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export graph uses as many threads as there are cores, not the number of DSP threads
author
Paul Davis
<paul@linuxaudiosystems.com>
Wed, 9 Feb 2011 13:11:14 +0000
(13:11 +0000)
committer
Paul Davis
<paul@linuxaudiosystems.com>
Wed, 9 Feb 2011 13:11:14 +0000
(13:11 +0000)
git-svn-id: svn://localhost/ardour2/branches/3.0@8796
d708f5d6
-7413-0410-9779-
e7cbd77b26cf
libs/ardour/export_graph_builder.cc
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diff --git
a/libs/ardour/export_graph_builder.cc
b/libs/ardour/export_graph_builder.cc
index 916a4ad265597c958542731556335ca92eedcc68..9a6a9da81b1565f3ff596e1b36e65da3015671c9 100644
(file)
--- a/
libs/ardour/export_graph_builder.cc
+++ b/
libs/ardour/export_graph_builder.cc
@@
-20,6
+20,7
@@
#include "ardour/utils.h"
#include "pbd/filesystem.h"
+#include "pbd/cpus.h"
using namespace AudioGrapher;
using std::string;
@@
-28,7
+29,7
@@
namespace ARDOUR {
ExportGraphBuilder::ExportGraphBuilder (Session const & session)
: session (session)
- , thread_pool (h
ow_many_dsp_threads())
+ , thread_pool (h
ardware_concurrency())
{
process_buffer_frames = session.engine().frames_per_cycle();
}