--- /dev/null
+ardour {
+ ["type"] = "EditorAction",
+ name = "Create Audio Tracks interactively",
+ description = [[
+This template creates audio tracks.
+
+You will be prompted for:
+... the number of tracks to add
+... the name of the tracks ( default: Audio %d )
+... whether they are mono or stereo (default mono)
+... whether to record-arm the tracks (default: no)
+]]
+}
+
+function route_setup ()
+ return
+ {
+ ['Insert_at'] = ARDOUR.PresentationInfo.max_order;
+ }
+end
+
+function factory (params) return function ()
+ local p = params or route_setup ()
+ local insert_at = p["insert_at"] or ARDOUR.PresentationInfo.max_order;
+
+ local e = Session:engine()
+ -- from the engine's POV readable/capture ports are "outputs"
+ local _, t = e:get_backend_ports ("", ARDOUR.DataType("audio"), ARDOUR.PortFlags.IsOutput | ARDOUR.PortFlags.IsPhysical, C.StringVector())
+ -- table 't' holds argument references. t[4] is the C.StringVector (return value)
+ local tracks = t[4]:size();
+
+ local dialog_options = {
+ { type = "number", key = "tracks", title = "Create Tracks", min = 1, max = 128, step = 1, digits = 0, default = tracks },
+ { type = "checkbox", key = "recarm", default = false, title = "Record Arm Tracks" },
+ }
+
+ local dlg = LuaDialog.Dialog ("Template Setup", dialog_options)
+ local rv = dlg:run()
+ if (not rv or rv['tracks'] == 0) then
+ return
+ end
+
+ -- create tracks
+ local tl = Session:new_audio_track (1, 1, nil, rv['tracks'], "", insert_at, ARDOUR.TrackMode.Normal)
+ -- and optionally record-arm them
+ if rv['recarm'] then
+ for track in tl:iter() do
+ track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
+ end
+ end
+end end
+++ /dev/null
-ardour {
- ["type"] = "EditorAction",
- name = "Track Wizard",
- description = [[
-This template helps create the tracks for a typical pop/rock band.
-
-You will be prompted to assemble your session from a list of track types.
-
-Each track will be pre-assigned with a color.
-
-Optionally, tracks may be assigned to sensible Groups ( vocals, guitars, drums )
-
-Optionally, tracks may be assigned Gates and other plugins.
- ]]
-}
-
-function route_setup ()
- return
- {
- ['Insert_at'] = ARDOUR.PresentationInfo.max_order;
- }
-end
-
-function factory () return function ()
-
- local p = params or route_setup ()
- local insert_at = p["insert_at"] or ARDOUR.PresentationInfo.max_order;
-
- --prompt the user for the tracks they'd like to instantiate
- local dialog_options = {
- { type = "heading", title = "Select the tracks you'd like\nto add to your session: ", col=0, align = "left", colspan = 1},
- { type = "heading", title = "Name", col=1, colspan = 1 },
- { type = "heading", title = "Stereo?", col=2, colspan = 1 },
-
- { type = "checkbox", key = "check-ldvox", default = false, title = "Lead Vocal", col=0 },
- { type = "entry", key = "name-ldvox", default = "Lead Vocal", title = "", col=1 },
- { type = "checkbox", key = "stereo-ldvox", default = false, title = "", col=2 },
-
- { type = "checkbox", key = "check-bass", default = false, title = "Bass", col=0 },
- { type = "entry", key = "name-bass", default = "Bass", title = "", col=1 },
- { type = "checkbox", key = "stereo-bass", default = false, title = "", col=2 },
-
- { type = "checkbox", key = "check-piano", default = false, title = "Piano", col=0 },
- { type = "entry", key = "name-piano", default = "Piano", title = "", col=1 },
- { type = "checkbox", key = "stereo-piano", default = false, title = "", col=2 },
-
- { type = "checkbox", key = "check-electric-piano", default = false, title = "Electric Piano", col=0 },
- { type = "entry", key = "name-electric-piano", default = "E Piano", title = "", col=1 },
- { type = "checkbox", key = "stereo-electric-piano", default = false, title = "", col=2 },
-
- { type = "checkbox", key = "check-organ", default = false, title = "Organ", col=0 },
- { type = "entry", key = "name-organ", default = "Organ", title = "", col=1 },
- { type = "checkbox", key = "stereo-organ", default = false, title = "", col=2 },
-
- { type = "checkbox", key = "check-electric-guitar", default = false, title = "Electric Guitar", col=0 },
- { type = "entry", key = "name-electric-guitar", default = "E Guitar", title = "", col=1 },
- { type = "checkbox", key = "stereo-electric-guitar", default = false, title = "", col=2 },
-
- { type = "checkbox", key = "check-solo-guitar", default = false, title = "Lead Guitar", col=0 },
- { type = "entry", key = "name-solo-guitar", default = "Ld Gtr", title = "", col=1 },
