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2afc311
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Use transport_stopped() instead of speed check.
author
Ben Loftis
<ben@harrisonconsoles.com>
Fri, 23 Feb 2018 19:59:46 +0000
(13:59 -0600)
committer
Ben Loftis
<ben@harrisonconsoles.com>
Fri, 23 Feb 2018 19:59:53 +0000
(13:59 -0600)
gtk2_ardour/editor.cc
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diff --git
a/gtk2_ardour/editor.cc
b/gtk2_ardour/editor.cc
index 7e487ee38ac2f6e77fe9703c4c0a40fa6afd6460..b36833aff923a1fb4e31205cfac6cbf0b26b3c67 100644
(file)
--- a/
gtk2_ardour/editor.cc
+++ b/
gtk2_ardour/editor.cc
@@
-5759,7
+5759,7
@@
Editor::super_rapid_screen_update ()
_last_update_time = 0;
}
- if (_session->transport_s
peed () == 0
) {
+ if (_session->transport_s
topped()
) {
//we are stopped. don't interpolate the playhead position; just set it
_last_update_time = 0;
}