fix mistaken "do not roll" conclusion in TransportFSM::compute_should_roll()
[ardour.git] / patchfiles / Alesis_MIDIVerb_II.midnam
1 <?xml version="1.0" encoding="UTF-8"?>
2 <!DOCTYPE MIDINameDocument PUBLIC "-//MIDI Manufacturers Association//DTD MIDINameDocument 1.0//EN" "http://www.midi.org/dtds/MIDINameDocument10.dtd">
3 <MIDINameDocument>
4   <Author>Mark of the Unicorn - converted from FreeMIDI (Adapted by Harrison Consoles)</Author>
5   <MasterDeviceNames>
6     <Manufacturer>Alesis</Manufacturer>
7     <Model>MIDIVerb II</Model>
8     <CustomDeviceMode Name="Mode 1">
9       <ChannelNameSetAssignments>
10         <ChannelNameSetAssign Channel="1" NameSet="Name Set 1"/>
11         <ChannelNameSetAssign Channel="2" NameSet="Name Set 1"/>
12         <ChannelNameSetAssign Channel="3" NameSet="Name Set 1"/>
13         <ChannelNameSetAssign Channel="4" NameSet="Name Set 1"/>
14         <ChannelNameSetAssign Channel="5" NameSet="Name Set 1"/>
15         <ChannelNameSetAssign Channel="6" NameSet="Name Set 1"/>
16         <ChannelNameSetAssign Channel="7" NameSet="Name Set 1"/>
17         <ChannelNameSetAssign Channel="8" NameSet="Name Set 1"/>
18         <ChannelNameSetAssign Channel="9" NameSet="Name Set 1"/>
19         <ChannelNameSetAssign Channel="10" NameSet="Name Set 1"/>
20         <ChannelNameSetAssign Channel="11" NameSet="Name Set 1"/>
21         <ChannelNameSetAssign Channel="12" NameSet="Name Set 1"/>
22         <ChannelNameSetAssign Channel="13" NameSet="Name Set 1"/>
23         <ChannelNameSetAssign Channel="14" NameSet="Name Set 1"/>
24         <ChannelNameSetAssign Channel="15" NameSet="Name Set 1"/>
25         <ChannelNameSetAssign Channel="16" NameSet="Name Set 1"/>
26       </ChannelNameSetAssignments>
27     </CustomDeviceMode>
28     <ChannelNameSet Name="Name Set 1">
29       <AvailableForChannels>
30         <AvailableChannel Channel="1" Available="true"/>
31         <AvailableChannel Channel="2" Available="true"/>
32         <AvailableChannel Channel="3" Available="true"/>
33         <AvailableChannel Channel="4" Available="true"/>
34         <AvailableChannel Channel="5" Available="true"/>
35         <AvailableChannel Channel="6" Available="true"/>
36         <AvailableChannel Channel="7" Available="true"/>
37         <AvailableChannel Channel="8" Available="true"/>
38         <AvailableChannel Channel="9" Available="true"/>
39         <AvailableChannel Channel="10" Available="true"/>
40         <AvailableChannel Channel="11" Available="true"/>
41         <AvailableChannel Channel="12" Available="true"/>
42         <AvailableChannel Channel="13" Available="true"/>
43         <AvailableChannel Channel="14" Available="true"/>
44         <AvailableChannel Channel="15" Available="true"/>
45         <AvailableChannel Channel="16" Available="true"/>
46       </AvailableForChannels>
47       <PatchBank Name="BANK 0, 1, 2, REVERB">
48         <PatchNameList>
49           <Patch Number="01" Name="SMALL  BRIGHT  .1 sec" ProgramChange="1"/>
50           <Patch Number="02" Name="SMALL  BRIGHT  .2 sec" ProgramChange="2"/>
51           <Patch Number="03" Name="SMALL  BRIGHT  .3 sec" ProgramChange="3"/>
52           <Patch Number="04" Name="MEDIUM WARM  1.1 sec" ProgramChange="4"/>
53           <Patch Number="05" Name="MEDIUM BRIGHT  .6 sec" ProgramChange="5"/>
54           <Patch Number="06" Name="LARGE  BRIGHT  1.2 sec" ProgramChange="6"/>
55           <Patch Number="07" Name="LARGE  DARK  1.0 sec" ProgramChange="7"/>
56           <Patch Number="08" Name="MEDIUM DARK  .6 sec" ProgramChange="8"/>
57           <Patch Number="09" Name="MEDIUM DARK  .5 sec" ProgramChange="9"/>
58           <Patch Number="10" Name="MEDIUM BRIGHT  .6 sec" ProgramChange="10"/>
59           <Patch Number="11" Name="MEDIUM BRIGHT  .8 sec" ProgramChange="11"/>