- { type = "checkbox", key = "stereo-solo-guitar", default = false, title = "", col=2 },
-
- { type = "checkbox", key = "check-accoustic-guitar", default = false, title = "Acoustic Guitar", col=0 },
- { type = "entry", key = "name-accoustic-guitar", default = "Ac Gtr", title = "", col=1 },
- { type = "checkbox", key = "stereo-accoustic-guitar", default = false, title = "", col=2 },
-
- { type = "checkbox", key = "check-basic-kit", default = false, title = "Basic Drum Mics", col=0 },
- { type = "label", title = "(Kick + Snare)", col=1, colspan = 1, align = "left"},
--- { type = "checkbox", key = "stereo-overhead-mono", default = false, title = "", col=2 },
-
- { type = "checkbox", key = "check-full-kit", default = false, title = "Full Drum Mics", col=0 },
- { type = "label", title = "(Kick, Snare, HiHat, 3 Toms)", col=1, colspan = 1, align = "left"},
--- { type = "checkbox", key = "stereo-overhead-mono", default = false, title = "", col=2 },
-
- { type = "checkbox", key = "check-overkill-kit", default = false, title = "Overkill Drum Mics", col=0 },
- { type = "label", title = "(Kick (2x), Snare(2x), HiHat, 3 Toms)", col=1, colspan = 1, align = "left"},
--- { type = "checkbox", key = "stereo-overhead-mono", default = false, title = "", col=2 },
-
- { type = "checkbox", key = "check-overhead", default = false, title = "Drum Overheads", col=0 },
--- { type = "entry", key = "name-ldvox", default = "Lead Vocal", title = "", col=1 },
- { type = "checkbox", key = "stereo-overhead", default = false, title = "", col=2 },
-
- { type = "checkbox", key = "check-room", default = false, title = "Drum Room", col=0 },
--- { type = "entry", key = "name-ldvox", default = "Lead Vocal", title = "", col=1 },
- { type = "checkbox", key = "stereo-room", default = false, title = "", col=2 },
-
- { type = "checkbox", key = "check-bgvox", default = false, title = "Background Vocals (3x)", col=0 },
--- { type = "entry", key = "name-ldvox", default = "Lead Vocal", title = "", col=1 },
- { type = "checkbox", key = "stereo-bgvox", default = false, title = "", col=2 },
-
- { type = "hseparator", title="", col=0, colspan = 3},
-
- { type = "checkbox", key = "group", default = false, title = "Group Track(s)?", col=0 },
- { type = "checkbox", key = "gates", default = false, title = "Add Gate(s)?", col=0 },
- { type = "checkbox", key = "char", default = false, title = "Add Character Plugin(s)?", col=0 },
- }
-
- local dlg = LuaDialog.Dialog ("Template Setup", dialog_options)
- local rv = dlg:run()
- if (not rv) then
- return
- end
-
- -- helper function to reference processors
- function processor(t, s) --takes a track (t) and a string (s) as arguments
- local i = 0
- local proc = t:nth_processor(i)
- repeat
- if ( proc:display_name() == s ) then
- return proc
- else
- i = i + 1
- end
- proc = t:nth_processor(i)
- until proc:isnil()
- end
-
- --INSTANTIATING MIDI TRACKS IS TOO DAMN HARD
- function create_midi_track(name, chan_count) -- call this function with a name argument and output channel count
- Session:new_midi_track(ARDOUR.ChanCount(ARDOUR.DataType ("midi"), 1), ARDOUR.ChanCount(ARDOUR.DataType ("audio"), chan_count), true, ARDOUR.PluginInfo(), nil, nil, 1, name, 1, ARDOUR.TrackMode.Normal)
- return true
- end
-
- if rv['group'] then
- drum_group = Session:new_route_group("Drums")
- drum_group:set_rgba(0x425CADff)
- bass_group = Session:new_route_group("Bass")
- bass_group:set_rgba(0x1AE54Eff)
- guitar_group = Session:new_route_group("Guitars")
- guitar_group:set_rgba(0xB475CBff)
- key_group = Session:new_route_group("Keys")
- key_group:set_rgba(0xDA8032ff)
- vox_group = Session:new_route_group("Vox")
- vox_group:set_rgba(0xC54249ff)
- end
-
- local track_count = 0;
- if rv['check-basic-kit'] then
- local names = {"Kick", "Snare"}
- for i = 1, #names do
- local tl = Session:new_audio_track (1, 1, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
- for track in tl:iter() do
- local gate = ARDOUR.LuaAPI.new_plugin(Session, "XT-EG Expander Gate (Mono)", ARDOUR.PluginType.LV2, "")
- --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
- if rv['group'] then drum_group:add(track) end
- if rv['gates'] then track:add_processor_by_index(eg, 0, nil, true) end
- end
- end
-
- track_count = track_count+2
- end
-
- if rv['check-full-kit'] then
- local names = {"Kick", "Snare", "Hi-Hat", "Hi-tom", "Mid-tom", "Fl-tom"}
- for i = 1, #names do
