fix mistaken "do not roll" conclusion in TransportFSM::compute_should_roll()
[ardour.git] / patchfiles / Roland_MC_303.midnam
1 <?xml version="1.0" encoding="UTF-8"?>
2 <!DOCTYPE MIDINameDocument PUBLIC "-//MIDI Manufacturers Association//DTD MIDINameDocument 1.0//EN" "http://www.midi.org/dtds/MIDINameDocument10.dtd">
3 <MIDINameDocument>
4   <Author>Mark of the Unicorn - converted from FreeMIDI (Adapted by Harrison Consoles)</Author>
5   <MasterDeviceNames>
6     <Manufacturer>Roland</Manufacturer>
7     <Model>MC-303</Model>
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439           <Patch Number="14+" Name="Wow 101 Bass">
440             <PatchMIDICommands>
441               <ControlChange Control="0" Value="66"/>
442               <ControlChange Control="32" Value="0"/>
443               <ProgramChange Number="13"/>
444             </PatchMIDICommands>
445           </Patch>
446           <Patch Number="14+" Name="Sweep Wow Bass">
447             <PatchMIDICommands>
448               <ControlChange Control="0" Value="67"/>
449               <ControlChange Control="32" Value="0"/>
450               <ProgramChange Number="13"/>
451             </PatchMIDICommands>
452           </Patch>
453           <Patch Number="14+" Name="MG 5th Bass">
454             <PatchMIDICommands>
455               <ControlChange Control="0" Value="68"/>
456               <ControlChange Control="32" Value="0"/>
457               <ProgramChange Number="13"/>
458             </PatchMIDICommands>
459           </Patch>
460           <Patch Number="14+" Name="Doom Bass">
461             <PatchMIDICommands>
462               <ControlChange Control="0" Value="69"/>
463               <ControlChange Control="32" Value="0"/>
464               <ProgramChange Number="13"/>
465             </PatchMIDICommands>
466           </Patch>
467           <Patch Number="14+" Name="Rubber Bass 1">
468             <PatchMIDICommands>
469               <ControlChange Control="0" Value="70"/>
470               <ControlChange Control="32" Value="0"/>
471               <ProgramChange Number="13"/>
472             </PatchMIDICommands>
473           </Patch>
474           <Patch Number="14+" Name="Rubber Bass 2">
475             <PatchMIDICommands>
476               <ControlChange Control="0" Value="71"/>
477               <ControlChange Control="32" Value="0"/>
478               <ProgramChange Number="13"/>
479             </PatchMIDICommands>
480           </Patch>
481           <Patch Number="15" Name="Acid Bass" ProgramChange="14"/>
482           <Patch Number="15+" Name="Bubble Bass">
483             <PatchMIDICommands>
484               <ControlChange Control="0" Value="65"/>
485               <ControlChange Control="32" Value="0"/>
486               <ProgramChange Number="14"/>
487             </PatchMIDICommands>
488           </Patch>
489           <Patch Number="16" Name="Organ Bass" ProgramChange="15"/>
490         </PatchNameList>
491       </PatchBank>
492       <PatchBank Name="Bank 3 Bass Guitar">
493         <PatchNameList>
494           <Patch Number="17" Name="Ac. Bass 1">
495             <PatchMIDICommands>
496               <ControlChange Control="0" Value="64"/>
497               <ControlChange Control="32" Value="0"/>
498               <ProgramChange Number="16"/>
499             </PatchMIDICommands>
500           </Patch>
501           <Patch Number="17" Name="Ac. Bass 2">
502             <PatchMIDICommands>
503               <ControlChange Control="0" Value="65"/>
504               <ControlChange Control="32" Value="0"/>
505               <ProgramChange Number="16"/>
506             </PatchMIDICommands>
507           </Patch>
508           <Patch Number="18" Name="Fingered Bs 1">
509             <PatchMIDICommands>
510               <ControlChange Control="0" Value="64"/>
511               <ControlChange Control="32" Value="0"/>
512               <ProgramChange Number="17"/>
513             </PatchMIDICommands>
514           </Patch>
515           <Patch Number="18" Name="Fingered Bs 2">
516             <PatchMIDICommands>
517               <ControlChange Control="0" Value="65"/>
518               <ControlChange Control="32" Value="0"/>
519               <ProgramChange Number="17"/>
520             </PatchMIDICommands>
521           </Patch>
522           <Patch Number="19" Name="Picked Bass 1">
523             <PatchMIDICommands>
524               <ControlChange Control="0" Value="64"/>
525               <ControlChange Control="32" Value="0"/>
526               <ProgramChange Number="18"/>
527             </PatchMIDICommands>
528           </Patch>
529           <Patch Number="19" Name="Dust Pick Bass">
530             <PatchMIDICommands>
531               <ControlChange Control="0" Value="65"/>
532               <ControlChange Control="32" Value="0"/>
533               <ProgramChange Number="18"/>
534             </PatchMIDICommands>
535           </Patch>
536           <Patch Number="19" Name="Picked bass 2">
537             <PatchMIDICommands>
538               <ControlChange Control="0" Value="66"/>
539               <ControlChange Control="32" Value="0"/>
540               <ProgramChange Number="18"/>
541             </PatchMIDICommands>
542           </Patch>
543           <Patch Number="20" Name="Fretless Bass">
544             <PatchMIDICommands>
545               <ControlChange Control="0" Value="64"/>
546               <ControlChange Control="32" Value="0"/>
547               <ProgramChange Number="19"/>
548             </PatchMIDICommands>
549           </Patch>
550           <Patch Number="21" Name="Slap Bass 1">
551             <PatchMIDICommands>
552               <ControlChange Control="0" Value="64"/>
553               <ControlChange Control="32" Value="0"/>
554               <ProgramChange Number="20"/>
555             </PatchMIDICommands>
556           </Patch>
557         </PatchNameList>
558       </PatchBank>
559       <PatchBank Name="Bank 4 Synth Stack">
560         <MIDICommands>
561           <ControlChange Control="0" Value="64"/>
562           <ControlChange Control="32" Value="0"/>
563         </MIDICommands>
564         <PatchNameList>
565           <Patch Number="22" Name="Syn. Stack 1" ProgramChange="21"/>
566           <Patch Number="22" Name="Oct. Stack">
567             <PatchMIDICommands>
568               <ControlChange Control="0" Value="65"/>
569               <ControlChange Control="32" Value="0"/>
570               <ProgramChange Number="21"/>
571             </PatchMIDICommands>
572           </Patch>
573           <Patch Number="22" Name="Syn. Stack 2">
574             <PatchMIDICommands>
575               <ControlChange Control="0" Value="66"/>
576               <ControlChange Control="32" Value="0"/>
577               <ProgramChange Number="21"/>
578             </PatchMIDICommands>
579           </Patch>
580           <Patch Number="22" Name="Saw Stack">
581             <PatchMIDICommands>
582               <ControlChange Control="0" Value="67"/>
583               <ControlChange Control="32" Value="0"/>
584               <ProgramChange Number="21"/>
585             </PatchMIDICommands>
586           </Patch>
587           <Patch Number="23" Name="Syn. SB 1" ProgramChange="22"/>
588           <Patch Number="23" Name="Syn. SB 2">
589             <PatchMIDICommands>
590               <ControlChange Control="0" Value="65"/>
591               <ControlChange Control="32" Value="0"/>
592               <ProgramChange Number="22"/>
593             </PatchMIDICommands>
594           </Patch>
595           <Patch Number="23" Name="Brass Perc.">
596             <PatchMIDICommands>
597               <ControlChange Control="0" Value="66"/>
598               <ControlChange Control="32" Value="0"/>
599               <ProgramChange Number="22"/>
600             </PatchMIDICommands>
601           </Patch>
602           <Patch Number="23" Name="Dirty SB">
603             <PatchMIDICommands>
604               <ControlChange Control="0" Value="67"/>
605               <ControlChange Control="32" Value="0"/>
606               <ProgramChange Number="22"/>
607             </PatchMIDICommands>
608           </Patch>
609         </PatchNameList>
610       </PatchBank>
611       <PatchBank Name="Bank 5 Synth Pad">
612         <PatchNameList>
613           <Patch Number="24" Name="Atmosphere">
614             <PatchMIDICommands>
615               <ControlChange Control="0" Value="64"/>
616               <ControlChange Control="32" Value="0"/>
617               <ProgramChange Number="23"/>
618             </PatchMIDICommands>
619           </Patch>
620           <Patch Number="24" Name="Feed Back Wave">
621             <PatchMIDICommands>
622               <ControlChange Control="0" Value="65"/>
623               <ControlChange Control="32" Value="0"/>
624               <ProgramChange Number="23"/>
625             </PatchMIDICommands>
626           </Patch>
627           <Patch Number="24" Name="X-MOD">
628             <PatchMIDICommands>
629               <ControlChange Control="0" Value="66"/>
630               <ControlChange Control="32" Value="0"/>
631               <ProgramChange Number="23"/>
632             </PatchMIDICommands>
633           </Patch>
634           <Patch Number="24" Name="Pacifica">
635             <PatchMIDICommands>
636               <ControlChange Control="0" Value="67"/>
637               <ControlChange Control="32" Value="0"/>
638               <ProgramChange Number="23"/>
639             </PatchMIDICommands>
640           </Patch>
641           <Patch Number="24" Name="7th Atom">
642             <PatchMIDICommands>
643               <ControlChange Control="0" Value="68"/>
644               <ControlChange Control="32" Value="0"/>
645               <ProgramChange Number="23"/>
646             </PatchMIDICommands>
647           </Patch>
648           <Patch Number="24" Name="Outer Space">
649             <PatchMIDICommands>
650               <ControlChange Control="0" Value="69"/>
651               <ControlChange Control="32" Value="0"/>
652               <ProgramChange Number="23"/>
653             </PatchMIDICommands>
654           </Patch>
655           <Patch Number="24" Name="Rev. Atom">
656             <PatchMIDICommands>
657               <ControlChange Control="0" Value="70"/>
658               <ControlChange Control="32" Value="0"/>
659               <ProgramChange Number="23"/>
660             </PatchMIDICommands>
661           </Patch>
662           <Patch Number="25" Name="2.2 Pad">
663             <PatchMIDICommands>
664               <ControlChange Control="0" Value="64"/>
665               <ControlChange Control="32" Value="0"/>
666               <ProgramChange Number="24"/>
667             </PatchMIDICommands>
668           </Patch>
669           <Patch Number="25" Name="Jungle Pad">
670             <PatchMIDICommands>
671               <ControlChange Control="0" Value="65"/>
672               <ControlChange Control="32" Value="0"/>
673               <ProgramChange Number="24"/>
674             </PatchMIDICommands>
675           </Patch>
676           <Patch Number="25" Name="Psycho Pad">
677             <PatchMIDICommands>
678               <ControlChange Control="0" Value="66"/>
679               <ControlChange Control="32" Value="0"/>
680               <ProgramChange Number="24"/>
681             </PatchMIDICommands>
682           </Patch>
683           <Patch Number="25" Name="Pipe Pad">
684             <PatchMIDICommands>
685               <ControlChange Control="0" Value="67"/>
686               <ControlChange Control="32" Value="0"/>
687               <ProgramChange Number="24"/>
688             </PatchMIDICommands>
689           </Patch>
690           <Patch Number="25" Name="Ambient Pad">
691             <PatchMIDICommands>
692               <ControlChange Control="0" Value="68"/>
693               <ControlChange Control="32" Value="0"/>
694               <ProgramChange Number="24"/>
695             </PatchMIDICommands>
696           </Patch>
697           <Patch Number="25" Name="Flanger Pad">
698             <PatchMIDICommands>
699               <ControlChange Control="0" Value="69"/>
700               <ControlChange Control="32" Value="0"/>
701               <ProgramChange Number="24"/>
702             </PatchMIDICommands>
703           </Patch>
704           <Patch Number="26" Name="Bell Pad">
705             <PatchMIDICommands>
706               <ControlChange Control="0" Value="64"/>
707               <ControlChange Control="32" Value="0"/>
708               <ProgramChange Number="25"/>
709             </PatchMIDICommands>
710           </Patch>
711           <Patch Number="26" Name="7th Bell Pad">
712             <PatchMIDICommands>
713               <ControlChange Control="0" Value="65"/>
714               <ControlChange Control="32" Value="0"/>
715               <ProgramChange Number="25"/>
716             </PatchMIDICommands>
717           </Patch>
718           <Patch Number="26" Name="Fantasia">
719             <PatchMIDICommands>
720               <ControlChange Control="0" Value="66"/>
721               <ControlChange Control="32" Value="0"/>
722               <ProgramChange Number="25"/>
723             </PatchMIDICommands>
724           </Patch>
725           <Patch Number="26" Name="Crystal">
726             <PatchMIDICommands>
727               <ControlChange Control="0" Value="67"/>
728               <ControlChange Control="32" Value="0"/>
729               <ProgramChange Number="25"/>
730             </PatchMIDICommands>
731           </Patch>
732           <Patch Number="26" Name="Exo. Bell Pad">
733             <PatchMIDICommands>
734               <ControlChange Control="0" Value="68"/>
735               <ControlChange Control="32" Value="0"/>
736               <ProgramChange Number="25"/>
737             </PatchMIDICommands>
738           </Patch>
739           <Patch Number="26" Name="Echo Bell">
740             <PatchMIDICommands>
741               <ControlChange Control="0" Value="69"/>
742               <ControlChange Control="32" Value="0"/>
743               <ProgramChange Number="25"/>
744             </PatchMIDICommands>
745           </Patch>
746           <Patch Number="27" Name="Warm Pad">
747             <PatchMIDICommands>
748               <ControlChange Control="0" Value="64"/>
749               <ControlChange Control="32" Value="0"/>
750               <ProgramChange Number="26"/>
751             </PatchMIDICommands>
752           </Patch>
753           <Patch Number="27" Name="Soundtrack">
754             <PatchMIDICommands>
755               <ControlChange Control="0" Value="65"/>
756               <ControlChange Control="32" Value="0"/>
757               <ProgramChange Number="26"/>
758             </PatchMIDICommands>
759           </Patch>
760           <Patch Number="27" Name="Oct. Pad">
761             <PatchMIDICommands>
762               <ControlChange Control="0" Value="66"/>
763               <ControlChange Control="32" Value="0"/>
764               <ProgramChange Number="26"/>
765             </PatchMIDICommands>
766           </Patch>
767           <Patch Number="27" Name="OB Str. Pad">
768             <PatchMIDICommands>
769               <ControlChange Control="0" Value="67"/>
770               <ControlChange Control="32" Value="0"/>
771               <ProgramChange Number="26"/>
772             </PatchMIDICommands>
773           </Patch>
774           <Patch Number="27" Name="X-MOD Pad">
775             <PatchMIDICommands>
776               <ControlChange Control="0" Value="68"/>
777               <ControlChange Control="32" Value="0"/>
778               <ProgramChange Number="26"/>
779             </PatchMIDICommands>
780           </Patch>
781           <Patch Number="27" Name="Sweep Pad 1">
782             <PatchMIDICommands>
783               <ControlChange Control="0" Value="69"/>
784               <ControlChange Control="32" Value="0"/>
785               <ProgramChange Number="26"/>
786             </PatchMIDICommands>
787           </Patch>
788           <Patch Number="27" Name="Sweep Pad 2">
789             <PatchMIDICommands>
790               <ControlChange Control="0" Value="70"/>
791               <ControlChange Control="32" Value="0"/>
792               <ProgramChange Number="26"/>
793             </PatchMIDICommands>
794           </Patch>
795           <Patch Number="27" Name="OB Soft Pad">
796             <PatchMIDICommands>
797               <ControlChange Control="0" Value="71"/>
798               <ControlChange Control="32" Value="0"/>
799               <ProgramChange Number="26"/>
800             </PatchMIDICommands>
801           </Patch>
802           <Patch Number="27" Name="Goblin">
803             <PatchMIDICommands>
804               <ControlChange Control="0" Value="72"/>
805               <ControlChange Control="32" Value="0"/>
806               <ProgramChange Number="26"/>
807             </PatchMIDICommands>
808           </Patch>
809           <Patch Number="27" Name="Echo Drops">
810             <PatchMIDICommands>
811               <ControlChange Control="0" Value="73"/>
812               <ControlChange Control="32" Value="0"/>
813               <ProgramChange Number="26"/>
814             </PatchMIDICommands>
815           </Patch>
816           <Patch Number="28" Name="Random Pad">
817             <PatchMIDICommands>
818               <ControlChange Control="0" Value="64"/>
819               <ControlChange Control="32" Value="0"/>
820               <ProgramChange Number="27"/>
821             </PatchMIDICommands>
822           </Patch>
823           <Patch Number="28" Name="LFO Sweep">
824             <PatchMIDICommands>
825               <ControlChange Control="0" Value="65"/>
826               <ControlChange Control="32" Value="0"/>
827               <ProgramChange Number="27"/>
828             </PatchMIDICommands>
829           </Patch>
830           <Patch Number="28" Name="Horror Pad">
831             <PatchMIDICommands>
832               <ControlChange Control="0" Value="66"/>
833               <ControlChange Control="32" Value="0"/>
834               <ProgramChange Number="27"/>
835             </PatchMIDICommands>
836           </Patch>
837           <Patch Number="28" Name="Pulse Key Pad">
838             <PatchMIDICommands>
839               <ControlChange Control="0" Value="67"/>
840               <ControlChange Control="32" Value="0"/>
841               <ProgramChange Number="27"/>
842             </PatchMIDICommands>
843           </Patch>
844         </PatchNameList>
845       </PatchBank>
846       <PatchBank Name="Bank 6 Strings">
847         <PatchNameList>
848           <Patch Number="29" Name="Real Strings 1">
849             <PatchMIDICommands>
850               <ControlChange Control="0" Value="64"/>
851               <ControlChange Control="32" Value="0"/>
852               <ProgramChange Number="28"/>
853             </PatchMIDICommands>
854           </Patch>
855           <Patch Number="29" Name="Real Strings 2">
856             <PatchMIDICommands>
857               <ControlChange Control="0" Value="65"/>
858               <ControlChange Control="32" Value="0"/>
859               <ProgramChange Number="28"/>
860             </PatchMIDICommands>
861           </Patch>
862           <Patch Number="30" Name="Auth Strings">
863             <PatchMIDICommands>
864               <ControlChange Control="0" Value="64"/>
865               <ControlChange Control="32" Value="0"/>
866               <ProgramChange Number="29"/>
867             </PatchMIDICommands>
868           </Patch>
869           <Patch Number="30" Name="Hi Strings">
870             <PatchMIDICommands>
871               <ControlChange Control="0" Value="65"/>
872               <ControlChange Control="32" Value="0"/>
873               <ProgramChange Number="29"/>
874             </PatchMIDICommands>
875           </Patch>
876           <Patch Number="30" Name="Syn. Strings 1">
877             <PatchMIDICommands>
878               <ControlChange Control="0" Value="66"/>
879               <ControlChange Control="32" Value="0"/>
880               <ProgramChange Number="29"/>
881             </PatchMIDICommands>
882           </Patch>
883           <Patch Number="30" Name="Syn. Strings 2">
884             <PatchMIDICommands>
885               <ControlChange Control="0" Value="67"/>
886               <ControlChange Control="32" Value="0"/>
887               <ProgramChange Number="29"/>
888             </PatchMIDICommands>
889           </Patch>
890           <Patch Number="30" Name="Syn. Strings 3">
891             <PatchMIDICommands>
892               <ControlChange Control="0" Value="68"/>
893               <ControlChange Control="32" Value="0"/>
894               <ProgramChange Number="29"/>
895             </PatchMIDICommands>
896           </Patch>
897           <Patch Number="31" Name="Noise Strings">
898             <PatchMIDICommands>
899               <ControlChange Control="0" Value="64"/>
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902             </PatchMIDICommands>
903           </Patch>
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907               <ControlChange Control="32" Value="0"/>
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909             </PatchMIDICommands>
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911           <Patch Number="31" Name="LFO Strings">
912             <PatchMIDICommands>
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916             </PatchMIDICommands>
917           </Patch>
918           <Patch Number="32" Name="Slow Strings">
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923             </PatchMIDICommands>
924           </Patch>
925           <Patch Number="32" Name="Slow SynStr.">
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928               <ControlChange Control="32" Value="0"/>
929               <ProgramChange Number="31"/>
930             </PatchMIDICommands>
931           </Patch>
932           <Patch Number="33" Name="Pizzicato Str.">
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935               <ControlChange Control="32" Value="0"/>
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937             </PatchMIDICommands>
938           </Patch>
939         </PatchNameList>
940       </PatchBank>
941       <PatchBank Name="Bank 7 Voice">
942         <PatchNameList>
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946               <ControlChange Control="32" Value="0"/>
947               <ProgramChange Number="33"/>
948             </PatchMIDICommands>
949           </Patch>
950           <Patch Number="35" Name="Space Voice">
951             <PatchMIDICommands>
952               <ControlChange Control="0" Value="65"/>
953               <ControlChange Control="32" Value="0"/>
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955             </PatchMIDICommands>
956           </Patch>
