Since
478f26b2ad, transport_rolling() is only true when actually rolling.
Count-in is a no-roll process (don't move playhead, no playhead UI
position interpolation
55b8b448).
But transport isn't exactly stopped either (preparing to roll), so
during count-in transport_stopped() == transport_rolling() == false.
{
//cerr << _trackview.name() << " streamview SRB region_views.size() = " << region_views.size() << endl;
- if (_trackview.session()->transport_rolling()) {
+ if (!_trackview.session()->transport_stopped()) {
// cerr << "\trolling\n";
{
// cerr << _trackview.name() << " streamview SRB\n";
- if (_trackview.session()->transport_rolling()) {
+ if (!_trackview.session()->transport_stopped()) {
if (!rec_active &&
_trackview.session()->record_status() == Session::Recording &&