- local tl = Session:new_audio_track (1, 1, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
- for track in tl:iter() do
- local eg = ARDOUR.LuaAPI.new_plugin(Session, "XT-EG Expander Gate (Mono)", ARDOUR.PluginType.LV2, "")
- local tg = ARDOUR.LuaAPI.new_plugin(Session, "XT-TG Tom Gate (Mono)", ARDOUR.PluginType.LV2, "")
- --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
- if rv['group'] then drum_group:add(track) end
- if rv['gates'] then
- if string.find(track:name(), '-tom') then
- track:add_processor_by_index(tg, 0, nil, true)
- else
- track:add_processor_by_index(eg, 0, nil, true)
- end
- end
- end
- end
-
- track_count = track_count+6
- end
-
- if rv['check-overkill-kit'] then
- local names = {"Kick In", "Kick Out", "Snare Top", "Snare Btm", "Hi-Hat", "Hi-tom", "Mid-tom", "Fl-tom"}
- for i = 1, #names do
- local tl = Session:new_audio_track (1, 1, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
- for track in tl:iter() do
- local eg = ARDOUR.LuaAPI.new_plugin(Session, "XT-EG Expander Gate (Mono)", ARDOUR.PluginType.LV2, "")
- local tg = ARDOUR.LuaAPI.new_plugin(Session, "XT-TG Tom Gate (Mono)", ARDOUR.PluginType.LV2, "")
- --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
- if rv['group'] then drum_group:add(track) end
- if rv['gates'] then
- if string.find(track:name(), '-tom') then
- track:add_processor_by_index(tg, 0, nil, true)
- else
- track:add_processor_by_index(eg, 0, nil, true)
- end
- end
- end
- end
-
- track_count = track_count+8
- end
-
- if rv['check-overhead'] then
- local names = { "OH" }
- local ch = 1
- if rv["stereo-bass"] then ch = 2 end --stereo
- for i = 1, #names do
- local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
- for track in tl:iter() do
- --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
- if rv['group'] then drum_group:add(track) end
- end
- end
-
- track_count = track_count+ch
- end
-
-
- if rv['check-room'] then
- local names = { "Drum Room" }
- local ch = 1
- if rv["stereo-bass"] then ch = 2 end --stereo
- for i = 1, #names do
- local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
- for track in tl:iter() do
- --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
- if rv['group'] then drum_group:add(track) end
- end
- end
-
- track_count = track_count+ch
- end
-
- if rv['check-bass'] then
- local names = { rv["name-bass"] }
- local ch = 1
- if rv["stereo-bass"] then ch = 2 end --stereo
- for i = 1, #names do
- local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
- for track in tl:iter() do
- local bc = ARDOUR.LuaAPI.new_plugin(Session, "XT-BC Bass Character (Mono)", ARDOUR.PluginType.LV2, "")
- --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
- if rv['group'] then bass_group:add(track) end
- if rv['char'] then track:add_processor_by_index(bc, 0, nil, true) end
- end
- end
-
- track_count = track_count+ch
- end
-
- if rv['check-electric-guitar'] then
- local names = { rv["name-electric-guitar"] }
- local ch = 1
- if rv["stereo-electric-guitar"] then ch = 2 end --stereo
- for i = 1, #names do
- local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
- for track in tl:iter() do
- --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
- if rv['group'] then guitar_group:add(track) end
- end
- end
-
- track_count = track_count+ch
- end
-
- if rv['check-solo-guitar'] then
- local names = { rv["name-solo-guitar"] }
- local ch = 1
- if rv["stereo-solo-guitar"] then ch = 2 end --stereo
- for i = 1, #names do
- local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
- for track in tl:iter() do
- --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
- if rv['group'] then guitar_group:add(track) end
- end
- end
-
- track_count = track_count+ch
- end
-
- if rv['check-acoustic-guitar'] then
- local names = { rv["name-acoustic-guitar"] }
- local ch = 1
- if rv["stereo-acoustic-guitar"] then ch = 2 end --stereo
- for i = 1, #names do
- local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
- for track in tl:iter() do
- --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
- if rv['group'] then guitar_group:add(track) end
- end
- end
-
- track_count = track_count+ch
- end
-
- if rv['check-piano'] then
- local names = { rv["name-piano"] }
- local ch = 1
- if rv["stereo-piano"] then ch = 2 end --stereo
- for i = 1, #names do
- local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
- for track in tl:iter() do
- --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
- if rv['group'] then key_group:add(track) end
- end
- end
