("send TSC4 with speed = %1\n", _transport_speed));
1601 TransportStateChange (); /* EMIT SIGNAL */
1604 /** Do any transport work in the audio thread that needs to be done after the
1605 * transport thread is finished. Audio thread, realtime safe.
1608 Session::post_transport ()
1610 PostTransportWork ptw = post_transport_work ();
1612 if (ptw & PostTransportAudition) {
1613 if (auditioner && auditioner->auditioning()) {
1614 process_function = &Session::process_audition;
1616 process_function = &Session::process_with_events;
1620 if (ptw & PostTransportStop) {
1622 transport_sub_state = 0;
1625 if (ptw & PostTransportLocate) {
1627 if (((!config.get_external_sync() && (auto_play_legal && config.get_auto_play())) && !_exporting) || (ptw & PostTransportRoll)) {
1630 transport_sub_state = 0;
1635 /* XXX is this really safe? shouldn't we just be unsetting the bits that we actually
1638 set_post_transport_work (PostTransportWork (0));
1642 Session::reset_rf_scale (framecnt_t motion)
1644 cumulative_rf_motion += motion;
1646 if (cumulative_rf_motion < 4 * _current_frame_rate) {
1648 } else if (cumulative_rf_motion < 8 * _current_frame_rate) {
1650 } else if (cumulative_rf_motion < 16 * _current_frame_rate) {
1662 Session::mtc_status_changed (bool yn)
1664 g_atomic_int_set (&_mtc_active, yn);
1665 MTCSyncStateChanged( yn );
1669 Session::ltc_status_changed (bool yn)
1671 g_atomic_int_set (&_ltc_active, yn);
1672 LTCSyncStateChanged( yn );
1676 Session::use_sync_source (Slave* new_slave)
1678 /* Runs in process() context */
1680 bool non_rt_required = false;
1682 /* XXX this deletion is problematic because we're in RT context */
1687 MTC_Slave* mtc_slave = dynamic_cast<MTC_Slave*>(_slave);
1689 mtc_slave->ActiveChanged.connect_same_thread (mtc_status_connection, boost::bind (&Session::mtc_status_changed, this, _1));
1690 MTCSyncStateChanged(mtc_slave->locked() );
1692 if (g_atomic_int_get (&_mtc_active) ){
1693 g_atomic_int_set (&_mtc_active, 0);
1694 MTCSyncStateChanged( false );
1696 mtc_status_connection.disconnect ();
1699 LTC_Slave* ltc_slave = dynamic_cast<LTC_Slave*> (_slave);
1701 ltc_slave->ActiveChanged.connect_same_thread (ltc_status_connection, boost::bind (&Session::ltc_status_changed, this, _1));
1702 LTCSyncStateChanged (ltc_slave->locked() );
1704 if (g_atomic_int_get (&_ltc_active) ){
1705 g_atomic_int_set (&_ltc_active, 0);
1706 LTCSyncStateChanged( false );
1708 ltc_status_connection.disconnect ();
1711 DEBUG_TRACE (DEBUG::Slave, string_compose ("set new slave to %1\n", _slave));
1713 // need to queue this for next process() cycle
1714 _send_timecode_update = true;
1716 boost::shared_ptr<RouteList> rl = routes.reader();
1717 for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
1718 boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
1719 if (tr && !tr->hidden()) {
1720 if (tr->realtime_set_speed (tr->speed(), true)) {
1721 non_rt_required = true;
1723 tr->set_slaved (_slave != 0);
1727 if (non_rt_required) {
1728 add_post_transport_work (PostTransportSpeed);
1729 _butler->schedule_transport_work ();
1736 Session::drop_sync_source ()
1738 request_sync_source (0);
1742 Session::switch_to_sync_source (SyncSource src)
1746 DEBUG_TRACE (DEBUG::Slave, string_compose ("Setting up sync source %1\n", enum_2_string (src)));
1750 if (_slave && dynamic_cast<MTC_Slave*>(_slave)) {
1755 new_slave = new MTC_Slave (*this, *_midi_ports->mtc_input_port());
1758 catch (failed_constructor& err) {
1764 if (_slave && dynamic_cast<LTC_Slave*>(_slave)) {
1769 new_slave = new LTC_Slave (*this);
1772 catch (failed_constructor& err) {
1779 if (_slave && dynamic_cast<MIDIClock_Slave*>(_slave)) {
1784 new_slave = new MIDIClock_Slave (*this, *_midi_ports->midi_clock_input_port(), 24);
1787 catch (failed_constructor& err) {
1793 if (_slave && dynamic_cast<Engine_Slave*>(_slave)) {
1797 if (config.get_video_pullup() != 0.0f) {
1801 new_slave = new Engine_Slave (*AudioEngine::instance());
1809 request_sync_source (new_slave);
1813 Session::set_track_speed (Track* track, double speed)
1815 if (track->realtime_set_speed (speed, false)) {
1816 add_post_transport_work (PostTransportSpeed);
1817 _butler->schedule_transport_work ();
1823 Session::unset_play_range ()
1825 _play_range = false;
1826 _clear_event_type (SessionEvent::RangeStop);
1827 _clear_event_type (SessionEvent::RangeLocate);
1831 Session::set_play_range (list<AudioRange>& range, bool leave_rolling)
1835 /* Called from event-processing context */
1837 unset_play_range ();
1839 if (range.empty()) {
1840 /* _play_range set to false in unset_play_range()
1842 if (!leave_rolling) {
1843 /* stop transport */
1844 SessionEvent* ev = new SessionEvent (SessionEvent::SetTransportSpeed, SessionEvent::Add, SessionEvent::Immediate, 0, 0.0f, false);
1852 /* cancel loop play */
1855 list<AudioRange>::size_type sz = range.size();
1859 list<AudioRange>::iterator i = range.begin();
1860 list<AudioRange>::iterator next;
1862 while (i != range.end()) {
1867 /* locating/stopping is subject to delays for declicking.
