More consistent dialog window titles (Recall Mixer Settings).
authorBen Loftis <ben@harrisonconsoles.com>
Thu, 2 Aug 2018 18:54:31 +0000 (13:54 -0500)
committerBen Loftis <ben@harrisonconsoles.com>
Thu, 2 Aug 2018 18:54:31 +0000 (13:54 -0500)
scripts/mixer_settings_recall.lua

index 365262d70387f439fb8da19a865bf3aa061ef7fa..363c7bcf3b22355d45f4e162360149cb0b3d193c 100644 (file)
@@ -379,7 +379,7 @@ function factory () return function ()
                                recall_options[2]['path'] = global_default_path
                                local rv = LuaDialog.Dialog("Recall Mixer Settings:", recall_options):run()
                                if not(rv) then return end
-                               local dry_return = LuaDialog.Dialog("Mixer Recall:", dry_run(false, rv['file'])):run()
+                               local dry_return = LuaDialog.Dialog("Recall Mixer Settings:", dry_run(false, rv['file'])):run()
                                if dry_return then
                                        recall(false, rv['file'], dry_return)
                                else
@@ -400,7 +400,7 @@ function factory () return function ()
                                recall_options[2]['path'] = local_default_path
                                local rv = LuaDialog.Dialog("Recall Mixer Settings:", recall_options):run()
                                if not(rv) then return end
-                               local dry_return = LuaDialog.Dialog("Mixer Recall:", dry_run(false, rv['file'])):run()
+                               local dry_return = LuaDialog.Dialog("Recall Mixer Settings:", dry_run(false, rv['file'])):run()
                                if dry_return then
                                        recall(true, rv['file'], dry_return)
                                else