60           <Patch Number="12" Name="LARGE  WARM  1.0 sec" ProgramChange="12"/>
61           <Patch Number="13" Name="LARGE  WARM  1.1 sec" ProgramChange="13"/>
62           <Patch Number="14" Name="MEDIUM DARK  1.0 sec" ProgramChange="14"/>
63           <Patch Number="15" Name="MEDIUM BRIGHT  1.1 sec" ProgramChange="15"/>
64           <Patch Number="16" Name="MEDIUM BRIGHT  1.15 sec" ProgramChange="16"/>
65           <Patch Number="17" Name="LARGE  BRIGHT  1.6 sec" ProgramChange="17"/>
66           <Patch Number="18" Name="LARGE  DARK  1.7 sec" ProgramChange="18"/>
67           <Patch Number="19" Name="MEDIUM BRIGHT  1.65 sec" ProgramChange="19"/>
68           <Patch Number="20" Name="MEDIUM BRIGHT  1.9 sec" ProgramChange="20"/>
69           <Patch Number="21" Name="LARGE  WARM  2.2 sec" ProgramChange="21"/>
70           <Patch Number="22" Name="LARGE  WARM  1.75 sec" ProgramChange="22"/>
71           <Patch Number="23" Name="LARGE  BRIGHT  1.45 sec" ProgramChange="23"/>
72           <Patch Number="24" Name="LARGE  DARK  2.2 sec" ProgramChange="24"/>
73           <Patch Number="25" Name="LARGE  WARM  2.3 sec" ProgramChange="25"/>
74           <Patch Number="26" Name="LARGE  BRIGHT  2.4 sec" ProgramChange="26"/>
75           <Patch Number="27" Name="LARGE  BRIGHT  2.5 sec" ProgramChange="27"/>
76           <Patch Number="28" Name="XLARGE WARM  5.0 sec" ProgramChange="28"/>
77           <Patch Number="29" Name="XLARGE WARM  15.0 sec" ProgramChange="29"/>
78         </PatchNameList>
79       </PatchBank>
80       <PatchBank Name="BANK 3 GATED REVERB">
81         <PatchNameList>
82           <Patch Number="30" Name="SLOW GATE 100ms" ProgramChange="30"/>
83           <Patch Number="31" Name="SLOW GATE 200ms" ProgramChange="31"/>
84           <Patch Number="32" Name="SLOW GATE 250ms" ProgramChange="32"/>
85           <Patch Number="33" Name="SLOW GATE 400ms" ProgramChange="33"/>
86           <Patch Number="34" Name="SLOW GATE 450ms" ProgramChange="34"/>
87           <Patch Number="35" Name="FAST GATE 150ms" ProgramChange="35"/>
88           <Patch Number="36" Name="FAST GATE  75ms" ProgramChange="36"/>
89           <Patch Number="37" Name="FAST GATE 200ms" ProgramChange="37"/>
90           <Patch Number="38" Name="FAST GATE 100ms" ProgramChange="38"/>
91           <Patch Number="39" Name="FAST GATE 175ms" ProgramChange="39"/>
92         </PatchNameList>
93       </PatchBank>
94       <PatchBank Name="BANK 4 REVERSE REVERB">
95         <PatchNameList>
96           <Patch Number="40" Name="REVERSE 400ms" ProgramChange="40"/>
97           <Patch Number="41" Name="REVERSE 450ms" ProgramChange="41"/>
98           <Patch Number="42" Name="REVERSE 250ms" ProgramChange="42"/>
99           <Patch Number="43" Name="REVERSE 200ms" ProgramChange="43"/>
100           <Patch Number="44" Name="REVERSE 150ms" ProgramChange="44"/>
101           <Patch Number="45" Name="BLOOM 1   8ms" ProgramChange="45"/>
102           <Patch Number="46" Name="REVERSE 500ms" ProgramChange="46"/>
103           <Patch Number="47" Name="REVERSE REGEN 2 sec" ProgramChange="47"/>
104           <Patch Number="48" Name="REVERSE REGEN 8 sec" ProgramChange="48"/>
105           <Patch Number="49" Name="BLOOM 2   7 sec" ProgramChange="49"/>
106         </PatchNameList>
107       </PatchBank>
108       <PatchBank Name="BANK 5 FLANGE">
109         <PatchNameList>
110           <Patch Number="50" Name="TRIGGERED FLANGE 1" ProgramChange="50"/>
111           <Patch Number="51" Name="FLANGE PAN 1" ProgramChange="51"/>
112           <Patch Number="52" Name="FLANGE PAN 2" ProgramChange="52"/>
113           <Patch Number="53" Name="TRIGGERED FLANGE 2" ProgramChange="53"/>
114           <Patch Number="54" Name="FLANGE PAN 3" ProgramChange="54"/>
115           <Patch Number="55" Name="FLANGE PAN 4" ProgramChange="55"/>