957           <Patch Number="35" Name="Sweepvox">
958             <PatchMIDICommands>
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960               <ControlChange Control="32" Value="0"/>
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962             </PatchMIDICommands>
963           </Patch>
964           <Patch Number="35" Name="Synthvox 1">
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967               <ControlChange Control="32" Value="0"/>
968               <ProgramChange Number="34"/>
969             </PatchMIDICommands>
970           </Patch>
971           <Patch Number="35" Name="Auth">
972             <PatchMIDICommands>
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974               <ControlChange Control="32" Value="0"/>
975               <ProgramChange Number="34"/>
976             </PatchMIDICommands>
977           </Patch>
978           <Patch Number="35" Name="Synthvox 2">
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981               <ControlChange Control="32" Value="0"/>
982               <ProgramChange Number="34"/>
983             </PatchMIDICommands>
984           </Patch>
985           <Patch Number="35" Name="Leadvox">
986             <PatchMIDICommands>
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988               <ControlChange Control="32" Value="0"/>
989               <ProgramChange Number="34"/>
990             </PatchMIDICommands>
991           </Patch>
992           <Patch Number="35" Name="Auh Auh">
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995               <ControlChange Control="32" Value="0"/>
996               <ProgramChange Number="34"/>
997             </PatchMIDICommands>
998           </Patch>
999           <Patch Number="35" Name="Sky Vox">
1000             <PatchMIDICommands>
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1002               <ControlChange Control="32" Value="0"/>
1003               <ProgramChange Number="34"/>
1004             </PatchMIDICommands>
1005           </Patch>
1006           <Patch Number="35" Name="Auhbient">
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1009               <ControlChange Control="32" Value="0"/>
1010               <ProgramChange Number="34"/>
1011             </PatchMIDICommands>
1012           </Patch>
1013           <Patch Number="35" Name="Vibravox">
1014             <PatchMIDICommands>
1015               <ControlChange Control="0" Value="64"/>
1016               <ControlChange Control="32" Value="0"/>
1017               <ProgramChange Number="34"/>
1018             </PatchMIDICommands>
1019           </Patch>
1020           <Patch Number="35" Name="Noisevox">
1021             <PatchMIDICommands>
1022               <ControlChange Control="0" Value="65"/>
1023               <ControlChange Control="32" Value="0"/>
1024               <ProgramChange Number="34"/>
1025             </PatchMIDICommands>
1026           </Patch>
1027         </PatchNameList>
1028       </PatchBank>
1029       <PatchBank Name="Bank 8 Synth FX">
1030         <PatchNameList>
1031           <Patch Number="36" Name="UFO FX">
1032             <PatchMIDICommands>
1033               <ControlChange Control="0" Value="64"/>
1034               <ControlChange Control="32" Value="0"/>
1035               <ProgramChange Number="35"/>
1036             </PatchMIDICommands>
1037           </Patch>
1038           <Patch Number="36" Name="Saw in Saw">
1039             <PatchMIDICommands>
1040               <ControlChange Control="0" Value="65"/>
1041               <ControlChange Control="32" Value="0"/>
1042               <ProgramChange Number="35"/>
1043             </PatchMIDICommands>
1044           </Patch>
1045           <Patch Number="36" Name="Feed Bell">
1046             <PatchMIDICommands>
1047               <ControlChange Control="0" Value="66"/>
1048               <ControlChange Control="32" Value="0"/>
1049               <ProgramChange Number="35"/>
1050             </PatchMIDICommands>
1051           </Patch>
1052           <Patch Number="36" Name="Abduction">
1053             <PatchMIDICommands>
1054               <ControlChange Control="0" Value="67"/>
1055               <ControlChange Control="32" Value="0"/>
1056               <ProgramChange Number="35"/>
1057             </PatchMIDICommands>
1058           </Patch>
1059           <Patch Number="36" Name="Loop Sweep">
1060             <PatchMIDICommands>
1061               <ControlChange Control="0" Value="68"/>
1062               <ControlChange Control="32" Value="0"/>
1063               <ProgramChange Number="35"/>
1064             </PatchMIDICommands>
1065           </Patch>
1066           <Patch Number="36" Name="UP FX">
1067             <PatchMIDICommands>
1068               <ControlChange Control="0" Value="69"/>
1069               <ControlChange Control="32" Value="0"/>
1070               <ProgramChange Number="35"/>
1071             </PatchMIDICommands>
1072           </Patch>
1073           <Patch Number="36" Name="Robocorder">
1074             <PatchMIDICommands>
1075               <ControlChange Control="0" Value="70"/>
1076               <ControlChange Control="32" Value="0"/>
1077               <ProgramChange Number="35"/>
1078             </PatchMIDICommands>
1079           </Patch>
1080           <Patch Number="36" Name="Noise Grow">
1081             <PatchMIDICommands>
1082               <ControlChange Control="0" Value="71"/>
1083               <ControlChange Control="32" Value="0"/>
1084               <ProgramChange Number="35"/>
1085             </PatchMIDICommands>
1086           </Patch>
1087           <Patch Number="37" Name="LFO Techno">
1088             <PatchMIDICommands>
1089               <ControlChange Control="0" Value="64"/>
1090               <ControlChange Control="32" Value="0"/>
1091               <ProgramChange Number="36"/>
1092             </PatchMIDICommands>
1093           </Patch>
1094           <Patch Number="37" Name="Calculating">
1095             <PatchMIDICommands>
1096               <ControlChange Control="0" Value="65"/>
1097               <ControlChange Control="32" Value="0"/>
1098               <ProgramChange Number="36"/>
1099             </PatchMIDICommands>
1100           </Patch>
1101           <Patch Number="37" Name="Emergency!">
1102             <PatchMIDICommands>
1103               <ControlChange Control="0" Value="66"/>
1104               <ControlChange Control="32" Value="0"/>
1105               <ProgramChange Number="36"/>
1106             </PatchMIDICommands>
1107           </Patch>
1108           <Patch Number="37" Name="FX Beats">
1109             <PatchMIDICommands>
1110               <ControlChange Control="0" Value="67"/>
1111               <ControlChange Control="32" Value="0"/>
1112               <ProgramChange Number="36"/>
1113             </PatchMIDICommands>
1114           </Patch>
1115           <Patch Number="37" Name="Analog FX">
1116             <PatchMIDICommands>
1117               <ControlChange Control="0" Value="68"/>
1118               <ControlChange Control="32" Value="0"/>
1119               <ProgramChange Number="36"/>
1120             </PatchMIDICommands>
1121           </Patch>
1122           <Patch Number="37" Name="Transformer">
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1124               <ControlChange Control="0" Value="69"/>
1125               <ControlChange Control="32" Value="0"/>
1126               <ProgramChange Number="36"/>
1127             </PatchMIDICommands>
1128           </Patch>
1129           <Patch Number="37" Name="Dusty Scratch">
1130             <PatchMIDICommands>
1131               <ControlChange Control="0" Value="70"/>
1132               <ControlChange Control="32" Value="0"/>
1133               <ProgramChange Number="36"/>
1134             </PatchMIDICommands>
1135           </Patch>
1136           <Patch Number="37" Name="Space Worms">
1137             <PatchMIDICommands>
1138               <ControlChange Control="0" Value="71"/>
1139               <ControlChange Control="32" Value="0"/>
1140               <ProgramChange Number="36"/>
1141             </PatchMIDICommands>
1142           </Patch>
1143           <Patch Number="37" Name="Winky FX">
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1145               <ControlChange Control="0" Value="72"/>
1146               <ControlChange Control="32" Value="0"/>
1147               <ProgramChange Number="36"/>
1148             </PatchMIDICommands>
1149           </Patch>
1150         </PatchNameList>
1151       </PatchBank>
1152       <PatchBank Name="Bank 9 Noise">
1153         <PatchNameList>
1154           <Patch Number="38" Name="PR5 Noise 1">
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1156               <ControlChange Control="0" Value="64"/>
1157               <ControlChange Control="32" Value="0"/>
1158               <ProgramChange Number="37"/>
1159             </PatchMIDICommands>
1160           </Patch>
1161           <Patch Number="38" Name="PR5 Noise 2">
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1163               <ControlChange Control="0" Value="65"/>
1164               <ControlChange Control="32" Value="0"/>
1165               <ProgramChange Number="37"/>
1166             </PatchMIDICommands>
1167           </Patch>
1168           <Patch Number="38" Name="Pink Noise">
1169             <PatchMIDICommands>
1170               <ControlChange Control="0" Value="66"/>
1171               <ControlChange Control="32" Value="0"/>
1172               <ProgramChange Number="37"/>
1173             </PatchMIDICommands>
1174           </Patch>
1175           <Patch Number="38" Name="White Noise">
1176             <PatchMIDICommands>
1177               <ControlChange Control="0" Value="67"/>
1178               <ControlChange Control="32" Value="0"/>
1179               <ProgramChange Number="37"/>
1180             </PatchMIDICommands>
1181           </Patch>
1182           <Patch Number="39" Name="Bomb Wind">
1183             <PatchMIDICommands>
1184               <ControlChange Control="0" Value="64"/>
1185               <ControlChange Control="32" Value="0"/>
1186               <ProgramChange Number="38"/>
1187             </PatchMIDICommands>
1188           </Patch>
1189           <Patch Number="39" Name="Syn. Wind">
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1191               <ControlChange Control="0" Value="65"/>
1192               <ControlChange Control="32" Value="0"/>
1193               <ProgramChange Number="38"/>
1194             </PatchMIDICommands>
1195           </Patch>
1196           <Patch Number="39" Name="Vinyl Noise">
1197             <PatchMIDICommands>
1198               <ControlChange Control="0" Value="66"/>
1199               <ControlChange Control="32" Value="0"/>
1200               <ProgramChange Number="38"/>
1201             </PatchMIDICommands>
1202           </Patch>
1203           <Patch Number="39" Name="Noise Snare">
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1205               <ControlChange Control="0" Value="67"/>
1206               <ControlChange Control="32" Value="0"/>
1207               <ProgramChange Number="38"/>
1208             </PatchMIDICommands>
1209           </Patch>
1210           <Patch Number="40" Name="Explosion">
1211             <PatchMIDICommands>
1212               <ControlChange Control="0" Value="64"/>
1213               <ControlChange Control="32" Value="0"/>
1214               <ProgramChange Number="39"/>
1215             </PatchMIDICommands>
1216           </Patch>
1217           <Patch Number="40" Name="Pink Bomb">
1218             <PatchMIDICommands>
1219               <ControlChange Control="0" Value="65"/>
1220               <ControlChange Control="32" Value="0"/>
1221               <ProgramChange Number="39"/>
1222             </PatchMIDICommands>
1223           </Patch>
1224         </PatchNameList>
1225       </PatchBank>
1226       <PatchBank Name="Bank 10 Piano">
1227         <PatchNameList>
1228           <Patch Number="41" Name="Ac Piano">
1229             <PatchMIDICommands>
1230               <ControlChange Control="0" Value="64"/>
1231               <ControlChange Control="32" Value="0"/>
1232               <ProgramChange Number="40"/>
1233             </PatchMIDICommands>
1234           </Patch>
1235           <Patch Number="41" Name="Bright Piano">
1236             <PatchMIDICommands>
1237               <ControlChange Control="0" Value="65"/>
1238               <ControlChange Control="32" Value="0"/>
1239               <ProgramChange Number="40"/>
1240             </PatchMIDICommands>
1241           </Patch>
1242           <Patch Number="42" Name="E. Piano 1">
1243             <PatchMIDICommands>
1244               <ControlChange Control="0" Value="64"/>
1245               <ControlChange Control="32" Value="0"/>
1246               <ProgramChange Number="41"/>
1247             </PatchMIDICommands>
1248           </Patch>
1249           <Patch Number="42" Name="E. Piano 2">
1250             <PatchMIDICommands>
1251               <ControlChange Control="0" Value="65"/>
1252               <ControlChange Control="32" Value="0"/>
1253               <ProgramChange Number="41"/>
1254             </PatchMIDICommands>
1255           </Patch>
1256           <Patch Number="42" Name="E. Piano 3 ">
1257             <PatchMIDICommands>
1258               <ControlChange Control="0" Value="66"/>
1259               <ControlChange Control="32" Value="0"/>
1260               <ProgramChange Number="41"/>
1261             </PatchMIDICommands>
1262           </Patch>
1263           <Patch Number="42" Name="E. Piano 4">
1264             <PatchMIDICommands>
1265               <ControlChange Control="0" Value="67"/>
1266               <ControlChange Control="32" Value="0"/>
1267               <ProgramChange Number="41"/>
1268             </PatchMIDICommands>
1269           </Patch>
1270           <Patch Number="43" Name="Org. E.Piano">
1271             <PatchMIDICommands>
1272               <ControlChange Control="0" Value="64"/>
1273               <ControlChange Control="32" Value="0"/>
1274               <ProgramChange Number="42"/>
1275             </PatchMIDICommands>
1276           </Patch>
1277           <Patch Number="43" Name="Noise Piano">
1278             <PatchMIDICommands>
1279               <ControlChange Control="0" Value="65"/>
1280               <ControlChange Control="32" Value="0"/>
1281               <ProgramChange Number="42"/>
1282             </PatchMIDICommands>
1283           </Patch>
1284           <Patch Number="44" Name="Clav.">
1285             <PatchMIDICommands>
1286               <ControlChange Control="0" Value="64"/>
1287               <ControlChange Control="32" Value="0"/>
1288               <ProgramChange Number="43"/>
1289             </PatchMIDICommands>
1290           </Patch>
1291           <Patch Number="44" Name="Ana.Clav.">
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1293               <ControlChange Control="0" Value="65"/>
1294               <ControlChange Control="32" Value="0"/>
1295               <ProgramChange Number="43"/>
1296             </PatchMIDICommands>
1297           </Patch>
1298           <Patch Number="44" Name="Digi.Clav">
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1301               <ControlChange Control="32" Value="0"/>
1302               <ProgramChange Number="43"/>
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1304           </Patch>
1305         </PatchNameList>
1306       </PatchBank>
1307       <PatchBank Name="Bank 11 Organ">
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1309           <Patch Number="45" Name="Organ 1">
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1312               <ControlChange Control="32" Value="0"/>
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1314             </PatchMIDICommands>
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1319               <ControlChange Control="32" Value="0"/>
1320               <ProgramChange Number="44"/>
1321             </PatchMIDICommands>
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1326               <ControlChange Control="32" Value="0"/>
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1328             </PatchMIDICommands>
1329           </Patch>
1330           <Patch Number="46" Name="Percsv Organ">
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1332               <ControlChange Control="0" Value="65"/>
1333               <ControlChange Control="32" Value="0"/>
1334               <ProgramChange Number="45"/>
1335             </PatchMIDICommands>
1336           </Patch>
1337           <Patch Number="47" Name="Slow Organ">
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1339               <ControlChange Control="0" Value="64"/>
1340               <ControlChange Control="32" Value="0"/>
1341               <ProgramChange Number="46"/>
1342             </PatchMIDICommands>
1343           </Patch>
1344           <Patch Number="48" Name="Smokey Org.Chrd">
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1349             </PatchMIDICommands>
1350           </Patch>
1351           <Patch Number="48" Name="Organ Chord">
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1354               <ControlChange Control="32" Value="0"/>
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1356             </PatchMIDICommands>
1357           </Patch>
1358           <Patch Number="49" Name="'60s Organ">
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1363             </PatchMIDICommands>
1364           </Patch>
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1370             </PatchMIDICommands>
1371           </Patch>
1372           <Patch Number="51" Name="Church Organ 1">
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1375               <ControlChange Control="32" Value="0"/>
1376               <ProgramChange Number="50"/>
1377             </PatchMIDICommands>
1378           </Patch>
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1384             </PatchMIDICommands>
1385           </Patch>
1386           <Patch Number="52" Name="LF-Organ">
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1389               <ControlChange Control="32" Value="0"/>
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1392           </Patch>
1393         </PatchNameList>
1394       </PatchBank>
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1402             </PatchMIDICommands>
1403           </Patch>
1404           <Patch Number="53" Name="Vibraphone">
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1409             </PatchMIDICommands>
1410           </Patch>
1411           <Patch Number="53" Name="Beat Glocken">
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1416             </PatchMIDICommands>
1417           </Patch>
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1423             </PatchMIDICommands>
1424           </Patch>
1425           <Patch Number="54" Name="Timpani">
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1430             </PatchMIDICommands>
1431           </Patch>
1432           <Patch Number="54" Name="Steel Drums">
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1437             </PatchMIDICommands>
1438           </Patch>
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1443               <ProgramChange Number="54"/>
1444             </PatchMIDICommands>
1445           </Patch>
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1450               <ProgramChange Number="54"/>
1451             </PatchMIDICommands>
1452           </Patch>
1453           <Patch Number="55" Name="MG Perc.">
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1458             </PatchMIDICommands>
1459           </Patch>
1460           <Patch Number="55" Name="Perc. Glass">
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1463               <ControlChange Control="32" Value="0"/>
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1465             </PatchMIDICommands>
1466           </Patch>
1467         </PatchNameList>
1468       </PatchBank>
1469       <PatchBank Name="Bank 13 Bell">
1470         <PatchNameList>
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1474               <ControlChange Control="32" Value="0"/>
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1476             </PatchMIDICommands>
1477           </Patch>
1478           <Patch Number="56" Name="Vib. Bell">
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1481               <ControlChange Control="32" Value="0"/>
1482               <ProgramChange Number="55"/>
1483             </PatchMIDICommands>
1484           </Patch>
1485           <Patch Number="57" Name="7th Bells">
1486             <PatchMIDICommands>
1487               <ControlChange Control="0" Value="64"/>
1488               <ControlChange Control="32" Value="0"/>
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1490             </PatchMIDICommands>
1491           </Patch>
1492           <Patch Number="57" Name="Ring Bell">
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1494               <ControlChange Control="0" Value="65"/>
1495               <ControlChange Control="32" Value="0"/>
1496               <ProgramChange Number="56"/>
1497             </PatchMIDICommands>
1498           </Patch>
1499           <Patch Number="57" Name="Digi. Bell 1">
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1502               <ControlChange Control="32" Value="0"/>
1503               <ProgramChange Number="56"/>
1504             </PatchMIDICommands>
1505           </Patch>
1506           <Patch Number="57" Name="Ring Mod.">
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1509               <ControlChange Control="32" Value="0"/>
1510               <ProgramChange Number="56"/>
1511             </PatchMIDICommands>
1512           </Patch>
1513           <Patch Number="57" Name="Digi. Bell 2">
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1516               <ControlChange Control="32" Value="0"/>
1517               <ProgramChange Number="56"/>
1518             </PatchMIDICommands>
1519           </Patch>
1520           <Patch Number="57" Name="Dirty Bell 1">
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1523               <ControlChange Control="32" Value="0"/>
1524               <ProgramChange Number="56"/>
1525             </PatchMIDICommands>
1526           </Patch>
1527           <Patch Number="57" Name="Dirty Bell 2">
1528             <PatchMIDICommands>
1529               <ControlChange Control="0" Value="70"/>
1530               <ControlChange Control="32" Value="0"/>
1531               <ProgramChange Number="56"/>
1532             </PatchMIDICommands>
1533           </Patch>
1534           <Patch Number="57" Name="Digi. Bell 3">
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1536               <ControlChange Control="0" Value="71"/>
1537               <ControlChange Control="32" Value="0"/>
