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make sure that fade in and fade out curves reach their target (1.0 and 0.0) rather...
author
Paul Davis
<paul@linuxaudiosystems.com>
Mon, 7 Mar 2011 13:01:59 +0000
(13:01 +0000)
committer
Paul Davis
<paul@linuxaudiosystems.com>
Mon, 7 Mar 2011 13:01:59 +0000
(13:01 +0000)
git-svn-id: svn://localhost/ardour2/branches/3.0@9086
d708f5d6
-7413-0410-9779-
e7cbd77b26cf
libs/ardour/amp.cc
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diff --git
a/libs/ardour/amp.cc
b/libs/ardour/amp.cc
index 230b9f0d6b13ab7daa2ed893cb0aa17d21da101f..5f305182f8c8472a1fbd7160e943b4b93ec7d739 100644
(file)
--- a/
libs/ardour/amp.cc
+++ b/
libs/ardour/amp.cc
@@
-211,7
+211,7
@@
Amp::declick (BufferSet& bufs, framecnt_t nframes, int dir)
const framecnt_t declick = std::min ((framecnt_t) 128, nframes);
gain_t delta, initial, target;
- double fractional_shift = -1.0/
declick
;
+ double fractional_shift = -1.0/
(declick-1)
;
double fractional_pos;
if (dir < 0) {