fix mistaken "do not roll" conclusion in TransportFSM::compute_should_roll()
[ardour.git] / patchfiles / Digitech_DSP_128.midnam
1 <?xml version="1.0" encoding="UTF-8"?>
2 <!DOCTYPE MIDINameDocument PUBLIC "-//MIDI Manufacturers Association//DTD MIDINameDocument 1.0//EN" "http://www.midi.org/dtds/MIDINameDocument10.dtd">
3 <MIDINameDocument>
4   <Author>Mark of the Unicorn - converted from FreeMIDI (Adapted by Harrison Consoles)</Author>
5   <MasterDeviceNames>
6     <Manufacturer>Digitech</Manufacturer>
7     <Model>DSP-128</Model>
8     <CustomDeviceMode Name="Mode 1">
9       <ChannelNameSetAssignments>
10         <ChannelNameSetAssign Channel="1" NameSet="Name Set 1"/>
11         <ChannelNameSetAssign Channel="2" NameSet="Name Set 1"/>
12         <ChannelNameSetAssign Channel="3" NameSet="Name Set 1"/>
13         <ChannelNameSetAssign Channel="4" NameSet="Name Set 1"/>
14         <ChannelNameSetAssign Channel="5" NameSet="Name Set 1"/>
15         <ChannelNameSetAssign Channel="6" NameSet="Name Set 1"/>
16         <ChannelNameSetAssign Channel="7" NameSet="Name Set 1"/>
17         <ChannelNameSetAssign Channel="8" NameSet="Name Set 1"/>
18         <ChannelNameSetAssign Channel="9" NameSet="Name Set 1"/>
19         <ChannelNameSetAssign Channel="10" NameSet="Name Set 1"/>
20         <ChannelNameSetAssign Channel="11" NameSet="Name Set 1"/>
21         <ChannelNameSetAssign Channel="12" NameSet="Name Set 1"/>
22         <ChannelNameSetAssign Channel="13" NameSet="Name Set 1"/>
23         <ChannelNameSetAssign Channel="14" NameSet="Name Set 1"/>
24         <ChannelNameSetAssign Channel="15" NameSet="Name Set 1"/>
25         <ChannelNameSetAssign Channel="16" NameSet="Name Set 1"/>
26       </ChannelNameSetAssignments>
27     </CustomDeviceMode>
28     <ChannelNameSet Name="Name Set 1">
29       <AvailableForChannels>
30         <AvailableChannel Channel="1" Available="true"/>
31         <AvailableChannel Channel="2" Available="true"/>
32         <AvailableChannel Channel="3" Available="true"/>
33         <AvailableChannel Channel="4" Available="true"/>
34         <AvailableChannel Channel="5" Available="true"/>
35         <AvailableChannel Channel="6" Available="true"/>
36         <AvailableChannel Channel="7" Available="true"/>
37         <AvailableChannel Channel="8" Available="true"/>
38         <AvailableChannel Channel="9" Available="true"/>
39         <AvailableChannel Channel="10" Available="true"/>
40         <AvailableChannel Channel="11" Available="true"/>
41         <AvailableChannel Channel="12" Available="true"/>
42         <AvailableChannel Channel="13" Available="true"/>
43         <AvailableChannel Channel="14" Available="true"/>
44         <AvailableChannel Channel="15" Available="true"/>
45         <AvailableChannel Channel="16" Available="true"/>
46       </AvailableForChannels>
47       <PatchBank Name="Fx Setup">
48         <PatchNameList>
49           <Patch Number="  1" Name="Large Room 1" ProgramChange="0"/>
50           <Patch Number="  2" Name="Large Room 2" ProgramChange="1"/>
51           <Patch Number="  3" Name="Large Room 3" ProgramChange="2"/>
52           <Patch Number="  4" Name="Large Room 4" ProgramChange="3"/>
53           <Patch Number="  5" Name="Large Room 5" ProgramChange="4"/>
54           <Patch Number="  6" Name="L Room Delay 1" ProgramChange="5"/>
55           <Patch Number="  7" Name="L Room Delay 2" ProgramChange="6"/>
56           <Patch Number="  8" Name="L Room Delay 3" ProgramChange="7"/>
57           <Patch Number="  9" Name="L Room Delay 4" ProgramChange="8"/>
58           <Patch Number=" 10" Name="Live Room 1" ProgramChange="9"/>
59           <Patch Number=" 11" Name="Live Room 2" ProgramChange="10"/>
60           <Patch Number=" 12" Name="Live Room 3" ProgramChange="11"/>
61           <Patch Number=" 13" Name="Live Room 4" ProgramChange="12"/>
62           <Patch Number=" 14" Name="Medium Room 1" ProgramChange="13"/>
63           <Patch Number=" 15" Name="Medium Room 2" ProgramChange="14"/>
64           <Patch Number=" 16" Name="Medium Room 3" ProgramChange="15"/>
65           <Patch Number=" 17" Name="Medium Room 4" ProgramChange="16"/>