1538               <ProgramChange Number="56"/>
1539             </PatchMIDICommands>
1540           </Patch>
1541         </PatchNameList>
1542       </PatchBank>
1543       <PatchBank Name="Bank 14 Guitar">
1544         <PatchNameList>
1545           <Patch Number="58" Name="Steel Str.Gt.">
1546             <PatchMIDICommands>
1547               <ControlChange Control="0" Value="64"/>
1548               <ControlChange Control="32" Value="0"/>
1549               <ProgramChange Number="57"/>
1550             </PatchMIDICommands>
1551           </Patch>
1552           <Patch Number="58" Name="12str. Guitar">
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1554               <ControlChange Control="0" Value="65"/>
1555               <ControlChange Control="32" Value="0"/>
1556               <ProgramChange Number="57"/>
1557             </PatchMIDICommands>
1558           </Patch>
1559           <Patch Number="59" Name="Jazz Guitar">
1560             <PatchMIDICommands>
1561               <ControlChange Control="0" Value="64"/>
1562               <ControlChange Control="32" Value="0"/>
1563               <ProgramChange Number="58"/>
1564             </PatchMIDICommands>
1565           </Patch>
1566           <Patch Number="59" Name="Clean Guitar">
1567             <PatchMIDICommands>
1568               <ControlChange Control="0" Value="65"/>
1569               <ControlChange Control="32" Value="0"/>
1570               <ProgramChange Number="58"/>
1571             </PatchMIDICommands>
1572           </Patch>
1573           <Patch Number="59" Name="Distortion Gr.">
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1575               <ControlChange Control="0" Value="66"/>
1576               <ControlChange Control="32" Value="0"/>
1577               <ProgramChange Number="58"/>
1578             </PatchMIDICommands>
1579           </Patch>
1580           <Patch Number="59" Name="Gt.Harmonics">
1581             <PatchMIDICommands>
1582               <ControlChange Control="0" Value="67"/>
1583               <ControlChange Control="32" Value="0"/>
1584               <ProgramChange Number="58"/>
1585             </PatchMIDICommands>
1586           </Patch>
1587           <Patch Number="60" Name="Acid Guitar 1">
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1589               <ControlChange Control="0" Value="64"/>
1590               <ControlChange Control="32" Value="0"/>
1591               <ProgramChange Number="59"/>
1592             </PatchMIDICommands>
1593           </Patch>
1594           <Patch Number="60" Name="Acid Guitar 2">
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1596               <ControlChange Control="0" Value="65"/>
1597               <ControlChange Control="32" Value="0"/>
1598               <ProgramChange Number="59"/>
1599             </PatchMIDICommands>
1600           </Patch>
1601           <Patch Number="60" Name="Jazz Steel Guitar">
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1603               <ControlChange Control="0" Value="66"/>
1604               <ControlChange Control="32" Value="0"/>
1605               <ProgramChange Number="59"/>
1606             </PatchMIDICommands>
1607           </Patch>
1608           <Patch Number="60" Name="Sitar Guitar">
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1610               <ControlChange Control="0" Value="67"/>
1611               <ControlChange Control="32" Value="0"/>
1612               <ProgramChange Number="59"/>
1613             </PatchMIDICommands>
1614           </Patch>
1615           <Patch Number="60" Name="Wah Guitar">
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1617               <ControlChange Control="0" Value="68"/>
1618               <ControlChange Control="32" Value="0"/>
1619               <ProgramChange Number="59"/>
1620             </PatchMIDICommands>
1621           </Patch>
1622         </PatchNameList>
1623       </PatchBank>
1624       <PatchBank Name="Bank 15 Brass Section">
1625         <PatchNameList>
1626           <Patch Number="62" Name="Brass 1">
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1628               <ControlChange Control="0" Value="64"/>
1629               <ControlChange Control="32" Value="0"/>
1630               <ProgramChange Number="61"/>
1631             </PatchMIDICommands>
1632           </Patch>
1633           <Patch Number="62" Name="Bright Brass 1">
1634             <PatchMIDICommands>
1635               <ControlChange Control="0" Value="65"/>
1636               <ControlChange Control="32" Value="0"/>
1637               <ProgramChange Number="61"/>
1638             </PatchMIDICommands>
1639           </Patch>
1640           <Patch Number="62" Name="Bright Brass 2">
1641             <PatchMIDICommands>
1642               <ControlChange Control="0" Value="66"/>
1643               <ControlChange Control="32" Value="0"/>
1644               <ProgramChange Number="61"/>
1645             </PatchMIDICommands>
1646           </Patch>
1647           <Patch Number="63" Name="Brass&amp;Strings">
1648             <PatchMIDICommands>
1649               <ControlChange Control="0" Value="64"/>
1650               <ControlChange Control="32" Value="0"/>
1651               <ProgramChange Number="62"/>
1652             </PatchMIDICommands>
1653           </Patch>
1654           <Patch Number="63" Name="SB Brass Sect.">
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1656               <ControlChange Control="0" Value="65"/>
1657               <ControlChange Control="32" Value="0"/>
1658               <ProgramChange Number="62"/>
1659             </PatchMIDICommands>
1660           </Patch>
1661           <Patch Number="63" Name="ST Brass Sect.">
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1663               <ControlChange Control="0" Value="66"/>
1664               <ControlChange Control="32" Value="0"/>
1665               <ProgramChange Number="62"/>
1666             </PatchMIDICommands>
1667           </Patch>
1668           <Patch Number="64" Name="OB Brass">
1669             <PatchMIDICommands>
1670               <ControlChange Control="0" Value="64"/>
1671               <ControlChange Control="32" Value="0"/>
1672               <ProgramChange Number="63"/>
1673             </PatchMIDICommands>
1674           </Patch>
1675           <Patch Number="64" Name="Hybrid Brass">
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1677               <ControlChange Control="0" Value="65"/>
1678               <ControlChange Control="32" Value="0"/>
1679               <ProgramChange Number="63"/>
1680             </PatchMIDICommands>
1681           </Patch>
1682           <Patch Number="65" Name="4th Brass">
1683             <PatchMIDICommands>
1684               <ControlChange Control="0" Value="64"/>
1685               <ControlChange Control="32" Value="0"/>
1686               <ProgramChange Number="64"/>
1687             </PatchMIDICommands>
1688           </Patch>
1689         </PatchNameList>
1690       </PatchBank>
1691       <PatchBank Name="Bank 16 Brass/Pipe">
1692         <PatchNameList>
1693           <Patch Number="66" Name="Synth Brass 1">
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1695               <ControlChange Control="0" Value="64"/>
1696               <ControlChange Control="32" Value="0"/>
1697               <ProgramChange Number="65"/>
1698             </PatchMIDICommands>
1699           </Patch>
1700           <Patch Number="66" Name="Synth Brass 2">
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1702               <ControlChange Control="0" Value="65"/>
1703               <ControlChange Control="32" Value="0"/>
1704               <ProgramChange Number="65"/>
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1706           </Patch>
1707           <Patch Number="66" Name="Bright Syn.Brs 1">
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1710               <ControlChange Control="32" Value="0"/>
1711               <ProgramChange Number="65"/>
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1713           </Patch>
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1717               <ControlChange Control="32" Value="0"/>
1718               <ProgramChange Number="65"/>
1719             </PatchMIDICommands>
1720           </Patch>
1721           <Patch Number="66" Name="Warm Brass 1">
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1723               <ControlChange Control="0" Value="68"/>
1724               <ControlChange Control="32" Value="0"/>
1725               <ProgramChange Number="65"/>
1726             </PatchMIDICommands>
1727           </Patch>
1728           <Patch Number="66" Name="Stack Brass 1">
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1730               <ControlChange Control="0" Value="69"/>
1731               <ControlChange Control="32" Value="0"/>
1732               <ProgramChange Number="65"/>
1733             </PatchMIDICommands>
1734           </Patch>
1735           <Patch Number="66" Name="Warm Brass 2">
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1737               <ControlChange Control="0" Value="70"/>
1738               <ControlChange Control="32" Value="0"/>
1739               <ProgramChange Number="65"/>
1740             </PatchMIDICommands>
1741           </Patch>
1742           <Patch Number="66" Name="String Brass">
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1744               <ControlChange Control="0" Value="71"/>
1745               <ControlChange Control="32" Value="0"/>
1746               <ProgramChange Number="65"/>
1747             </PatchMIDICommands>
1748           </Patch>
1749           <Patch Number="66" Name="Warm Brass 3">
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1752               <ControlChange Control="32" Value="0"/>
1753               <ProgramChange Number="65"/>
1754             </PatchMIDICommands>
1755           </Patch>
1756           <Patch Number="66" Name="Stack Brass 2">
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1759               <ControlChange Control="32" Value="0"/>
1760               <ProgramChange Number="65"/>
1761             </PatchMIDICommands>
1762           </Patch>
1763           <Patch Number="67" Name="Trumpet">
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1765               <ControlChange Control="0" Value="64"/>
1766               <ControlChange Control="32" Value="0"/>
1767               <ProgramChange Number="66"/>
1768             </PatchMIDICommands>
1769           </Patch>
1770           <Patch Number="67" Name="Muted Trumpet">
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1772               <ControlChange Control="0" Value="65"/>
1773               <ControlChange Control="32" Value="0"/>
1774               <ProgramChange Number="66"/>
1775             </PatchMIDICommands>
1776           </Patch>
1777           <Patch Number="67" Name="Sax&amp;Trumpet">
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1779               <ControlChange Control="0" Value="66"/>
1780               <ControlChange Control="32" Value="0"/>
1781               <ProgramChange Number="66"/>
1782             </PatchMIDICommands>
1783           </Patch>
1784           <Patch Number="68" Name="Alto Sax">
1785             <PatchMIDICommands>
1786               <ControlChange Control="0" Value="64"/>
1787               <ControlChange Control="32" Value="0"/>
1788               <ProgramChange Number="67"/>
1789             </PatchMIDICommands>
1790           </Patch>
1791           <Patch Number="68" Name="Baritone Sax">
1792             <PatchMIDICommands>
1793               <ControlChange Control="0" Value="65"/>
1794               <ControlChange Control="32" Value="0"/>
1795               <ProgramChange Number="67"/>
1796             </PatchMIDICommands>
1797           </Patch>
1798           <Patch Number="68" Name="Bright Sax">
1799             <PatchMIDICommands>
1800               <ControlChange Control="0" Value="66"/>
1801               <ControlChange Control="32" Value="0"/>
1802               <ProgramChange Number="67"/>
1803             </PatchMIDICommands>
1804           </Patch>
1805           <Patch Number="69" Name="Flute">
1806             <PatchMIDICommands>
1807               <ControlChange Control="0" Value="64"/>
1808               <ControlChange Control="32" Value="0"/>
1809               <ProgramChange Number="68"/>
1810             </PatchMIDICommands>
1811           </Patch>
1812           <Patch Number="70" Name="Pan Flute">
1813             <PatchMIDICommands>
1814               <ControlChange Control="0" Value="64"/>
1815               <ControlChange Control="32" Value="0"/>
1816               <ProgramChange Number="69"/>
1817             </PatchMIDICommands>
1818           </Patch>
1819           <Patch Number="70" Name="Afro Flute">
1820             <PatchMIDICommands>
1821               <ControlChange Control="0" Value="65"/>
1822               <ControlChange Control="32" Value="0"/>
1823               <ProgramChange Number="69"/>
1824             </PatchMIDICommands>
1825           </Patch>
1826           <Patch Number="70" Name="Pipe Lead 1">
1827             <PatchMIDICommands>
1828               <ControlChange Control="0" Value="66"/>
1829               <ControlChange Control="32" Value="0"/>
1830               <ProgramChange Number="69"/>
1831             </PatchMIDICommands>
1832           </Patch>
1833           <Patch Number="70" Name="Pipe Lead 2">
1834             <PatchMIDICommands>
1835               <ControlChange Control="0" Value="67"/>
1836               <ControlChange Control="32" Value="0"/>
1837               <ProgramChange Number="69"/>
1838             </PatchMIDICommands>
1839           </Patch>
1840           <Patch Number="71" Name="Shacuhachi">
1841             <PatchMIDICommands>
1842               <ControlChange Control="0" Value="64"/>
1843               <ControlChange Control="32" Value="0"/>
1844               <ProgramChange Number="70"/>
1845             </PatchMIDICommands>
1846           </Patch>
1847         </PatchNameList>
1848       </PatchBank>
1849       <PatchBank Name="Bank 17 Ethnic">
1850         <PatchNameList>
1851           <Patch Number="72" Name="Sitar 1">
1852             <PatchMIDICommands>
1853               <ControlChange Control="0" Value="64"/>
1854               <ControlChange Control="32" Value="0"/>
1855               <ProgramChange Number="71"/>
1856             </PatchMIDICommands>
1857           </Patch>
1858           <Patch Number="72" Name="Sitar 2">
1859             <PatchMIDICommands>
1860               <ControlChange Control="0" Value="65"/>
1861               <ControlChange Control="32" Value="0"/>
1862               <ProgramChange Number="71"/>
1863             </PatchMIDICommands>
1864           </Patch>
1865           <Patch Number="73" Name="Kalimba">
1866             <PatchMIDICommands>
1867               <ControlChange Control="0" Value="64"/>
1868               <ControlChange Control="32" Value="0"/>
1869               <ProgramChange Number="72"/>
1870             </PatchMIDICommands>
1871           </Patch>
1872           <Patch Number="74" Name="Bagpipe">
1873             <PatchMIDICommands>
1874               <ControlChange Control="0" Value="64"/>
1875               <ControlChange Control="32" Value="0"/>
1876               <ProgramChange Number="73"/>
1877             </PatchMIDICommands>
1878           </Patch>
1879         </PatchNameList>
1880       </PatchBank>
1881       <PatchBank Name="Bank 18 Hit">
1882         <PatchNameList>
1883           <Patch Number="76" Name="MG Blip 1">
1884             <PatchMIDICommands>
1885               <ControlChange Control="0" Value="64"/>
1886               <ControlChange Control="32" Value="0"/>
1887               <ProgramChange Number="75"/>
1888             </PatchMIDICommands>
1889           </Patch>
1890           <Patch Number="76" Name="Rev. Blip">
1891             <PatchMIDICommands>
1892               <ControlChange Control="0" Value="65"/>
1893               <ControlChange Control="32" Value="0"/>
1894               <ProgramChange Number="75"/>
1895             </PatchMIDICommands>
1896           </Patch>
1897           <Patch Number="76" Name="MG Blip 2">
1898             <PatchMIDICommands>
1899               <ControlChange Control="0" Value="66"/>
1900               <ControlChange Control="32" Value="0"/>
1901               <ProgramChange Number="75"/>
1902             </PatchMIDICommands>
1903           </Patch>
1904           <Patch Number="76" Name="Syn. Perc">
1905             <PatchMIDICommands>
1906               <ControlChange Control="0" Value="67"/>
1907               <ControlChange Control="32" Value="0"/>
1908               <ProgramChange Number="75"/>
1909             </PatchMIDICommands>
1910           </Patch>
1911           <Patch Number="76" Name="Powa">
1912             <PatchMIDICommands>
1913               <ControlChange Control="0" Value="68"/>
1914               <ControlChange Control="32" Value="0"/>
1915               <ProgramChange Number="75"/>
1916             </PatchMIDICommands>
1917           </Patch>
1918           <Patch Number="76" Name="Douby">
1919             <PatchMIDICommands>
1920               <ControlChange Control="0" Value="69"/>
1921               <ControlChange Control="32" Value="0"/>
1922               <ProgramChange Number="75"/>
1923             </PatchMIDICommands>
1924           </Patch>
1925           <Patch Number="76" Name="P-Mod Perc.">
1926             <PatchMIDICommands>
1927               <ControlChange Control="0" Value="70"/>
1928               <ControlChange Control="32" Value="0"/>
1929               <ProgramChange Number="75"/>
1930             </PatchMIDICommands>
1931           </Patch>
1932           <Patch Number="77" Name="Bam Hit">
1933             <PatchMIDICommands>
1934               <ControlChange Control="0" Value="64"/>
1935               <ControlChange Control="32" Value="0"/>
1936               <ProgramChange Number="76"/>
1937             </PatchMIDICommands>
1938           </Patch>
1939           <Patch Number="77" Name="Bit Hit">
1940             <PatchMIDICommands>
1941               <ControlChange Control="0" Value="65"/>
1942               <ControlChange Control="32" Value="0"/>
1943               <ProgramChange Number="76"/>
1944             </PatchMIDICommands>
1945           </Patch>
1946           <Patch Number="77" Name="Orch. Hit">
1947             <PatchMIDICommands>
1948               <ControlChange Control="0" Value="66"/>
1949               <ControlChange Control="32" Value="0"/>
1950               <ProgramChange Number="76"/>
1951             </PatchMIDICommands>
1952           </Patch>
1953           <Patch Number="77" Name="BF Hit">
1954             <PatchMIDICommands>
1955               <ControlChange Control="0" Value="67"/>
1956               <ControlChange Control="32" Value="0"/>
1957               <ProgramChange Number="76"/>
1958             </PatchMIDICommands>
1959           </Patch>
1960           <Patch Number="77" Name="Organ Hit">
1961             <PatchMIDICommands>
1962               <ControlChange Control="0" Value="68"/>
1963               <ControlChange Control="32" Value="0"/>
1964               <ProgramChange Number="76"/>
1965             </PatchMIDICommands>
1966           </Patch>
1967           <Patch Number="77" Name="Bim Hit">
1968             <PatchMIDICommands>
1969               <ControlChange Control="0" Value="69"/>
1970               <ControlChange Control="32" Value="0"/>
1971               <ProgramChange Number="76"/>
1972             </PatchMIDICommands>
1973           </Patch>
1974           <Patch Number="77" Name="Dist. Hit">
1975             <PatchMIDICommands>
1976               <ControlChange Control="0" Value="70"/>
1977               <ControlChange Control="32" Value="0"/>
1978               <ProgramChange Number="76"/>
1979             </PatchMIDICommands>
1980           </Patch>
1981           <Patch Number="77" Name="Brass Fall">
1982             <PatchMIDICommands>
1983               <ControlChange Control="0" Value="71"/>
1984               <ControlChange Control="32" Value="0"/>
1985               <ProgramChange Number="76"/>
1986             </PatchMIDICommands>
1987           </Patch>
1988           <Patch Number="77" Name="Strings Hit">
1989             <PatchMIDICommands>
1990               <ControlChange Control="0" Value="72"/>
1991               <ControlChange Control="32" Value="0"/>
1992               <ProgramChange Number="76"/>
1993             </PatchMIDICommands>
1994           </Patch>
1995           <Patch Number="77" Name="Space Frog">
1996             <PatchMIDICommands>
1997               <ControlChange Control="0" Value="73"/>
1998               <ControlChange Control="32" Value="0"/>
1999               <ProgramChange Number="76"/>
2000             </PatchMIDICommands>
2001           </Patch>
2002           <Patch Number="78" Name="Hoo!">
2003             <PatchMIDICommands>
2004               <ControlChange Control="0" Value="64"/>
2005               <ControlChange Control="32" Value="0"/>
2006               <ProgramChange Number="77"/>
2007             </PatchMIDICommands>
2008           </Patch>
2009           <Patch Number="78" Name="Ha!">
2010             <PatchMIDICommands>
2011               <ControlChange Control="0" Value="65"/>
2012               <ControlChange Control="32" Value="0"/>
2013               <ProgramChange Number="77"/>
2014             </PatchMIDICommands>
2015           </Patch>
2016           <Patch Number="78" Name="Afro Feet">
2017             <PatchMIDICommands>
2018               <ControlChange Control="0" Value="66"/>
2019               <ControlChange Control="32" Value="0"/>
2020               <ProgramChange Number="77"/>
2021             </PatchMIDICommands>
2022           </Patch>
2023           <Patch Number="78" Name="Breath 3">
2024             <PatchMIDICommands>
2025               <ControlChange Control="0" Value="67"/>
2026               <ControlChange Control="32" Value="0"/>
2027               <ProgramChange Number="77"/>
2028             </PatchMIDICommands>
2029           </Patch>
2030           <Patch Number="79" Name="Scratch Rwnd">
2031             <PatchMIDICommands>
2032               <ControlChange Control="0" Value="64"/>
2033               <ControlChange Control="32" Value="0"/>
2034               <ProgramChange Number="78"/>
2035             </PatchMIDICommands>
2036           </Patch>
2037           <Patch Number="79" Name="Scratch Push">
2038             <PatchMIDICommands>
2039               <ControlChange Control="0" Value="65"/>
2040               <ControlChange Control="32" Value="0"/>
2041               <ProgramChange Number="78"/>
2042             </PatchMIDICommands>
2043           </Patch>
2044           <Patch Number="79" Name="Scratch Pull">
2045             <PatchMIDICommands>
2046               <ControlChange Control="0" Value="66"/>
