1 <?xml version="1.0" encoding="UTF-8"?>
2 <!DOCTYPE MIDINameDocument PUBLIC "-//MIDI Manufacturers Association//DTD MIDINameDocument 1.0//EN" "http://www.midi.org/dtds/MIDINameDocument10.dtd">
4 <Author>Mark of the Unicorn - converted from FreeMIDI (Adapted by Harrison Consoles)</Author>
6 <Manufacturer>Lexicon</Manufacturer>
8 <CustomDeviceMode Name="Mode 1">
9 <ChannelNameSetAssignments>
10 <ChannelNameSetAssign Channel="1" NameSet="Name Set 1"/>
11 <ChannelNameSetAssign Channel="2" NameSet="Name Set 1"/>
12 <ChannelNameSetAssign Channel="3" NameSet="Name Set 1"/>
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16 <ChannelNameSetAssign Channel="7" NameSet="Name Set 1"/>
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24 <ChannelNameSetAssign Channel="15" NameSet="Name Set 1"/>
25 <ChannelNameSetAssign Channel="16" NameSet="Name Set 1"/>
26 </ChannelNameSetAssignments>
28 <ChannelNameSet Name="Name Set 1">
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31 <AvailableChannel Channel="2" Available="true"/>
32 <AvailableChannel Channel="3" Available="true"/>
33 <AvailableChannel Channel="4" Available="true"/>
34 <AvailableChannel Channel="5" Available="true"/>
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36 <AvailableChannel Channel="7" Available="true"/>
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42 <AvailableChannel Channel="13" Available="true"/>
43 <AvailableChannel Channel="14" Available="true"/>
44 <AvailableChannel Channel="15" Available="true"/>
45 <AvailableChannel Channel="16" Available="true"/>
46 </AvailableForChannels>
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53 <Patch Number="1" Name="EkoChorus" ProgramChange="1"/>
54 <Patch Number="2" Name="Wet Chorus" ProgramChange="2"/>
55 <Patch Number="3" Name="Wet Chorus 2" ProgramChange="3"/>
56 <Patch Number="4" Name="Wet Chorus 3" ProgramChange="4"/>
57 <Patch Number="5" Name="Chorus Plate" ProgramChange="5"/>
58 <Patch Number="6" Name="Chorus Room" ProgramChange="6"/>
59 <Patch Number="7" Name="ChorusToRvb" ProgramChange="7"/>
60 <Patch Number="8" Name="Funkus Room" ProgramChange="8"/>
61 <Patch Number="9" Name="Detune&Room" ProgramChange="9"/>
62 <Patch Number="10" Name="Detune&Dbl" ProgramChange="10"/>
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64 <Patch Number="12" Name="Flange>Rvb" ProgramChange="12"/>
65 <Patch Number="13" Name="Flange+Rvb" ProgramChange="13"/>
66 <Patch Number="14" Name="X Eko Flange" ProgramChange="14"/>
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68 <Patch Number="16" Name="Glide X-Ekos" ProgramChange="16"/>
69 <Patch Number="17" Name="Detuned Ekos" ProgramChange="17"/>
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71 <Patch Number="19" Name="EDJUpMyEchos" ProgramChange="19"/>
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74 <Patch Number="22" Name="Chorus&Amb" ProgramChange="22"/>
75 <Patch Number="23" Name="6 Vox Chorus" ProgramChange="23"/>
76 <Patch Number="24" Name="Split C&E" ProgramChange="24"/>
77 <Patch Number="25" Name="Env:PanKorus" ProgramChange="25"/>
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83 <Patch Number="31" Name="RotorCabinet" ProgramChange="31"/>
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85 <Patch Number="33" Name="Tiled Rotary" ProgramChange="33"/>
86 <Patch Number="34" Name="RotoWood" ProgramChange="34"/>
87 <Patch Number="35" Name="RandomImages" ProgramChange="35"/>
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90 <Patch Number="38" Name="Thunder FX 2" ProgramChange="38"/>
91 <Patch Number="39" Name="ChaosImpulse" ProgramChange="39"/>
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93 <Patch Number="41" Name="RoughtIdle FX" ProgramChange="41"/>
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96 <Patch Number="44" Name="TryTalk'n" ProgramChange="44"/>
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100 <Patch Number="48" Name="NoCenter Eko" ProgramChange="48"/>
101 <Patch Number="49" Name="Rvb On L-R" ProgramChange="49"/>