66           <Patch Number=" 18" Name="Medium Room 5" ProgramChange="17"/>
67           <Patch Number=" 19" Name="Med Room Delay 1" ProgramChange="18"/>
68           <Patch Number=" 20" Name="Med Room Delay 2" ProgramChange="19"/>
69           <Patch Number=" 21" Name="Med Room Delay 3" ProgramChange="20"/>
70           <Patch Number=" 22" Name="Med Room Delay 4" ProgramChange="21"/>
71           <Patch Number=" 23" Name="Live Medium 1" ProgramChange="22"/>
72           <Patch Number=" 24" Name="Live Medium 2" ProgramChange="23"/>
73           <Patch Number=" 25" Name="Live Medium 3" ProgramChange="24"/>
74           <Patch Number=" 26" Name="Small Room 1" ProgramChange="25"/>
75           <Patch Number=" 27" Name="Small Room 2" ProgramChange="26"/>
76           <Patch Number=" 28" Name="Small Room 3" ProgramChange="27"/>
77           <Patch Number=" 29" Name="Small Room 4" ProgramChange="28"/>
78           <Patch Number=" 30" Name="Small Room 5" ProgramChange="29"/>
79           <Patch Number=" 31" Name="Small Rm Delay 1" ProgramChange="30"/>
80           <Patch Number=" 32" Name="Small Rm Delay 2" ProgramChange="31"/>
81           <Patch Number=" 33" Name="Small Rm Delay 3" ProgramChange="32"/>
82           <Patch Number=" 34" Name="Small Rm Delay 4" ProgramChange="33"/>
83           <Patch Number=" 35" Name="Small Rm Delay 5" ProgramChange="34"/>
84           <Patch Number=" 36" Name="Small Rm Delay 6" ProgramChange="35"/>
85           <Patch Number=" 37" Name="50m Gate" ProgramChange="36"/>
86           <Patch Number=" 38" Name="100m Gate 1" ProgramChange="37"/>
87           <Patch Number=" 39" Name="100m Gate 2" ProgramChange="38"/>
88           <Patch Number=" 40" Name="200m Gate 1" ProgramChange="39"/>
89           <Patch Number=" 41" Name="200m Gate 2" ProgramChange="40"/>
90           <Patch Number=" 42" Name="300m Gate 1" ProgramChange="41"/>
91           <Patch Number=" 43" Name="300m Gate 2" ProgramChange="42"/>
92           <Patch Number=" 44" Name="400m Gate" ProgramChange="43"/>
93           <Patch Number=" 45" Name="500m Gate" ProgramChange="44"/>
94           <Patch Number=" 46" Name="600m Gate" ProgramChange="45"/>
95           <Patch Number=" 47" Name="100m Reverse" ProgramChange="46"/>
96           <Patch Number=" 48" Name="150m Reverse" ProgramChange="47"/>
97           <Patch Number=" 49" Name="200m Reverse" ProgramChange="48"/>
98           <Patch Number=" 50" Name="300m Reverse" ProgramChange="49"/>
99           <Patch Number=" 51" Name="400m Revese" ProgramChange="50"/>
100           <Patch Number=" 52" Name="500m Reverse" ProgramChange="51"/>
101           <Patch Number=" 53" Name="600m Reverse" ProgramChange="52"/>
102           <Patch Number=" 54" Name="Multi Reverse 1" ProgramChange="53"/>
103           <Patch Number=" 55" Name="Multi Reverse 2" ProgramChange="54"/>
104           <Patch Number=" 56" Name="Multi Reverse 3" ProgramChange="55"/>
105           <Patch Number=" 57" Name="Hall 1" ProgramChange="56"/>
106           <Patch Number=" 58" Name="Hall 2" ProgramChange="57"/>
107           <Patch Number=" 59" Name="Hall 3" ProgramChange="58"/>
108           <Patch Number=" 60" Name="Hall 4" ProgramChange="59"/>
109           <Patch Number=" 61" Name="Hall 5" ProgramChange="60"/>
110           <Patch Number=" 62" Name="Hall 6" ProgramChange="61"/>
111           <Patch Number=" 63" Name="Hall 7" ProgramChange="62"/>
112           <Patch Number=" 64" Name="Hall 8" ProgramChange="63"/>
113           <Patch Number=" 65" Name="Hall 9" ProgramChange="64"/>
114           <Patch Number=" 66" Name="60m Delay" ProgramChange="65"/>
115           <Patch Number=" 67" Name="90m Delay" ProgramChange="66"/>
116           <Patch Number=" 68" Name="90m Delay 50% Rg" ProgramChange="67"/>
117           <Patch Number=" 69" Name="150m Delay 50%Rg" ProgramChange="68"/>
118           <Patch Number=" 70" Name="250m Delay" ProgramChange="69"/>
119           <Patch Number=" 71" Name="250m Delay 30%Rg" ProgramChange="70"/>
120           <Patch Number=" 72" Name="400m Delay 10%Rg" ProgramChange="71"/>
121           <Patch Number=" 73" Name="600m Delay" ProgramChange="72"/>
122           <Patch Number=" 74" Name="1.0sec Delay" ProgramChange="73"/>
