Make sure we round properly when deciding how many audio frames to discard.
authorCarl Hetherington <cth@carlh.net>
Tue, 29 Sep 2015 09:20:50 +0000 (10:20 +0100)
committerCarl Hetherington <cth@carlh.net>
Tue, 29 Sep 2015 09:20:50 +0000 (10:20 +0100)
commit5dacabb5bf3372107e032f3a90555c3c7f9cb6a7
tree7c9325c3a4e6d3fcbc15a9396e8be0ae5dc9d3d7
parentb08f08eadf8692202af93e385de93b210b7cd5f4
Make sure we round properly when deciding how many audio frames to discard.
ChangeLog
src/lib/dcpomatic_time.h
src/lib/ffmpeg_decoder.cc