104 <PatchBank Name="P1 Bank">
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111 <Patch Number="2" Name="OffBeat Eko" ProgramChange="2"/>
112 <Patch Number="3" Name="OffBeatEko2" ProgramChange="3"/>
113 <Patch Number="4" Name="Dotted 8ths" ProgramChange="4"/>
114 <Patch Number="5" Name="Shuffle Ekos" ProgramChange="5"/>
115 <Patch Number="6" Name="Shuffles" ProgramChange="6"/>
116 <Patch Number="7" Name="Sliding Eko" ProgramChange="7"/>
117 <Patch Number="8" Name="Six Trips" ProgramChange="8"/>
118 <Patch Number="9" Name="6 StrokeRoll" ProgramChange="9"/>
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127 <Patch Number="18" Name="Pan>Eko BPM" ProgramChange="18"/>
128 <Patch Number="19" Name="Tempo Verb" ProgramChange="19"/>
129 <Patch Number="20" Name="Tempo Gate" ProgramChange="20"/>
130 <Patch Number="21" Name="Tape Echo" ProgramChange="21"/>
131 <Patch Number="22" Name="NonLinear 1" ProgramChange="22"/>
132 <Patch Number="23" Name="NonLinear 2" ProgramChange="23"/>
133 <Patch Number="24" Name="NonLinear 3" ProgramChange="24"/>
134 <Patch Number="25" Name="Six Across" ProgramChange="25"/>
135 <Patch Number="26" Name="BankEko Rvb" ProgramChange="26"/>
136 <Patch Number="27" Name="BandEkoSweep" ProgramChange="27"/>
137 <Patch Number="28" Name="LFO EQ Echo" ProgramChange="28"/>
138 <Patch Number="29" Name="ChaseEcho" ProgramChange="29"/>
139 <Patch Number="30" Name="Panned Dlys" ProgramChange="30"/>
140 <Patch Number="31" Name="X-Pan Delays" ProgramChange="31"/>
141 <Patch Number="32" Name="Dly>EQ>Pans" ProgramChange="32"/>
142 <Patch Number="33" Name="Ekoz 4 Drums" ProgramChange="33"/>
143 <Patch Number="34" Name="Haas PanKnob" ProgramChange="34"/>
144 <Patch Number="35" Name="Dial a Delay" ProgramChange="35"/>
145 <Patch Number="36" Name="Precision Dly" ProgramChange="36"/>
146 <Patch Number="37" Name="PhoneOrRoom?" ProgramChange="37"/>
147 <Patch Number="38" Name="CheapTV Room" ProgramChange="38"/>
148 <Patch Number="39" Name="Empty Stage" ProgramChange="39"/>
149 <Patch Number="40" Name="Tomb Room" ProgramChange="40"/>
150 <Patch Number="41" Name="Comb Room" ProgramChange="41"/>
151 <Patch Number="42" Name="Zoom Over" ProgramChange="42"/>
152 <Patch Number="43" Name="OneShotCarBy" ProgramChange="43"/>
153 <Patch Number="44" Name="AmbientCarBy" ProgramChange="44"/>
154 <Patch Number="45" Name="HeadOn CarBy" ProgramChange="45"/>
155 <Patch Number="46" Name="2WayStreet" ProgramChange="46"/>
156 <Patch Number="47" Name="IntoTunnel" ProgramChange="47"/>
157 <Patch Number="48" Name="2WayTunnel" ProgramChange="48"/>
158 <Patch Number="49" Name="FinishLine" ProgramChange="49"/>
161 <PatchBank Name="P2 Bank">
163 <ControlChange Control="32" Value="2"/>
166 <Patch Number="0" Name="StereoLoPass" ProgramChange="0"/>
167 <Patch Number="1" Name="Low Pass HiQ" ProgramChange="1"/>
168 <Patch Number="2" Name="Low Pass LFO" ProgramChange="2"/>
169 <Patch Number="3" Name="StereoHiPass" ProgramChange="3"/>
170 <Patch Number="4" Name="StereoB-Pass" ProgramChange="4"/>
171 <Patch Number="5" Name="Stereo Notch" ProgramChange="5"/>
172 <Patch Number="6" Name="SweptNotches" ProgramChange="6"/>
173 <Patch Number="7" Name="Env Notches" ProgramChange="7"/>
174 <Patch Number="8" Name="BandReject4" ProgramChange="8"/>
175 <Patch Number="9" Name="WaaPedalEko" ProgramChange="9"/>
176 <Patch Number="10" Name="RotorWaa" ProgramChange="10"/>
177 <Patch Number="11" Name="Movable Echo" ProgramChange="11"/>
178 <Patch Number="12" Name="Movable Hall" ProgramChange="12"/>
179 <Patch Number="13" Name="Go Away" ProgramChange="13"/>
180 <Patch Number="14" Name="Circular Pan" ProgramChange="14"/>
181 <Patch Number="15" Name="Spatial Hall" ProgramChange="15"/>
182 <Patch Number="16" Name="Rear of Hall" ProgramChange="16"/>
183 <Patch Number="17" Name="Backstage" ProgramChange="17"/>
184 <Patch Number="18" Name="Steered Rear" ProgramChange="18"/>
185 <Patch Number="19" Name="Too Deep!" ProgramChange="19"/>
