Use transport_stopped() instead of speed check.
authorBen Loftis <ben@harrisonconsoles.com>
Fri, 23 Feb 2018 19:59:46 +0000 (13:59 -0600)
committerBen Loftis <ben@harrisonconsoles.com>
Fri, 23 Feb 2018 19:59:53 +0000 (13:59 -0600)
gtk2_ardour/editor.cc

index 7e487ee38ac2f6e77fe9703c4c0a40fa6afd6460..b36833aff923a1fb4e31205cfac6cbf0b26b3c67 100644 (file)
@@ -5759,7 +5759,7 @@ Editor::super_rapid_screen_update ()
                _last_update_time = 0;
        }
 
-       if (_session->transport_speed () == 0) {
+       if (_session->transport_stopped()) {
                //we are stopped.  don't interpolate the playhead position; just set it
                _last_update_time = 0;
        }