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Fix problems with playing back 3D DCPs and with inserting 3D DCPs
[dcpomatic.git]
/
src
/
lib
/
audio_analysis.h
diff --git
a/src/lib/audio_analysis.h
b/src/lib/audio_analysis.h
index e5ee24d49918a52e19bbcaaa6ee9c59acc6bdaa8..3684db96abdd97bfd48fa3693c3e2b46abcc5ecf 100644
(file)
--- a/
src/lib/audio_analysis.h
+++ b/
src/lib/audio_analysis.h
@@
-43,13
+43,13
@@
public:
void add_point (int c, AudioPoint const & p);
struct PeakTime {
void add_point (int c, AudioPoint const & p);
struct PeakTime {
- PeakTime (float p, DCPTime t)
+ PeakTime (float p,
dcpomatic::
DCPTime t)
: peak (p)
, time (t)
{}
float peak;
: peak (p)
, time (t)
{}
float peak;
- DCPTime time;
+
dcpomatic::
DCPTime time;
};
void set_sample_peak (std::vector<PeakTime> peak) {
};
void set_sample_peak (std::vector<PeakTime> peak) {