116           <Patch Number="56" Name="FLANGE PAN 5" ProgramChange="56"/>
117           <Patch Number="57" Name="TRIGGERED FLANGE 3" ProgramChange="57"/>
118           <Patch Number="58" Name="FLANGE PAN 6" ProgramChange="58"/>
119           <Patch Number="59" Name="FLANGE PAN 7" ProgramChange="59"/>
120         </PatchNameList>
121       </PatchBank>
122       <PatchBank Name="BANK 6 CHORUS">
123         <PatchNameList>
124           <Patch Number="60" Name="LIGHT CHORUS 1" ProgramChange="60"/>
125           <Patch Number="61" Name="LIGHT CHORUS 2" ProgramChange="61"/>
126           <Patch Number="62" Name="MEDIUM CHORUS 1" ProgramChange="62"/>
127           <Patch Number="63" Name="MEDIUM CHORUS 2" ProgramChange="63"/>
128           <Patch Number="64" Name="MEDIUM CHORUS 3" ProgramChange="64"/>
129           <Patch Number="65" Name="DEEP CHORUS 1" ProgramChange="65"/>
130           <Patch Number="66" Name="DEEP CHORUS 2" ProgramChange="66"/>
131           <Patch Number="67" Name="DEEP CHORUS 3" ProgramChange="67"/>
132           <Patch Number="68" Name="FAST CHORUS 1" ProgramChange="68"/>
133           <Patch Number="69" Name="FAST CHORUS 2" ProgramChange="69"/>
134         </PatchNameList>
135       </PatchBank>
136       <PatchBank Name="BANK 7,8 DELAY">
137         <PatchNameList>
138           <Patch Number="70" Name="  35ms" ProgramChange="70"/>
139           <Patch Number="71" Name="  55ms" ProgramChange="71"/>
140           <Patch Number="72" Name="  75ms" ProgramChange="72"/>
141           <Patch Number="73" Name="115ms" ProgramChange="73"/>
142           <Patch Number="74" Name="140ms" ProgramChange="74"/>
143           <Patch Number="75" Name="155ms" ProgramChange="75"/>
144           <Patch Number="76" Name="160ms" ProgramChange="76"/>
145           <Patch Number="77" Name="170ms" ProgramChange="77"/>
146           <Patch Number="78" Name="175ms" ProgramChange="78"/>
147           <Patch Number="79" Name="180ms" ProgramChange="79"/>
148           <Patch Number="80" Name="185ms" ProgramChange="80"/>
149           <Patch Number="81" Name="195ms" ProgramChange="81"/>
150           <Patch Number="82" Name="205ms" ProgramChange="82"/>
151           <Patch Number="83" Name="210ms" ProgramChange="83"/>
152           <Patch Number="84" Name="220ms" ProgramChange="84"/>
153           <Patch Number="85" Name="240ms" ProgramChange="85"/>
154           <Patch Number="86" Name="250ms" ProgramChange="86"/>
155           <Patch Number="87" Name="275ms" ProgramChange="87"/>
156           <Patch Number="88" Name="375ms" ProgramChange="88"/>
157           <Patch Number="89" Name="460ms" ProgramChange="89"/>
158         </PatchNameList>
159       </PatchBank>
160       <PatchBank Name="BANK 9 EFX">
161         <PatchNameList>
162           <Patch Number="90" Name="2 TAP AMBIENT" ProgramChange="90"/>
163           <Patch Number="91" Name="3 TAP PAN" ProgramChange="91"/>
164           <Patch Number="92" Name="MULTITAP" ProgramChange="92"/>
165           <Patch Number="93" Name="MULTITAP REVERSE PAN" ProgramChange="93"/>
166           <Patch Number="94" Name="THICKENER/FROZEN FLANGE" ProgramChange="94"/>
167           <Patch Number="95" Name="STEREO GENERATION" ProgramChange="95"/>
168           <Patch Number="96" Name="STEREO GENERATION WIDE" ProgramChange="96"/>
169           <Patch Number="97" Name="REGENERATED DELAY 2  sec" ProgramChange="97"/>
170           <Patch Number="98" Name="REGENERATED DELAY 3  sec" ProgramChange="98"/>
171           <Patch Number="99" Name="REGENERATED DELAY 4  sec" ProgramChange="99"/>
172           <Patch Number="00" Name="DEFEAT" ProgramChange="0"/>
173         </PatchNameList>
174       </PatchBank>
175     </ChannelNameSet>
176   </MasterDeviceNames>
177 </MIDINameDocument>