-
- track_count = track_count+ch
- end
-
- if rv['check-electric-piano'] then
- local names = { rv["name-electric-piano"] }
- local ch = 1
- if rv["stereo-electric-piano"] then ch = 2 end --stereo
- for i = 1, #names do
- local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
- for track in tl:iter() do
- --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
- if rv['group'] then key_group:add(track) end
- end
- end
-
- track_count = track_count+ch
- end
-
- if rv['check-organ'] then
- local names = { rv["name-organ"] }
- local ch = 1
- if rv["stereo-organ"] then ch = 2 end --stereo
- for i = 1, #names do
- local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
- for track in tl:iter() do
- --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
- if rv['group'] then key_group:add(track) end
- end
- end
-
- track_count = track_count+ch
- end
-
- if rv['check-ldvox'] then
- local names = { rv["name-ldvox"] }
- local ch = 1
- if rv["stereo-ldvox"] then ch = 2 end --stereo
- for i = 1, #names do
- local tl = Session:new_audio_track ( ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
- for track in tl:iter() do
- local vc = ARDOUR.LuaAPI.new_plugin(Session, "XT-VC Vocal Character (Mono)", ARDOUR.PluginType.LV2, "")
- --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
- if rv['group'] then vox_group:add(track) end
- if rv['char'] then track:add_processor_by_index(vc, 0, nil, true) end
- end
- end
-
- track_count = track_count+ch
- end
-
- if rv['check-bgvox'] then
- local names = { rv["name-bgvox"] }
- local ch = 1
- if rv["stereo-bgvox"] then ch = 2 end --stereo
- for i = 1, #names do
- local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
- for track in tl:iter() do
- --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
- if rv['group'] then vox_group:add(track) end
- end
- end
-
- track_count = track_count+ch
- end
-
- --determine the number of tracks we can record
- local e = Session:engine()
- local _, t = e:get_backend_ports ("", ARDOUR.DataType("audio"), ARDOUR.PortFlags.IsOutput | ARDOUR.PortFlags.IsPhysical, C.StringVector()) -- from the engine's POV readable/capture ports are "outputs"
- local num_inputs = t[4]:size(); -- table 't' holds argument references. t[4] is the C.StringVector (return value)
-
- --ToDo: if track_count > num_inputs, we should warn the user to check their routing.
-
- --fit all tracks on the screen
- Editor:access_action("Editor","fit_all_tracks")
-
- Session:save_state("");
-end end
+++ /dev/null
-ardour {
- ["type"] = "EditorAction",
- name = "Add tracks",
- description = [[
-This template creates audio tracks.
-
-You will be prompted for:
-... the number of tracks to add
-... the name of the tracks ( default: Audio %d )
-... whether they are mono or stereo (default mono)
-... whether to record-arm the tracks (default: no)
-]]
-}
-
-function route_setup ()
- return
- {
- ['Insert_at'] = ARDOUR.PresentationInfo.max_order;
- }
-end
-
-function factory (params) return function ()
- local p = params or route_setup ()
- local insert_at = p["insert_at"] or ARDOUR.PresentationInfo.max_order;
-
- local e = Session:engine()
- -- from the engine's POV readable/capture ports are "outputs"
- local _, t = e:get_backend_ports ("", ARDOUR.DataType("audio"), ARDOUR.PortFlags.IsOutput | ARDOUR.PortFlags.IsPhysical, C.StringVector())
- -- table 't' holds argument references. t[4] is the C.StringVector (return value)
- local tracks = t[4]:size();
-
- local dialog_options = {
- { type = "number", key = "tracks", title = "Create Tracks", min = 1, max = 128, step = 1, digits = 0, default = tracks },
- { type = "checkbox", key = "recarm", default = false, title = "Record Arm Tracks" },
- }
-
- local dlg = LuaDialog.Dialog ("Template Setup", dialog_options)
- local rv = dlg:run()
- if (not rv or rv['tracks'] == 0) then
- return
- end
-
- -- create tracks
- local tl = Session:new_audio_track (1, 1, nil, rv['tracks'], "", insert_at, ARDOUR.TrackMode.Normal)
- -- and optionally record-arm them
- if rv['recarm'] then
- for track in tl:iter() do
- track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
- end
- end
-end end
+++ /dev/null
-ardour {
- ["type"] = "SessionInit",
- name = "Live Band Recording Session",
- description = [[
-This template helps create the tracks for a typical pop/rock band.
-
-You will be prompted to assemble your session from a list of track types.
-
-Each track comes with its pre-assigned grouping, routing, EQ and plugins.