186 <Patch Number="20" Name="Dyna-Hall" ProgramChange="20"/>
187 <Patch Number="21" Name="RotoRox" ProgramChange="21"/>
188 <Patch Number="22" Name="RotoRoomVox" ProgramChange="22"/>
189 <Patch Number="23" Name="RotoRoom" ProgramChange="23"/>
190 <Patch Number="24" Name="RotoRoom#2" ProgramChange="24"/>
191 <Patch Number="25" Name="Tremolo Tap1" ProgramChange="25"/>
192 <Patch Number="26" Name="X-TremoloTap" ProgramChange="26"/>
193 <Patch Number="27" Name="Panner BPM" ProgramChange="27"/>
194 <Patch Number="28" Name="Nice Pan!" ProgramChange="28"/>
195 <Patch Number="29" Name="Spin & Duck" ProgramChange="29"/>
196 <Patch Number="30" Name="MultiFx Fade" ProgramChange="30"/>
197 <Patch Number="31" Name="Ghost" ProgramChange="31"/>
198 <Patch Number="32" Name="Ghost Flange" ProgramChange="32"/>
199 <Patch Number="33" Name="GhostVibrato" ProgramChange="33"/>
200 <Patch Number="34" Name="AutoFadeIn 1" ProgramChange="34"/>
201 <Patch Number="35" Name="AutoFadeIn 2" ProgramChange="35"/>
202 <Patch Number="36" Name="AutoFadeIn 3" ProgramChange="36"/>
203 <Patch Number="37" Name="ChordSwells" ProgramChange="37"/>
204 <Patch Number="38" Name="BowedChords" ProgramChange="38"/>
205 <Patch Number="39" Name="BowedEchos" ProgramChange="39"/>
206 <Patch Number="40" Name="Pedal Swell" ProgramChange="40"/>
207 <Patch Number="41" Name="RezClimber" ProgramChange="41"/>
208 <Patch Number="42" Name="Chord Walk" ProgramChange="42"/>
209 <Patch Number="43" Name="Mars Bars" ProgramChange="43"/>
210 <Patch Number="44" Name="ModalImpulse" ProgramChange="44"/>
211 <Patch Number="45" Name="MajorMinor" ProgramChange="45"/>
212 <Patch Number="46" Name="MIDIchords" ProgramChange="46"/>
213 <Patch Number="47" Name="LvlSweeper" ProgramChange="47"/>
214 <Patch Number="48" Name="Sweeper" ProgramChange="48"/>
215 <Patch Number="49" Name="MIDIsustain" ProgramChange="49"/>
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226 <Patch Number="3" Name="Brick Kick" ProgramChange="3"/>
227 <Patch Number="4" Name="Large Room" ProgramChange="4"/>
228 <Patch Number="5" Name="Snare Chamber" ProgramChange="5"/>
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230 <Patch Number="7" Name="Rich Chamber" ProgramChange="7"/>
231 <Patch Number="8" Name="Vox Chamber" ProgramChange="8"/>
232 <Patch Number="9" Name="Locker Room" ProgramChange="9"/>
233 <Patch Number="10" Name="Wide Chamber" ProgramChange="10"/>
234 <Patch Number="11" Name="Gate Chamber" ProgramChange="11"/>
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236 <Patch Number="13" Name="Good olPlate" ProgramChange="13"/>
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238 <Patch Number="15" Name="Brass Plate" ProgramChange="15"/>
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246 <Patch Number="23" Name="Vocal Hall" ProgramChange="23"/>
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252 <Patch Number="29" Name="BigBoomRoom" ProgramChange="29"/>
253 <Patch Number="30" Name="Whammy Hall" ProgramChange="30"/>
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256 <Patch Number="33" Name="Wizz & Wazz" ProgramChange="33"/>
257 <Patch Number="34" Name="Sci Fi" ProgramChange="34"/>
258 <Patch Number="35" Name="Wobble Plate" ProgramChange="35"/>
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260 <Patch Number="37" Name="VibroVerb" ProgramChange="37"/>
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262 <Patch Number="39" Name="EnveloVerb" ProgramChange="39"/>
263 <Patch Number="40" Name="Super Ball!" ProgramChange="40"/>
264 <Patch Number="41" Name="LevlStutter" ProgramChange="41"/>
265 <Patch Number="42" Name="Freez 2 of 8" ProgramChange="42"/>
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267 <Patch Number="44" Name="Freeze&Speed" ProgramChange="44"/>
268 <Patch Number="45" Name="ADJToFreeze" ProgramChange="45"/>
269 <Patch Number="46" Name="ADJToFreeze2" ProgramChange="46"/>
270 <Patch Number="47" Name="FSw2 Freeze" ProgramChange="47"/>
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