#include <math.h>
#include <stdlib.h>
+#include <string.h>
+#include <stdbool.h>
+
+#ifdef LV2_EXTENDED
+#include <cairo/cairo.h>
+#include "ardour/lv2_extensions.h"
+#endif
#include "lv2/lv2plug.in/ns/lv2core/lv2.h"
float old_yl;
float old_y1;
float old_yg;
+
+#ifdef LV2_EXTENDED
+ bool need_expose;
+ LV2_Inline_Display_Image_Surface surf;
+ cairo_surface_t* display;
+ LV2_Inline_Display* queue_draw;
+ uint32_t w, h;
+
+ /* ports pointers are only valid during run so we'll
+ * have to cache them for the display, besides
+ * we do want to check for changes
+ */
+ float v_knee;
+ float v_ratio;
+ float v_thresdb;
+ float v_makeup;
+#endif
} AComp;
static LV2_Handle
const char* bundle_path,
const LV2_Feature* const* features)
{
- AComp* acomp = (AComp*)malloc(sizeof(AComp));
- acomp->srate = rate;
+ AComp* acomp = (AComp*)calloc(1, sizeof(AComp));
+
+ for (int i=0; features[i]; ++i) {
+#ifdef LV2_EXTENDED
+ if (!strcmp(features[i]->URI, LV2_INLINEDISPLAY__queue_draw)) {
+ acomp->queue_draw = (LV2_Inline_Display*) features[i]->data;
+ }
+#endif
+ }
+ acomp->srate = rate;
acomp->old_yl=acomp->old_y1=acomp->old_yg=0.f;
+ acomp->need_expose = true;
return (LV2_Handle)acomp;
}
float ratio = *(acomp->ratio);
float thresdb = *(acomp->thresdb);
+#ifdef LV2_EXTENDED
+ if (acomp->v_knee != *acomp->knee) {
+ acomp->v_knee = *acomp->knee;
+ acomp->need_expose = true;
+ }
+
+ if (acomp->v_ratio != *acomp->ratio) {
+ acomp->v_ratio = *acomp->ratio;
+ acomp->need_expose = true;
+ }
+
+ if (acomp->v_thresdb != *acomp->thresdb) {
+ acomp->v_thresdb = *acomp->thresdb;
+ acomp->need_expose = true;
+ }
+
+ if (acomp->v_makeup != *acomp->makeup) {
+ acomp->v_makeup = *acomp->makeup;
+ acomp->need_expose = true;
+ }
+#endif
+
for (i = 0; i < n_samples; i++) {
in0 = input0[i];
in1 = input1[i];
acomp->old_yg = Lyg;
}
*(acomp->outlevel) = (max == 0.f) ? -45.f : to_dB(max);
+
+#ifdef LV2_EXTENDED
+ if (acomp->need_expose && acomp->queue_draw) {
+ acomp->need_expose = false;
+ acomp->queue_draw->queue_draw (acomp->queue_draw->handle);
+ }
+#endif
}
static void
static void
cleanup(LV2_Handle instance)
{
+#ifdef LV2_EXTENDED
+ AComp* acomp = (AComp*)instance;
+ if (acomp->display) {
+ cairo_surface_destroy (acomp->display);
+ }
+#endif
+
free(instance);
}
+
+#ifndef MIN
+#define MIN(A,B) ((A) < (B)) ? (A) : (B)
+#endif
+
+#ifdef LV2_EXTENDED
+static float
+comp_curve (AComp* self, float in) {
+ const float knee = self->v_knee;
+ const float ratio = self->v_ratio;
+ const float makeup = self->v_makeup;
+ const float thresdb = self->v_thresdb;
+
+ const float width = 6.f * knee + 0.01f;
+ float xg, yg;
+
+ yg = 0.f;
+ xg = (in == 0.f) ? -160.f : to_dB (fabs (in));
+
+ if (2.f * (xg - thresdb) < -width) {
+ yg = xg;
+ } else if (2.f * fabs (xg - thresdb) <= width) {
+ yg = xg + (1.f / ratio - 1.f ) * (xg - thresdb + width / 2.f) * (xg - thresdb + width / 2.f) / (2.f * width);
+ } else if (2.f * (xg - thresdb) > width) {
+ yg = thresdb + (xg - thresdb) / ratio;
+ }
+
+ return yg + makeup;
+}
+
+
+static LV2_Inline_Display_Image_Surface *
+render_inline (LV2_Handle instance, uint32_t w, uint32_t max_h)
+{
+ AComp* self = (AComp*)instance;
+ uint32_t h = MIN (ceilf (w * 9.f/16.f), max_h);
+
+ if (!self->display || self->w != w || self->h != h) {
+ if (self->display) cairo_surface_destroy(self->display);
+ self->display = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, w, h);
+ self->w = w;
+ self->h = h;
+ }
+
+ cairo_t* cr = cairo_create (self->display);
+
+ // clear background
+ cairo_rectangle (cr, 0, 0, w, h);
+ cairo_set_source_rgba (cr, .2, .2, .2, 1.0);
+ cairo_fill (cr);
+
+ // TODO draw grid.
+
+ cairo_set_source_rgba (cr, .8, .8, .8, 1.0);
+ cairo_set_line_width(cr, 1.0);
+ cairo_move_to (cr, 0, 0);
+
+ for (uint32_t x = 0; x < w; ++x) {
+ // TODO proper range..
+ float v = x / (float)w;
+ float y_db = comp_curve (self, v);
+ float y = h - h * from_dB (y_db);
+ cairo_line_to (cr, x, y);
+ }
+ cairo_stroke (cr);
+
+
+ // create RGBA surface
+ cairo_destroy (cr);
+ cairo_surface_flush (self->display);
+ self->surf.width = cairo_image_surface_get_width (self->display);
+ self->surf.height = cairo_image_surface_get_height (self->display);
+ self->surf.stride = cairo_image_surface_get_stride (self->display);
+ self->surf.data = cairo_image_surface_get_data (self->display);
+
+ return &self->surf;
+}
+#endif
+
static const void*
extension_data(const char* uri)
{
+ static const LV2_Inline_Display_Interface display = { render_inline };
+ if (!strcmp(uri, LV2_INLINEDISPLAY__interface)) {
+ return &display;
+ }
return NULL;
}