ItemType item_type;
void* data;
nframes_t last_frame_position;
- int32_t pointer_frame_offset;
+ int64_t pointer_frame_offset;
nframes_t grab_frame;
nframes_t last_pointer_frame;
nframes_t current_pointer_frame;
*/
if (!drag_info.move_threshold_passed) {
- bool x_threshold_passed = (abs ((int) (drag_info.current_pointer_x - drag_info.grab_x)) > 4);
- bool y_threshold_passed = (abs ((int) (drag_info.current_pointer_y - drag_info.grab_y)) > 4);
+ bool x_threshold_passed = (abs ((int64_t) (drag_info.current_pointer_x - drag_info.grab_x)) > 4LL);
+ bool y_threshold_passed = (abs ((int64_t) (drag_info.current_pointer_y - drag_info.grab_y)) > 4LL);
drag_info.move_threshold_passed = (x_threshold_passed || y_threshold_passed);
nframes_t pos;
nframes_t fade_length;
- if ((int32_t)drag_info.current_pointer_frame > drag_info.pointer_frame_offset) {
+ if (drag_info.current_pointer_frame > drag_info.pointer_frame_offset) {
pos = drag_info.current_pointer_frame - drag_info.pointer_frame_offset;
}
else {
if (drag_info.first_move) return;
- if ((int32_t)drag_info.current_pointer_frame > drag_info.pointer_frame_offset) {
+ if (drag_info.current_pointer_frame > drag_info.pointer_frame_offset) {
pos = drag_info.current_pointer_frame - drag_info.pointer_frame_offset;
} else {
pos = 0;
nframes_t pos;
nframes_t fade_length;
- if ((long)drag_info.current_pointer_frame > drag_info.pointer_frame_offset) {
+ if (drag_info.current_pointer_frame > drag_info.pointer_frame_offset) {
pos = drag_info.current_pointer_frame - drag_info.pointer_frame_offset;
}
else {
Cursor* cursor = (Cursor *) drag_info.data;
nframes_t adjusted_frame;
- if ((long)drag_info.current_pointer_frame > drag_info.pointer_frame_offset) {
+ if (drag_info.current_pointer_frame > drag_info.pointer_frame_offset) {
adjusted_frame = drag_info.current_pointer_frame - drag_info.pointer_frame_offset;
}
else {
nframes_t newframe;
- if (drag_info.pointer_frame_offset <= (long) drag_info.current_pointer_frame) {
+ if (drag_info.pointer_frame_offset <= drag_info.current_pointer_frame) {
newframe = drag_info.current_pointer_frame - drag_info.pointer_frame_offset;
}
else {
MeterMarker* marker = (MeterMarker *) drag_info.data;
nframes_t adjusted_frame;
- if ((long)drag_info.current_pointer_frame > drag_info.pointer_frame_offset) {
+ if (drag_info.current_pointer_frame > drag_info.pointer_frame_offset) {
adjusted_frame = drag_info.current_pointer_frame - drag_info.pointer_frame_offset;
}
else {
TempoMarker* marker = (TempoMarker *) drag_info.data;
nframes_t adjusted_frame;
- if ((long)drag_info.current_pointer_frame > drag_info.pointer_frame_offset) {
+ if (drag_info.current_pointer_frame > drag_info.pointer_frame_offset) {
adjusted_frame = drag_info.current_pointer_frame - drag_info.pointer_frame_offset;
}
else {
if (drag_info.move_threshold_passed) {
- if ((int32_t)drag_info.current_pointer_frame > drag_info.pointer_frame_offset) {
+ if (drag_info.current_pointer_frame > drag_info.pointer_frame_offset) {
nframes_t sync_frame;
nframes_t sync_offset;
int32_t sync_dir;
pending_region_position = drag_info.current_pointer_frame - drag_info.pointer_frame_offset;
-
+
sync_offset = rv->region()->sync_offset (sync_dir);
sync_frame = rv->region()->adjust_to_sync (pending_region_position);
/* now compute the canvas unit distance we need to move the regiondrag_info.last_trackview->order
to make it appear at the new location.
