bool have_edit_point = false;
RegionSelection rs;
+ // std::cerr << "STRRA: crossing ? " << because_canvas_crossing << " within ? " << within_track_canvas
+ // << std::endl;
+
if (!selection->regions.empty()) {
have_selection = true;
rs = selection->regions;
if (rs.empty() && !selection->tracks.empty()) {
- /* no selected regions, but some selected tracks. what we do
- * here depends on the context in which we are called
+ /* no selected regions, but some selected tracks.
*/
- if (because_canvas_crossing) {
- if (!within_track_canvas && _edit_point == EditAtMouse) {
+ if (_edit_point == EditAtMouse) {
+ if (!within_track_canvas) {
+ /* pointer is not in canvas, so edit point is meaningless */
have_edit_point = false;
} else {
- RegionSelection at_edit_point;
- framepos_t const where = get_preferred_edit_position (Editing::EDIT_IGNORE_NONE, false, !within_track_canvas);
- get_regions_at (at_edit_point, where, selection->tracks);
- if (!at_edit_point.empty()) {
- have_edit_point = true;
- }
- if (rs.empty()) {
- rs.insert (rs.end(), at_edit_point.begin(), at_edit_point.end());
- }
+ /* inside canvas. we don't know where the edit
+ point will be when an action is invoked, but
+ assume it could intersect with a region.
+ */
+ have_edit_point = true;
+ }
+ } else {
+ RegionSelection at_edit_point;
+ framepos_t const where = get_preferred_edit_position (Editing::EDIT_IGNORE_NONE, false, !within_track_canvas);
+ get_regions_at (at_edit_point, where, selection->tracks);
+ if (!at_edit_point.empty()) {
+ have_edit_point = true;
+ }
+ if (rs.empty()) {
+ rs.insert (rs.end(), at_edit_point.begin(), at_edit_point.end());
}
}
}
+ //std::cerr << "\tfinal have selection: " << have_selection
+ // << " have entered " << have_entered
+ // << " have edit point " << have_edit_point
+ // << " EP = " << enum_2_string (_edit_point)
+ // << std::endl;
+
typedef std::map<std::string,RegionAction> RegionActionMap;
_ignore_region_action = true;