-]]
-}
-
-function factory () return function ()
-
- --prompt the user for the tracks they'd like to instantiate
- local dialog_options = {
- { type = "heading", title = "Select the tracks you'd like\n to add to your session: " },
-
- { type = "checkbox", key = "LeadVox", default = false, title = "Lead Vocal" },
-
- { type = "checkbox", key = "Bass", default = false, title = "Bass" },
-
- { type = "checkbox", key = "Piano", default = false, title = "Piano" },
- { type = "checkbox", key = "E. Piano", default = false, title = "E. Piano" },
- { type = "checkbox", key = "Organ", default = false, title = "Organ" },
-
- { type = "checkbox", key = "ElecGuitar", default = false, title = "Electric Guitar" },
- { type = "checkbox", key = "SoloGuitar", default = false, title = "Guitar Solo" },
- { type = "checkbox", key = "AcousticGuitar", default = false, title = "Acoustic Guitar" },
-
- { type = "checkbox", key = "basicDrums", default = false, title = "Basic Drum Mics (Kick + Snare)" },
- { type = "checkbox", key = "fullDrums", default = false, title = "Full Drum Mics (Kick, Snare, HiHat, 3 Toms)" },
- { type = "checkbox", key = "overDrums", default = false, title = "Overkill Drum Mics (Kick (2x), Snare(2x), HiHat, 3 Toms)" },
-
- { type = "checkbox", key = "Drum O-Heads (2 mono)", default = false, title = "Drum O-Heads (2 mono)" },
- { type = "checkbox", key = "Drum O-Heads (Stereo)", default = false, title = "Drum O-Heads (Stereo)" },
-
- { type = "checkbox", key = "Room (Mono)", default = false, title = "Room (Mono)" },
- { type = "checkbox", key = "Room (Stereo)", default = false, title = "Room (Stereo)" },
-
- { type = "checkbox", key = "BGV", default = false, title = "Background Vocals (3x)" },
- }
- local dlg = LuaDialog.Dialog ("Template Setup", dialog_options)
- local rv = dlg:run()
- if (not rv) then
- return
- end
-
- local track_list = {}
- local channel_count = 0
-
- function add_track (io, name)
- local tl = Session:new_audio_track (io, io, nil, 1, name, ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal)
- for track in tl:iter() do
- table.insert (track_list, track)
- channel_count = channel_count + io
- end
- end
-
- -- for each selected item, create track(s), add plugins, etc
- if rv['Bass'] then
- add_track (1, "Bass")
- end
-
- if rv['Room (Stereo)'] then
- add_track (2, "Room (Stereo)")
- end
-
- -- TODO add others
-
-
- -- determine the number of physical inputs
- local e = Session:engine()
- -- from the engine's POV readable/capture ports are "outputs"
- local _, t = e:get_backend_ports ("", ARDOUR.DataType("audio"), ARDOUR.PortFlags.IsOutput | ARDOUR.PortFlags.IsPhysical, C.StringVector())
- -- table 't' holds argument references. t[4] is the C.StringVector (return value)
- local num_inputs = t[4]:size()
-
- if num_inputs < channel_count then
- -- warn the user if there are less physical inputs than created tracks
- LuaDialog.Message ("Session Creation", "Check your routing :)", LuaDialog.MessageType.Info, LuaDialog.ButtonType.Close):run ()
-
- else
-
- -- otherwise record arm all created tracks
- for _, t in ipairs (track_list) do
- t:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
- end
- end
-
- --fit all tracks on the screen
- Editor:access_action("Editor","fit_all_tracks")
-
- Session:save_state("");
-end end
--- /dev/null
+ardour {
+ ["type"] = "EditorAction",
+ name = "Track Wizard",
+ description = [[
+This template helps create the tracks for a typical pop/rock band.
+
+You will be prompted to assemble your session from a list of track types.
+
+Each track will be pre-assigned with a color.
+
+Optionally, tracks may be assigned to sensible Groups ( vocals, guitars, drums )
+
+Optionally, tracks may be assigned Gates and other plugins.
