XMLNode& get_state();
int set_state(const XMLNode& node);
bool save_preset(std::string uri);
- bool load_preset(const string uri);
+ bool load_preset(const std::string uri);
virtual std::vector<Plugin::PresetRecord> get_presets();
bool has_editor() const;
float* _defaults;
float* _latency_control_port;
bool _was_activated;
- vector<bool> _port_is_input;
- map<string,uint32_t> _port_indices;
+ std::vector<bool> _port_is_input;
+ std::map<std::string,uint32_t> _port_indices;
typedef struct { const void* (*extension_data)(const char* uri); } LV2_DataAccess;
LV2_DataAccess _data_access_extension_data;