search_path += ardour_search_path().add_subdirectory_to_paths("export");
search_path += system_config_search_path().add_subdirectory_to_paths("export");;
- std::cout << "search_path: " << search_path.to_string () << std::endl;
-
/* create export config directory if necessary */
if (!sys::exists (export_config_dir)) {
ExportProfileManager::PresetPtr
ExportProfileManager::save_preset (string const & name)
{
+ string filename = export_config_dir.to_string() + "/" + name + export_preset_suffix;
+
if (!current_preset) {
- string filename = export_config_dir.to_string() + "/" + name + export_preset_suffix;
current_preset.reset (new ExportPreset (filename, session));
preset_list.push_back (current_preset);
}
current_preset->set_global_state (*global_preset);
current_preset->set_local_state (*local_preset);
- current_preset->save();
+ current_preset->save (filename);
return current_preset;
}
ExportProfileManager::load_preset_from_disk (PBD::sys::path const & path)
{
PresetPtr preset (new ExportPreset (path.to_string(), session));
- preset_list.push_back (preset);
- /* Handle id to filename mapping */
+ /* Handle id to filename mapping and don't add duplicates to list */
FilePair pair (preset->id(), path);
- preset_file_map.insert (pair);
+ if (preset_file_map.insert (pair).second) {
+ preset_list.push_back (preset);
+ }
}
bool