2047               <ControlChange Control="32" Value="0"/>
2048               <ProgramChange Number="78"/>
2049             </PatchMIDICommands>
2050           </Patch>
2051           <Patch Number="80" Name="Tape Rewind">
2052             <PatchMIDICommands>
2053               <ControlChange Control="0" Value="64"/>
2054               <ControlChange Control="32" Value="0"/>
2055               <ProgramChange Number="79"/>
2056             </PatchMIDICommands>
2057           </Patch>
2058           <Patch Number="80" Name="Vinyl Stop">
2059             <PatchMIDICommands>
2060               <ControlChange Control="0" Value="65"/>
2061               <ControlChange Control="32" Value="0"/>
2062               <ProgramChange Number="79"/>
2063             </PatchMIDICommands>
2064           </Patch>
2065         </PatchNameList>
2066       </PatchBank>
2067       <PatchBank Name="Bank 19 SFX">
2068         <PatchNameList>
2069           <Patch Number="81" Name="Starship">
2070             <PatchMIDICommands>
2071               <ControlChange Control="0" Value="64"/>
2072               <ControlChange Control="32" Value="0"/>
2073               <ProgramChange Number="80"/>
2074             </PatchMIDICommands>
2075           </Patch>
2076           <Patch Number="81" Name="Burst Noise">
2077             <PatchMIDICommands>
2078               <ControlChange Control="0" Value="65"/>
2079               <ControlChange Control="32" Value="0"/>
2080               <ProgramChange Number="80"/>
2081             </PatchMIDICommands>
2082           </Patch>
2083           <Patch Number="81" Name="Laser-gun">
2084             <PatchMIDICommands>
2085               <ControlChange Control="0" Value="66"/>
2086               <ControlChange Control="32" Value="0"/>
2087               <ProgramChange Number="80"/>
2088             </PatchMIDICommands>
2089           </Patch>
2090           <Patch Number="82" Name="Seashore">
2091             <PatchMIDICommands>
2092               <ControlChange Control="0" Value="64"/>
2093               <ControlChange Control="32" Value="0"/>
2094               <ProgramChange Number="81"/>
2095             </PatchMIDICommands>
2096           </Patch>
2097           <Patch Number="82" Name="Rain">
2098             <PatchMIDICommands>
2099               <ControlChange Control="0" Value="65"/>
2100               <ControlChange Control="32" Value="0"/>
2101               <ProgramChange Number="81"/>
2102             </PatchMIDICommands>
2103           </Patch>
2104           <Patch Number="82" Name="Thunder">
2105             <PatchMIDICommands>
2106               <ControlChange Control="0" Value="66"/>
2107               <ControlChange Control="32" Value="0"/>
2108               <ProgramChange Number="81"/>
2109             </PatchMIDICommands>
2110           </Patch>
2111           <Patch Number="82" Name="Wind">
2112             <PatchMIDICommands>
2113               <ControlChange Control="0" Value="67"/>
2114               <ControlChange Control="32" Value="0"/>
2115               <ProgramChange Number="81"/>
2116             </PatchMIDICommands>
2117           </Patch>
2118           <Patch Number="82" Name="Stream">
2119             <PatchMIDICommands>
2120               <ControlChange Control="0" Value="68"/>
2121               <ControlChange Control="32" Value="0"/>
2122               <ProgramChange Number="81"/>
2123             </PatchMIDICommands>
2124           </Patch>
2125           <Patch Number="82" Name="Bubble">
2126             <PatchMIDICommands>
2127               <ControlChange Control="0" Value="69"/>
2128               <ControlChange Control="32" Value="0"/>
2129               <ProgramChange Number="81"/>
2130             </PatchMIDICommands>
2131           </Patch>
2132           <Patch Number="83" Name="Bird">
2133             <PatchMIDICommands>
2134               <ControlChange Control="0" Value="64"/>
2135               <ControlChange Control="32" Value="0"/>
2136               <ProgramChange Number="82"/>
2137             </PatchMIDICommands>
2138           </Patch>
2139           <Patch Number="83" Name="Low Bird">
2140             <PatchMIDICommands>
2141               <ControlChange Control="0" Value="65"/>
2142               <ControlChange Control="32" Value="0"/>
2143               <ProgramChange Number="82"/>
2144             </PatchMIDICommands>
2145           </Patch>
2146           <Patch Number="84" Name="Telephone">
2147             <PatchMIDICommands>
2148               <ControlChange Control="0" Value="64"/>
2149               <ControlChange Control="32" Value="0"/>
2150               <ProgramChange Number="83"/>
2151             </PatchMIDICommands>
2152           </Patch>
2153           <Patch Number="84" Name="Gun Shot">
2154             <PatchMIDICommands>
2155               <ControlChange Control="0" Value="65"/>
2156               <ControlChange Control="32" Value="0"/>
2157               <ProgramChange Number="83"/>
2158             </PatchMIDICommands>
2159           </Patch>
2160           <Patch Number="84" Name="Machine-gun">
2161             <PatchMIDICommands>
2162               <ControlChange Control="0" Value="66"/>
2163               <ControlChange Control="32" Value="0"/>
2164               <ProgramChange Number="83"/>
2165             </PatchMIDICommands>
2166           </Patch>
2167           <Patch Number="85" Name="Car-Pass">
2168             <PatchMIDICommands>
2169               <ControlChange Control="0" Value="64"/>
2170               <ControlChange Control="32" Value="0"/>
2171               <ProgramChange Number="84"/>
2172             </PatchMIDICommands>
2173           </Patch>
2174           <Patch Number="85" Name="Car-Cras">
2175             <PatchMIDICommands>
2176               <ControlChange Control="0" Value="65"/>
2177               <ControlChange Control="32" Value="0"/>
2178               <ProgramChange Number="84"/>
2179             </PatchMIDICommands>
2180           </Patch>
2181           <Patch Number="85" Name="Siren">
2182             <PatchMIDICommands>
2183               <ControlChange Control="0" Value="66"/>
2184               <ControlChange Control="32" Value="0"/>
2185               <ProgramChange Number="84"/>
2186             </PatchMIDICommands>
2187           </Patch>
2188           <Patch Number="85" Name="Jetplane">
2189             <PatchMIDICommands>
2190               <ControlChange Control="0" Value="67"/>
2191               <ControlChange Control="32" Value="0"/>
2192               <ProgramChange Number="84"/>
2193             </PatchMIDICommands>
2194           </Patch>
2195           <Patch Number="85" Name="Helicopter">
2196             <PatchMIDICommands>
2197               <ControlChange Control="0" Value="68"/>
2198               <ControlChange Control="32" Value="0"/>
2199               <ProgramChange Number="84"/>
2200             </PatchMIDICommands>
2201           </Patch>
2202           <Patch Number="86" Name="Laughing">
2203             <PatchMIDICommands>
2204               <ControlChange Control="0" Value="64"/>
2205               <ControlChange Control="32" Value="0"/>
2206               <ProgramChange Number="85"/>
2207             </PatchMIDICommands>
2208           </Patch>
2209           <Patch Number="86" Name="Screaming">
2210             <PatchMIDICommands>
2211               <ControlChange Control="0" Value="65"/>
2212               <ControlChange Control="32" Value="0"/>
2213               <ProgramChange Number="85"/>
2214             </PatchMIDICommands>
2215           </Patch>
2216           <Patch Number="86" Name="Punch">
2217             <PatchMIDICommands>
2218               <ControlChange Control="0" Value="66"/>
2219               <ControlChange Control="32" Value="0"/>
2220               <ProgramChange Number="85"/>
2221             </PatchMIDICommands>
2222           </Patch>
2223           <Patch Number="86" Name="Heart Beat">
2224             <PatchMIDICommands>
2225               <ControlChange Control="0" Value="67"/>
2226               <ControlChange Control="32" Value="0"/>
2227               <ProgramChange Number="85"/>
2228             </PatchMIDICommands>
2229           </Patch>
2230           <Patch Number="86" Name="Applause">
2231             <PatchMIDICommands>
2232               <ControlChange Control="0" Value="68"/>
2233               <ControlChange Control="32" Value="0"/>
2234               <ProgramChange Number="85"/>
2235             </PatchMIDICommands>
2236           </Patch>
2237         </PatchNameList>
2238       </PatchBank>
2239       <PatchBank Name="Bank 20 Drum Percussion">
2240         <PatchNameList>
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2260             </PatchMIDICommands>
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2262           <Patch Number="87" Name="Elec. Tom">
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2275           </Patch>
2276           <Patch Number="87" Name="78 Tom">
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2281             </PatchMIDICommands>
2282           </Patch>
2283           <Patch Number="88" Name="Hi Bongo Mute">
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2296           </Patch>
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2303           </Patch>
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2310           </Patch>
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2317           </Patch>
2318           <Patch Number="89" Name="Hi Cinga Mute">
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2324           </Patch>
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2330             </PatchMIDICommands>
2331           </Patch>
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2335               <ControlChange Control="32" Value="0"/>
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2337             </PatchMIDICommands>
2338           </Patch>
2339           <Patch Number="89" Name="Lo Conga Open">
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2344             </PatchMIDICommands>
2345           </Patch>
2346           <Patch Number="89" Name="808 Conga">
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2349               <ControlChange Control="32" Value="0"/>
2350               <ProgramChange Number="88"/>
2351             </PatchMIDICommands>
2352           </Patch>
2353           <Patch Number="90" Name="Mute Surdo">
2354             <PatchMIDICommands>
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2356               <ControlChange Control="32" Value="0"/>
2357               <ProgramChange Number="89"/>
2358             </PatchMIDICommands>
2359           </Patch>
2360           <Patch Number="90" Name="Open Surdo">
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2362               <ControlChange Control="0" Value="65"/>
2363               <ControlChange Control="32" Value="0"/>
2364               <ProgramChange Number="89"/>
2365             </PatchMIDICommands>
2366           </Patch>
2367           <Patch Number="91" Name="Open Pandeiro">
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2370               <ControlChange Control="32" Value="0"/>
2371               <ProgramChange Number="90"/>
2372             </PatchMIDICommands>
2373           </Patch>
2374           <Patch Number="91" Name="Mute Pandeiro">
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2376               <ControlChange Control="0" Value="65"/>
2377               <ControlChange Control="32" Value="0"/>
2378               <ProgramChange Number="90"/>
2379             </PatchMIDICommands>
2380           </Patch>
2381           <Patch Number="92" Name="Mute Cuica">
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2383               <ControlChange Control="0" Value="64"/>
2384               <ControlChange Control="32" Value="0"/>
2385               <ProgramChange Number="91"/>
2386             </PatchMIDICommands>
2387           </Patch>
2388           <Patch Number="92" Name="Open Cuica">
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2390               <ControlChange Control="0" Value="65"/>
2391               <ControlChange Control="32" Value="0"/>
2392               <ProgramChange Number="91"/>
2393             </PatchMIDICommands>
2394           </Patch>
2395           <Patch Number="93" Name="Timbale">
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2397               <ControlChange Control="0" Value="64"/>
2398               <ControlChange Control="32" Value="0"/>
2399               <ProgramChange Number="92"/>
2400             </PatchMIDICommands>
2401           </Patch>
2402           <Patch Number="94" Name="Tablabaya">
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2405               <ControlChange Control="32" Value="0"/>
2406               <ProgramChange Number="93"/>
2407             </PatchMIDICommands>
2408           </Patch>
2409           <Patch Number="94" Name="Udo">
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2414             </PatchMIDICommands>
2415           </Patch>
2416           <Patch Number="95" Name="Latin Menu #1">
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2419               <ControlChange Control="32" Value="0"/>
2420               <ProgramChange Number="94"/>
2421             </PatchMIDICommands>
2422           </Patch>
2423         </PatchNameList>
2424       </PatchBank>
2425       <PatchBank Name="Bank 21 Metal Percussion">
2426         <PatchNameList>
2427           <Patch Number="96" Name="Jungle Tamb">
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2430               <ControlChange Control="32" Value="0"/>
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2432             </PatchMIDICommands>
2433           </Patch>
2434           <Patch Number="96" Name="Tambourine">
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2437               <ControlChange Control="32" Value="0"/>
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2440           </Patch>
2441           <Patch Number="96" Name="Hit Tamb.">
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2444               <ControlChange Control="32" Value="0"/>
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2446             </PatchMIDICommands>
2447           </Patch>
2448           <Patch Number="96" Name="Shake Tamb.">
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2451               <ControlChange Control="32" Value="0"/>
2452               <ProgramChange Number="95"/>
2453             </PatchMIDICommands>
2454           </Patch>
2455           <Patch Number="96" Name="78 Tamb.">
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2458               <ControlChange Control="32" Value="0"/>
2459               <ProgramChange Number="95"/>
2460             </PatchMIDICommands>
2461           </Patch>
2462           <Patch Number="97" Name="Cowbell">
2463             <PatchMIDICommands>
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2465               <ControlChange Control="32" Value="0"/>
2466               <ProgramChange Number="96"/>
2467             </PatchMIDICommands>
2468           </Patch>
2469           <Patch Number="97" Name="808 Cowbell">
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2472               <ControlChange Control="32" Value="0"/>
2473               <ProgramChange Number="96"/>
2474             </PatchMIDICommands>
2475           </Patch>
2476           <Patch Number="97" Name="78 Cowbell">
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2479               <ControlChange Control="32" Value="0"/>
2480               <ProgramChange Number="96"/>
2481             </PatchMIDICommands>
2482           </Patch>
2483           <Patch Number="98" Name="Mute Triangle">
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2485               <ControlChange Control="0" Value="64"/>
2486               <ControlChange Control="32" Value="0"/>
2487               <ProgramChange Number="97"/>
2488             </PatchMIDICommands>
2489           </Patch>
2490           <Patch Number="98" Name="Open Triangle">
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2493               <ControlChange Control="32" Value="0"/>
2494               <ProgramChange Number="97"/>
2495             </PatchMIDICommands>
2496           </Patch>
2497           <Patch Number="99" Name="Agogo">
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2500               <ControlChange Control="32" Value="0"/>
2501               <ProgramChange Number="98"/>
2502             </PatchMIDICommands>
2503           </Patch>
2504           <Patch Number="99" Name="78 Metal Beat">
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2507               <ControlChange Control="32" Value="0"/>
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2509             </PatchMIDICommands>
2510           </Patch>
2511           <Patch Number="100" Name="Jingle Bell">
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2514               <ControlChange Control="32" Value="0"/>
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2516             </PatchMIDICommands>
2517           </Patch>
2518           <Patch Number="100" Name="Bell Tree">
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2521               <ControlChange Control="32" Value="0"/>
2522               <ProgramChange Number="99"/>
2523             </PatchMIDICommands>
2524           </Patch>
2525           <Patch Number="100" Name="Wind-chime">
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2527               <ControlChange Control="0" Value="66"/>
2528               <ControlChange Control="32" Value="0"/>
2529               <ProgramChange Number="99"/>
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2531           </Patch>
2532         </PatchNameList>
2533       </PatchBank>
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2536           <Patch Number="101" Name="Maracas">
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2539               <ControlChange Control="32" Value="0"/>
2540               <ProgramChange Number="100"/>
2541             </PatchMIDICommands>
2542           </Patch>
2543           <Patch Number="101" Name="808 Maracas">
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2545               <ControlChange Control="0" Value="65"/>
2546               <ControlChange Control="32" Value="0"/>
2547               <ProgramChange Number="100"/>
2548             </PatchMIDICommands>
2549           </Patch>
2550           <Patch Number="102" Name="Cabasa Up">
2551             <PatchMIDICommands>
2552               <ControlChange Control="0" Value="64"/>
2553               <ControlChange Control="32" Value="0"/>
2554               <ProgramChange Number="101"/>
2555             </PatchMIDICommands>
2556           </Patch>
2557           <Patch Number="102" Name="Cabasa Down">
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2559               <ControlChange Control="0" Value="65"/>
2560               <ControlChange Control="32" Value="0"/>
2561               <ProgramChange Number="101"/>
2562             </PatchMIDICommands>
2563           </Patch>
2564           <Patch Number="103" Name="626 Shaker">
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2566               <ControlChange Control="0" Value="64"/>
2567               <ControlChange Control="32" Value="0"/>
2568               <ProgramChange Number="102"/>
2569             </PatchMIDICommands>
2570           </Patch>
2571           <Patch Number="104" Name="Short Whistle">
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2573               <ControlChange Control="0" Value="64"/>
2574               <ControlChange Control="32" Value="0"/>
2575               <ProgramChange Number="103"/>
2576             </PatchMIDICommands>
2577           </Patch>
2578           <Patch Number="104" Name="Long Whistle">
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2580               <ControlChange Control="0" Value="65"/>
2581               <ControlChange Control="32" Value="0"/>
2582               <ProgramChange Number="103"/>
2583             </PatchMIDICommands>
2584           </Patch>
2585           <Patch Number="105" Name="Short Guiro">
2586             <PatchMIDICommands>
2587               <ControlChange Control="0" Value="64"/>
2588               <ControlChange Control="32" Value="0"/>
2589               <ProgramChange Number="104"/>
2590             </PatchMIDICommands>
2591           </Patch>
2592           <Patch Number="105" Name="Long Guiro">
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2594               <ControlChange Control="0" Value="65"/>
2595               <ControlChange Control="32" Value="0"/>
2596               <ProgramChange Number="104"/>
2597             </PatchMIDICommands>
2598           </Patch>
2599           <Patch Number="105" Name="78 Guiro">
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2601               <ControlChange Control="0" Value="66"/>
2602               <ControlChange Control="32" Value="0"/>
2603               <ProgramChange Number="104"/>
2604             </PatchMIDICommands>
2605           </Patch>
2606           <Patch Number="106" Name="Click Noise">
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2608               <ControlChange Control="0" Value="64"/>
2609               <ControlChange Control="32" Value="0"/>
2610               <ProgramChange Number="105"/>
2611             </PatchMIDICommands>
2612           </Patch>
2613           <Patch Number="107" Name="909 Rim Shot">
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2615               <ControlChange Control="0" Value="64"/>
2616               <ControlChange Control="32" Value="0"/>
2617               <ProgramChange Number="106"/>
2618             </PatchMIDICommands>
2619           </Patch>
2620           <Patch Number="107" Name="808 Rim Shot">
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2622               <ControlChange Control="0" Value="65"/>
2623               <ControlChange Control="32" Value="0"/>
2624               <ProgramChange Number="106"/>
2625             </PatchMIDICommands>
2626           </Patch>
2627           <Patch Number="107" Name="Rim Shot">
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2629               <ControlChange Control="0" Value="66"/>
2630               <ControlChange Control="32" Value="0"/>
2631               <ProgramChange Number="106"/>
2632             </PatchMIDICommands>
2633           </Patch>
2634           <Patch Number="108" Name="Hyoshigi">
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2636               <ControlChange Control="0" Value="64"/>
2637               <ControlChange Control="32" Value="0"/>
2638               <ProgramChange Number="107"/>
2639             </PatchMIDICommands>
2640           </Patch>
2641           <Patch Number="108" Name="Claves">
2642             <PatchMIDICommands>
2643               <ControlChange Control="0" Value="65"/>
