fix redrawing of canvas with an optimized build
[ardour.git] / gtk2_ardour / editor.h
index 233816295b81d4fda4dad87b1624444899f7f0ad..7366c601d285dcb8ab68d89dbeb0f47f3ca01537 100644 (file)
@@ -1415,7 +1415,7 @@ class Editor : public PublicEditor, public PBD::ScopedConnectionList, public ARD
        void toggle_video_timeline_locked ();
        void set_video_timeline_locked (const bool);
        void queue_visual_videotimeline_update ();
-       void embed_audio_from_video (std::string, framepos_t n = 0);
+       void embed_audio_from_video (std::string, framepos_t n = 0, bool lock_position_to_video = true);
 
        PBD::Signal0<void> EditorFreeze;
        PBD::Signal0<void> EditorThaw;