using namespace PBD;
using namespace std;
-static void _lua_print (std::string s) {
+void
+LuaInstance::_lua_print (std::string s)
+{
#ifndef NDEBUG
std::cout << "LuaInstance: " << s << "\n";
#endif
void
LuaCallback::init (void)
{
- lua.Print.connect (&_lua_print);
+ lua.Print.connect (&LuaInstance::_lua_print);
lua.sandbox (false);
lua.do_command (
static void render_action_icon (cairo_t* cr, int w, int h, uint32_t c, void* i);
+ static void _lua_print (std::string s);
+
void set_session (ARDOUR::Session* s);
int set_state (const XMLNode&);