+ ]]
+}
+
+function session_setup ()
+ return true;
+end
+
+function route_setup ()
+ return
+ {
+ ['Insert_at'] = ARDOUR.PresentationInfo.max_order;
+ }
+end
+
+function factory () return function ()
+
+ local p = params or route_setup ()
+ local insert_at = p["insert_at"] or ARDOUR.PresentationInfo.max_order;
+
+ --prompt the user for the tracks they'd like to instantiate
+ local dialog_options = {
+ { type = "heading", title = "Select the tracks you'd like\nto add to your session: ", col=0, align = "left", colspan = 1},
+ { type = "heading", title = "Name", col=1, colspan = 1 },
+ { type = "heading", title = "Stereo?", col=2, colspan = 1 },
+
+ { type = "checkbox", key = "check-ldvox", default = false, title = "Lead Vocal", col=0 },
+ { type = "entry", key = "name-ldvox", default = "Lead Vocal", title = "", col=1 },
+ { type = "checkbox", key = "stereo-ldvox", default = false, title = "", col=2 },
+
+ { type = "checkbox", key = "check-bass", default = false, title = "Bass", col=0 },
+ { type = "entry", key = "name-bass", default = "Bass", title = "", col=1 },
+ { type = "checkbox", key = "stereo-bass", default = false, title = "", col=2 },
+
+ { type = "checkbox", key = "check-piano", default = false, title = "Piano", col=0 },
+ { type = "entry", key = "name-piano", default = "Piano", title = "", col=1 },
+ { type = "checkbox", key = "stereo-piano", default = false, title = "", col=2 },
+
+ { type = "checkbox", key = "check-electric-piano", default = false, title = "Electric Piano", col=0 },
+ { type = "entry", key = "name-electric-piano", default = "E Piano", title = "", col=1 },
+ { type = "checkbox", key = "stereo-electric-piano", default = false, title = "", col=2 },
+
+ { type = "checkbox", key = "check-organ", default = false, title = "Organ", col=0 },
+ { type = "entry", key = "name-organ", default = "Organ", title = "", col=1 },
+ { type = "checkbox", key = "stereo-organ", default = false, title = "", col=2 },
+
+ { type = "checkbox", key = "check-electric-guitar", default = false, title = "Electric Guitar", col=0 },
+ { type = "entry", key = "name-electric-guitar", default = "E Guitar", title = "", col=1 },
+ { type = "checkbox", key = "stereo-electric-guitar", default = false, title = "", col=2 },
+
+ { type = "checkbox", key = "check-solo-guitar", default = false, title = "Lead Guitar", col=0 },
+ { type = "entry", key = "name-solo-guitar", default = "Ld Gtr", title = "", col=1 },
+ { type = "checkbox", key = "stereo-solo-guitar", default = false, title = "", col=2 },
+
+ { type = "checkbox", key = "check-accoustic-guitar", default = false, title = "Acoustic Guitar", col=0 },
+ { type = "entry", key = "name-accoustic-guitar", default = "Ac Gtr", title = "", col=1 },
+ { type = "checkbox", key = "stereo-accoustic-guitar", default = false, title = "", col=2 },
+
+ { type = "checkbox", key = "check-basic-kit", default = false, title = "Basic Drum Mics", col=0 },
+ { type = "label", title = "(Kick + Snare)", col=1, colspan = 1, align = "left"},
+-- { type = "checkbox", key = "stereo-overhead-mono", default = false, title = "", col=2 },
+
+ { type = "checkbox", key = "check-full-kit", default = false, title = "Full Drum Mics", col=0 },
+ { type = "label", title = "(Kick, Snare, HiHat, 3 Toms)", col=1, colspan = 1, align = "left"},
+-- { type = "checkbox", key = "stereo-overhead-mono", default = false, title = "", col=2 },
+
+ { type = "checkbox", key = "check-overkill-kit", default = false, title = "Overkill Drum Mics", col=0 },
+ { type = "label", title = "(Kick (2x), Snare(2x), HiHat, 3 Toms)", col=1, colspan = 1, align = "left"},
+-- { type = "checkbox", key = "stereo-overhead-mono", default = false, title = "", col=2 },
+
+ { type = "checkbox", key = "check-overhead", default = false, title = "Drum Overheads", col=0 },
+-- { type = "entry", key = "name-ldvox", default = "Lead Vocal", title = "", col=1 },
+ { type = "checkbox", key = "stereo-overhead", default = false, title = "", col=2 },
+
+ { type = "checkbox", key = "check-room", default = false, title = "Drum Room", col=0 },
+-- { type = "entry", key = "name-ldvox", default = "Lead Vocal", title = "", col=1 },
+ { type = "checkbox", key = "stereo-room", default = false, title = "", col=2 },
+
+ { type = "checkbox", key = "check-bgvox", default = false, title = "Background Vocals (3x)", col=0 },
+-- { type = "entry", key = "name-ldvox", default = "Lead Vocal", title = "", col=1 },
+ { type = "checkbox", key = "stereo-bgvox", default = false, title = "", col=2 },
+
+ { type = "hseparator", title="", col=0, colspan = 3},
+
+ { type = "checkbox", key = "group", default = false, title = "Group Track(s)?", col=0 },
