goto Exit;
}
- // determine whether index falls within capture or render devices
+ // if device index falls within capture devices
if ( device >= renderDeviceCount ) {
if ( mode != INPUT ) {
errorType = RtAudioError::INVALID_USE;
hr = devicePtr->Activate( __uuidof( IAudioClient ), CLSCTX_ALL,
NULL, ( void** ) &captureAudioClient );
if ( FAILED( hr ) ) {
- errorText_ = "RtApiWasapi::probeDeviceOpen: Unable to retrieve device audio client.";
+ errorText_ = "RtApiWasapi::probeDeviceOpen: Unable to retrieve capture device audio client.";
goto Exit;
}
hr = captureAudioClient->GetMixFormat( &deviceFormat );
if ( FAILED( hr ) ) {
- errorText_ = "RtApiWasapi::probeDeviceOpen: Unable to retrieve device mix format.";
+ errorText_ = "RtApiWasapi::probeDeviceOpen: Unable to retrieve capture device mix format.";
goto Exit;
}
stream_.nDeviceChannels[mode] = deviceFormat->nChannels;
captureAudioClient->GetStreamLatency( ( long long* ) &stream_.latency[mode] );
}
- else {
- if ( mode != OUTPUT ) {
- errorType = RtAudioError::INVALID_USE;
- errorText_ = "RtApiWasapi::probeDeviceOpen: Render device selected as input device.";
+
+ // if device index falls within render devices and is configured for loopback
+ if ( device < renderDeviceCount && mode == INPUT )
+ {
+ // if renderAudioClient is not initialised, initialise it now
+ IAudioClient*& renderAudioClient = ( ( WasapiHandle* ) stream_.apiHandle )->renderAudioClient;
+ if ( !renderAudioClient )
+ {
+ probeDeviceOpen( device, OUTPUT, channels, firstChannel, sampleRate, format, bufferSize, options );
+ }
+
+ // retrieve captureAudioClient from devicePtr
+ IAudioClient*& captureAudioClient = ( ( WasapiHandle* ) stream_.apiHandle )->captureAudioClient;
+
+ hr = renderDevices->Item( device, &devicePtr );
+ if ( FAILED( hr ) ) {
+ errorText_ = "RtApiWasapi::probeDeviceOpen: Unable to retrieve render device handle.";
+ goto Exit;
+ }
+
+ hr = devicePtr->Activate( __uuidof( IAudioClient ), CLSCTX_ALL,
+ NULL, ( void** ) &captureAudioClient );
+ if ( FAILED( hr ) ) {
+ errorText_ = "RtApiWasapi::probeDeviceOpen: Unable to retrieve render device audio client.";
+ goto Exit;
+ }
+
+ hr = captureAudioClient->GetMixFormat( &deviceFormat );
+ if ( FAILED( hr ) ) {
+ errorText_ = "RtApiWasapi::probeDeviceOpen: Unable to retrieve render device mix format.";
goto Exit;
}
- // retrieve renderAudioClient from devicePtr
+ stream_.nDeviceChannels[mode] = deviceFormat->nChannels;
+ captureAudioClient->GetStreamLatency( ( long long* ) &stream_.latency[mode] );
+ }
+
+ // if device index falls within render devices and is configured for output
+ if ( device < renderDeviceCount && mode == OUTPUT )
+ {
+ // if renderAudioClient is already initialised, don't initialise it again
IAudioClient*& renderAudioClient = ( ( WasapiHandle* ) stream_.apiHandle )->renderAudioClient;
+ if ( renderAudioClient )
+ {
+ return SUCCESS;
+ }
hr = renderDevices->Item( device, &devicePtr );
if ( FAILED( hr ) ) {
hr = devicePtr->Activate( __uuidof( IAudioClient ), CLSCTX_ALL,
NULL, ( void** ) &renderAudioClient );
if ( FAILED( hr ) ) {
- errorText_ = "RtApiWasapi::probeDeviceOpen: Unable to retrieve device audio client.";
+ errorText_ = "RtApiWasapi::probeDeviceOpen: Unable to retrieve render device audio client.";
goto Exit;
}
hr = renderAudioClient->GetMixFormat( &deviceFormat );