2644               <ControlChange Control="32" Value="0"/>
2645               <ProgramChange Number="107"/>
2646             </PatchMIDICommands>
2647           </Patch>
2648           <Patch Number="108" Name="808 Claves">
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2651               <ControlChange Control="32" Value="0"/>
2652               <ProgramChange Number="107"/>
2653             </PatchMIDICommands>
2654           </Patch>
2655           <Patch Number="108" Name="Wood Block">
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2658               <ControlChange Control="32" Value="0"/>
2659               <ProgramChange Number="107"/>
2660             </PatchMIDICommands>
2661           </Patch>
2662           <Patch Number="109" Name="Vibra-slap">
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2664               <ControlChange Control="0" Value="64"/>
2665               <ControlChange Control="32" Value="0"/>
2666               <ProgramChange Number="108"/>
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2668           </Patch>
2669         </PatchNameList>
2670       </PatchBank>
2671       <PatchBank Name="Bank 23 - Hi-Hat">
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2675               <ControlChange Control="0" Value="64"/>
2676               <ControlChange Control="32" Value="0"/>
2677               <ProgramChange Number="109"/>
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2679           </Patch>
2680           <Patch Number="110+" Name="Real PH 1">
2681             <PatchMIDICommands>
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2683               <ControlChange Control="32" Value="0"/>
2684               <ProgramChange Number="109"/>
2685             </PatchMIDICommands>
2686           </Patch>
2687           <Patch Number="110+" Name="Real OH 1">
2688             <PatchMIDICommands>
2689               <ControlChange Control="0" Value="66"/>
2690               <ControlChange Control="32" Value="0"/>
2691               <ProgramChange Number="109"/>
2692             </PatchMIDICommands>
2693           </Patch>
2694           <Patch Number="110+" Name="Room CH">
2695             <PatchMIDICommands>
2696               <ControlChange Control="0" Value="67"/>
2697               <ControlChange Control="32" Value="0"/>
2698               <ProgramChange Number="109"/>
2699             </PatchMIDICommands>
2700           </Patch>
2701           <Patch Number="110+" Name="Room OH">
2702             <PatchMIDICommands>
2703               <ControlChange Control="0" Value="68"/>
2704               <ControlChange Control="32" Value="0"/>
2705               <ProgramChange Number="109"/>
2706             </PatchMIDICommands>
2707           </Patch>
2708           <Patch Number="110+" Name="Real CH 2">
2709             <PatchMIDICommands>
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2711               <ControlChange Control="32" Value="0"/>
2712               <ProgramChange Number="109"/>
2713             </PatchMIDICommands>
2714           </Patch>
2715           <Patch Number="110+" Name="Real PH 2">
2716             <PatchMIDICommands>
2717               <ControlChange Control="0" Value="70"/>
2718               <ControlChange Control="32" Value="0"/>
2719               <ProgramChange Number="109"/>
2720             </PatchMIDICommands>
2721           </Patch>
2722           <Patch Number="110+" Name="Real OH 2">
2723             <PatchMIDICommands>
2724               <ControlChange Control="0" Value="71"/>
2725               <ControlChange Control="32" Value="0"/>
2726               <ProgramChange Number="109"/>
2727             </PatchMIDICommands>
2728           </Patch>
2729           <Patch Number="111" Name="808 CH">
2730             <PatchMIDICommands>
2731               <ControlChange Control="0" Value="64"/>
2732               <ControlChange Control="32" Value="0"/>
2733               <ProgramChange Number="110"/>
2734             </PatchMIDICommands>
2735           </Patch>
2736           <Patch Number="111+" Name="808 OH">
2737             <PatchMIDICommands>
2738               <ControlChange Control="0" Value="65"/>
2739               <ControlChange Control="32" Value="0"/>
2740               <ProgramChange Number="110"/>
2741             </PatchMIDICommands>
2742           </Patch>
2743           <Patch Number="111+" Name="78 CH">
2744             <PatchMIDICommands>
2745               <ControlChange Control="0" Value="66"/>
2746               <ControlChange Control="32" Value="0"/>
2747               <ProgramChange Number="110"/>
2748             </PatchMIDICommands>
2749           </Patch>
2750           <Patch Number="111+" Name="78 OH">
2751             <PatchMIDICommands>
2752               <ControlChange Control="0" Value="67"/>
2753               <ControlChange Control="32" Value="0"/>
2754               <ProgramChange Number="110"/>
2755             </PatchMIDICommands>
2756           </Patch>
2757           <Patch Number="111+" Name="707 CH">
2758             <PatchMIDICommands>
2759               <ControlChange Control="0" Value="68"/>
2760               <ControlChange Control="32" Value="0"/>
2761               <ProgramChange Number="110"/>
2762             </PatchMIDICommands>
2763           </Patch>
2764           <Patch Number="111+" Name="707 OH">
2765             <PatchMIDICommands>
2766               <ControlChange Control="0" Value="69"/>
2767               <ControlChange Control="32" Value="0"/>
2768               <ProgramChange Number="110"/>
2769             </PatchMIDICommands>
2770           </Patch>
2771           <Patch Number="111+" Name="606 CH">
2772             <PatchMIDICommands>
2773               <ControlChange Control="0" Value="70"/>
2774               <ControlChange Control="32" Value="0"/>
2775               <ProgramChange Number="110"/>
2776             </PatchMIDICommands>
2777           </Patch>
2778           <Patch Number="111+" Name="909 CH 1">
2779             <PatchMIDICommands>
2780               <ControlChange Control="0" Value="71"/>
2781               <ControlChange Control="32" Value="0"/>
2782               <ProgramChange Number="110"/>
2783             </PatchMIDICommands>
2784           </Patch>
2785           <Patch Number="111+" Name="909 CH 2 ">
2786             <PatchMIDICommands>
2787               <ControlChange Control="0" Value="72"/>
2788               <ControlChange Control="32" Value="0"/>
2789               <ProgramChange Number="110"/>
2790             </PatchMIDICommands>
2791           </Patch>
2792           <Patch Number="111+" Name="909 OH">
2793             <PatchMIDICommands>
2794               <ControlChange Control="0" Value="73"/>
2795               <ControlChange Control="32" Value="0"/>
2796               <ProgramChange Number="110"/>
2797             </PatchMIDICommands>
2798           </Patch>
2799           <Patch Number="111+" Name="909 Dist. OH">
2800             <PatchMIDICommands>
2801               <ControlChange Control="0" Value="74"/>
2802               <ControlChange Control="32" Value="0"/>
2803               <ProgramChange Number="110"/>
2804             </PatchMIDICommands>
2805           </Patch>
2806         </PatchNameList>
2807       </PatchBank>
2808       <PatchBank Name="Bank 24 - Cymbal">
2809         <PatchNameList>
2810           <Patch Number="112+" Name="909 Crash">
2811             <PatchMIDICommands>
2812               <ControlChange Control="0" Value="64"/>
2813               <ControlChange Control="32" Value="0"/>
2814               <ProgramChange Number="111"/>
2815             </PatchMIDICommands>
2816           </Patch>
2817           <Patch Number="112+" Name="808 Cymbal">
2818             <PatchMIDICommands>
2819               <ControlChange Control="0" Value="65"/>
2820               <ControlChange Control="32" Value="0"/>
2821               <ProgramChange Number="111"/>
2822             </PatchMIDICommands>
2823           </Patch>
2824           <Patch Number="113+" Name="909 Ride Cym.">
2825             <PatchMIDICommands>
2826               <ControlChange Control="0" Value="64"/>
2827               <ControlChange Control="32" Value="0"/>
2828               <ProgramChange Number="112"/>
2829             </PatchMIDICommands>
2830           </Patch>
2831           <Patch Number="113+" Name="Ride Cymbal">
2832             <PatchMIDICommands>
2833               <ControlChange Control="0" Value="65"/>
2834               <ControlChange Control="32" Value="0"/>
2835               <ProgramChange Number="112"/>
2836             </PatchMIDICommands>
2837           </Patch>
2838           <Patch Number="114" Name="Ride Bell">
2839             <PatchMIDICommands>
2840               <ControlChange Control="0" Value="64"/>
2841               <ControlChange Control="32" Value="0"/>
2842               <ProgramChange Number="113"/>
2843             </PatchMIDICommands>
2844           </Patch>
2845           <Patch Number="115" Name="Asian Gong">
2846             <PatchMIDICommands>
2847               <ControlChange Control="0" Value="64"/>
2848               <ControlChange Control="32" Value="0"/>
2849               <ProgramChange Number="114"/>
2850             </PatchMIDICommands>
2851           </Patch>
2852           <Patch Number="116" Name="Reverse Cymbal">
2853             <PatchMIDICommands>
2854               <ControlChange Control="0" Value="64"/>
2855               <ControlChange Control="32" Value="0"/>
2856               <ProgramChange Number="115"/>
2857             </PatchMIDICommands>
2858           </Patch>
2859         </PatchNameList>
2860       </PatchBank>
2861       <PatchBank Name="Bank 25 - Clap">
2862         <PatchNameList>
2863           <Patch Number="117" Name="808 Clap">
2864             <PatchMIDICommands>
2865               <ControlChange Control="0" Value="64"/>
2866               <ControlChange Control="32" Value="0"/>
2867               <ProgramChange Number="116"/>
2868             </PatchMIDICommands>
2869           </Patch>
2870           <Patch Number="117+" Name="Finger Snap">
2871             <PatchMIDICommands>
2872               <ControlChange Control="0" Value="65"/>
2873               <ControlChange Control="32" Value="0"/>
2874               <ProgramChange Number="116"/>
2875             </PatchMIDICommands>
2876           </Patch>
2877           <Patch Number="117+" Name="Hip Clap">
2878             <PatchMIDICommands>
2879               <ControlChange Control="0" Value="66"/>
2880               <ControlChange Control="32" Value="0"/>
2881               <ProgramChange Number="116"/>
2882             </PatchMIDICommands>
2883           </Patch>
2884           <Patch Number="118" Name="Shake &amp; Light Clap *2">
2885             <PatchMIDICommands>
2886               <ControlChange Control="0" Value="64"/>
2887               <ControlChange Control="32" Value="0"/>
2888               <ProgramChange Number="117"/>
2889             </PatchMIDICommands>
2890           </Patch>
2891           <Patch Number="118+" Name="Rap &amp; Real Clap *2">
2892             <PatchMIDICommands>
2893               <ControlChange Control="0" Value="65"/>
2894               <ControlChange Control="32" Value="0"/>
2895               <ProgramChange Number="117"/>
2896             </PatchMIDICommands>
2897           </Patch>
2898           <Patch Number="118+" Name="909 &amp; Hard Clap *2">
2899             <PatchMIDICommands>
2900               <ControlChange Control="0" Value="66"/>
2901               <ControlChange Control="32" Value="0"/>
2902               <ProgramChange Number="117"/>
2903             </PatchMIDICommands>
2904           </Patch>
2905           <Patch Number="118+" Name="HC2 &amp; 707 Clap *2">
2906             <PatchMIDICommands>
2907               <ControlChange Control="0" Value="67"/>
2908               <ControlChange Control="32" Value="0"/>
2909               <ProgramChange Number="117"/>
2910             </PatchMIDICommands>
2911           </Patch>
2912         </PatchNameList>
2913       </PatchBank>
2914       <PatchBank Name="Bank 26 - Snare Drum (Single)">
2915         <PatchNameList>
2916           <Patch Number="119" Name="Funky Ghost">
2917             <PatchMIDICommands>
2918               <ControlChange Control="0" Value="64"/>
2919               <ControlChange Control="32" Value="0"/>
2920               <ProgramChange Number="118"/>
2921             </PatchMIDICommands>
2922           </Patch>
2923           <Patch Number="119+" Name="Clap SD">
2924             <PatchMIDICommands>
2925               <ControlChange Control="0" Value="65"/>
2926               <ControlChange Control="32" Value="0"/>
2927               <ProgramChange Number="118"/>
2928             </PatchMIDICommands>
2929           </Patch>
2930           <Patch Number="119+" Name="Fat SD">
2931             <PatchMIDICommands>
2932               <ControlChange Control="0" Value="66"/>
2933               <ControlChange Control="32" Value="0"/>
2934               <ProgramChange Number="118"/>
2935             </PatchMIDICommands>
2936           </Patch>
2937           <Patch Number="119+" Name="Tight SD">
2938             <PatchMIDICommands>
2939               <ControlChange Control="0" Value="67"/>
2940               <ControlChange Control="32" Value="0"/>
2941               <ProgramChange Number="118"/>
2942             </PatchMIDICommands>
2943           </Patch>
2944           <Patch Number="119+" Name="909 SD">
2945             <PatchMIDICommands>
2946               <ControlChange Control="0" Value="64"/>
2947               <ControlChange Control="32" Value="0"/>
2948               <ProgramChange Number="119"/>
2949             </PatchMIDICommands>
2950           </Patch>
2951           <Patch Number="120" Name="808 SD">
2952             <PatchMIDICommands>
2953               <ControlChange Control="0" Value="65"/>
2954               <ControlChange Control="32" Value="0"/>
2955               <ProgramChange Number="119"/>
2956             </PatchMIDICommands>
2957           </Patch>
2958           <Patch Number="120+" Name="Elec SD">
2959             <PatchMIDICommands>
2960               <ControlChange Control="0" Value="66"/>
2961               <ControlChange Control="32" Value="0"/>
2962               <ProgramChange Number="119"/>
2963             </PatchMIDICommands>
2964           </Patch>
2965           <Patch Number="120+" Name="80809 SD">
2966             <PatchMIDICommands>
2967               <ControlChange Control="0" Value="67"/>
2968               <ControlChange Control="32" Value="0"/>
2969               <ProgramChange Number="119"/>
2970             </PatchMIDICommands>
2971           </Patch>
2972           <Patch Number="120+" Name="Slap ">
2973             <PatchMIDICommands>
2974               <ControlChange Control="0" Value="68"/>
2975               <ControlChange Control="32" Value="0"/>
2976               <ProgramChange Number="119"/>
2977             </PatchMIDICommands>
2978           </Patch>
2979           <Patch Number="120+" Name="Blip SD">
2980             <PatchMIDICommands>
2981               <ControlChange Control="0" Value="69"/>
2982               <ControlChange Control="32" Value="0"/>
2983               <ProgramChange Number="119"/>
2984             </PatchMIDICommands>
2985           </Patch>
2986         </PatchNameList>
2987       </PatchBank>
2988       <PatchBank Name="Bank 27 - Snare Drum (Kit)">
2989         <PatchNameList>
2990           <Patch Number="121" Name="Rim SD Kit *2">
2991             <PatchMIDICommands>
2992               <ControlChange Control="0" Value="64"/>
2993               <ControlChange Control="32" Value="0"/>
2994               <ProgramChange Number="120"/>
2995             </PatchMIDICommands>
2996           </Patch>
2997           <Patch Number="121+" Name="Jngl.SD Kit 1 *2">
2998             <PatchMIDICommands>
2999               <ControlChange Control="0" Value="65"/>
3000               <ControlChange Control="32" Value="0"/>
3001               <ProgramChange Number="120"/>
3002             </PatchMIDICommands>
3003           </Patch>
3004           <Patch Number="121+" Name="Jngl.SD Kit 2 *2">
3005             <PatchMIDICommands>
3006               <ControlChange Control="0" Value="66"/>
3007               <ControlChange Control="32" Value="0"/>
3008               <ProgramChange Number="120"/>
3009             </PatchMIDICommands>
3010           </Patch>
3011           <Patch Number="121+" Name="Mute SD Kit *2">
3012             <PatchMIDICommands>
3013               <ControlChange Control="0" Value="67"/>
3014               <ControlChange Control="32" Value="0"/>
3015               <ProgramChange Number="120"/>
3016             </PatchMIDICommands>
3017           </Patch>
3018           <Patch Number="121+" Name="Funky SD Kit *2">
3019             <PatchMIDICommands>
3020               <ControlChange Control="0" Value="68"/>
3021               <ControlChange Control="32" Value="0"/>
3022               <ProgramChange Number="120"/>
3023             </PatchMIDICommands>
3024           </Patch>
3025           <Patch Number="121+" Name="Rap SD Kit *2">
3026             <PatchMIDICommands>
3027               <ControlChange Control="0" Value="69"/>
3028               <ControlChange Control="32" Value="0"/>
3029               <ProgramChange Number="120"/>
3030             </PatchMIDICommands>
3031           </Patch>
3032           <Patch Number="121+" Name="Dry SD Kit *2">
3033             <PatchMIDICommands>
3034               <ControlChange Control="0" Value="70"/>
3035               <ControlChange Control="32" Value="0"/>
3036               <ProgramChange Number="120"/>
3037             </PatchMIDICommands>
3038           </Patch>
3039           <Patch Number="122" Name="Brush Tap *2">
3040             <PatchMIDICommands>
3041               <ControlChange Control="0" Value="64"/>
3042               <ControlChange Control="32" Value="0"/>
3043               <ProgramChange Number="121"/>
3044             </PatchMIDICommands>
3045           </Patch>
3046           <Patch Number="122+" Name="Brush Slap *2">
3047             <PatchMIDICommands>
3048               <ControlChange Control="0" Value="65"/>
3049               <ControlChange Control="32" Value="0"/>
3050               <ProgramChange Number="121"/>
3051             </PatchMIDICommands>
3052           </Patch>
3053           <Patch Number="122+" Name="Brush Swirl *2">
3054             <PatchMIDICommands>
3055               <ControlChange Control="0" Value="66"/>
3056               <ControlChange Control="32" Value="0"/>
3057               <ProgramChange Number="121"/>
3058             </PatchMIDICommands>
3059           </Patch>
3060           <Patch Number="123" Name="909 SD Kit *2">
3061             <PatchMIDICommands>
3062               <ControlChange Control="0" Value="64"/>
3063               <ControlChange Control="32" Value="0"/>
3064               <ProgramChange Number="122"/>
3065             </PatchMIDICommands>
3066           </Patch>
3067           <Patch Number="123+" Name="808 SD Kit 1 *2">
3068             <PatchMIDICommands>
3069               <ControlChange Control="0" Value="65"/>
3070               <ControlChange Control="32" Value="0"/>
3071               <ProgramChange Number="122"/>
3072             </PatchMIDICommands>
3073           </Patch>
3074           <Patch Number="123+" Name="Hyper SD Kit *2">
3075             <PatchMIDICommands>
3076               <ControlChange Control="0" Value="66"/>
3077               <ControlChange Control="32" Value="0"/>
3078               <ProgramChange Number="122"/>
3079             </PatchMIDICommands>
3080           </Patch>
3081           <Patch Number="123+" Name="FX SD Kit *2">
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3083               <ControlChange Control="0" Value="67"/>
3084               <ControlChange Control="32" Value="0"/>
3085               <ProgramChange Number="122"/>
3086             </PatchMIDICommands>
3087           </Patch>
3088           <Patch Number="123+" Name="808 SD Kit 2 *2">
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3090               <ControlChange Control="0" Value="68"/>
3091               <ControlChange Control="32" Value="0"/>
3092               <ProgramChange Number="122"/>
3093             </PatchMIDICommands>
3094           </Patch>
3095           <Patch Number="123+" Name="606 SD Kit *2">
3096             <PatchMIDICommands>
3097               <ControlChange Control="0" Value="69"/>
3098               <ControlChange Control="32" Value="0"/>
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3101           </Patch>
3102         </PatchNameList>
3103       </PatchBank>
3104       <PatchBank Name="Bank 28 - Bass Drum (Single)">
3105         <PatchNameList>
3106           <Patch Number="125" Name="Blip BD">
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3108               <ControlChange Control="0" Value="64"/>
3109               <ControlChange Control="32" Value="0"/>
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3111             </PatchMIDICommands>
3112           </Patch>
3113           <Patch Number="125+" Name="Cave BD">
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3115               <ControlChange Control="0" Value="65"/>
3116               <ControlChange Control="32" Value="0"/>
3117               <ProgramChange Number="124"/>
3118             </PatchMIDICommands>
3119           </Patch>
3120           <Patch Number="125+" Name="808 BD 1">
3121             <PatchMIDICommands>
3122               <ControlChange Control="0" Value="66"/>
3123               <ControlChange Control="32" Value="0"/>
3124               <ProgramChange Number="124"/>
3125             </PatchMIDICommands>
3126           </Patch>
3127           <Patch Number="125+" Name="808 BD 2">
3128             <PatchMIDICommands>
3129               <ControlChange Control="0" Value="67"/>
3130               <ControlChange Control="32" Value="0"/>
3131               <ProgramChange Number="124"/>
3132             </PatchMIDICommands>
3133           </Patch>
3134           <Patch Number="125+" Name="Elec. BD">
3135             <PatchMIDICommands>
3136               <ControlChange Control="0" Value="68"/>
3137               <ControlChange Control="32" Value="0"/>
3138               <ProgramChange Number="124"/>
3139             </PatchMIDICommands>
3140           </Patch>
3141           <Patch Number="125+" Name="Afro Feet BD">
3142             <PatchMIDICommands>
3143               <ControlChange Control="0" Value="69"/>
3144               <ControlChange Control="32" Value="0"/>
3145               <ProgramChange Number="124"/>
3146             </PatchMIDICommands>
3147           </Patch>
3148         </PatchNameList>
3149       </PatchBank>
3150       <PatchBank Name="Bank 29 - Bass Drum (Kit)">
3151         <PatchNameList>
3152           <Patch Number="127" Name="Dist. BD Kit *2">
3153             <PatchMIDICommands>
