bool use_offset, bool use_subframes,
/* Note - framerate info is taken from Timecode::Time& */
double sample_frame_rate /**< may include pull up/down */,
- int32_t subframes_per_frame,
+ uint32_t subframes_per_frame,
/* optional offset - can be improved: function pointer to lazily query this*/
bool offset_is_negative, int64_t offset_samples
)
double timecode_frames_per_second,
bool timecode_drop_frames,
double sample_frame_rate/**< can include pull up/down */,
- int32_t subframes_per_frame,
+ uint32_t subframes_per_frame,
/* optional offset - can be improved: function pointer to lazily query this*/
bool offset_is_negative, int64_t offset_samples
)
bool use_offset, bool use_subframes,
/* Note - framerate info is taken from Timecode::Time& */
double sample_frame_rate /**< may include pull up/down */,
- int32_t subframes_per_frame /**< must not be 0 if use_subframes==true */,
+ uint32_t subframes_per_frame /**< must not be 0 if use_subframes==true */,
/* optional offset - can be improved: function pointer to lazily query this*/
bool offset_is_negative, int64_t offset_samples
);
double timecode_frames_per_second,
bool timecode_drop_frames,
double sample_frame_rate/**< can include pull up/down */,
- int32_t subframes_per_frame,
+ uint32_t subframes_per_frame,
/* optional offset - can be improved: function pointer to lazily query this*/
bool offset_is_negative, int64_t offset_samples
);