+ { type = "checkbox", key = "gates", default = false, title = "Add Gate(s)?", col=0 },
+ { type = "checkbox", key = "char", default = false, title = "Add Character Plugin(s)?", col=0 },
+ }
+
+ local dlg = LuaDialog.Dialog ("Template Setup", dialog_options)
+ local rv = dlg:run()
+ if (not rv) then
+ return
+ end
+
+ -- helper function to reference processors
+ function processor(t, s) --takes a track (t) and a string (s) as arguments
+ local i = 0
+ local proc = t:nth_processor(i)
+ repeat
+ if ( proc:display_name() == s ) then
+ return proc
+ else
+ i = i + 1
+ end
+ proc = t:nth_processor(i)
+ until proc:isnil()
+ end
+
+ --INSTANTIATING MIDI TRACKS IS TOO DAMN HARD
+ function create_midi_track(name, chan_count) -- call this function with a name argument and output channel count
+ Session:new_midi_track(ARDOUR.ChanCount(ARDOUR.DataType ("midi"), 1), ARDOUR.ChanCount(ARDOUR.DataType ("audio"), chan_count), true, ARDOUR.PluginInfo(), nil, nil, 1, name, 1, ARDOUR.TrackMode.Normal)
+ return true
+ end
+
+ if rv['group'] then
+ drum_group = Session:new_route_group("Drums")
+ drum_group:set_rgba(0x425CADff)
+ bass_group = Session:new_route_group("Bass")
+ bass_group:set_rgba(0x1AE54Eff)
+ guitar_group = Session:new_route_group("Guitars")
+ guitar_group:set_rgba(0xB475CBff)
+ key_group = Session:new_route_group("Keys")
+ key_group:set_rgba(0xDA8032ff)
+ vox_group = Session:new_route_group("Vox")
+ vox_group:set_rgba(0xC54249ff)
+ end
+
+ local track_count = 0;
+ if rv['check-basic-kit'] then
+ local names = {"Kick", "Snare"}
+ for i = 1, #names do
+ local tl = Session:new_audio_track (1, 1, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
+ for track in tl:iter() do
+ local gate = ARDOUR.LuaAPI.new_plugin(Session, "XT-EG Expander Gate (Mono)", ARDOUR.PluginType.LV2, "")
+ --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
+ if rv['group'] then drum_group:add(track) end
+ if rv['gates'] then track:add_processor_by_index(eg, 0, nil, true) end
+ end
+ end
+
+ track_count = track_count+2
+ end
+
+ if rv['check-full-kit'] then
+ local names = {"Kick", "Snare", "Hi-Hat", "Hi-tom", "Mid-tom", "Fl-tom"}
+ for i = 1, #names do
+ local tl = Session:new_audio_track (1, 1, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
+ for track in tl:iter() do
+ local eg = ARDOUR.LuaAPI.new_plugin(Session, "XT-EG Expander Gate (Mono)", ARDOUR.PluginType.LV2, "")
+ local tg = ARDOUR.LuaAPI.new_plugin(Session, "XT-TG Tom Gate (Mono)", ARDOUR.PluginType.LV2, "")
+ --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
+ if rv['group'] then drum_group:add(track) end
+ if rv['gates'] then
+ if string.find(track:name(), '-tom') then
+ track:add_processor_by_index(tg, 0, nil, true)
+ else
+ track:add_processor_by_index(eg, 0, nil, true)
+ end
+ end
+ end
+ end
+
+ track_count = track_count+6
+ end
+
+ if rv['check-overkill-kit'] then
+ local names = {"Kick In", "Kick Out", "Snare Top", "Snare Btm", "Hi-Hat", "Hi-tom", "Mid-tom", "Fl-tom"}
+ for i = 1, #names do
+ local tl = Session:new_audio_track (1, 1, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
+ for track in tl:iter() do
+ local eg = ARDOUR.LuaAPI.new_plugin(Session, "XT-EG Expander Gate (Mono)", ARDOUR.PluginType.LV2, "")
+ local tg = ARDOUR.LuaAPI.new_plugin(Session, "XT-TG Tom Gate (Mono)", ARDOUR.PluginType.LV2, "")
+ --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
+ if rv['group'] then drum_group:add(track) end
+ if rv['gates'] then
+ if string.find(track:name(), '-tom') then
+ track:add_processor_by_index(tg, 0, nil, true)
+ else
+ track:add_processor_by_index(eg, 0, nil, true)
+ end
+ end
+ end
+ end
+
+ track_count = track_count+8
+ end
+
+ if rv['check-overhead'] then
+ local names = { "OH" }
+ local ch = 1
+ if rv["stereo-bass"] then ch = 2 end --stereo
+ for i = 1, #names do
+ local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
+ for track in tl:iter() do
+ --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
+ if rv['group'] then drum_group:add(track) end
+ end
+ end
+
+ track_count = track_count+ch
+ end
+
+
+ if rv['check-room'] then
+ local names = { "Drum Room" }
+ local ch = 1
+ if rv["stereo-bass"] then ch = 2 end --stereo
+ for i = 1, #names do
+ local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
+ for track in tl:iter() do
+ --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
+ if rv['group'] then drum_group:add(track) end
+ end
+ end
+
+ track_count = track_count+ch
+ end
+
+ if rv['check-bass'] then
+ local names = { rv["name-bass"] }
+ local ch = 1
+ if rv["stereo-bass"] then ch = 2 end --stereo