*/
-
+
if (pending_region_position > drag_info.last_frame_position) {
x_delta = ((double) (pending_region_position - drag_info.last_frame_position) / frames_per_unit);
} else {
if (-x_delta > ix1) {
x_delta = -ix1;
}
- } else if ((x_delta > 0) &&(rv->region()->last_frame() > max_frames - x_delta)) {
+ } else if ((x_delta > 0) && (rv->region()->last_frame() > max_frames - x_delta)) {
x_delta = max_frames - rv->region()->last_frame();
}
nframes_t length;
nframes_t pending_position;
- if ((int32_t) drag_info.current_pointer_frame > drag_info.pointer_frame_offset) {
+ if (drag_info.current_pointer_frame > drag_info.pointer_frame_offset) {
pending_position = drag_info.current_pointer_frame - drag_info.pointer_frame_offset;
- }
- else {
+ } else {
pending_position = 0;
}
void remove_dependents (boost::shared_ptr<Region> region);
private:
- Crossfades _crossfades;
Crossfades _pending_xfade_adds;
void crossfade_invalidated (boost::shared_ptr<Region>);
- XMLNode& state (bool full_state);
void dump () const;
bool region_changed (Change, boost::shared_ptr<Region>);
Crossfade (boost::shared_ptr<ARDOUR::AudioRegion> in, boost::shared_ptr<ARDOUR::AudioRegion> out, CrossfadeModel, bool active);
-
/* copy constructor to copy a crossfade with new regions. used (for example)
when a playlist copy is made
*/
+
Crossfade (boost::shared_ptr<Crossfade>, boost::shared_ptr<ARDOUR::AudioRegion>, boost::shared_ptr<ARDOUR::AudioRegion>);
/* the usual XML constructor */
XMLNode& get_state (void);
int set_state (const XMLNode&);
+ static std::string node_name();
+
boost::shared_ptr<ARDOUR::AudioRegion> in() const { return _in; }
boost::shared_ptr<ARDOUR::AudioRegion> out() const { return _out; }
bool refresh ();
- uint32_t upper_layer () const {
+ layer_t upper_layer () const {
return std::max (_in->layer(), _out->layer());
}
- uint32_t lower_layer () const {
+ layer_t lower_layer () const {
return std::min (_in->layer(), _out->layer());
}
Curve (const Curve& other, double start, double end);
Curve (const XMLNode&);
- bool rt_safe_get_vector (double x0, double x1, float *arg, int32_t veclen);
- void get_vector (double x0, double x1, float *arg, int32_t veclen);
+ bool rt_safe_get_vector (double x0, double x1, float *arg, int64_t veclen);
+ void get_vector (double x0, double x1, float *arg, int64_t veclen);
AutomationEventList::iterator closest_control_point_before (double xval);
AutomationEventList::iterator closest_control_point_after (double xval);
double unlocked_eval (double where);
double multipoint_eval (double x);
- void _get_vector (double x0, double x1, float *arg, int32_t veclen);
+ void _get_vector (double x0, double x1, float *arg, int64_t veclen);
};
} // namespace ARDOUR
extern "C" {
- void curve_get_vector_from_c (void *arg, double, double, float*, int32_t);
+ void curve_get_vector_from_c (void *arg, double, double, float*, int64_t);
}
#endif /* __ardour_curve_h__ */
int remove_region_internal (boost::shared_ptr<Region>);
RegionList *find_regions_at (nframes_t frame);
- void copy_regions (RegionList&) const;
+ virtual void copy_regions (RegionList&) const;
void partition_internal (nframes_t start, nframes_t end, bool cutting, RegionList& thawlist);
nframes_t _get_maximum_extent() const;
nframes_t start () const { return _start; }
nframes_t length() const { return _length; }
layer_t layer () const { return _layer; }
+ virtual layer_t lower_layer () const { return _layer; }
+ virtual layer_t upper_layer () const { return _layer; }
nframes_t sync_offset(int& dir) const;
nframes_t sync_position() const;
virtual int set_state (const XMLNode&);
virtual int set_live_state (const XMLNode&, Change&, bool send);
+ static std::string node_name();
+
virtual boost::shared_ptr<Region> get_parent() const;
uint64_t last_layer_op() const { return _last_layer_op; }
boost::shared_ptr<AudioRegion> ar = boost::dynamic_pointer_cast<AudioRegion>(*in_o);
// We look only for crossfades which begin with the current region, so we don't get doubles
+
for (Crossfades::const_iterator xfades = other->_crossfades.begin(); xfades != other->_crossfades.end(); ++xfades) {
if ((*xfades)->in() == ar) {
// We found one! Now copy it!