123           <Patch Number=" 75" Name="1.4sec Delay" ProgramChange="74"/>
124           <Patch Number=" 76" Name="1.8sec Delay" ProgramChange="75"/>
125           <Patch Number=" 77" Name="Multitap 1" ProgramChange="76"/>
126           <Patch Number=" 78" Name="Multitap 2" ProgramChange="77"/>
127           <Patch Number=" 79" Name="Multitap 3" ProgramChange="78"/>
128           <Patch Number=" 80" Name="Multitap 4" ProgramChange="79"/>
129           <Patch Number=" 81" Name="Multitap 5" ProgramChange="80"/>
130           <Patch Number=" 82" Name="Multitap 6" ProgramChange="81"/>
131           <Patch Number=" 83" Name="Multitap 7" ProgramChange="82"/>
132           <Patch Number=" 84" Name="Multitap 8" ProgramChange="83"/>
133           <Patch Number=" 85" Name="Chorus 1" ProgramChange="84"/>
134           <Patch Number=" 86" Name="Chorus 2" ProgramChange="85"/>
135           <Patch Number=" 87" Name="Chorus 3" ProgramChange="86"/>
136           <Patch Number=" 88" Name="Chorus 4" ProgramChange="87"/>
137           <Patch Number=" 89" Name="Chorus 5" ProgramChange="88"/>
138           <Patch Number=" 90" Name="Chorus 6" ProgramChange="89"/>
139           <Patch Number=" 91" Name="Chorus 7" ProgramChange="90"/>
140           <Patch Number=" 92" Name="Chorus 8" ProgramChange="91"/>
141           <Patch Number=" 93" Name="Vibrato" ProgramChange="92"/>
142           <Patch Number=" 94" Name="Vibrato Delay" ProgramChange="93"/>
143           <Patch Number=" 95" Name="Chorus Delay 1" ProgramChange="94"/>
144           <Patch Number=" 96" Name="Chorus Delay 2" ProgramChange="95"/>
145           <Patch Number=" 97" Name="Chorus Delay 3" ProgramChange="96"/>
146           <Patch Number=" 98" Name="Chorus Delay 4" ProgramChange="97"/>
147           <Patch Number=" 99" Name="Ch Delay M Rm 1" ProgramChange="98"/>
148           <Patch Number="100" Name="Ch Delay M Rm 2" ProgramChange="99"/>
149           <Patch Number="101" Name="Ch Delay M Rm 3" ProgramChange="100"/>
150           <Patch Number="102" Name="Ch Delay M Rm 4" ProgramChange="101"/>
151           <Patch Number="103" Name="Ch Delay M Rm 5" ProgramChange="102"/>
152           <Patch Number="104" Name="Ch Delay L Rm 1" ProgramChange="103"/>
153           <Patch Number="105" Name="Ch Delay L Rm 2" ProgramChange="104"/>
154           <Patch Number="106" Name="Ch Delay L Rm 3" ProgramChange="105"/>
155           <Patch Number="107" Name="Ch Delay L Rm 4" ProgramChange="106"/>
156           <Patch Number="108" Name="Ch Delay L Rm 5" ProgramChange="107"/>
157           <Patch Number="109" Name="Flange 1" ProgramChange="108"/>
158           <Patch Number="110" Name="Flange 2" ProgramChange="109"/>
159           <Patch Number="111" Name="Flange 3" ProgramChange="110"/>
160           <Patch Number="112" Name="Flange 4" ProgramChange="111"/>
161           <Patch Number="113" Name="Flange 5" ProgramChange="112"/>
162           <Patch Number="114" Name="Flange 6" ProgramChange="113"/>
163           <Patch Number="115" Name="Flange Delay 1" ProgramChange="114"/>
164           <Patch Number="116" Name="Flange Delay 2" ProgramChange="115"/>
165           <Patch Number="117" Name="Flange Delay 3" ProgramChange="116"/>
166           <Patch Number="118" Name="Flange Delay 4" ProgramChange="117"/>
167           <Patch Number="119" Name="Flange Delay 5" ProgramChange="118"/>
168           <Patch Number="120" Name="Quick Bounce" ProgramChange="119"/>
169           <Patch Number="121" Name="Medium Bounce" ProgramChange="120"/>
170           <Patch Number="122" Name="Soft Med Bounce" ProgramChange="121"/>
171           <Patch Number="123" Name="Soft Long Bounce" ProgramChange="122"/>
172           <Patch Number="124" Name="Thin Image" ProgramChange="123"/>
173           <Patch Number="125" Name="Medium Image" ProgramChange="124"/>
174           <Patch Number="126" Name="Wide Image" ProgramChange="125"/>
175           <Patch Number="127" Name="Mute Patch" ProgramChange="126"/>
176           <Patch Number="128" Name="Thru Patch" ProgramChange="127"/>
177         </PatchNameList>
178       </PatchBank>
179     </ChannelNameSet>
180   </MasterDeviceNames>
181 </MIDINameDocument>