NB: Do we really need 'floor()' here?? (we seem to be multiplying integers)
int64_t limit_sec = UIConfiguration::instance().get_clock_display_limit ();
if (limit_sec > 0) {
- _limit_pos = (framecnt_t) floor (limit_sec * _session->frame_rate());
+ _limit_pos = (framecnt_t) floor ((double)(limit_sec * _session->frame_rate()));
}
Config->ParameterChanged.connect (_session_connections, invalidator (*this), boost::bind (&AudioClock::session_configuration_changed, this, _1), gui_context());