_crossfades.clear ();
}
+void
+AudioPlaylist::copy_regions (RegionList& newlist) const
+{
+ RegionLock rlock (const_cast<Playlist *> (this));
+
+ Playlist::copy_regions (newlist, false);
+
+ for (RegionList::const_iterator i = regions.begin(); i != regions.end(); ++i) {
+ if (!(*i)->is_dependent()) {
+ newlist.push_back (RegionFactory::RegionFactory::create (*i));
+ }
+ }
+}
+
+
struct RegionSortByLayer {
bool operator() (boost::shared_ptr<Region> a, boost::shared_ptr<Region> b) {
return a->layer() < b->layer();
<< endmsg;
return;
}
-
- for (Crossfades::iterator i = _crossfades.begin(); i != _crossfades.end(); ) {
+
+ for (RegionList::iterator i = regions.begin(); i != regions.end(); ) {
- if ((*i)->involves (r)) {
- i = _crossfades.erase (i);
+ if ((*i)->depends_on (r)) {
+ i = regions.erase (i);
} else {
++i;
}
return;
}
- for (Crossfades::iterator x = _crossfades.begin(); x != _crossfades.end();) {
-
- Crossfades::iterator tmp;
+ for (RegionList::iterator x = regions.begin(); x != regions.end();) {
+
+ RegionList::iterator tmp;
tmp = x;
++tmp;
/* only update them once */
- if ((*x)->involves (ar)) {
+ if ((*x)->depends_on (ar)) {
if (find (updated.begin(), updated.end(), *x) == updated.end()) {
try {
boost::shared_ptr<AudioRegion> left = boost::dynamic_pointer_cast<AudioRegion>(l);
boost::shared_ptr<AudioRegion> right = boost::dynamic_pointer_cast<AudioRegion>(r);
- for (Crossfades::iterator x = _crossfades.begin(); x != _crossfades.end();) {
+ for (RegionList::iterator x = regions.begin(); x !=regions.end();) {
Crossfades::iterator tmp;
+ boost::shared_ptr<Crossfade> xfade = boost::dynamic_pointer_cast<Crossfade>(*x);
+
+ if (!xfade) {
+ ++x;
+ continue;
+ }
+
tmp = x;
++tmp;
boost::shared_ptr<Crossfade> fade;
- if ((*x)->_in == orig) {
- if (! (*x)->covers(right->position())) {
- fade = boost::shared_ptr<Crossfade> (new Crossfade (*x, left, (*x)->_out));
+ if (xfade->_in == orig) {
+ if (! xfade->covers(right->position())) {
+ fade = boost::shared_ptr<Crossfade> (new Crossfade (*xfade, left, xfade->_out));
} else {
// Overlap, the crossfade is copied on the left side of the right region instead
- fade = boost::shared_ptr<Crossfade> (new Crossfade (*x, right, (*x)->_out));
+ fade = boost::shared_ptr<Crossfade> (new Crossfade (*xfade, right, xfade->_out));
}
}
- if ((*x)->_out == orig) {
- if (! (*x)->covers(right->position())) {
- fade = boost::shared_ptr<Crossfade> (new Crossfade (*x, (*x)->_in, right));
+ if (xfade->_out == orig) {
+ if (! xfade->covers(right->position())) {
+ fade = boost::shared_ptr<Crossfade> (new Crossfade (*xfade, xfade->_in, right));
} else {
// Overlap, the crossfade is copied on the right side of the left region instead
- fade = boost::shared_ptr<Crossfade> (new Crossfade (*x, (*x)->_in, left));
+ fade = boost::shared_ptr<Crossfade> (new Crossfade (*xfade, xfade->_in, left));
}
}
if (fade) {
- _crossfades.remove (*x);
+ regions.erase (*x);
add_crossfade (fade);
}
+
x = tmp;
}
}
}
void
-AudioPlaylist::add_crossfade (boost::shared_ptr<Crossfade> xfade)
