2 Copyright (C) 2014-2021 Carl Hetherington <cth@carlh.net>
4 This file is part of libdcp.
6 libdcp is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 libdcp is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with libdcp. If not, see <http://www.gnu.org/licenses/>.
19 In addition, as a special exception, the copyright holders give
20 permission to link the code of portions of this program with the
21 OpenSSL library under certain conditions as described in each
22 individual source file, and distribute linked combinations
25 You must obey the GNU General Public License in all respects
26 for all of the code used other than OpenSSL. If you modify
27 file(s) with this exception, you may extend this exception to your
28 version of the file(s), but you are not obligated to do so. If you
29 do not wish to do so, delete this exception statement from your
30 version. If you delete this exception statement from all source
31 files in the program, then also delete it here.
40 #ifndef LIBDCP_ASSET_H
41 #define LIBDCP_ASSET_H
47 #include <boost/filesystem.hpp>
48 #include <boost/function.hpp>
49 #include <boost/optional.hpp>
64 * @brief Parent class for DCP assets, i.e. picture, sound, subtitles, closed captions, CPLs, fonts
66 * Note that this class is not used for ReelAssets; those are just for the metadata
67 * that gets put into <Reel>s.
69 class Asset : public Object
72 /** Create an Asset with a randomly-generated ID */
75 /** Create an Asset from a given file with a randomly-generated ID
76 * @param file File name
78 explicit Asset (boost::filesystem::path file);
80 /** Create an Asset from a given file with a given ID
82 * @param file File name
84 Asset (std::string id, boost::filesystem::path file);
87 std::shared_ptr<const Asset> other,
92 virtual void write_to_assetmap (xmlpp::Node* node, boost::filesystem::path root) const;
94 virtual void add_to_pkl (std::shared_ptr<PKL> pkl, boost::filesystem::path root) const;
96 /** @return the most recent disk file used to read or write this asset, if there is one */
97 boost::optional<boost::filesystem::path> file () const {
101 /** Set the file that holds this asset on disk. Calling this function
102 * clears this object's store of its hash, so you should call ::hash
105 * @param file New file's path.
107 void set_file (boost::filesystem::path file) const;
109 /** Calculate the hash of this asset's file, if it has not already been calculated,
111 * @param progress Function that will be called with a parameter between 0 and 1 to indicate
112 * progress in the calculation
115 std::string hash (boost::function<void (float)> progress = {}) const;
117 void set_hash (std::string hash);
121 /** The most recent disk file used to read or write this asset */
122 mutable boost::optional<boost::filesystem::path> _file;
124 static void write_file_to_assetmap (xmlpp::Node* node, boost::filesystem::path root, boost::filesystem::path file, std::string id);
127 friend struct ::asset_test;
129 /** @return type string for PKLs for this asset */
130 virtual std::string pkl_type (Standard standard) const = 0;
132 /** Hash of _file if it has been computed */
133 mutable boost::optional<std::string> _hash;