1870 framepos_t requested_frame = i->end;
1872 if (requested_frame > current_block_size) {
1873 requested_frame -= current_block_size;
1875 requested_frame = 0;
1878 if (next == range.end()) {
1879 ev = new SessionEvent (SessionEvent::RangeStop, SessionEvent::Add, requested_frame, 0, 0.0f);
1881 ev = new SessionEvent (SessionEvent::RangeLocate, SessionEvent::Add, requested_frame, (*next).start, 0.0f);
1889 } else if (sz == 1) {
1891 ev = new SessionEvent (SessionEvent::RangeStop, SessionEvent::Add, range.front().end, 0, 0.0f);
1896 /* save range so we can do auto-return etc. */
1898 current_audio_range = range;
1900 /* now start rolling at the right place */
1902 ev = new SessionEvent (SessionEvent::LocateRoll, SessionEvent::Add, SessionEvent::Immediate, range.front().start, 0.0f, false);
1905 DEBUG_TRACE (DEBUG::Transport, string_compose ("send TSC5 with speed = %1\n", _transport_speed));
1906 TransportStateChange ();
1910 Session::request_bounded_roll (framepos_t start, framepos_t end)
1912 AudioRange ar (start, end, 0);
1913 list<AudioRange> lar;
1916 request_play_range (&lar, true);
1920 Session::set_requested_return_frame (framepos_t return_to)
1922 _requested_return_frame = return_to;
1926 Session::request_roll_at_and_return (framepos_t start, framepos_t return_to)
1928 SessionEvent *ev = new SessionEvent (SessionEvent::LocateRollLocate, SessionEvent::Add, SessionEvent::Immediate, return_to, 1.0);
1929 ev->target2_frame = start;
1934 Session::engine_halted ()
1938 /* there will be no more calls to process(), so
1939 we'd better clean up for ourselves, right now.
1941 but first, make sure the butler is out of
1949 realtime_stop (false, true);
1950 non_realtime_stop (false, 0, ignored);
1951 transport_sub_state = 0;
1953 DEBUG_TRACE (DEBUG::Transport, string_compose ("send TSC6 with speed = %1\n", _transport_speed));
1954 TransportStateChange (); /* EMIT SIGNAL */
1959 Session::xrun_recovery ()
1963 Xrun (_transport_frame); /* EMIT SIGNAL */
1965 if (Config->get_stop_recording_on_xrun() && actively_recording()) {
1967 /* it didn't actually halt, but we need
1968 to handle things in the same way.
1976 Session::route_processors_changed (RouteProcessorChange c)
1978 if (ignore_route_processor_changes) {
1982 if (c.type == RouteProcessorChange::MeterPointChange) {
1987 if (c.type == RouteProcessorChange::RealTimeChange) {
1992 update_latency_compensation ();
1999 Session::allow_auto_play (bool yn)
2001 auto_play_legal = yn;
2005 Session::maybe_stop (framepos_t limit)
2007 if ((_transport_speed > 0.0f && _transport_frame >= limit) || (_transport_speed < 0.0f && _transport_frame == 0)) {
2008 if (synced_to_engine () && config.get_jack_time_master ()) {
2009 _engine.transport_stop ();
2010 } else if (!synced_to_engine ()) {
2019 Session::send_mmc_locate (framepos_t t)
2025 if (!_engine.freewheeling()) {
2026 Timecode::Time time;
2027 timecode_time_subframes (t, time);
2028 send_immediate_mmc (MIDI::MachineControlCommand (time));
2032 /** Ask the transport to not send timecode until further notice. The suspension
2033 * will come into effect some finite time after this call, and timecode_transmission_suspended()
2034 * should be checked by the caller to find out when.
2037 Session::request_suspend_timecode_transmission ()
2039 SessionEvent* ev = new SessionEvent (SessionEvent::SetTimecodeTransmission, SessionEvent::Add, SessionEvent::Immediate, 0, 0, false);
2044 Session::request_resume_timecode_transmission ()
2046 SessionEvent* ev = new SessionEvent (SessionEvent::SetTimecodeTransmission, SessionEvent::Add, SessionEvent::Immediate, 0, 0, true);
2051 Session::timecode_transmission_suspended () const
2053 return g_atomic_int_get (&_suspend_timecode_transmission) == 1;