3154               <ControlChange Control="0" Value="64"/>
3155               <ControlChange Control="32" Value="0"/>
3156               <ProgramChange Number="126"/>
3157             </PatchMIDICommands>
3158           </Patch>
3159           <Patch Number="127+" Name="Jngl.BD Kit *2">
3160             <PatchMIDICommands>
3161               <ControlChange Control="0" Value="65"/>
3162               <ControlChange Control="32" Value="0"/>
3163               <ProgramChange Number="126"/>
3164             </PatchMIDICommands>
3165           </Patch>
3166           <Patch Number="127+" Name="909 BD Kit 1 *2">
3167             <PatchMIDICommands>
3168               <ControlChange Control="0" Value="66"/>
3169               <ControlChange Control="32" Value="0"/>
3170               <ProgramChange Number="126"/>
3171             </PatchMIDICommands>
3172           </Patch>
3173           <Patch Number="127+" Name="909 BD Kit 2 *2">
3174             <PatchMIDICommands>
3175               <ControlChange Control="0" Value="67"/>
3176               <ControlChange Control="32" Value="0"/>
3177               <ProgramChange Number="126"/>
3178             </PatchMIDICommands>
3179           </Patch>
3180           <Patch Number="127+" Name="909 BD Kit 3 *2">
3181             <PatchMIDICommands>
3182               <ControlChange Control="0" Value="68"/>
3183               <ControlChange Control="32" Value="0"/>
3184               <ProgramChange Number="126"/>
3185             </PatchMIDICommands>
3186           </Patch>
3187           <Patch Number="127+" Name="Dry BD Kit *2">
3188             <PatchMIDICommands>
3189               <ControlChange Control="0" Value="69"/>
3190               <ControlChange Control="32" Value="0"/>
3191               <ProgramChange Number="126"/>
3192             </PatchMIDICommands>
3193           </Patch>
3194           <Patch Number="127+" Name="606 BD Kit *2">
3195             <PatchMIDICommands>
3196               <ControlChange Control="0" Value="70"/>
3197               <ControlChange Control="32" Value="0"/>
3198               <ProgramChange Number="126"/>
3199             </PatchMIDICommands>
3200           </Patch>
3201         </PatchNameList>
3202       </PatchBank>
3203     </ChannelNameSet>
3204     <ChannelNameSet Name="Name Set 2">
3205       <AvailableForChannels>
3206         <AvailableChannel Channel="1" Available="false"/>
3207         <AvailableChannel Channel="2" Available="false"/>
3208         <AvailableChannel Channel="3" Available="false"/>
3209         <AvailableChannel Channel="4" Available="false"/>
3210         <AvailableChannel Channel="5" Available="false"/>
3211         <AvailableChannel Channel="6" Available="false"/>
3212         <AvailableChannel Channel="7" Available="false"/>
3213         <AvailableChannel Channel="8" Available="false"/>
3214         <AvailableChannel Channel="9" Available="false"/>
3215         <AvailableChannel Channel="10" Available="true"/>
3216         <AvailableChannel Channel="11" Available="false"/>
3217         <AvailableChannel Channel="12" Available="false"/>
3218         <AvailableChannel Channel="13" Available="false"/>
3219         <AvailableChannel Channel="14" Available="false"/>
3220         <AvailableChannel Channel="15" Available="false"/>
3221         <AvailableChannel Channel="16" Available="false"/>
3222       </AvailableForChannels>
3223       <PatchBank Name="MC-303 Drums">
3224         <PatchNameList>
3225           <Patch Number="1" Name="TR-909" ProgramChange="0">
3226             <UsesNoteNameList Name="TR909 Set"/>
3227           </Patch>
3228           <Patch Number="9" Name="TR-808" ProgramChange="8">
3229             <UsesNoteNameList Name="TR-808"/>
3230           </Patch>
3231           <Patch Number="17" Name="CR-78/606" ProgramChange="16">
3232             <UsesNoteNameList Name="CR-78/606"/>
3233           </Patch>
3234           <Patch Number="25" Name="Jazz Set" ProgramChange="24">
3235             <UsesNoteNameList Name="Jazz Set"/>
3236           </Patch>
3237           <Patch Number="26" Name="Brush Set" ProgramChange="25">
3238             <UsesNoteNameList Name="Brush Set"/>
3239           </Patch>
3240           <Patch Number="33" Name="Jungle Set" ProgramChange="32">
3241             <UsesNoteNameList Name="Jungle Set"/>
3242           </Patch>
3243           <Patch Number="41" Name="House Set" ProgramChange="40">
3244             <UsesNoteNameList Name="House Set"/>
3245           </Patch>
3246           <Patch Number="49" Name="Techno 1" ProgramChange="48">
3247             <UsesNoteNameList Name="Techno Set1"/>
3248           </Patch>
3249           <Patch Number="57" Name="Techno 2" ProgramChange="56">
3250             <UsesNoteNameList Name="Techno Set2"/>
3251           </Patch>
3252           <Patch Number="65" Name="Techno 3" ProgramChange="64">
3253             <UsesNoteNameList Name="Techno 3"/>
3254           </Patch>
3255           <Patch Number="73" Name="Abstract Set" ProgramChange="72">
3256             <UsesNoteNameList Name="Abstract Set"/>
3257           </Patch>
3258           <Patch Number="81" Name="HipHop Set" ProgramChange="80">
3259             <UsesNoteNameList Name="HipHop Set"/>
3260           </Patch>
3261         </PatchNameList>
3262       </PatchBank>
3263     </ChannelNameSet>
3264     <NoteNameList Name="TR909 Set">
3265       <Note Number="11" Name="909 SD1"/>
3266       <Note Number="12" Name="808 SD 4"/>
3267       <Note Number="13" Name="Rim SD 1"/>
3268       <Note Number="14" Name="Hyper SD 1"/>
3269       <Note Number="15" Name="Hyper SD 2"/>
3270       <Note Number="16" Name="Finger Snap"/>
3271       <Note Number="17" Name="909 BD 1"/>
3272       <Note Number="18" Name="Cave BD"/>
3273       <Note Number="19" Name="808 BD 1"/>
3274       <Note Number="20" Name="909 BD 3"/>
3275       <Note Number="21" Name="Blip BD"/>
3276       <Note Number="22" Name="606 BD 3"/>
3277       <Note Number="23" Name="909 BD 9"/>
3278       <Note Number="24" Name="909 BD 1"/>
3279       <Note Number="25" Name="Rim Shot"/>
3280       <Note Number="26" Name="909 SD 3"/>
3281       <Note Number="27" Name="Hip Clap 1"/>
3282       <Note Number="28" Name="909 SD 1"/>
3283       <Note Number="29" Name="78 Lo Tom"/>
3284       <Note Number="30" Name="808 CH"/>
3285       <Note Number="31" Name="78 Mid Tom"/>
3286       <Note Number="32" Name="606 CH"/>
3287       <Note Number="33" Name="78 Hi Tom"/>
3288       <Note Number="34" Name="909 Dist.OH"/>
3289       <Note Number="35" Name="909 BD 9"/>
3290       <Note Number="36" Name="909 BD 1"/>
3291       <Note Number="37" Name="909 Rim Shot"/>
3292       <Note Number="38" Name="909 SD 2"/>
3293       <Note Number="39" Name="909 Clap"/>
3294       <Note Number="40" Name="909 SD 1"/>
3295       <Note Number="41" Name="909 Lo Tom 1"/>
3296       <Note Number="42" Name="909 CH"/>
3297       <Note Number="43" Name="909 Lo Tom 2"/>
3298       <Note Number="44" Name="909 CH 2"/>
3299       <Note Number="45" Name="909 Mid Tom 1"/>
3300       <Note Number="46" Name="909 OH"/>
3301       <Note Number="47" Name="909 Mid Tom 2"/>
3302       <Note Number="48" Name="909 Hi Tom 1"/>
3303       <Note Number="49" Name="909 Crash 1"/>
3304       <Note Number="50" Name="909  Hi Tom 2"/>
3305       <Note Number="51" Name="909 Ride"/>
3306       <Note Number="52" Name="Rev Cymbal"/>
3307       <Note Number="53" Name="Ride Bell"/>
3308       <Note Number="54" Name="Tambourine"/>
3309       <Note Number="55" Name="909 Crash2"/>
3310       <Note Number="56" Name="Cowbell"/>
3311       <Note Number="57" Name="808 Cymbal 1"/>
3312       <Note Number="58" Name="Vibraslap"/>
3313       <Note Number="59" Name="Ride Cymbal"/>
3314       <Note Number="60" Name="Hi Bongo Op"/>
3315       <Note Number="61" Name="Lo Bongo Op"/>
3316       <Note Number="62" Name="Hi Conga Slap"/>
3317       <Note Number="63" Name="Hi Conga Open"/>
3318       <Note Number="64" Name="Lo Conga Open"/>
3319       <Note Number="65" Name="Hi Timbales"/>
3320       <Note Number="66" Name="Lo Timbales"/>
3321       <Note Number="67" Name="Hi Agogo"/>
3322       <Note Number="68" Name="Lo Agogo"/>
3323       <Note Number="69" Name="Cabasa Up"/>
3324       <Note Number="70" Name="Maracas"/>
3325       <Note Number="71" Name="Short Whistle"/>
3326       <Note Number="72" Name="Long Whistle"/>
3327       <Note Number="73" Name="Short Guiro"/>
3328       <Note Number="74" Name="Long Guiro"/>
3329       <Note Number="75" Name="Claves"/>
3330       <Note Number="76" Name="Hi Woodblock"/>
3331       <Note Number="77" Name="Lo Woodblock"/>
3332       <Note Number="78" Name="Mute Cuica"/>
3333       <Note Number="79" Name="Open Cuica"/>
3334       <Note Number="80" Name="Mute Triangle"/>
3335       <Note Number="81" Name="Open Triangle"/>
3336       <Note Number="82" Name="626 Shaker"/>
3337       <Note Number="83" Name="Oche.Hit"/>
3338       <Note Number="84" Name="Bam Hit"/>
3339       <Note Number="85" Name="Bim Hit"/>
3340       <Note Number="86" Name="Dist.Hit"/>
3341       <Note Number="87" Name="Organ Hit"/>
3342       <Note Number="88" Name="Douby"/>
3343       <Note Number="89" Name="Strings Hit"/>
3344       <Note Number="90" Name="Syn.Perc."/>
3345       <Note Number="91" Name="MG Blip1"/>
3346       <Note Number="92" Name="Rev.Blip"/>
3347       <Note Number="93" Name="Ha!"/>
3348       <Note Number="94" Name="Hoo!"/>
3349       <Note Number="95" Name="Brass Fall"/>
3350       <Note Number="96" Name="Scratch Push"/>
3351       <Note Number="97" Name="Scratch Pull"/>
3352       <Note Number="98" Name="Scratch Rwnd"/>
3353       <Note Number="99" Name="Tape Rewind"/>
3354       <Note Number="100" Name="Vinyl Stop"/>
3355       <Note Number="101" Name="Laughing"/>
3356       <Note Number="102" Name="Screaming"/>
3357       <Note Number="103" Name="Car-Pass"/>
3358       <Note Number="104" Name="Car-Crash"/>
3359       <Note Number="105" Name="Helicopter"/>
3360       <Note Number="106" Name="Jetplane"/>
3361       <Note Number="107" Name="Laser-Gun"/>
3362       <Note Number="108" Name="Burst Noise"/>
3363       <Note Number="109" Name="Starship"/>
3364       <Note Number="110" Name="Analog FX"/>
3365       <Note Number="111" Name="Bird"/>
3366       <Note Number="112" Name="Bubble"/>
3367       <Note Number="113" Name="Wind"/>
3368       <Note Number="114" Name="Stream"/>
3369       <Note Number="115" Name="Sea Shore"/>
3370       <Note Number="116" Name="Thunder"/>
3371       <Note Number="117" Name="Applause"/>
3372       <Note Number="118" Name="Explosion"/>
3373     </NoteNameList>
3374     <NoteNameList Name="TR-808">
3375       <Note Number="11" Name="909 SD1"/>
3376       <Note Number="12" Name="808 SD 4"/>
3377       <Note Number="13" Name="808 SD 3"/>
3378       <Note Number="14" Name="808 SD 5"/>
3379       <Note Number="15" Name="Hyper SD 1"/>
3380       <Note Number="16" Name="Finger Snap"/>
3381       <Note Number="17" Name="909 BD 1"/>
3382       <Note Number="18" Name="Cave BD"/>
3383       <Note Number="19" Name="Jungle 808 BD"/>
3384       <Note Number="20" Name="909 BD 4"/>
3385       <Note Number="21" Name="Blip BD"/>
3386       <Note Number="22" Name="Dry BD 2"/>
3387       <Note Number="23" Name="909 BD 8"/>
3388       <Note Number="24" Name="Elec.BD"/>
3389       <Note Number="25" Name="Rim Shot"/>
3390       <Note Number="26" Name="Elec.SD1"/>
3391       <Note Number="27" Name="Rap Clap 1"/>
3392       <Note Number="28" Name="Elec.SD 2"/>
3393       <Note Number="29" Name="Lo Synth Tom"/>
3394       <Note Number="30" Name="Real CH 1"/>
3395       <Note Number="31" Name="Mid Synth Tom"/>
3396       <Note Number="32" Name="707 OH"/>
3397       <Note Number="33" Name="Hi Synth Tom"/>
3398       <Note Number="34" Name="Real OH 2"/>
3399       <Note Number="35" Name="808 BD"/>
3400       <Note Number="36" Name="808 BD 2"/>
3401       <Note Number="37" Name="808 Rim Shot"/>
3402       <Note Number="38" Name="808 SD 2"/>
3403       <Note Number="39" Name="808 Clap"/>
3404       <Note Number="40" Name="808 SD 1"/>
3405       <Note Number="41" Name="808 Lo Tom 1"/>
3406       <Note Number="42" Name="808 CH"/>
3407       <Note Number="43" Name="808 Lo Tom 2"/>
3408       <Note Number="44" Name="808 CH"/>
3409       <Note Number="45" Name="808 Mid Tom 1"/>
3410       <Note Number="46" Name="808 OH"/>
3411       <Note Number="47" Name="808 Mid Tom 2"/>
3412       <Note Number="48" Name="808 Hi Tom 1"/>
3413       <Note Number="49" Name="808 Cymbal 1"/>
3414       <Note Number="50" Name="808 Hi Tom 2"/>
3415       <Note Number="51" Name="808 Cymbal 2"/>
3416       <Note Number="52" Name="Rev.Cymbal"/>
3417       <Note Number="53" Name="Ride Bell"/>
3418       <Note Number="54" Name="78 Tamb."/>
3419       <Note Number="55" Name="909 Crash 2"/>
3420       <Note Number="56" Name="808 Cowbell"/>
3421       <Note Number="57" Name="909 Crash 1"/>
3422       <Note Number="58" Name="Vibraslap"/>
3423       <Note Number="59" Name="Ride Cymbal"/>
3424       <Note Number="60" Name="Elec.Hi Bongo"/>
3425       <Note Number="61" Name="Elec.Lo Bongo"/>
3426       <Note Number="62" Name="808 Hi Conga"/>
3427       <Note Number="63" Name="808 Mid Conga"/>
3428       <Note Number="64" Name="808 Lo Conga"/>
3429       <Note Number="65" Name="Hi Timbales"/>
3430       <Note Number="66" Name="Lo Timbales"/>
3431       <Note Number="67" Name="Hi Agogo"/>
3432       <Note Number="68" Name="Lo Agogo"/>
3433       <Note Number="69" Name="Cabasa Up"/>
3434       <Note Number="70" Name="Maracas"/>
3435       <Note Number="71" Name="Short Whistle"/>
3436       <Note Number="72" Name="Long Whistle"/>
3437       <Note Number="73" Name="Short Guiro"/>
3438       <Note Number="74" Name="Long Guiro"/>
3439       <Note Number="75" Name="Claves"/>
3440       <Note Number="76" Name="Hi Woodblock"/>
3441       <Note Number="77" Name="Lo Woodblock"/>
3442       <Note Number="78" Name="Mute Cuica"/>
3443       <Note Number="79" Name="Open Cuica"/>
3444       <Note Number="80" Name="Mute Triangle"/>
3445       <Note Number="81" Name="Open Triangle"/>
3446       <Note Number="82" Name="626 Shaker"/>
3447       <Note Number="83" Name="Oche.Hit"/>
3448       <Note Number="84" Name="Bam Hit"/>
3449       <Note Number="85" Name="Bim Hit"/>
3450       <Note Number="86" Name="Dist.Hit"/>
3451       <Note Number="87" Name="Organ Hit"/>
3452       <Note Number="88" Name="Douby"/>
3453       <Note Number="89" Name="Strings Hit"/>
3454       <Note Number="90" Name="Syn.Perc."/>
3455       <Note Number="91" Name="MG Blip1"/>
3456       <Note Number="92" Name="Rev.Blip"/>
3457       <Note Number="93" Name="Ha!"/>
3458       <Note Number="94" Name="Hoo!"/>
3459       <Note Number="95" Name="Brass Fall"/>
3460       <Note Number="96" Name="Scratch Push"/>
3461       <Note Number="97" Name="Scratch Pull"/>
3462       <Note Number="98" Name="Scratch Rwnd"/>
3463       <Note Number="99" Name="Tape Rewind"/>
3464       <Note Number="100" Name="Vinyl Stop"/>
3465       <Note Number="101" Name="Laughing"/>
3466       <Note Number="102" Name="Screaming"/>
3467       <Note Number="103" Name="Car-Pass"/>
3468       <Note Number="104" Name="Car-Crash"/>
3469       <Note Number="105" Name="Helicopter"/>
3470       <Note Number="106" Name="Jetplane"/>
3471       <Note Number="107" Name="Laser-Gun"/>
3472       <Note Number="108" Name="Burst Noise"/>
3473       <Note Number="109" Name="Starship"/>
3474       <Note Number="110" Name="Analog FX"/>
3475       <Note Number="111" Name="Bird"/>
3476       <Note Number="112" Name="Bubble"/>
3477       <Note Number="113" Name="Wind"/>
3478       <Note Number="114" Name="Stream"/>
3479       <Note Number="115" Name="Sea Shore"/>
3480       <Note Number="116" Name="Thunder"/>
3481       <Note Number="117" Name="Applause"/>
3482       <Note Number="118" Name="Explosion"/>
3483     </NoteNameList>
3484     <NoteNameList Name="CR-78/606">
3485       <Note Number="11" Name="909 SD1"/>
3486       <Note Number="12" Name="808 SD 4"/>
3487       <Note Number="13" Name="808 SD 3"/>
3488       <Note Number="14" Name="808 SD 5"/>
3489       <Note Number="15" Name="Hyper SD 1"/>
3490       <Note Number="16" Name="Finger Snap"/>
3491       <Note Number="17" Name="909 BD 1"/>
3492       <Note Number="18" Name="Cave BD"/>
3493       <Note Number="19" Name="Jungle 808 BD"/>
3494       <Note Number="20" Name="909 BD 4"/>
3495       <Note Number="21" Name="Blip BD"/>
3496       <Note Number="22" Name="Dry BD 2"/>
3497       <Note Number="23" Name="606 BD 3"/>
3498       <Note Number="24" Name="606 BD 1"/>
3499       <Note Number="25" Name="Tiny Rim 3"/>
3500       <Note Number="26" Name="606 SD 3"/>
3501       <Note Number="27" Name="HC2 Clap"/>
3502       <Note Number="28" Name="606 SD 1"/>
3503       <Note Number="29" Name="808 Lo Tom"/>
3504       <Note Number="30" Name="606 CH"/>
3505       <Note Number="31" Name="808 Mid Tom"/>
3506       <Note Number="32" Name="707 CH"/>
3507       <Note Number="33" Name="808 Hi Tom"/>
3508       <Note Number="34" Name="808 OH"/>
3509       <Note Number="35" Name="606 BD 3"/>
3510       <Note Number="36" Name="606 BD 1"/>
3511       <Note Number="37" Name="808 Rim Shot"/>
3512       <Note Number="38" Name="808 SD 1"/>
3513       <Note Number="39" Name="808 Clap"/>
3514       <Note Number="40" Name="78 SD"/>
3515       <Note Number="41" Name="78 Lo Tom 1"/>
3516       <Note Number="42" Name="78 CH"/>
3517       <Note Number="43" Name="78 Lo Tom 2"/>
3518       <Note Number="44" Name="808 CHH"/>
3519       <Note Number="45" Name="78 Mid Tom 1"/>
3520       <Note Number="46" Name="78 OH"/>
3521       <Note Number="47" Name="78 Mid Tom 2"/>
3522       <Note Number="48" Name="78 Hi Tom 1"/>
3523       <Note Number="49" Name="808 Cymbal 1"/>
3524       <Note Number="50" Name="78 Hi Tom 2"/>
3525       <Note Number="51" Name="808 Cymbal 2"/>
3526       <Note Number="52" Name="Rev. Cymbal"/>
3527       <Note Number="53" Name="Ride Bell"/>
3528       <Note Number="54" Name="78 Tamb."/>
3529       <Note Number="55" Name="909 Crash 2"/>
3530       <Note Number="56" Name="808 Cowbell"/>
3531       <Note Number="57" Name="909 Crash 1"/>
3532       <Note Number="58" Name="Vibraslap"/>
3533       <Note Number="59" Name="Ride Cymbal"/>
3534       <Note Number="60" Name="Elec.Hi Bongo"/>
3535       <Note Number="61" Name="Elec.Lo Bongo"/>
3536       <Note Number="62" Name="808 Hi Conga"/>
3537       <Note Number="63" Name="808 Mid Conga"/>
3538       <Note Number="64" Name="808 Lo Conga"/>
3539       <Note Number="65" Name="Hi Timbales"/>
3540       <Note Number="66" Name="Lo Timbales"/>
3541       <Note Number="67" Name="Hi Agogo"/>
3542       <Note Number="68" Name="Lo Agogo"/>
3543       <Note Number="69" Name="Cabasa Up"/>
3544       <Note Number="70" Name="Maracas"/>
3545       <Note Number="71" Name="Short Whistle"/>
3546       <Note Number="72" Name="Long Whistle"/>
3547       <Note Number="73" Name="Short Guiro"/>
3548       <Note Number="74" Name="Long Guiro"/>
3549       <Note Number="75" Name="Claves"/>
3550       <Note Number="76" Name="Hi Woodblock"/>
3551       <Note Number="77" Name="Lo Woodblock"/>
3552       <Note Number="78" Name="Mute Cuica"/>
3553       <Note Number="79" Name="Open Cuica"/>
3554       <Note Number="80" Name="Mute Triangle"/>
3555       <Note Number="81" Name="Open Triangle"/>
3556       <Note Number="82" Name="626 Shaker"/>
3557       <Note Number="83" Name="Oche.Hit"/>
3558       <Note Number="84" Name="Bam Hit"/>
3559       <Note Number="85" Name="Bim Hit"/>
3560       <Note Number="86" Name="Dist.Hit"/>
3561       <Note Number="87" Name="Organ Hit"/>
3562       <Note Number="88" Name="Douby"/>
3563       <Note Number="89" Name="Strings Hit"/>
3564       <Note Number="90" Name="Syn.Perc."/>
3565       <Note Number="91" Name="MG Blip1"/>
3566       <Note Number="92" Name="Rev.Blip"/>
3567       <Note Number="93" Name="Ha!"/>
3568       <Note Number="94" Name="Hoo!"/>
3569       <Note Number="95" Name="Brass Fall"/>
3570       <Note Number="96" Name="Scratch Push"/>
3571       <Note Number="97" Name="Scratch Pull"/>
3572       <Note Number="98" Name="Scratch Rwnd"/>
3573       <Note Number="99" Name="Tape Rewind"/>
3574       <Note Number="100" Name="Vinyl Stop"/>
3575       <Note Number="101" Name="Laughing"/>
3576       <Note Number="102" Name="Screaming"/>
3577       <Note Number="103" Name="Car-Pass"/>
3578       <Note Number="104" Name="Car-Crash"/>
3579       <Note Number="105" Name="Helicopter"/>
3580       <Note Number="106" Name="Jetplane"/>
3581       <Note Number="107" Name="Laser-Gun"/>
3582       <Note Number="108" Name="Burst Noise"/>
3583       <Note Number="109" Name="Starship"/>
3584       <Note Number="110" Name="Analog FX"/>
3585       <Note Number="111" Name="Bird"/>
3586       <Note Number="112" Name="Bubble"/>
3587       <Note Number="113" Name="Wind"/>
3588       <Note Number="114" Name="Stream"/>
3589       <Note Number="115" Name="Sea Shore"/>
3590       <Note Number="116" Name="Thunder"/>
3591       <Note Number="117" Name="Applause"/>
3592       <Note Number="118" Name="Explosion"/>
3593     </NoteNameList>
3594     <NoteNameList Name="Jazz Set">
3595       <Note Number="11" Name="909 SD 1"/>
3596       <Note Number="12" Name="808 SD 4"/>
3597       <Note Number="13" Name="Dry SD 1"/>
3598       <Note Number="14" Name="Jungle SD 1"/>
3599       <Note Number="15" Name="Fat SD"/>
3600       <Note Number="16" Name="Finger Snap"/>
3601       <Note Number="17" Name="909 BD 1"/>
3602       <Note Number="18" Name="Cave BD"/>
3603       <Note Number="19" Name="808 BD 1"/>
3604       <Note Number="20" Name="909 BD 3"/>
3605       <Note Number="21" Name="Dry BD 3"/>
3606       <Note Number="22" Name="606 BD 1"/>
3607       <Note Number="23" Name="808 BD 2"/>
3608       <Note Number="24" Name="Dry BD 2"/>
3609       <Note Number="25" Name="909 Rim Shot"/>
3610       <Note Number="26" Name="Funky Ghost"/>
3611       <Note Number="27" Name="Hip Clap 1"/>
3612       <Note Number="28" Name="Funky SD 2"/>
3613       <Note Number="29" Name="909 Lo Tom 3"/>
3614       <Note Number="30" Name="Room CH"/>
3615       <Note Number="31" Name="909 Mid Tom 3"/>
3616       <Note Number="32" Name="Real PH 2"/>
3617       <Note Number="33" Name="909 Hi Tom 3"/>
3618       <Note Number="34" Name="Room OH"/>
3619       <Note Number="35" Name="808 BD 2"/>
3620       <Note Number="36" Name="Dry BD 2"/>
3621       <Note Number="37" Name="Rim Shot"/>
3622       <Note Number="38" Name="Dry SD 1"/>
3623       <Note Number="39" Name="Real Clap"/>
3624       <Note Number="40" Name="Funky SD 1"/>
3625       <Note Number="41" Name="Ac.Lo Tom 1"/>
3626       <Note Number="42" Name="Real CH 1"/>
3627       <Note Number="43" Name="Ac.Lo Tom 2"/>
3628       <Note Number="44" Name="Real PH 1"/>
3629       <Note Number="45" Name="Ac.Mid Tom 1"/>
3630       <Note Number="46" Name="Real OH 1"/>
3631       <Note Number="47" Name="Ac.Mid Tom 2"/>
