#define LIBPBD_DLL_LOCAL
#define LIBPBD_TEMPLATE_DLL_IMPORT
#define LIBPBD_TEMPLATE_DLL_EXPORT
+ #define LIBPBD_TEMPLATE_MEMBER_DLL_IMPORT __declspec(dllimport)
+ #define LIBPBD_TEMPLATE_MEMBER_DLL_EXPORT __declspec(dllexport)
#else
#define LIBPBD_DLL_IMPORT __attribute__ ((visibility ("default")))
#define LIBPBD_DLL_EXPORT __attribute__ ((visibility ("default")))
#define LIBPBD_DLL_LOCAL __attribute__ ((visibility ("hidden")))
#define LIBPBD_TEMPLATE_DLL_IMPORT __attribute__ ((visibility ("default")))
#define LIBPBD_TEMPLATE_DLL_EXPORT __attribute__ ((visibility ("default")))
+ #define LIBPBD_TEMPLATE_MEMBER_DLL_IMPORT
+ #define LIBPBD_TEMPLATE_MEMBER_DLL_EXPORT
#endif
#ifdef LIBPBD_STATIC // libpbd is a DLL
#define LIBPBD_API
#define LIBPBD_LOCAL
+ #define LIBPBD_TEMPLATE_API
+ #define LIBPBD_TEMPLATE_MEMBER_API
#else
#ifdef LIBPBD_DLL_EXPORTS // defined if we are building the libpbd DLL (instead of using it)
#define LIBPBD_API LIBPBD_DLL_EXPORT
#define LIBPBD_TEMPLATE_API LIBPBD_TEMPLATE_DLL_EXPORT
+ #define LIBPBD_TEMPLATE_MEMBER_API LIBPBD_TEMPLATE_MEMBER_DLL_EXPORT
#else
#define LIBPBD_API LIBPBD_DLL_IMPORT
#define LIBPBD_TEMPLATE_API LIBPBD_TEMPLATE_DLL_IMPORT
+ #define LIBPBD_TEMPLATE_MEMBER_API LIBPBD_TEMPLATE_MEMBER_DLL_IMPORT
#endif
#define LIBPBD_LOCAL LIBPBD_DLL_LOCAL
#endif
typedef GQuark PropertyID;
template<typename T>
-struct LIBPBD_API PropertyDescriptor {
+struct LIBPBD_TEMPLATE_API PropertyDescriptor {
PropertyDescriptor () : property_id (0) {}
PropertyDescriptor (PropertyID pid) : property_id (pid) {}
};
/** A list of IDs of Properties that have changed in some situation or other */
-class LIBPBD_API PropertyChange : public std::set<PropertyID>
+class LIBPBD_TEMPLATE_API PropertyChange : public std::set<PropertyID>
{
public:
- PropertyChange() {}
- ~PropertyChange() {}
+ LIBPBD_TEMPLATE_MEMBER_API PropertyChange() {}
+ LIBPBD_TEMPLATE_MEMBER_API ~PropertyChange() {}
template<typename T> PropertyChange(PropertyDescriptor<T> p);
- PropertyChange(const PropertyChange& other) : std::set<PropertyID> (other) {}
+ LIBPBD_TEMPLATE_MEMBER_API PropertyChange(const PropertyChange& other) : std::set<PropertyID> (other) {}
- PropertyChange operator=(const PropertyChange& other) {
+ LIBPBD_TEMPLATE_MEMBER_API PropertyChange operator=(const PropertyChange& other) {
clear ();
insert (other.begin (), other.end ());
return *this;
template<typename T> PropertyChange operator=(PropertyDescriptor<T> p);
template<typename T> bool contains (PropertyDescriptor<T> p) const;
- bool contains (const PropertyChange& other) const {
+ LIBPBD_TEMPLATE_MEMBER_API bool contains (const PropertyChange& other) const {
for (const_iterator x = other.begin (); x != other.end (); ++x) {
if (find (*x) != end ()) {
return true;
* The Searchpath class does not test whether the paths exist
* or are directories. It is basically just a container.
*/
-class LIBPBD_API Searchpath : public std::vector<std::string>
+class LIBPBD_TEMPLATE_API Searchpath : public std::vector<std::string>
{
public:
/**
* Create an empty Searchpath.
*/
- Searchpath ();
+ LIBPBD_TEMPLATE_MEMBER_API Searchpath ();
/**
* Initialize Searchpath from a string where the string contains
*
* @param search_path A path string.
*/
- Searchpath (const std::string& search_path);
+ LIBPBD_TEMPLATE_MEMBER_API Searchpath (const std::string& search_path);
/**
* Initialize Searchpath from a vector of paths that may or may
*
* @param paths A vector of paths.
*/
- Searchpath (const std::vector<std::string>& paths);
+ LIBPBD_TEMPLATE_MEMBER_API Searchpath (const std::vector<std::string>& paths);
- ~Searchpath () {};
+ LIBPBD_TEMPLATE_MEMBER_API ~Searchpath () {};
/**
* @return a search path string.
* The string that is returned contains the platform specific
* path separator.
*/
- const std::string to_string () const;
+ LIBPBD_TEMPLATE_MEMBER_API const std::string to_string () const;
/**
* Add all the directories in path to this.
*/
- Searchpath& operator+= (const Searchpath& spath);
+ LIBPBD_TEMPLATE_MEMBER_API Searchpath& operator+= (const Searchpath& spath);
/**
* Add another directory path to the search path.
*/
- Searchpath& operator+= (const std::string& directory_path);
+ LIBPBD_TEMPLATE_MEMBER_API Searchpath& operator+= (const std::string& directory_path);
/**
* Concatenate another Searchpath onto this.
*/
- Searchpath& operator+ (const Searchpath& other);
+ LIBPBD_TEMPLATE_MEMBER_API Searchpath& operator+ (const Searchpath& other);
/**
* Add another path to the search path.
*/
- Searchpath& operator+ (const std::string& directory_path);
+ LIBPBD_TEMPLATE_MEMBER_API Searchpath& operator+ (const std::string& directory_path);
/**
* Add a sub-directory to each path in the search path.
* @param subdir The directory name, it should not contain
* any path separating tokens.
*/
- Searchpath& add_subdirectory_to_paths (const std::string& subdir);
+ LIBPBD_TEMPLATE_MEMBER_API Searchpath& add_subdirectory_to_paths (const std::string& subdir);
protected:
- void add_directory (const std::string& directory_path);
- void add_directories (const std::vector<std::string>& paths);
+ LIBPBD_TEMPLATE_MEMBER_API void add_directory (const std::string& directory_path);
+ LIBPBD_TEMPLATE_MEMBER_API void add_directories (const std::vector<std::string>& paths);
};
void export_search_path (const std::string& base_dir, const char* varname, const char* dir);