if ( FAILED( hr ) ) {
- errorText_ = "RtApiWasapi::probeDeviceOpen: Unable to retrieve device mix format.";
+ errorText_ = "RtApiWasapi::probeDeviceOpen: Unable to retrieve render device mix format.";
goto Exit;
}
unsigned int bufferFrameCount = 0;
unsigned int numFramesPadding = 0;
unsigned int convBufferSize = 0;
+ bool loopbackEnabled = stream_.device[INPUT] == stream_.device[OUTPUT];
bool callbackPushed = true;
bool callbackPulled = false;
bool callbackStopped = false;
captureSrRatio = ( ( float ) captureFormat->nSamplesPerSec / stream_.sampleRate );
- // initialize capture stream according to desire buffer size
- float desiredBufferSize = stream_.bufferSize * captureSrRatio;
- REFERENCE_TIME desiredBufferPeriod = ( REFERENCE_TIME ) ( ( float ) desiredBufferSize * 10000000 / captureFormat->nSamplesPerSec );
-
if ( !captureClient ) {
hr = captureAudioClient->Initialize( AUDCLNT_SHAREMODE_SHARED,
- AUDCLNT_STREAMFLAGS_EVENTCALLBACK,
- desiredBufferPeriod,
- desiredBufferPeriod,
+ loopbackEnabled ? AUDCLNT_STREAMFLAGS_LOOPBACK : AUDCLNT_STREAMFLAGS_EVENTCALLBACK,
+ 0,
+ 0,
captureFormat,
NULL );
if ( FAILED( hr ) ) {
goto Exit;
}
- // configure captureEvent to trigger on every available capture buffer
- captureEvent = CreateEvent( NULL, FALSE, FALSE, NULL );
- if ( !captureEvent ) {
- errorType = RtAudioError::SYSTEM_ERROR;
- errorText_ = "RtApiWasapi::wasapiThread: Unable to create capture event.";
- goto Exit;
- }
+ // don't configure captureEvent if in loopback mode
+ if ( !loopbackEnabled )
+ {
+ // configure captureEvent to trigger on every available capture buffer
+ captureEvent = CreateEvent( NULL, FALSE, FALSE, NULL );
+ if ( !captureEvent ) {
+ errorType = RtAudioError::SYSTEM_ERROR;
+ errorText_ = "RtApiWasapi::wasapiThread: Unable to create capture event.";
+ goto Exit;
+ }
- hr = captureAudioClient->SetEventHandle( captureEvent );
- if ( FAILED( hr ) ) {
- errorText_ = "RtApiWasapi::wasapiThread: Unable to set capture event handle.";
- goto Exit;
+ hr = captureAudioClient->SetEventHandle( captureEvent );
+ if ( FAILED( hr ) ) {
+ errorText_ = "RtApiWasapi::wasapiThread: Unable to set capture event handle.";
+ goto Exit;
+ }
+
+ ( ( WasapiHandle* ) stream_.apiHandle )->captureEvent = captureEvent;
}
( ( WasapiHandle* ) stream_.apiHandle )->captureClient = captureClient;
- ( ( WasapiHandle* ) stream_.apiHandle )->captureEvent = captureEvent;
}
unsigned int inBufferSize = 0;
renderSrRatio = ( ( float ) renderFormat->nSamplesPerSec / stream_.sampleRate );
- // initialize render stream according to desire buffer size
- float desiredBufferSize = stream_.bufferSize * renderSrRatio;
- REFERENCE_TIME desiredBufferPeriod = ( REFERENCE_TIME ) ( ( float ) desiredBufferSize * 10000000 / renderFormat->nSamplesPerSec );
-
if ( !renderClient ) {
hr = renderAudioClient->Initialize( AUDCLNT_SHAREMODE_SHARED,
AUDCLNT_STREAMFLAGS_EVENTCALLBACK,
- desiredBufferPeriod,
- desiredBufferPeriod,
+ 0,
+ 0,
renderFormat,
NULL );
if ( FAILED( hr ) ) {
if ( captureAudioClient ) {
// if the callback input buffer was not pulled from captureBuffer, wait for next capture event
if ( !callbackPulled ) {
- WaitForSingleObject( captureEvent, INFINITE );
+ WaitForSingleObject( loopbackEnabled ? renderEvent : captureEvent, INFINITE );
}
// Get capture buffer from stream