3632       <Note Number="48" Name="Ac.Hi Tom 1"/>
3633       <Note Number="49" Name="909 Crash 1"/>
3634       <Note Number="50" Name="Ac.Hi Tom 2"/>
3635       <Note Number="51" Name="909 Ride"/>
3636       <Note Number="52" Name="Rev.Cymbal"/>
3637       <Note Number="53" Name="Ride Bell"/>
3638       <Note Number="54" Name="78 Tamb."/>
3639       <Note Number="55" Name="909 Crash 2"/>
3640       <Note Number="56" Name="808 Cowbell"/>
3641       <Note Number="57" Name="909 Crash 1"/>
3642       <Note Number="58" Name="Vibraslap"/>
3643       <Note Number="59" Name="Ride Cymbal"/>
3644       <Note Number="60" Name="Hi Bongo Op"/>
3645       <Note Number="61" Name="Lo Bongo Op"/>
3646       <Note Number="62" Name="Hi Conga Slap"/>
3647       <Note Number="63" Name="Hi Conga Open"/>
3648       <Note Number="64" Name="Lo Conga Open"/>
3649       <Note Number="65" Name="Hi Timbales"/>
3650       <Note Number="66" Name="Lo Timbales"/>
3651       <Note Number="67" Name="Hi Agogo"/>
3652       <Note Number="68" Name="Lo Agogo"/>
3653       <Note Number="69" Name="Cabasa Up"/>
3654       <Note Number="70" Name="Maracas"/>
3655       <Note Number="71" Name="Short Whistle"/>
3656       <Note Number="72" Name="Long Whistle"/>
3657       <Note Number="73" Name="Short Guiro"/>
3658       <Note Number="74" Name="Long Guiro"/>
3659       <Note Number="75" Name="Claves"/>
3660       <Note Number="76" Name="Hi Woodblock"/>
3661       <Note Number="77" Name="Lo Woodblock"/>
3662       <Note Number="78" Name="Mute Cuica"/>
3663       <Note Number="79" Name="Open Cuica"/>
3664       <Note Number="80" Name="Mute Triangle"/>
3665       <Note Number="81" Name="Open Triangle"/>
3666       <Note Number="82" Name="626 Shaker"/>
3667       <Note Number="83" Name="Oche.Hit"/>
3668       <Note Number="84" Name="Bam Hit"/>
3669       <Note Number="85" Name="Bim Hit"/>
3670       <Note Number="86" Name="Dist.Hit"/>
3671       <Note Number="87" Name="Organ Hit"/>
3672       <Note Number="88" Name="Douby"/>
3673       <Note Number="89" Name="Strings Hit"/>
3674       <Note Number="90" Name="Syn.Perc."/>
3675       <Note Number="91" Name="MG Blip1"/>
3676       <Note Number="92" Name="Rev.Blip"/>
3677       <Note Number="93" Name="Ha!"/>
3678       <Note Number="94" Name="Hoo!"/>
3679       <Note Number="95" Name="Brass Fall"/>
3680       <Note Number="96" Name="Scratch Push"/>
3681       <Note Number="97" Name="Scratch Pull"/>
3682       <Note Number="98" Name="Scratch Rwnd"/>
3683       <Note Number="99" Name="Tape Rewind"/>
3684       <Note Number="100" Name="Vinyl Stop"/>
3685       <Note Number="101" Name="Laughing"/>
3686       <Note Number="102" Name="Screaming"/>
3687       <Note Number="103" Name="Car-Pass"/>
3688       <Note Number="104" Name="Car-Crash"/>
3689       <Note Number="105" Name="Helicopter"/>
3690       <Note Number="106" Name="Jetplane"/>
3691       <Note Number="107" Name="Laser-Gun"/>
3692       <Note Number="108" Name="Burst Noise"/>
3693       <Note Number="109" Name="Starship"/>
3694       <Note Number="110" Name="Analog FX"/>
3695       <Note Number="111" Name="Bird"/>
3696       <Note Number="112" Name="Bubble"/>
3697       <Note Number="113" Name="Wind"/>
3698       <Note Number="114" Name="Stream"/>
3699       <Note Number="115" Name="Sea Shore"/>
3700       <Note Number="116" Name="Thunder"/>
3701       <Note Number="117" Name="Applause"/>
3702       <Note Number="118" Name="Explosion"/>
3703     </NoteNameList>
3704     <NoteNameList Name="Brush Set">
3705       <Note Number="11" Name="909 SD 1"/>
3706       <Note Number="12" Name="808 SD 4"/>
3707       <Note Number="13" Name="Clp SD 1"/>
3708       <Note Number="14" Name="Rim SD 1"/>
3709       <Note Number="15" Name="Funky SD 1"/>
3710       <Note Number="16" Name="Finger Snap"/>
3711       <Note Number="17" Name="909 BD 1"/>
3712       <Note Number="18" Name="Cave BD"/>
3713       <Note Number="19" Name="808 BD 1"/>
3714       <Note Number="20" Name="909 BD 3"/>
3715       <Note Number="21" Name="Dry BD 3"/>
3716       <Note Number="22" Name="606 BD 2"/>
3717       <Note Number="23" Name="606 BD 1"/>
3718       <Note Number="24" Name="Dry BD 2"/>
3719       <Note Number="25" Name="909 Rim Shot"/>
3720       <Note Number="26" Name="Fat SD"/>
3721       <Note Number="27" Name="Real Clap"/>
3722       <Note Number="28" Name="Tight SD"/>
3723       <Note Number="29" Name="909 Lo Tom 3"/>
3724       <Note Number="30" Name="Real CH 1"/>
3725       <Note Number="31" Name="909 Mid Tom 3"/>
3726       <Note Number="32" Name="Real PH 1"/>
3727       <Note Number="33" Name="909 Hi Tom 3"/>
3728       <Note Number="34" Name="Real OH 2"/>
3729       <Note Number="35" Name="808 BD 2"/>
3730       <Note Number="36" Name="Dry BD 2"/>
3731       <Note Number="37" Name="Rim Shot"/>
3732       <Note Number="38" Name="Brush Tap"/>
3733       <Note Number="39" Name="Brush Slap"/>
3734       <Note Number="40" Name="Brush Swirl"/>
3735       <Note Number="41" Name="Ac.Lo Tom 1"/>
3736       <Note Number="42" Name="Real CH 2"/>
3737       <Note Number="43" Name="Ac.Lo Tom2"/>
3738       <Note Number="44" Name="Real RH 2"/>
3739       <Note Number="45" Name="Ac.Mid Tom 1"/>
3740       <Note Number="46" Name="Real OH 2"/>
3741       <Note Number="47" Name="Ac.Mid Tom 2"/>
3742       <Note Number="48" Name="Ac.Hi Tom 1"/>
3743       <Note Number="49" Name="909 Crash 1"/>
3744       <Note Number="50" Name="Ac.Hi Tom 2"/>
3745       <Note Number="51" Name="909 Ride"/>
3746       <Note Number="52" Name="Rev.Cymbal"/>
3747       <Note Number="53" Name="Ride Bell"/>
3748       <Note Number="54" Name="Tambourine"/>
3749       <Note Number="55" Name="909 Crash 2"/>
3750       <Note Number="56" Name="808 Cowbell"/>
3751       <Note Number="57" Name="909 Crash 1"/>
3752       <Note Number="58" Name="Vibraslap"/>
3753       <Note Number="59" Name="Ride Cymbal"/>
3754       <Note Number="60" Name="Hi Bongo Op"/>
3755       <Note Number="61" Name="Lo Bongo Op"/>
3756       <Note Number="62" Name="Hi Conga Slap"/>
3757       <Note Number="63" Name="Hi Conga Open"/>
3758       <Note Number="64" Name="Lo Conga Open"/>
3759       <Note Number="65" Name="Hi Timbales"/>
3760       <Note Number="66" Name="Lo Timbales"/>
3761       <Note Number="67" Name="Hi Agogo"/>
3762       <Note Number="68" Name="Lo Agogo"/>
3763       <Note Number="69" Name="Cabasa Up"/>
3764       <Note Number="70" Name="Maracas"/>
3765       <Note Number="71" Name="Short Whistle"/>
3766       <Note Number="72" Name="Long Whistle"/>
3767       <Note Number="73" Name="Short Guiro"/>
3768       <Note Number="74" Name="Long Guiro"/>
3769       <Note Number="75" Name="Claves"/>
3770       <Note Number="76" Name="Hi Woodblock"/>
3771       <Note Number="77" Name="Lo Woodblock"/>
3772       <Note Number="78" Name="Mute Cuica"/>
3773       <Note Number="79" Name="Open Cuica"/>
3774       <Note Number="80" Name="Mute Triangle"/>
3775       <Note Number="81" Name="Open Triangle"/>
3776       <Note Number="82" Name="626 Shaker"/>
3777       <Note Number="83" Name="Oche.Hit"/>
3778       <Note Number="84" Name="Bam Hit"/>
3779       <Note Number="85" Name="Bim Hit"/>
3780       <Note Number="86" Name="Dist.Hit"/>
3781       <Note Number="87" Name="Organ Hit"/>
3782       <Note Number="88" Name="Douby"/>
3783       <Note Number="89" Name="Strings Hit"/>
3784       <Note Number="90" Name="Syn.Perc."/>
3785       <Note Number="91" Name="MG Blip1"/>
3786       <Note Number="92" Name="Rev.Blip"/>
3787       <Note Number="93" Name="Ha!"/>
3788       <Note Number="94" Name="Hoo!"/>
3789       <Note Number="95" Name="Brass Fall"/>
3790       <Note Number="96" Name="Scratch Push"/>
3791       <Note Number="97" Name="Scratch Pull"/>
3792       <Note Number="98" Name="Scratch Rwnd"/>
3793       <Note Number="99" Name="Tape Rewind"/>
3794       <Note Number="100" Name="Vinyl Stop"/>
3795       <Note Number="101" Name="Laughing"/>
3796       <Note Number="102" Name="Screaming"/>
3797       <Note Number="103" Name="Car-Pass"/>
3798       <Note Number="104" Name="Car-Crash"/>
3799       <Note Number="105" Name="Helicopter"/>
3800       <Note Number="106" Name="Jetplane"/>
3801       <Note Number="107" Name="Laser-Gun"/>
3802       <Note Number="108" Name="Burst Noise"/>
3803       <Note Number="109" Name="Starship"/>
3804       <Note Number="110" Name="Analog FX"/>
3805       <Note Number="111" Name="Bird"/>
3806       <Note Number="112" Name="Bubble"/>
3807       <Note Number="113" Name="Wind"/>
3808       <Note Number="114" Name="Stream"/>
3809       <Note Number="115" Name="Sea Shore"/>
3810       <Note Number="116" Name="Thunder"/>
3811       <Note Number="117" Name="Applause"/>
3812       <Note Number="118" Name="Explosion"/>
3813     </NoteNameList>
3814     <NoteNameList Name="Jungle Set">
3815       <Note Number="11" Name="909 SD 1"/>
3816       <Note Number="12" Name="Bamboo Stk."/>
3817       <Note Number="13" Name="Jungl SD 3"/>
3818       <Note Number="14" Name="Funky SD 1"/>
3819       <Note Number="15" Name="Clp SD 1"/>
3820       <Note Number="16" Name="606 SD 2"/>
3821       <Note Number="17" Name="909 BD 1"/>
3822       <Note Number="18" Name="Cave BD"/>
3823       <Note Number="19" Name="Heart Beat"/>
3824       <Note Number="20" Name="Dry BD 1"/>
3825       <Note Number="21" Name="Blip BD"/>
3826       <Note Number="22" Name="Jungle BD 2"/>
3827       <Note Number="23" Name="909 BD 7"/>
3828       <Note Number="24" Name="909 BD 9"/>
3829       <Note Number="25" Name="Tiny Rim 4"/>
3830       <Note Number="26" Name="Tamb.SD 1"/>
3831       <Note Number="27" Name="Rap Clap 2"/>
3832       <Note Number="28" Name="JungleSD 4"/>
3833       <Note Number="29" Name="Lo BambooTom"/>
3834       <Note Number="30" Name="808 CH"/>
3835       <Note Number="31" Name="Mid BambooTom"/>
3836       <Note Number="32" Name="707 CH"/>
3837       <Note Number="33" Name="Hi BambooTom"/>
3838       <Note Number="34" Name="707 OH"/>
3839       <Note Number="35" Name="Jungle 808 BD"/>
3840       <Note Number="36" Name="Jungle BD 1"/>
3841       <Note Number="37" Name="Tiny Rim 2"/>
3842       <Note Number="38" Name="Jungle SD 2"/>
3843       <Note Number="39" Name="Hard Clap"/>
3844       <Note Number="40" Name="Jungle SD 1"/>
3845       <Note Number="41" Name="909 Lo Tom 1"/>
3846       <Note Number="42" Name="Real CH 1"/>
3847       <Note Number="43" Name="909 Lo Tom 2"/>
3848       <Note Number="44" Name="Jungle Tamb"/>
3849       <Note Number="45" Name="909 Mid Tom 1"/>
3850       <Note Number="46" Name="Room OH"/>
3851       <Note Number="47" Name="909 Mid Tom 2"/>
3852       <Note Number="48" Name="909 Hi Tom 1"/>
3853       <Note Number="49" Name="909 Crash 1"/>
3854       <Note Number="50" Name="909 Hi Tom 2"/>
3855       <Note Number="51" Name="909 Ride"/>
3856       <Note Number="52" Name="Rev.Cymbal"/>
3857       <Note Number="53" Name="Asian Gong"/>
3858       <Note Number="54" Name="Hit Tamb."/>
3859       <Note Number="55" Name="909 Crash"/>
3860       <Note Number="56" Name="Cowbell"/>
3861       <Note Number="57" Name="909 Crash 2"/>
3862       <Note Number="58" Name="Vibraslap"/>
3863       <Note Number="59" Name="Ride Cymbal"/>
3864       <Note Number="60" Name="Hi Bongo Op"/>
3865       <Note Number="61" Name="Lo Bongo Op"/>
3866       <Note Number="62" Name="Hi Conga Slap"/>
3867       <Note Number="63" Name="Hi Conga Open"/>
3868       <Note Number="64" Name="Lo Conga Open"/>
3869       <Note Number="65" Name="Hi Timbales"/>
3870       <Note Number="66" Name="Lo Timbales"/>
3871       <Note Number="67" Name="Hi Agogo"/>
3872       <Note Number="68" Name="Lo Agogo"/>
3873       <Note Number="69" Name="Cabasa Up"/>
3874       <Note Number="70" Name="Maracas"/>
3875       <Note Number="71" Name="Short Whistle"/>
3876       <Note Number="72" Name="Long Whistle"/>
3877       <Note Number="73" Name="Short Guiro"/>
3878       <Note Number="74" Name="Long Guiro"/>
3879       <Note Number="75" Name="Claves"/>
3880       <Note Number="76" Name="Hi Woodblock"/>
3881       <Note Number="77" Name="Lo Woodblock"/>
3882       <Note Number="78" Name="Mute Cuica"/>
3883       <Note Number="79" Name="Open Cuica"/>
3884       <Note Number="80" Name="Mute Triangle"/>
3885       <Note Number="81" Name="Open Triangle"/>
3886       <Note Number="82" Name="626 Shaker"/>
3887       <Note Number="83" Name="Oche.Hit"/>
3888       <Note Number="84" Name="Bam Hit"/>
3889       <Note Number="85" Name="Bim Hit"/>
3890       <Note Number="86" Name="Dist.Hit"/>
3891       <Note Number="87" Name="Organ Hit"/>
3892       <Note Number="88" Name="Douby"/>
3893       <Note Number="89" Name="Strings Hit"/>
3894       <Note Number="90" Name="Syn.Perc."/>
3895       <Note Number="91" Name="MG Blip1"/>
3896       <Note Number="92" Name="Rev.Blip"/>
3897       <Note Number="93" Name="Ha!"/>
3898       <Note Number="94" Name="Hoo!"/>
3899       <Note Number="95" Name="Brass Fall"/>
3900       <Note Number="96" Name="Scratch Push"/>
3901       <Note Number="97" Name="Scratch Pull"/>
3902       <Note Number="98" Name="Scratch Rwnd"/>
3903       <Note Number="99" Name="Tape Rewind"/>
3904       <Note Number="100" Name="Vinyl Stop"/>
3905       <Note Number="101" Name="Laughing"/>
3906       <Note Number="102" Name="Screaming"/>
3907       <Note Number="103" Name="Car-Pass"/>
3908       <Note Number="104" Name="Car-Crash"/>
3909       <Note Number="105" Name="Helicopter"/>
3910       <Note Number="106" Name="Jetplane"/>
3911       <Note Number="107" Name="Laser-Gun"/>
3912       <Note Number="108" Name="Burst Noise"/>
3913       <Note Number="109" Name="Starship"/>
3914       <Note Number="110" Name="Analog FX"/>
3915       <Note Number="111" Name="Bird"/>
3916       <Note Number="112" Name="Bubble"/>
3917       <Note Number="113" Name="Wind"/>
3918       <Note Number="114" Name="Stream"/>
3919       <Note Number="115" Name="Sea Shore"/>
3920       <Note Number="116" Name="Thunder"/>
3921       <Note Number="117" Name="Applause"/>
3922       <Note Number="118" Name="Explosion"/>
3923     </NoteNameList>
3924     <NoteNameList Name="House Set">
3925       <Note Number="11" Name="909 SD 1"/>
3926       <Note Number="12" Name="808 SD 4"/>
3927       <Note Number="13" Name="Jungle SD 1"/>
3928       <Note Number="14" Name="Hyper SD 2"/>
3929       <Note Number="15" Name="Tiny SD"/>
3930       <Note Number="16" Name="Finger Snap"/>
3931       <Note Number="17" Name="909 BD 1"/>
3932       <Note Number="18" Name="Cave BD"/>
3933       <Note Number="19" Name="808 BD 1"/>
3934       <Note Number="20" Name="Dry BD 1"/>
3935       <Note Number="21" Name="Blip BD"/>
3936       <Note Number="22" Name="606 BD 3"/>
3937       <Note Number="23" Name="909 BD 9"/>
3938       <Note Number="24" Name="909 BD 7"/>
3939       <Note Number="25" Name="Rim Shot"/>
3940       <Note Number="26" Name="Funky SD"/>
3941       <Note Number="27" Name="Real Clap"/>
3942       <Note Number="28" Name="Rap SD"/>
3943       <Note Number="29" Name="808 Lo Tom 1"/>
3944       <Note Number="30" Name="808 CH"/>
3945       <Note Number="31" Name="808 Mid Tom 3"/>
3946       <Note Number="32" Name="Real PH 1"/>
3947       <Note Number="33" Name="808 Hi Tom 3"/>
3948       <Note Number="34" Name="808 OH"/>
3949       <Note Number="35" Name="909 BD 6"/>
3950       <Note Number="36" Name="909 BD 3"/>
3951       <Note Number="37" Name="909 Rim Shot"/>
3952       <Note Number="38" Name="909 SD 3"/>
3953       <Note Number="39" Name="909 Clap"/>
3954       <Note Number="40" Name="Clp SD 1"/>
3955       <Note Number="41" Name="909 Lo Tom 1"/>
3956       <Note Number="42" Name="909 CH"/>
3957       <Note Number="43" Name="909 Lo Tom 2"/>
3958       <Note Number="44" Name="909 CH 2"/>
3959       <Note Number="45" Name="909 Mid Tom 1"/>
3960       <Note Number="46" Name="909 OH"/>
3961       <Note Number="47" Name="909 Mid Tom 2"/>
3962       <Note Number="48" Name="909 Hi Tom 1"/>
3963       <Note Number="49" Name="909 Crash 1"/>
3964       <Note Number="50" Name="909 Hi Tom 2"/>
3965       <Note Number="51" Name="909 Ride"/>
3966       <Note Number="52" Name="Rev.Cymbal"/>
3967       <Note Number="53" Name="Ride Bell"/>
3968       <Note Number="54" Name="Tambourine"/>
3969       <Note Number="55" Name="909 Crash 2"/>
3970       <Note Number="56" Name="808 Cowbell"/>
3971       <Note Number="57" Name="808 Cymbal 1"/>
3972       <Note Number="58" Name="Vibraslap"/>
3973       <Note Number="59" Name="Ride Cymbal"/>
3974       <Note Number="60" Name="Hi Bongo Op"/>
3975       <Note Number="61" Name="Lo Bongo Op"/>
3976       <Note Number="62" Name="Hi Conga Slap"/>
3977       <Note Number="63" Name="Hi Conga Open"/>
3978       <Note Number="64" Name="Lo Conga Open"/>
3979       <Note Number="65" Name="Hi Timbales"/>
3980       <Note Number="66" Name="Lo Timbales"/>
3981       <Note Number="67" Name="Hi Agogo"/>
3982       <Note Number="68" Name="Lo Agogo"/>
3983       <Note Number="69" Name="Cabasa Up"/>
3984       <Note Number="70" Name="Cabasa Up"/>
3985       <Note Number="71" Name="Short Whistle"/>
3986       <Note Number="72" Name="Long Whistle"/>
3987       <Note Number="73" Name="Short Guiro"/>
3988       <Note Number="74" Name="Long Guiro"/>
3989       <Note Number="75" Name="Claves"/>
3990       <Note Number="76" Name="Mute Pandeiro"/>
3991       <Note Number="77" Name="Open Pandeiro"/>
3992       <Note Number="78" Name="Mute Cuica"/>
3993       <Note Number="79" Name="Open Cuica"/>
3994       <Note Number="80" Name="Mute Triangle"/>
3995       <Note Number="81" Name="Open Triangle"/>
3996       <Note Number="82" Name="626 Shaker"/>
3997       <Note Number="83" Name="Oche.Hit"/>
3998       <Note Number="84" Name="Bam Hit"/>
3999       <Note Number="85" Name="Bim Hit"/>
4000       <Note Number="86" Name="Dist.Hit"/>
4001       <Note Number="87" Name="Organ Hit"/>
4002       <Note Number="88" Name="Douby"/>
4003       <Note Number="89" Name="Strings Hit"/>
4004       <Note Number="90" Name="Syn.Perc."/>
4005       <Note Number="91" Name="MG Blip1"/>
4006       <Note Number="92" Name="Rev.Blip"/>
4007       <Note Number="93" Name="Ha!"/>
4008       <Note Number="94" Name="Hoo!"/>
4009       <Note Number="95" Name="Brass Fall"/>
4010       <Note Number="96" Name="Scratch Push"/>
4011       <Note Number="97" Name="Scratch Pull"/>
4012       <Note Number="98" Name="Scratch Rwnd"/>
4013       <Note Number="99" Name="Tape Rewind"/>
4014       <Note Number="100" Name="Vinyl Stop"/>
4015       <Note Number="101" Name="Laughing"/>
4016       <Note Number="102" Name="Screaming"/>
4017       <Note Number="103" Name="Car-Pass"/>
4018       <Note Number="104" Name="Car-Crash"/>
4019       <Note Number="105" Name="Helicopter"/>
4020       <Note Number="106" Name="Jetplane"/>
4021       <Note Number="107" Name="Laser-Gun"/>
4022       <Note Number="108" Name="Burst Noise"/>
4023       <Note Number="109" Name="Starship"/>
4024       <Note Number="110" Name="Analog FX"/>
4025       <Note Number="111" Name="Bird"/>
4026       <Note Number="112" Name="Bubble"/>
4027       <Note Number="113" Name="Wind"/>
4028       <Note Number="114" Name="Stream"/>
4029       <Note Number="115" Name="Sea Shore"/>
4030       <Note Number="116" Name="Thunder"/>
4031       <Note Number="117" Name="Applause"/>
4032       <Note Number="118" Name="Explosion"/>
4033     </NoteNameList>
4034     <NoteNameList Name="Techno Set1">
4035       <Note Number="11" Name="909 SD 1"/>
4036       <Note Number="12" Name="808 SD 4"/>
4037       <Note Number="13" Name="Funky SD 1"/>
4038       <Note Number="14" Name="Hyper SD 1"/>
4039       <Note Number="15" Name="Tamb SD 3"/>
4040       <Note Number="16" Name="Finger Snap"/>
4041       <Note Number="17" Name="909 BD 1"/>
4042       <Note Number="18" Name="Cave BD"/>
4043       <Note Number="19" Name="Jungle 808 BD"/>
4044       <Note Number="20" Name="909 BD 10"/>
4045       <Note Number="21" Name="Blip BD"/>
4046       <Note Number="22" Name="606 BD 1"/>
4047       <Note Number="23" Name="909 BD 9"/>
4048       <Note Number="24" Name="909 BD 8"/>
4049       <Note Number="25" Name="Rim Shot"/>
4050       <Note Number="26" Name="90 9 SD 3"/>
4051       <Note Number="27" Name="HC2 Clap"/>
4052       <Note Number="28" Name="909 SD 1"/>
4053       <Note Number="29" Name="Tablabaya"/>
4054       <Note Number="30" Name="808 CH"/>
4055       <Note Number="31" Name="Lo Udo"/>
4056       <Note Number="32" Name="Room CH 1"/>
4057       <Note Number="33" Name="Hi Udo"/>
4058       <Note Number="34" Name="909 OH"/>
4059       <Note Number="35" Name="Afro Feet Kick"/>
4060       <Note Number="36" Name="909 BD 6"/>
4061       <Note Number="37" Name="808 Rim Shot"/>
4062       <Note Number="38" Name="909 SD 2"/>
4063       <Note Number="39" Name="707 Clap"/>
4064       <Note Number="40" Name="80809 SD"/>
4065       <Note Number="41" Name="909 Lo Tom 1"/>
4066       <Note Number="42" Name="707 CH"/>
4067       <Note Number="43" Name="909 Lo Tom 2"/>
4068       <Note Number="44" Name="Real PH 1"/>
4069       <Note Number="45" Name="909 Mid Tom 1"/>
4070       <Note Number="46" Name="707 OH"/>
4071       <Note Number="47" Name="909 Mid Tom 2"/>
4072       <Note Number="48" Name="909 Hi Tom 1"/>
4073       <Note Number="49" Name="909 Crash 1"/>
4074       <Note Number="50" Name="909 Hi Tom 2"/>
4075       <Note Number="51" Name="909 Ride"/>
4076       <Note Number="52" Name="Rev.Cymbal"/>
4077       <Note Number="53" Name="Asian Gong"/>
4078       <Note Number="54" Name="Tambourine"/>
4079       <Note Number="55" Name="909 Crash 2"/>
4080       <Note Number="56" Name="808 Cowbell"/>
4081       <Note Number="57" Name="808 Cymbal 1"/>
4082       <Note Number="58" Name="Vibraslap"/>
4083       <Note Number="59" Name="Ride Cymbal"/>
4084       <Note Number="60" Name="Elec.Hi Bongo"/>
4085       <Note Number="61" Name="Elec.Lo Bongo"/>
4086       <Note Number="62" Name="808 Hi Conga"/>
4087       <Note Number="63" Name="808 Mid Conga"/>
4088       <Note Number="64" Name="808 Lo Conga"/>
4089       <Note Number="65" Name="Hi Timbales"/>
4090       <Note Number="66" Name="Lo Timbales"/>
4091       <Note Number="67" Name="Hi Agogo"/>
4092       <Note Number="68" Name="Lo Agogo"/>
4093       <Note Number="69" Name="Cabasa Up"/>
4094       <Note Number="70" Name="Maracas"/>
4095       <Note Number="71" Name="Short Whistle"/>
4096       <Note Number="72" Name="Long Whistle"/>
4097       <Note Number="73" Name="Short Guiro"/>
4098       <Note Number="74" Name="Long Guiro"/>
4099       <Note Number="75" Name="808 Claves"/>
4100       <Note Number="76" Name="Hi Hyoshigi"/>
4101       <Note Number="77" Name="Lo Hyoshigi"/>
4102       <Note Number="78" Name="Mute Cuica"/>
4103       <Note Number="79" Name="Open Cuica"/>
4104       <Note Number="80" Name="Mute Triangle"/>
4105       <Note Number="81" Name="Open Triangle"/>
4106       <Note Number="82" Name="626 Shaker"/>