+AudioPlaylist::add_crossfade (boost::shared_ptr<Crossfade> new_xfade)
{
- Crossfades::iterator ci;
+ RegionList::iterator r;
+ boost::shared_ptr<Crossfade> xfade;
- for (ci = _crossfades.begin(); ci != _crossfades.end(); ++ci) {
- if (*(*ci) == *xfade) { // Crossfade::operator==()
- break;
+ for (r = regions.begin(); r != regions.end(); ++r) {
+
+ if ((xfade = boost::dynamic_pointer_cast<Crossfade>(*r))) {
+ if (*xfade == *new_xfade) { // Crossfade::operator==()
+ break;
+ }
}
}
- if (ci != _crossfades.end()) {
+ if (r != regions.end()) {
// it will just go away
} else {
- _crossfades.push_back (xfade);
+ add_region_internal (new_xfade);
- xfade->Invalidated.connect (mem_fun (*this, &AudioPlaylist::crossfade_invalidated));
- xfade->StateChanged.connect (mem_fun (*this, &AudioPlaylist::crossfade_changed));
+ new_xfade->Invalidated.connect (mem_fun (*this, &AudioPlaylist::crossfade_invalidated));
+ new_xfade->StateChanged.connect (mem_fun (*this, &AudioPlaylist::crossfade_changed));
- notify_crossfade_added (xfade);
+ notify_crossfade_added (new_xfade);
}
}
void
AudioPlaylist::crossfade_invalidated (boost::shared_ptr<Region> r)
{
- Crossfades::iterator i;
boost::shared_ptr<Crossfade> xfade = boost::dynamic_pointer_cast<Crossfade> (r);
-
+
xfade->in()->resume_fade_in ();
xfade->out()->resume_fade_out ();
- if ((i = find (_crossfades.begin(), _crossfades.end(), xfade)) != _crossfades.end()) {
- _crossfades.erase (i);
- }
+ remove_region_internal (r);
}
int
child = *niter;
- if (child->name() != "Crossfade") {
+ if (child->name() != Crossfade::node_name()) {
continue;
}
-
+
try {
- boost::shared_ptr<Crossfade> xfade = boost::shared_ptr<Crossfade> (new Crossfade (*((const Playlist *)this), *child));
- _crossfades.push_back (xfade);
+ boost::shared_ptr<Crossfade> xfade = boost::dynamic_pointer_cast<Crossfade> (RegionFactory::create (*((const Playlist *) this), *child));
+ assert (xfade);
+ add_region_internal (xfade);
xfade->Invalidated.connect (mem_fun (*this, &AudioPlaylist::crossfade_invalidated));
xfade->StateChanged.connect (mem_fun (*this, &AudioPlaylist::crossfade_changed));
NewCrossfade(xfade);
void
AudioPlaylist::clear (bool with_signals)
{
- _crossfades.clear ();
Playlist::clear (with_signals);
}
-XMLNode&
-AudioPlaylist::state (bool full_state)
-{
- XMLNode& node = Playlist::state (full_state);
-
- if (full_state) {
- for (Crossfades::iterator i = _crossfades.begin(); i != _crossfades.end(); ++i) {
- node.add_child_nocopy ((*i)->get_state());
- }
- }
-
- return node;
-}
-
void
AudioPlaylist::dump () const
{
cerr << "Playlist \"" << _name << "\" " << endl
<< regions.size() << " regions "
- << _crossfades.size() << " crossfades"
<< endl;
for (RegionList::const_iterator i = regions.begin(); i != regions.end(); ++i) {
r = *i;
- cerr << " " << r->name() << " @ " << r << " ["
- << r->start() << "+" << r->length()
- << "] at "
- << r->position()
- << " on layer "
- << r->layer ()
- << endl;
- }
- for (Crossfades::const_iterator i = _crossfades.begin(); i != _crossfades.end(); ++i) {
- x = *i;
- cerr << " xfade ["
- << x->out()->name()
