a-comp: Use input signal x as cutoff for inline comp curve
authorDamien Zammit <damien@zamaudio.com>
Tue, 5 Jul 2016 08:36:04 +0000 (18:36 +1000)
committerDamien Zammit <damien@zamaudio.com>
Tue, 5 Jul 2016 08:36:04 +0000 (18:36 +1000)
libs/plugins/a-comp.lv2/a-comp.c

index 62d2a1d3125903f001def2e8e465d18b1209dbd3..8a5fc536eccb4fe7442c10c8918cb4327e48b31a 100644 (file)
@@ -626,7 +626,7 @@ render_inline (LV2_Handle instance, uint32_t w, uint32_t max_h)
        // maybe cut off at x-position?
        const float x = w * (self->v_lvl_in + 60) / 60.f;
        const float y = h * (self->v_lvl_out + 60) / 60.f;
-       cairo_rectangle (cr, 0, h - x, y, h);
+       cairo_rectangle (cr, 0, h - x, x, h);
        if (self->v_ratio > 1.0) {
                cairo_set_source (cr, pat);
        } else {