4107       <Note Number="83" Name="Oche.Hit"/>
4108       <Note Number="84" Name="Bam Hit"/>
4109       <Note Number="85" Name="Bim Hit"/>
4110       <Note Number="86" Name="Dist.Hit"/>
4111       <Note Number="87" Name="Organ Hit"/>
4112       <Note Number="88" Name="Douby"/>
4113       <Note Number="89" Name="Strings Hit"/>
4114       <Note Number="90" Name="Syn.Perc."/>
4115       <Note Number="91" Name="MG Blip1"/>
4116       <Note Number="92" Name="Rev.Blip"/>
4117       <Note Number="93" Name="Ha!"/>
4118       <Note Number="94" Name="Hoo!"/>
4119       <Note Number="95" Name="Brass Fall"/>
4120       <Note Number="96" Name="Scratch Push"/>
4121       <Note Number="97" Name="Scratch Pull"/>
4122       <Note Number="98" Name="Scratch Rwnd"/>
4123       <Note Number="99" Name="Tape Rewind"/>
4124       <Note Number="100" Name="Vinyl Stop"/>
4125       <Note Number="101" Name="Laughing"/>
4126       <Note Number="102" Name="Screaming"/>
4127       <Note Number="103" Name="Car-Pass"/>
4128       <Note Number="104" Name="Car-Crash"/>
4129       <Note Number="105" Name="Helicopter"/>
4130       <Note Number="106" Name="Jetplane"/>
4131       <Note Number="107" Name="Laser-Gun"/>
4132       <Note Number="108" Name="Burst Noise"/>
4133       <Note Number="109" Name="Starship"/>
4134       <Note Number="110" Name="Analog FX"/>
4135       <Note Number="111" Name="Bird"/>
4136       <Note Number="112" Name="Bubble"/>
4137       <Note Number="113" Name="Wind"/>
4138       <Note Number="114" Name="Stream"/>
4139       <Note Number="115" Name="Sea Shore"/>
4140       <Note Number="116" Name="Thunder"/>
4141       <Note Number="117" Name="Applause"/>
4142       <Note Number="118" Name="Explosion"/>
4143     </NoteNameList>
4144     <NoteNameList Name="Techno Set2">
4145       <Note Number="11" Name="909 SD 1"/>
4146       <Note Number="12" Name="808 SD 4"/>
4147       <Note Number="13" Name="Rim SD 2"/>
4148       <Note Number="14" Name="Hard SD 1"/>
4149       <Note Number="15" Name="Bamboo SD"/>
4150       <Note Number="16" Name="Finger Snap"/>
4151       <Note Number="17" Name="909 BD 1"/>
4152       <Note Number="18" Name="Cave BD"/>
4153       <Note Number="19" Name="Jungle 808 BD"/>
4154       <Note Number="20" Name="Dist BD 3"/>
4155       <Note Number="21" Name="Blip BD"/>
4156       <Note Number="22" Name="Jungle BD 2"/>
4157       <Note Number="23" Name="909 BD 9"/>
4158       <Note Number="24" Name="909 BD 7"/>
4159       <Note Number="25" Name="Rim Shot"/>
4160       <Note Number="26" Name="HYper SD 3"/>
4161       <Note Number="27" Name="707 Clap"/>
4162       <Note Number="28" Name="Tamb SD 2"/>
4163       <Note Number="29" Name="Lo Bim Hit"/>
4164       <Note Number="30" Name="808 CH"/>
4165       <Note Number="31" Name="Mid Bim Hit"/>
4166       <Note Number="32" Name="70 CH"/>
4167       <Note Number="33" Name="Hi Bim Hit"/>
4168       <Note Number="34" Name="Room OH"/>
4169       <Note Number="35" Name="Dist.BD 2"/>
4170       <Note Number="36" Name="Dist.BD 1"/>
4171       <Note Number="37" Name="909 Rim Shot"/>
4172       <Note Number="38" Name="909 SD 3"/>
4173       <Note Number="39" Name="Hyper SD 2"/>
4174       <Note Number="40" Name="FX SD 1"/>
4175       <Note Number="41" Name="Elec.Lo Tom 1"/>
4176       <Note Number="42" Name="909 CH"/>
4177       <Note Number="43" Name="Elec.Lo Tom 2"/>
4178       <Note Number="44" Name="Room CH"/>
4179       <Note Number="45" Name="Elec.Mid Tom 1"/>
4180       <Note Number="46" Name="909 Dist.OH"/>
4181       <Note Number="47" Name="Elec.Mid Tom 2"/>
4182       <Note Number="48" Name="Elec.Hi Tom 1"/>
4183       <Note Number="49" Name="909 Crash 1"/>
4184       <Note Number="50" Name="Elec.Hi Tom 2"/>
4185       <Note Number="51" Name="909 Ride"/>
4186       <Note Number="52" Name="Rev.Cymbal"/>
4187       <Note Number="53" Name="Asian Gong"/>
4188       <Note Number="54" Name="Tambourine"/>
4189       <Note Number="55" Name="909 Crash 2"/>
4190       <Note Number="56" Name="808 Cowbell"/>
4191       <Note Number="57" Name="808 Cymbal 1"/>
4192       <Note Number="58" Name="Vibraslap"/>
4193       <Note Number="59" Name="Ride Cymbal"/>
4194       <Note Number="60" Name="Hi Bongo Op"/>
4195       <Note Number="61" Name="Lo Bongo Op"/>
4196       <Note Number="62" Name="Hi Conga Slap"/>
4197       <Note Number="63" Name="Hi Conga Open"/>
4198       <Note Number="64" Name="Lo Conga Open"/>
4199       <Note Number="65" Name="Hi Timbales"/>
4200       <Note Number="66" Name="Lo Timbales"/>
4201       <Note Number="67" Name="Hi Agogo"/>
4202       <Note Number="68" Name="Lo Agogo"/>
4203       <Note Number="69" Name="Cabasa Up"/>
4204       <Note Number="70" Name="Maracas"/>
4205       <Note Number="71" Name="Short Whistle"/>
4206       <Note Number="72" Name="Long Whistle"/>
4207       <Note Number="73" Name="Short Guiro"/>
4208       <Note Number="74" Name="Long Guiro"/>
4209       <Note Number="75" Name="808 Claves"/>
4210       <Note Number="76" Name="Hi Hyoshigi"/>
4211       <Note Number="77" Name="Lo Hyoshigi"/>
4212       <Note Number="78" Name="Mute Cuica"/>
4213       <Note Number="79" Name="Open Cuica"/>
4214       <Note Number="80" Name="Mute Triangle"/>
4215       <Note Number="81" Name="Open Triangle"/>
4216       <Note Number="82" Name="626 Shaker"/>
4217       <Note Number="83" Name="Oche.Hit"/>
4218       <Note Number="84" Name="Bam Hit"/>
4219       <Note Number="85" Name="Bim Hit"/>
4220       <Note Number="86" Name="Dist.Hit"/>
4221       <Note Number="87" Name="Organ Hit"/>
4222       <Note Number="88" Name="Douby"/>
4223       <Note Number="89" Name="Strings Hit"/>
4224       <Note Number="90" Name="Syn.Perc."/>
4225       <Note Number="91" Name="MG Blip1"/>
4226       <Note Number="92" Name="Rev.Blip"/>
4227       <Note Number="93" Name="Ha!"/>
4228       <Note Number="94" Name="Hoo!"/>
4229       <Note Number="95" Name="Brass Fall"/>
4230       <Note Number="96" Name="Scratch Push"/>
4231       <Note Number="97" Name="Scratch Pull"/>
4232       <Note Number="98" Name="Scratch Rwnd"/>
4233       <Note Number="99" Name="Tape Rewind"/>
4234       <Note Number="100" Name="Vinyl Stop"/>
4235       <Note Number="101" Name="Laughing"/>
4236       <Note Number="102" Name="Screaming"/>
4237       <Note Number="103" Name="Car-Pass"/>
4238       <Note Number="104" Name="Car-Crash"/>
4239       <Note Number="105" Name="Helicopter"/>
4240       <Note Number="106" Name="Jetplane"/>
4241       <Note Number="107" Name="Laser-Gun"/>
4242       <Note Number="108" Name="Burst Noise"/>
4243       <Note Number="109" Name="Starship"/>
4244       <Note Number="110" Name="Analog FX"/>
4245       <Note Number="111" Name="Bird"/>
4246       <Note Number="112" Name="Bubble"/>
4247       <Note Number="113" Name="Wind"/>
4248       <Note Number="114" Name="Stream"/>
4249       <Note Number="115" Name="Sea Shore"/>
4250       <Note Number="116" Name="Thunder"/>
4251       <Note Number="117" Name="Applause"/>
4252       <Note Number="118" Name="Explosion"/>
4253     </NoteNameList>
4254     <NoteNameList Name="Techno 3">
4255       <Note Number="11" Name="909 SD 1"/>
4256       <Note Number="12" Name="808 SD 4"/>
4257       <Note Number="13" Name="Funky SD 1"/>
4258       <Note Number="14" Name="Elec.SD"/>
4259       <Note Number="15" Name="Hyper SD 3"/>
4260       <Note Number="16" Name="Finger Snap"/>
4261       <Note Number="17" Name="909 BD 1"/>
4262       <Note Number="18" Name="Cave BD"/>
4263       <Note Number="19" Name="Jungle 808 BD"/>
4264       <Note Number="20" Name="909 BD 10"/>
4265       <Note Number="21" Name="Blip BD"/>
4266       <Note Number="22" Name="606 BD 3"/>
4267       <Note Number="23" Name="Dist.BD 3"/>
4268       <Note Number="24" Name="909 BD 5"/>
4269       <Note Number="25" Name="Rim Shot"/>
4270       <Note Number="26" Name="Noise SD"/>
4271       <Note Number="27" Name="909 Clap"/>
4272       <Note Number="28" Name="80809 SD"/>
4273       <Note Number="29" Name="Lo Synth Tom"/>
4274       <Note Number="30" Name="707 CH"/>
4275       <Note Number="31" Name="Mid Synth Tom"/>
4276       <Note Number="32" Name="Room CH"/>
4277       <Note Number="33" Name="Hi Synth Tom"/>
4278       <Note Number="34" Name="909 OH"/>
4279       <Note Number="35" Name="909 BD 7"/>
4280       <Note Number="36" Name="909 BD 8"/>
4281       <Note Number="37" Name="Dust Rim Shot"/>
4282       <Note Number="38" Name="Slap"/>
4283       <Note Number="39" Name="808 Clap"/>
4284       <Note Number="40" Name="Blip SD"/>
4285       <Note Number="41" Name="78 Lo Tom 1"/>
4286       <Note Number="42" Name="808 CH"/>
4287       <Note Number="43" Name="78 Lo Tom 2"/>
4288       <Note Number="44" Name="Real PH 1"/>
4289       <Note Number="45" Name="78 Mid Tom 1"/>
4290       <Note Number="46" Name="808 OH "/>
4291       <Note Number="47" Name="78 Mid Tom 2"/>
4292       <Note Number="48" Name="78 Hi Tom 1"/>
4293       <Note Number="49" Name="909 Crash 1"/>
4294       <Note Number="50" Name="78 Hi Tom 2"/>
4295       <Note Number="51" Name="909 Ride"/>
4296       <Note Number="52" Name="Rev.Cymbal"/>
4297       <Note Number="53" Name="Asian Gong"/>
4298       <Note Number="54" Name="Tambourine"/>
4299       <Note Number="55" Name="909 Crash 2"/>
4300       <Note Number="56" Name="808 Cowbell"/>
4301       <Note Number="57" Name="808 Cymbal 1"/>
4302       <Note Number="58" Name="Vibraslap"/>
4303       <Note Number="59" Name="Ride Cymbal"/>
4304       <Note Number="60" Name="Elec.Hi Bongo"/>
4305       <Note Number="61" Name="Elec.Lo Bongo"/>
4306       <Note Number="62" Name="808 Hi Conga"/>
4307       <Note Number="63" Name="808 Mid Conga"/>
4308       <Note Number="64" Name="808 Lo Conga"/>
4309       <Note Number="65" Name="Hi Timbales"/>
4310       <Note Number="66" Name="Lo Timbales"/>
4311       <Note Number="67" Name="Hi Agogo"/>
4312       <Note Number="68" Name="Lo Agogo"/>
4313       <Note Number="69" Name="Cabasa Up"/>
4314       <Note Number="70" Name="Maracas"/>
4315       <Note Number="71" Name="Short Whistle"/>
4316       <Note Number="72" Name="Long Whistle"/>
4317       <Note Number="73" Name="Short Guiro"/>
4318       <Note Number="74" Name="Long Guiro"/>
4319       <Note Number="75" Name="808 Claves"/>
4320       <Note Number="76" Name="Hi Hyoshigi"/>
4321       <Note Number="77" Name="Lo Hyoshigi"/>
4322       <Note Number="78" Name="Mute Cuica"/>
4323       <Note Number="79" Name="Open Cuica"/>
4324       <Note Number="80" Name="Mute Triangle"/>
4325       <Note Number="81" Name="Open Triangle"/>
4326       <Note Number="82" Name="626 Shaker"/>
4327       <Note Number="83" Name="Oche.Hit"/>
4328       <Note Number="84" Name="Bam Hit"/>
4329       <Note Number="85" Name="Bim Hit"/>
4330       <Note Number="86" Name="Dist.Hit"/>
4331       <Note Number="87" Name="Organ Hit"/>
4332       <Note Number="88" Name="Douby"/>
4333       <Note Number="89" Name="Strings Hit"/>
4334       <Note Number="90" Name="Syn.Perc."/>
4335       <Note Number="91" Name="MG Blip1"/>
4336       <Note Number="92" Name="Rev.Blip"/>
4337       <Note Number="93" Name="Ha!"/>
4338       <Note Number="94" Name="Hoo!"/>
4339       <Note Number="95" Name="Brass Fall"/>
4340       <Note Number="96" Name="Scratch Push"/>
4341       <Note Number="97" Name="Scratch Pull"/>
4342       <Note Number="98" Name="Scratch Rwnd"/>
4343       <Note Number="99" Name="Tape Rewind"/>
4344       <Note Number="100" Name="Vinyl Stop"/>
4345       <Note Number="101" Name="Laughing"/>
4346       <Note Number="102" Name="Screaming"/>
4347       <Note Number="103" Name="Car-Pass"/>
4348       <Note Number="104" Name="Car-Crash"/>
4349       <Note Number="105" Name="Helicopter"/>
4350       <Note Number="106" Name="Jetplane"/>
4351       <Note Number="107" Name="Laser-Gun"/>
4352       <Note Number="108" Name="Burst Noise"/>
4353       <Note Number="109" Name="Starship"/>
4354       <Note Number="110" Name="Analog FX"/>
4355       <Note Number="111" Name="Bird"/>
4356       <Note Number="112" Name="Bubble"/>
4357       <Note Number="113" Name="Wind"/>
4358       <Note Number="114" Name="Stream"/>
4359       <Note Number="115" Name="Sea Shore"/>
4360       <Note Number="116" Name="Thunder"/>
4361       <Note Number="117" Name="Applause"/>
4362       <Note Number="118" Name="Explosion"/>
4363     </NoteNameList>
4364     <NoteNameList Name="Abstract Set">
4365       <Note Number="11" Name="909 SD 1"/>
4366       <Note Number="12" Name="808 SD 4"/>
4367       <Note Number="13" Name="Hard SD 2"/>
4368       <Note Number="14" Name="FX SD 2"/>
4369       <Note Number="15" Name="Jungle SD 1"/>
4370       <Note Number="16" Name="Finger Snap"/>
4371       <Note Number="17" Name="909 BD 2"/>
4372       <Note Number="18" Name="Cave BD"/>
4373       <Note Number="19" Name="808 BD 1"/>
4374       <Note Number="20" Name="Dry BD 1"/>
4375       <Note Number="21" Name="Blip BD 2"/>
4376       <Note Number="22" Name="606 BD 1"/>
4377       <Note Number="23" Name="909 BD 9"/>
4378       <Note Number="24" Name="909 BD 8"/>
4379       <Note Number="25" Name="Rim Shot"/>
4380       <Note Number="26" Name="Funky SD 1"/>
4381       <Note Number="27" Name="Shake Clap"/>
4382       <Note Number="28" Name="Dry SD 1"/>
4383       <Note Number="29" Name="Ac.Lo Tom"/>
4384       <Note Number="30" Name="Real CH 1"/>
4385       <Note Number="31" Name="Ac.Mid Tom 1"/>
4386       <Note Number="32" Name="Room CH 1"/>
4387       <Note Number="33" Name="Ac.Hi Tom"/>
4388       <Note Number="34" Name="Room OH"/>
4389       <Note Number="35" Name="606 BD 1"/>
4390       <Note Number="36" Name="Cave BD"/>
4391       <Note Number="37" Name="808 Rim Shot"/>
4392       <Note Number="38" Name="78 SD"/>
4393       <Note Number="39" Name="Hyper SN 2"/>
4394       <Note Number="40" Name="MG Blip"/>
4395       <Note Number="41" Name="78 Lo Tom 1"/>
4396       <Note Number="42" Name="78 CH"/>
4397       <Note Number="43" Name="78 Lo Tom 2"/>
4398       <Note Number="44" Name="808 CH"/>
4399       <Note Number="45" Name="78 Mid Tom 1"/>
4400       <Note Number="46" Name="78 OH"/>
4401       <Note Number="47" Name="78 Mid Tom 2"/>
4402       <Note Number="48" Name="78 Hi Tom 1"/>
4403       <Note Number="49" Name="808 Cymbal 1"/>
4404       <Note Number="50" Name="78 Hi Tom 2"/>
4405       <Note Number="51" Name="909 Ride"/>
4406       <Note Number="52" Name="Rev.Cymbal"/>
4407       <Note Number="53" Name="Asian Gong"/>
4408       <Note Number="54" Name="Tambourine"/>
4409       <Note Number="55" Name="909 Crash 2"/>
4410       <Note Number="56" Name="808 Cowbell"/>
4411       <Note Number="57" Name="808 Cymbal 1"/>
4412       <Note Number="58" Name="Vibraslap"/>
4413       <Note Number="59" Name="Ride Cymbal"/>
4414       <Note Number="60" Name="Elec.Hi Bongo"/>
4415       <Note Number="61" Name="Elec.Lo Bongo"/>
4416       <Note Number="62" Name="808 Hi Conga"/>
4417       <Note Number="63" Name="808 Mid Conga"/>
4418       <Note Number="64" Name="808 Lo Conga"/>
4419       <Note Number="65" Name="Hi Timbales"/>
4420       <Note Number="66" Name="Lo Timbales"/>
4421       <Note Number="67" Name="Hi Agogo"/>
4422       <Note Number="68" Name="Lo Agogo"/>
4423       <Note Number="69" Name="Cabasa Up"/>
4424       <Note Number="70" Name="Maracas"/>
4425       <Note Number="71" Name="Short Whistle"/>
4426       <Note Number="72" Name="Long Whistle"/>
4427       <Note Number="73" Name="Short Guiro"/>
4428       <Note Number="74" Name="Long Guiro"/>
4429       <Note Number="75" Name="Claves"/>
4430       <Note Number="76" Name="Hi Hyoshigi"/>
4431       <Note Number="77" Name="Lo Hyoshigi"/>
4432       <Note Number="78" Name="Mute Cuica"/>
4433       <Note Number="79" Name="Open Cuica"/>
4434       <Note Number="80" Name="Mute Triangle"/>
4435       <Note Number="81" Name="Open Triangle"/>
4436       <Note Number="82" Name="626 Shaker"/>
4437       <Note Number="83" Name="Oche.Hit"/>
4438       <Note Number="84" Name="Bam Hit"/>
4439       <Note Number="85" Name="Bim Hit"/>
4440       <Note Number="86" Name="Dist.Hit"/>
4441       <Note Number="87" Name="Organ Hit"/>
4442       <Note Number="88" Name="Douby"/>
4443       <Note Number="89" Name="Strings Hit"/>
4444       <Note Number="90" Name="Syn.Perc."/>
4445       <Note Number="91" Name="MG Blip1"/>
4446       <Note Number="92" Name="Rev.Blip"/>
4447       <Note Number="93" Name="Ha!"/>
4448       <Note Number="94" Name="Hoo!"/>
4449       <Note Number="95" Name="Brass Fall"/>
4450       <Note Number="96" Name="Scratch Push"/>
4451       <Note Number="97" Name="Scratch Pull"/>
4452       <Note Number="98" Name="Scratch Rwnd"/>
4453       <Note Number="99" Name="Tape Rewind"/>
4454       <Note Number="100" Name="Vinyl Stop"/>
4455       <Note Number="101" Name="Laughing"/>
4456       <Note Number="102" Name="Screaming"/>
4457       <Note Number="103" Name="Car-Pass"/>
4458       <Note Number="104" Name="Car-Crash"/>
4459       <Note Number="105" Name="Helicopter"/>
4460       <Note Number="106" Name="Jetplane"/>
4461       <Note Number="107" Name="Laser-Gun"/>
4462       <Note Number="108" Name="Burst Noise"/>
4463       <Note Number="109" Name="Starship"/>
4464       <Note Number="110" Name="Analog FX"/>
4465       <Note Number="111" Name="Bird"/>
4466       <Note Number="112" Name="Bubble"/>
4467       <Note Number="113" Name="Wind"/>
4468       <Note Number="114" Name="Stream"/>
4469       <Note Number="115" Name="Sea Shore"/>
4470       <Note Number="116" Name="Thunder"/>
4471       <Note Number="117" Name="Applause"/>
4472       <Note Number="118" Name="Explosion"/>
4473     </NoteNameList>
4474     <NoteNameList Name="HipHop Set">
4475       <Note Number="11" Name="909 SD 1"/>
4476       <Note Number="12" Name="808 SD 4"/>
4477       <Note Number="13" Name="Dry SD 2"/>
4478       <Note Number="14" Name="Jungle SD 1"/>
4479       <Note Number="15" Name="Clp SD 2"/>
4480       <Note Number="16" Name="Shake Clap"/>
4481       <Note Number="17" Name="909 BD 1"/>
4482       <Note Number="18" Name="Cave BD"/>
4483       <Note Number="19" Name="808 BD 1"/>
4484       <Note Number="20" Name="909 BD 2"/>
4485       <Note Number="21" Name="909 BD 7"/>
4486       <Note Number="22" Name="606 BD 1"/>
4487       <Note Number="23" Name="808 BD 2"/>
4488       <Note Number="24" Name="Dry BD 2"/>
4489       <Note Number="25" Name="909 Rim Shot"/>
4490       <Note Number="26" Name="Clp SD 1"/>
4491       <Note Number="27" Name="Hard Clap"/>
4492       <Note Number="28" Name="Funky SD 1"/>
4493       <Note Number="29" Name="909 Lo Tom"/>
4494       <Note Number="30" Name="Room CH 1"/>
4495       <Note Number="31" Name="909 Mid Tom"/>
4496       <Note Number="32" Name="Real CH 1"/>
4497       <Note Number="33" Name="909 Hi Tom"/>
4498       <Note Number="34" Name="Room OH"/>
4499       <Note Number="35" Name="Dry BD 2"/>
4500       <Note Number="36" Name="Dry BD 1"/>
4501       <Note Number="37" Name="Rim Shot"/>
4502       <Note Number="38" Name="Rap SD"/>
4503       <Note Number="39" Name="Hip Clap 1"/>
4504       <Note Number="40" Name="Hard SD 1"/>
4505       <Note Number="41" Name="Ac.Lo Tom 1"/>
4506       <Note Number="42" Name="Real CH 1"/>
4507       <Note Number="43" Name="Ac.Lo Tom 2"/>
4508       <Note Number="44" Name="Real PH 1"/>
4509       <Note Number="45" Name="Ac.Mid Tom 1"/>
4510       <Note Number="46" Name="Real OH 1"/>
4511       <Note Number="47" Name="Ac.Mid Tom 2"/>
4512       <Note Number="48" Name="Ac.Hi Tom 1"/>
4513       <Note Number="49" Name="909 Crash 1"/>
4514       <Note Number="50" Name="Ac.Hi Tom 1"/>
4515       <Note Number="51" Name="909 Ride"/>
4516       <Note Number="52" Name="Rev.Cymbal"/>
4517       <Note Number="53" Name="Asian Gong"/>
4518       <Note Number="54" Name="Tambourine"/>
4519       <Note Number="55" Name="909 Crash 2"/>
4520       <Note Number="56" Name="808 Cowbell"/>
4521       <Note Number="57" Name="808 Cymbal 1"/>
4522       <Note Number="58" Name="Vibraslap"/>
4523       <Note Number="59" Name="Ride Cymbal"/>
4524       <Note Number="60" Name="Hi Bongo Op"/>
4525       <Note Number="61" Name="Lo Bongo Op"/>
4526       <Note Number="62" Name="Hi Conga Slap"/>
4527       <Note Number="63" Name="Hi Conga Open"/>
4528       <Note Number="64" Name="Lo Conga Open"/>
4529       <Note Number="65" Name="Hi Timbales"/>
4530       <Note Number="66" Name="Lo Timbales"/>
4531       <Note Number="67" Name="Hi Agogo"/>
4532       <Note Number="68" Name="Lo Agogo"/>
4533       <Note Number="69" Name="Cabasa Up"/>
4534       <Note Number="70" Name="Cabasa Up"/>
4535       <Note Number="71" Name="Short Whistle"/>
4536       <Note Number="72" Name="Long Whistle"/>
4537       <Note Number="73" Name="Short Guiro"/>
4538       <Note Number="74" Name="Long Guiro"/>
4539       <Note Number="75" Name="Claves"/>
4540       <Note Number="76" Name="Mute Pandeiro"/>
4541       <Note Number="77" Name="Open Pandeiro"/>
4542       <Note Number="78" Name="Mute Cuica"/>
4543       <Note Number="79" Name="Open Cuica"/>
4544       <Note Number="80" Name="Mute Triangle"/>
4545       <Note Number="81" Name="Open Triangle"/>
4546       <Note Number="82" Name="626 Shaker"/>
4547       <Note Number="83" Name="Oche.Hit"/>
4548       <Note Number="84" Name="Bam Hit"/>
4549       <Note Number="85" Name="Bim Hit"/>
4550       <Note Number="86" Name="Dist.Hit"/>
4551       <Note Number="87" Name="Organ Hit"/>
4552       <Note Number="88" Name="Douby"/>
4553       <Note Number="89" Name="Strings Hit"/>
4554       <Note Number="90" Name="Syn.Perc."/>
4555       <Note Number="91" Name="MG Blip1"/>
4556       <Note Number="92" Name="Rev.Blip"/>
4557       <Note Number="93" Name="Ha!"/>
4558       <Note Number="94" Name="Hoo!"/>
4559       <Note Number="95" Name="Brass Fall"/>
4560       <Note Number="96" Name="Scratch Push"/>
4561       <Note Number="97" Name="Scratch Pull"/>
4562       <Note Number="98" Name="Scratch Rwnd"/>
4563       <Note Number="99" Name="Tape Rewind"/>
4564       <Note Number="100" Name="Vinyl Stop"/>
4565       <Note Number="101" Name="Laughing"/>
4566       <Note Number="102" Name="Screaming"/>
4567       <Note Number="103" Name="Car-Pass"/>
4568       <Note Number="104" Name="Car-Crash"/>
4569       <Note Number="105" Name="Helicopter"/>
4570       <Note Number="106" Name="Jetplane"/>
4571       <Note Number="107" Name="Laser-Gun"/>
4572       <Note Number="108" Name="Burst Noise"/>
4573       <Note Number="109" Name="Starship"/>
4574       <Note Number="110" Name="Analog FX"/>
4575       <Note Number="111" Name="Bird"/>
4576       <Note Number="112" Name="Bubble"/>
4577       <Note Number="113" Name="Wind"/>
4578       <Note Number="114" Name="Stream"/>
4579       <Note Number="115" Name="Sea Shore"/>
4580       <Note Number="116" Name="Thunder"/>
4581       <Note Number="117" Name="Applause"/>
4582       <Note Number="118" Name="Explosion"/>
4583     </NoteNameList>
4584   </MasterDeviceNames>
4585 </MIDINameDocument>