- << ','
- << x->in()->name()
- << " @ "
- << x->position()
- << " length = "
- << x->length ()
- << " active ? "
- << (x->active() ? "yes" : "no")
- << endl;
+ if ((x = boost::dynamic_pointer_cast<Crossfade> (r))) {
+ cerr << " xfade ["
+ << x->out()->name()
+ << ','
+ << x->in()->name()
+ << " @ "
+ << x->position()
+ << " length = "
+ << x->length ()
+ << " active ? "
+ << (x->active() ? "yes" : "no")
+ << endl;
+ } else {
+ cerr << " " << r->name() << " @ " << r << " ["
+ << r->start() << "+" << r->length()
+ << "] at "
+ << r->position()
+ << " on layer "
+ << r->layer ()
+ << endl;
+ }
}
}
{
boost::shared_ptr<AudioRegion> r = boost::dynamic_pointer_cast<AudioRegion> (region);
bool changed = false;
- Crossfades::iterator c, ctmp;
- set<boost::shared_ptr<Crossfade> > unique_xfades;
if (r == 0) {
fatal << _("programming error: non-audio Region passed to remove_overlap in audio playlist")
if ((*i) == region) {
regions.erase (i);
changed = true;
+ } else if ((*i)->depends_on (region)) {
+ regions.erase (i);
+ changed = true;
}
i = tmp;
if ((*x) == region) {
all_regions.erase (x);
changed = true;
+ } else if ((*x)->depends_on (region)) {
+ all_regions.erase (x);
+ changed = true;
}
x = xtmp;
region->set_playlist (boost::shared_ptr<Playlist>());
}
- for (c = _crossfades.begin(); c != _crossfades.end(); ) {
- ctmp = c;
- ++ctmp;
-
- if ((*c)->involves (r)) {
- unique_xfades.insert (*c);
- _crossfades.erase (c);
- }
-
- c = ctmp;
- }
-
if (changed) {
/* overload this, it normally means "removed", not destroyed */
notify_region_removed (region);
return true;
}
-void
-AudioPlaylist::crossfades_at (nframes_t frame, Crossfades& clist)
-{
- RegionLock rlock (this);
-
- for (Crossfades::iterator i = _crossfades.begin(); i != _crossfades.end(); ++i) {
- nframes_t start, end;
-
- start = (*i)->position();
- end = start + (*i)->overlap_length(); // not length(), important difference
-
- if (frame >= start && frame <= end) {
- clist.push_back (*i);
- }
- }
-}
-
set_length(_length);
}
+Crossfade::Crossfade (boost::shared_ptr<Playlist> pl, boost::shared_ptr<Crossfade> other)
+{
+
+}
+
Crossfade::~Crossfade ()
{
XMLNode&
Crossfade::get_state ()
{
- XMLNode* node = new XMLNode (X_("Crossfade"));
+ XMLNode* node = new XMLNode (node_name());
XMLNode* child;
char buf[64];
LocaleGuard lg (X_("POSIX"));
{
Invalidated (shared_from_this ()); /* EMIT SIGNAL */
}
+
+string
+Crossfade::node_name ()
+{
+ return X_("Crossfade");
+}
void
Curve::solve ()
{
- uint32_t npoints;
+ uint64_t npoints;
if (!_dirty) {
return;
double x[npoints];
double y[npoints];
- uint32_t i;
+ uint64_t i;
AutomationEventList::iterator xx;
for (i = 0, xx = events.begin(); xx != events.end(); ++xx, ++i) {
}
bool
-Curve::rt_safe_get_vector (double x0, double x1, float *vec, int32_t veclen)
+Curve::rt_safe_get_vector (double x0, double x1, float *vec, int64_t veclen)
{
Glib::Mutex::Lock lm (lock, Glib::TRY_LOCK);
}
void
-Curve::get_vector (double x0, double x1, float *vec, int32_t veclen)
+Curve::get_vector (double x0, double x1, float *vec, int64_t veclen)
{
