2 Copyright (C) 2012-2014 Carl Hetherington <cth@carlh.net>
4 This file is part of libdcp.
6 libdcp is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 libdcp is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with libdcp. If not, see <http://www.gnu.org/licenses/>.
20 #include "sound_asset_writer.h"
21 #include "sound_asset.h"
22 #include "exceptions.h"
23 #include "dcp_assert.h"
24 #include "compose.hpp"
31 struct SoundAssetWriter::ASDCPState
33 ASDCP::PCM::MXFWriter mxf_writer;
34 ASDCP::PCM::FrameBuffer frame_buffer;
35 ASDCP::WriterInfo writer_info;
36 ASDCP::PCM::AudioDescriptor audio_desc;
39 SoundAssetWriter::SoundAssetWriter (SoundAsset* asset, boost::filesystem::path file, Standard standard)
40 : AssetWriter (asset, file, standard)
41 , _state (new SoundAssetWriter::ASDCPState)
42 , _sound_asset (asset)
43 , _frame_buffer_offset (0)
45 /* Derived from ASDCP::Wav::SimpleWaveHeader::FillADesc */
46 _state->audio_desc.EditRate = ASDCP::Rational (_sound_asset->edit_rate().numerator, _sound_asset->edit_rate().denominator);
47 _state->audio_desc.AudioSamplingRate = ASDCP::Rational (_sound_asset->sampling_rate(), 1);
48 _state->audio_desc.Locked = 0;
49 _state->audio_desc.ChannelCount = _sound_asset->channels ();
50 _state->audio_desc.QuantizationBits = 24;
51 _state->audio_desc.BlockAlign = 3 * _sound_asset->channels();
52 _state->audio_desc.AvgBps = _sound_asset->sampling_rate() * _state->audio_desc.BlockAlign;
53 _state->audio_desc.LinkedTrackID = 0;
54 _state->audio_desc.ChannelFormat = ASDCP::PCM::CF_NONE;
56 _state->frame_buffer.Capacity (ASDCP::PCM::CalcFrameBufferSize (_state->audio_desc));
57 _state->frame_buffer.Size (ASDCP::PCM::CalcFrameBufferSize (_state->audio_desc));
58 memset (_state->frame_buffer.Data(), 0, _state->frame_buffer.Capacity());
60 _sound_asset->fill_writer_info (&_state->writer_info, _sound_asset->id(), standard);
64 SoundAssetWriter::write (float const * const * data, int frames)
66 DCP_ASSERT (!_finalized);
68 static float const clip = 1.0f - (1.0f / pow (2, 23));
71 Kumu::Result_t r = _state->mxf_writer.OpenWrite (_file.string().c_str(), _state->writer_info, _state->audio_desc);
72 if (ASDCP_FAILURE (r)) {
73 boost::throw_exception (FileError ("could not open audio MXF for writing", _file.string(), r));
76 _sound_asset->set_file (_file);
80 for (int i = 0; i < frames; ++i) {
82 byte_t* out = _state->frame_buffer.Data() + _frame_buffer_offset;
84 /* Write one sample per channel */
85 for (int j = 0; j < _sound_asset->channels(); ++j) {
86 /* Convert sample to 24-bit int, clipping if necessary. */
87 int32_t const s = min (clip, max (-clip, data[j][i])) * (1 << 23);
89 *out++ = (s & 0xff00) >> 8;
90 *out++ = (s & 0xff0000) >> 16;
92 _frame_buffer_offset += 3 * _sound_asset->channels();
94 DCP_ASSERT (_frame_buffer_offset <= int (_state->frame_buffer.Capacity()));
96 /* Finish the MXF frame if required */
97 if (_frame_buffer_offset == int (_state->frame_buffer.Capacity())) {
98 write_current_frame ();
99 _frame_buffer_offset = 0;
100 memset (_state->frame_buffer.Data(), 0, _state->frame_buffer.Capacity());
106 SoundAssetWriter::write_current_frame ()
108 ASDCP::Result_t const r = _state->mxf_writer.WriteFrame (_state->frame_buffer, _encryption_context, _hmac_context);
109 if (ASDCP_FAILURE (r)) {
110 boost::throw_exception (MiscError (String::compose ("could not write audio MXF frame (%1)", int (r))));
117 SoundAssetWriter::finalize ()
119 if (_frame_buffer_offset > 0) {
120 write_current_frame ();
123 if (_started && ASDCP_FAILURE (_state->mxf_writer.Finalize())) {
124 boost::throw_exception (MiscError ("could not finalise audio MXF"));
127 _sound_asset->_intrinsic_duration = _frames_written;
128 return AssetWriter::finalize ();