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faderport: stop event loop when destroying object
author
Paul Davis
<paul@linuxaudiosystems.com>
Thu, 14 Jan 2016 15:59:27 +0000
(10:59 -0500)
committer
Paul Davis
<paul@linuxaudiosystems.com>
Thu, 14 Jan 2016 15:59:27 +0000
(10:59 -0500)
libs/surfaces/faderport/faderport.cc
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diff --git
a/libs/surfaces/faderport/faderport.cc
b/libs/surfaces/faderport/faderport.cc
index cb231633d27b35d5f1bbb0d107fce373eb7abf24..9481445af24bc2f542b992f75050770e87d6f269 100644
(file)
--- a/
libs/surfaces/faderport/faderport.cc
+++ b/
libs/surfaces/faderport/faderport.cc
@@
-208,6
+208,10
@@
FaderPort::~FaderPort ()
}
tear_down_gui ();
+
+ /* stop event loop */
+ DEBUG_TRACE (DEBUG::FaderPort, "BaseUI::quit ()\n");
+ BaseUI::quit ();
}
void*