+ for i = 1, #names do
+ local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
+ for track in tl:iter() do
+ local bc = ARDOUR.LuaAPI.new_plugin(Session, "XT-BC Bass Character (Mono)", ARDOUR.PluginType.LV2, "")
+ --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
+ if rv['group'] then bass_group:add(track) end
+ if rv['char'] then track:add_processor_by_index(bc, 0, nil, true) end
+ end
+ end
+
+ track_count = track_count+ch
+ end
+
+ if rv['check-electric-guitar'] then
+ local names = { rv["name-electric-guitar"] }
+ local ch = 1
+ if rv["stereo-electric-guitar"] then ch = 2 end --stereo
+ for i = 1, #names do
+ local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
+ for track in tl:iter() do
+ --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
+ if rv['group'] then guitar_group:add(track) end
+ end
+ end
+
+ track_count = track_count+ch
+ end
+
+ if rv['check-solo-guitar'] then
+ local names = { rv["name-solo-guitar"] }
+ local ch = 1
+ if rv["stereo-solo-guitar"] then ch = 2 end --stereo
+ for i = 1, #names do
+ local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
+ for track in tl:iter() do
+ --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
+ if rv['group'] then guitar_group:add(track) end
+ end
+ end
+
+ track_count = track_count+ch
+ end
+
+ if rv['check-acoustic-guitar'] then
+ local names = { rv["name-acoustic-guitar"] }
+ local ch = 1
+ if rv["stereo-acoustic-guitar"] then ch = 2 end --stereo
+ for i = 1, #names do
+ local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
+ for track in tl:iter() do
+ --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
+ if rv['group'] then guitar_group:add(track) end
+ end
+ end
+
+ track_count = track_count+ch
+ end
+
+ if rv['check-piano'] then
+ local names = { rv["name-piano"] }
+ local ch = 1
+ if rv["stereo-piano"] then ch = 2 end --stereo
+ for i = 1, #names do
+ local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
+ for track in tl:iter() do
+ --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
+ if rv['group'] then key_group:add(track) end
+ end
+ end
+
+ track_count = track_count+ch
+ end
+
+ if rv['check-electric-piano'] then
+ local names = { rv["name-electric-piano"] }
+ local ch = 1
+ if rv["stereo-electric-piano"] then ch = 2 end --stereo
+ for i = 1, #names do
+ local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
+ for track in tl:iter() do
+ --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
+ if rv['group'] then key_group:add(track) end
+ end
+ end
+
+ track_count = track_count+ch
+ end
+
+ if rv['check-organ'] then
+ local names = { rv["name-organ"] }
+ local ch = 1
+ if rv["stereo-organ"] then ch = 2 end --stereo
+ for i = 1, #names do
+ local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
+ for track in tl:iter() do
+ --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
+ if rv['group'] then key_group:add(track) end
+ end
+ end
+
+ track_count = track_count+ch
+ end
+
+ if rv['check-ldvox'] then
+ local names = { rv["name-ldvox"] }
+ local ch = 1
+ if rv["stereo-ldvox"] then ch = 2 end --stereo
+ for i = 1, #names do
+ local tl = Session:new_audio_track ( ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
+ for track in tl:iter() do
+ local vc = ARDOUR.LuaAPI.new_plugin(Session, "XT-VC Vocal Character (Mono)", ARDOUR.PluginType.LV2, "")
+ --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
+ if rv['group'] then vox_group:add(track) end
+ if rv['char'] then track:add_processor_by_index(vc, 0, nil, true) end
+ end
+ end
+
+ track_count = track_count+ch
+ end
+
+ if rv['check-bgvox'] then
+ local names = { rv["name-bgvox"] }
+ local ch = 1
+ if rv["stereo-bgvox"] then ch = 2 end --stereo
+ for i = 1, #names do
+ local tl = Session:new_audio_track (ch, ch, nil, 1, names[i], insert_at, ARDOUR.TrackMode.Normal)
+ for track in tl:iter() do
+ --track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup)
+ if rv['group'] then vox_group:add(track) end
+ end
+ end
+
+ track_count = track_count+ch
+ end
+
+ --determine the number of tracks we can record
+ local e = Session:engine()
+ local _, t = e:get_backend_ports ("", ARDOUR.DataType("audio"), ARDOUR.PortFlags.IsOutput | ARDOUR.PortFlags.IsPhysical, C.StringVector()) -- from the engine's POV readable/capture ports are "outputs"
+ local num_inputs = t[4]:size(); -- table 't' holds argument references. t[4] is the C.StringVector (return value)
+
+ --ToDo: if track_count > num_inputs, we should warn the user to check their routing.
+
+ --fit all tracks on the screen
+ Editor:access_action("Editor","fit_all_tracks")
+
+ Session:save_state("");
+end end