protect a-delay again Inf, NaN, HUGE and stuff.
[ardour.git] / libs / plugins / a-delay.lv2 / a-delay.c
index b655332299d4986964eb34ed9e0a8a1f01c33bf1..3a5e58d80ea8dc6cb88891381fee1dbb29c9d9d4 100644 (file)
 # define M_PI 3.1415926
 #endif
 
+#ifdef COMPILER_MSVC
+#include <float.h>
+#define isfinite_local(val) (bool)_finite((double)val)
+#else
+#define isfinite_local isfinite
+#endif
+
 typedef enum {
        ADELAY_INPUT = 0,
        ADELAY_OUTPUT,
@@ -45,8 +52,8 @@ typedef enum {
        ADELAY_FEEDBACK,
        ADELAY_LPF,
        ADELAY_GAIN,
-       
        ADELAY_DELAYTIME,
+       ADELAY_ENABLE,
 } PortIndex;
 
 
@@ -79,6 +86,7 @@ typedef struct {
        float* gain;
        
        float* delaytime;
+       float* enable;
 
        float srate;
        float bpm;
@@ -154,8 +162,7 @@ instantiate(const LV2_Descriptor* descriptor,
 
        adelay->srate = rate;
        adelay->bpmvalid = 0;
-       // 25Hz time constant @ 64fpp
-       adelay->tau = (1.0 - exp(-2.0 * M_PI * 64. * 25. / adelay->srate));
+       adelay->tau = (1.0 - exp (-2.f * M_PI * 25.f / adelay->srate));
 
        return (LV2_Handle)adelay;
 }
@@ -204,13 +211,24 @@ connect_port(LV2_Handle instance,
        case ADELAY_DELAYTIME:
                adelay->delaytime = (float*)data;
                break;
+       case ADELAY_ENABLE:
+               adelay->enable = (float*)data;
+               break;
        }
 }
 
 static inline float
-sanitize_denormal(float value) {
+sanitize_denormal(const float value) {
        if (!isnormal(value)) {
-               value = 0.f;
+               return 0.f;
+       }
+       return value;
+}
+
+static inline float
+sanitize_input(const float value) {
+       if (!isfinite_local (value)) {
+               return 0.f;
        }
        return value;
 }
@@ -293,12 +311,11 @@ static void lpfRbj(LV2_Handle instance, float fc, float srate)
        adelay->B5 = adelay->B3;
 }
 
-static float runfilter(LV2_Handle instance, float in)
+static float runfilter(LV2_Handle instance, const float in)
 {
        ADelay* a = (ADelay*)instance;
 
        float out;
-       in = sanitize_denormal(in);
 
        out = a->B0/a->A0*in + a->B1/a->A0*a->state[0] + a->B2/a->A0*a->state[1]
                        -a->A1/a->A0*a->state[2] - a->A2/a->A0*a->state[3] + 1e-20;
@@ -306,7 +323,7 @@ static float runfilter(LV2_Handle instance, float in)
        a->state[1] = a->state[0];
        a->state[0] = in;
        a->state[3] = a->state[2];
-       a->state[2] = out;
+       a->state[2] = sanitize_input (out);
        return out;
 }
 
@@ -352,16 +369,28 @@ run(LV2_Handle instance, uint32_t n_samples)
        const float* const input = adelay->input;
        float* const output = adelay->output;
 
-       float srate = adelay->srate;
-       float tau = adelay->tau;
+       const float srate = adelay->srate;
+       const float tau = adelay->tau;
+
+       float wetdry_target = *adelay->wetdry / 100.f;
+       float gain_target = from_dB(*adelay->gain);
+       float wetdry = adelay->wetdryold;
+       float gain = adelay->gainold;
+
+       if (*adelay->enable <= 0) {
+               wetdry_target = 0.f;
+               gain_target = 1.0;
+       }
 
        uint32_t i;
        float in;
-       int delaysamples;
+       int delaysamples = 0;
        unsigned int tmp;
        float inv;
        float xfade;
        int recalc;
+
+       // TODO LPF
        if (*(adelay->inv) < 0.5) {
                inv = -1.f;
        } else {
@@ -385,10 +414,8 @@ run(LV2_Handle instance, uint32_t n_samples)
                recalc = 1;
        }
        if (!is_eq(adelay->lpfold, *adelay->lpf, 0.1)) {
-               adelay->lpfold += tau * (*adelay->lpf - adelay->lpfold);
-               recalc = 1;
-       }
-       if (*(adelay->gain) != adelay->gainold) {
+               float  tc = (1.0 - exp (-2.f * M_PI * n_samples * 25.f / adelay->srate));
+               adelay->lpfold += tc * (*adelay->lpf - adelay->lpfold);
                recalc = 1;
        }
        
@@ -404,35 +431,48 @@ run(LV2_Handle instance, uint32_t n_samples)
        }
 
        xfade = 0.f;
+
+       float fbstate = adelay->fbstate;
+       const float feedback = *adelay->feedback;
+
        for (i = 0; i < n_samples; i++) {
-               in = input[i];
-               adelay->z[adelay->posz] = in + *adelay->feedback / 100. * adelay->fbstate;
-               adelay->fbstate = 0.f;
+               in = sanitize_input (input[i]);
+               adelay->z[adelay->posz] = sanitize_denormal (in + feedback / 100.f * fbstate);
                int p = adelay->posz - adelay->tap[adelay->active]; // active line
                if (p<0) p += MAX_DELAY;
-               adelay->fbstate += adelay->z[p];
+               fbstate = adelay->z[p];
                
                if (recalc) {
                        xfade += 1.0f / (float)n_samples;
-                       adelay->fbstate *= (1.-xfade);
+                       fbstate *= (1.-xfade);
                        p = adelay->posz - adelay->tap[adelay->next]; // next line
                        if (p<0) p += MAX_DELAY;
-                       adelay->fbstate += adelay->z[p] * xfade;
+                       fbstate += adelay->z[p] * xfade;
                }
-               output[i] = from_dB(*(adelay->gain)) * ((100.-*(adelay->wetdry)) / 100. * in + *(adelay->wetdry) / 100. * -inv * runfilter(adelay, adelay->fbstate));
+
+               wetdry += tau * (wetdry_target - wetdry) + 1e-12;
+               gain += tau * (gain_target - gain) + 1e-12;
+
+               output[i] = (1.f - wetdry) * in;
+               output[i] += wetdry * -inv * runfilter(adelay, fbstate);
+               output[i] *= gain;
+
                if (++(adelay->posz) >= MAX_DELAY) {
                        adelay->posz = 0;
                }
        }
+
+       adelay->fbstate = fbstate;
        adelay->feedbackold = *(adelay->feedback);
        adelay->divisorold = *(adelay->divisor);
-       adelay->gainold = *(adelay->gain);
        adelay->invertold = *(adelay->inv);
        adelay->timeold = *(adelay->time);
        adelay->syncold = *(adelay->sync);
-       adelay->wetdryold = *(adelay->wetdry);
+       adelay->wetdryold = wetdry;
+       adelay->gainold = gain;
        adelay->delaytimeold = *(adelay->delaytime);
        adelay->delaysamplesold = delaysamples;
+
        if (recalc) {
                tmp = adelay->active;
                adelay->active = adelay->next;