Glib::Mutex::Lock lm (lock);
_get_vector (x0, x1, vec, veclen);
}
void
-Curve::_get_vector (double x0, double x1, float *vec, int32_t veclen)
+Curve::_get_vector (double x0, double x1, float *vec, int64_t veclen)
{
double rx, dx, lx, hx, max_x, min_x;
- int32_t i;
- int32_t original_veclen;
- int32_t npoints;
+ int64_t i;
+ int64_t original_veclen;
+ int64_t npoints;
if ((npoints = events.size()) == 0) {
for (i = 0; i < veclen; ++i) {
*/
double frac = (min_x - x0) / (x1 - x0);
- int32_t subveclen = (int32_t) floor (veclen * frac);
+ int64_t subveclen = (int64_t) floor (veclen * frac);
subveclen = min (subveclen, veclen);
double frac = (x1 - max_x) / (x1 - x0);
- int32_t subveclen = (int32_t) floor (original_veclen * frac);
+ int64_t subveclen = (int64_t) floor (original_veclen * frac);
float val;
extern "C" {
void
-curve_get_vector_from_c (void *arg, double x0, double x1, float* vec, int32_t vecsize)
+curve_get_vector_from_c (void *arg, double x0, double x1, float* vec, int64_t vecsize)
{
static_cast<Curve*>(arg)->get_vector (x0, x1, vec, vecsize);
}
RegionLock rlock (const_cast<Playlist *> (this));
for (RegionList::const_iterator i = regions.begin(); i != regions.end(); ++i) {
- newlist.push_back (RegionFactory::RegionFactory::create (*i));
+ if (!(*i)->is_dependent()) {
+ newlist.push_back (RegionFactory::RegionFactory::create (*i));
+ }
}
}
child = *niter;
- if (child->name() == "Region") {
+ if (child->name() == Region::node_name()) {
if ((prop = child->property ("id")) == 0) {
error << _("region state node has no ID, ignored") << endmsg;
for (RegionList::iterator i = copy.begin(); i != copy.end(); ++i) {
+ if ((*i)->is_dependent()) {
+ /* handle dependent regions in a later pass */
+ continue;
+ }
+
/* find the lowest layer that this region can go on */
size_t j = layers.size();
while (j > 0) {
}
}
+ /* second pass: set up layer numbers for all dependent regions */
+
+ for (RegionList::iterator i = copy.begin(); i != copy.end(); ++i) {
+
+ cerr << "pass 2, looking at " << (*i)->name() << " dep? " << (*i)->is_dependent() << endl;
+
+ if ((*i)->is_dependent()) {
+
+ size_t one_higher = (*i)->upper_layer() + 1;
+
+ cerr << "Setting xfade to " << one_higher << endl;
+
+ (*i)->set_layer (one_higher);
+
+ if (one_higher < layers.size()) {
+
+ /* find the layer list representing the next higher layer */
+
+ vector<RegionList>::iterator x = layers.begin();
+ for (size_t n = 0; n < one_higher; ++n) {
+ ++x;
+ }
+
+ /* add a new layer list containing just the dependent region
+ we set the layer for
+ */
+
+ layers.insert (x, RegionList());
+ layers[one_higher].push_back (*i);
+
+ /* move everything on higher layers one layer higher */
+
+ for (size_t j = one_higher; j < layers.size(); ++j) {
+ for (RegionList::iterator i = layers[j].begin(); i != layers[j].end(); ++i) {
+ cerr << "Bumping " << (*i)->name() << " to " << j << endl;
+ (*i)->set_layer (j);
+ }
+ }
+ }
+
+
+ }
+ }
+
/* sending Modified means that various kinds of layering
models operate correctly at the GUI
level. slightly inefficient, but only slightly.
return boost::shared_ptr<Region>();
}
+string
+Region::node_name ()
+{
+ return X_("Region");
+}
}
}
+boost::shared_ptr<Region>
+RegionFactory::create (const Playlist& playlist, boost::shared_ptr<Region> region)
+{
+ boost::shared_ptr<Crossfade> xfade;
+ boost::shared_ptr<MidiRegion> mr;
+
+ if ((xfade = boost::dynamic_pointer_cast<Crossfade>(region)) != 0) {
+ boost::shared_ptr<Region> ret (new Crossfade (playlist, xfade));
+ /* pure copy constructor - no CheckNewRegion emitted */
+ return ret;
+ } else {
+ fatal << _("programming error: RegionFactory::create(Playlist,Region) called with unknown Region type")
+ << endmsg;
+ /*NOTREACHED*/
+ return boost::shared_ptr<Region>();
+ }
+}
+
boost::shared_ptr<Region>
RegionFactory::create (boost::shared_ptr<AudioRegion> region, nframes_t start,
nframes_t length, std::string name,
return boost::shared_ptr<Region> ();
}
+boost::shared_ptr<Region>
+RegionFactory::create (const Playlist& playlist, const XMLNode& node)
+{
+ /* this is a constructor for "dependent" region types.
+ these objects require a playlist so that they can
+ look up the region instances that they depend upon.
+ */
+
+ if (node.name() == Crossfade::node_name()) {
+ boost::shared_ptr<Region> ret (new Crossfade (playlist, node));
+ return ret;
+ }
+
+ return boost::shared_ptr<Region> ();
+}
+
boost::shared_ptr<Region>
RegionFactory::create (SourceList& srcs, const XMLNode& node)
{
}
}
- XMLNodeList redirect_nodes;
-
- for (niter = nlist.begin(); niter != nlist.end(); ++niter){
+ if (ports_legal) {
- child = *niter;
+ /* if ports are not legal, this will happen in set_deferred_state() */
+
+ XMLNodeList redirect_nodes;
+
+ for (niter = nlist.begin(); niter != nlist.end(); ++niter){
+
+ child = *niter;
+
+ if (child->name() == X_("Send") || child->name() == X_("Insert")) {
+ redirect_nodes.push_back(child);
+ }
- if (child->name() == X_("Send") || child->name() == X_("Insert")) {
- redirect_nodes.push_back(child);
}
-
+
+ _set_redirect_states (redirect_nodes);
}
- _set_redirect_states(redirect_nodes);
-
for (niter = nlist.begin(); niter != nlist.end(); ++niter){
child = *niter;
RedirectList::iterator last = _redirects.end();
--last;
-
+
if (prev_last == last) {
- cerr << "Could not fully restore state as some redirects were not possible to create" << endl;
+ warning << _name << ": could not fully restore state as some redirects were not possible to create" << endmsg;
continue;
}